diff options
Diffstat (limited to 'src/battle/anim/egg.c')
-rwxr-xr-x | src/battle/anim/egg.c | 122 |
1 files changed, 122 insertions, 0 deletions
diff --git a/src/battle/anim/egg.c b/src/battle/anim/egg.c new file mode 100755 index 000000000..a5bcffa6d --- /dev/null +++ b/src/battle/anim/egg.c @@ -0,0 +1,122 @@ +#include "global.h" +#include "rom_8077ABC.h" +#include "trig.h" +#include "battle_anim.h" +#include "sound.h" + +extern s16 gBattleAnimArgs[]; +extern u8 gBattleAnimBankAttacker; +extern u8 gBattleAnimBankTarget; + +static void sub_80D13AC(struct Sprite* sprite); +static void sub_80D1424(struct Sprite* sprite); +static void sub_80D144C(struct Sprite* sprite); +static void sub_80D14C4(struct Sprite* sprite); +static void sub_80D1504(struct Sprite* sprite); +static void sub_80D154C(struct Sprite* sprite); +static void sub_80D158C(struct Sprite* sprite); + +// egg (a hatching egg) +// Used in Softboiled. + +void sub_80D1368(struct Sprite* sprite) +{ + s16 r1; + sub_80787B0(sprite, 0); + r1 = (GetBankSide(gBattleAnimBankAttacker)) ? -0xA0 : 0xA0; + sprite->data[0] = 0x380; + sprite->data[1] = r1; + sprite->data[7] = gBattleAnimArgs[2]; + sprite->callback = sub_80D13AC; +} + +void sub_80D13AC(struct Sprite* sprite) +{ + s16 add; + sprite->pos2.y -= (sprite->data[0] >> 8); + sprite->pos2.x = sprite->data[1] >> 8; + sprite->data[0] -= 32; + add = (GetBankSide(gBattleAnimBankAttacker)) ? -0xA0 : 0xA0; + sprite->data[1] += add; + if (sprite->pos2.y > 0) + { + sprite->pos1.y += sprite->pos2.y; + sprite->pos1.x += sprite->pos2.x; + sprite->pos2.y = 0; + sprite->pos2.x = 0; + sprite->data[0] = 0; + StartSpriteAffineAnim(sprite, 1); + sprite->callback = sub_80D1424; + } +} + +void sub_80D1424(struct Sprite* sprite) +{ + if (sprite->data[0]++ > 19) + { + StartSpriteAffineAnim(sprite, 2); + sprite->callback = sub_80D144C; + } +} + +void sub_80D144C(struct Sprite* sprite) +{ + if (sprite->affineAnimEnded) + { + StartSpriteAffineAnim(sprite, 1); + sprite->data[0] = 0; + if (sprite->data[7] == 0) + { + sprite->oam.tileNum += 16; + sprite->callback = sub_80D14C4; + } + else + { + sprite->oam.tileNum += 32; + sprite->callback = sub_80D154C; + } + } +} + +void sub_80D14C4(struct Sprite* sprite) +{ + sprite->pos2.y -= 2; + if (++sprite->data[0] == 9) + { + sprite->data[0] = 16; + sprite->data[1] = 0; + REG_BLDCNT = 0x3F40; + REG_BLDALPHA = sprite->data[0]; + sprite->callback = sub_80D1504; + } +} + +void sub_80D1504(struct Sprite* sprite) +{ + if (sprite->data[1]++ % 3 == 0) + { + sprite->data[0]--; + REG_BLDALPHA = sprite->data[0] | ((16 - sprite->data[0]) << 8); + if (sprite->data[0] == 0) + sprite->callback = sub_80D154C; + } +} + +void sub_80D154C(struct Sprite* sprite) +{ + if ((u16)gBattleAnimArgs[7] == 0xFFFF) + { + sprite->invisible = 1; + if (sprite->data[7] == 0) + sprite->callback = sub_80D158C; + else + sprite->callback = move_anim_8072740; + } +} + +void sub_80D158C(struct Sprite* sprite) +{ + REG_BLDCNT = 0; + REG_BLDALPHA = 0; + move_anim_8072740(sprite); +} |