summaryrefslogtreecommitdiff
path: root/src/battle/anim/egg.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/battle/anim/egg.c')
-rwxr-xr-xsrc/battle/anim/egg.c122
1 files changed, 122 insertions, 0 deletions
diff --git a/src/battle/anim/egg.c b/src/battle/anim/egg.c
new file mode 100755
index 000000000..a5bcffa6d
--- /dev/null
+++ b/src/battle/anim/egg.c
@@ -0,0 +1,122 @@
+#include "global.h"
+#include "rom_8077ABC.h"
+#include "trig.h"
+#include "battle_anim.h"
+#include "sound.h"
+
+extern s16 gBattleAnimArgs[];
+extern u8 gBattleAnimBankAttacker;
+extern u8 gBattleAnimBankTarget;
+
+static void sub_80D13AC(struct Sprite* sprite);
+static void sub_80D1424(struct Sprite* sprite);
+static void sub_80D144C(struct Sprite* sprite);
+static void sub_80D14C4(struct Sprite* sprite);
+static void sub_80D1504(struct Sprite* sprite);
+static void sub_80D154C(struct Sprite* sprite);
+static void sub_80D158C(struct Sprite* sprite);
+
+// egg (a hatching egg)
+// Used in Softboiled.
+
+void sub_80D1368(struct Sprite* sprite)
+{
+ s16 r1;
+ sub_80787B0(sprite, 0);
+ r1 = (GetBankSide(gBattleAnimBankAttacker)) ? -0xA0 : 0xA0;
+ sprite->data[0] = 0x380;
+ sprite->data[1] = r1;
+ sprite->data[7] = gBattleAnimArgs[2];
+ sprite->callback = sub_80D13AC;
+}
+
+void sub_80D13AC(struct Sprite* sprite)
+{
+ s16 add;
+ sprite->pos2.y -= (sprite->data[0] >> 8);
+ sprite->pos2.x = sprite->data[1] >> 8;
+ sprite->data[0] -= 32;
+ add = (GetBankSide(gBattleAnimBankAttacker)) ? -0xA0 : 0xA0;
+ sprite->data[1] += add;
+ if (sprite->pos2.y > 0)
+ {
+ sprite->pos1.y += sprite->pos2.y;
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos2.y = 0;
+ sprite->pos2.x = 0;
+ sprite->data[0] = 0;
+ StartSpriteAffineAnim(sprite, 1);
+ sprite->callback = sub_80D1424;
+ }
+}
+
+void sub_80D1424(struct Sprite* sprite)
+{
+ if (sprite->data[0]++ > 19)
+ {
+ StartSpriteAffineAnim(sprite, 2);
+ sprite->callback = sub_80D144C;
+ }
+}
+
+void sub_80D144C(struct Sprite* sprite)
+{
+ if (sprite->affineAnimEnded)
+ {
+ StartSpriteAffineAnim(sprite, 1);
+ sprite->data[0] = 0;
+ if (sprite->data[7] == 0)
+ {
+ sprite->oam.tileNum += 16;
+ sprite->callback = sub_80D14C4;
+ }
+ else
+ {
+ sprite->oam.tileNum += 32;
+ sprite->callback = sub_80D154C;
+ }
+ }
+}
+
+void sub_80D14C4(struct Sprite* sprite)
+{
+ sprite->pos2.y -= 2;
+ if (++sprite->data[0] == 9)
+ {
+ sprite->data[0] = 16;
+ sprite->data[1] = 0;
+ REG_BLDCNT = 0x3F40;
+ REG_BLDALPHA = sprite->data[0];
+ sprite->callback = sub_80D1504;
+ }
+}
+
+void sub_80D1504(struct Sprite* sprite)
+{
+ if (sprite->data[1]++ % 3 == 0)
+ {
+ sprite->data[0]--;
+ REG_BLDALPHA = sprite->data[0] | ((16 - sprite->data[0]) << 8);
+ if (sprite->data[0] == 0)
+ sprite->callback = sub_80D154C;
+ }
+}
+
+void sub_80D154C(struct Sprite* sprite)
+{
+ if ((u16)gBattleAnimArgs[7] == 0xFFFF)
+ {
+ sprite->invisible = 1;
+ if (sprite->data[7] == 0)
+ sprite->callback = sub_80D158C;
+ else
+ sprite->callback = move_anim_8072740;
+ }
+}
+
+void sub_80D158C(struct Sprite* sprite)
+{
+ REG_BLDCNT = 0;
+ REG_BLDALPHA = 0;
+ move_anim_8072740(sprite);
+}