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path: root/src/battle/anim/fight.c
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Diffstat (limited to 'src/battle/anim/fight.c')
-rw-r--r--src/battle/anim/fight.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/battle/anim/fight.c b/src/battle/anim/fight.c
index 499cb0c98..f51a5c56c 100644
--- a/src/battle/anim/fight.c
+++ b/src/battle/anim/fight.c
@@ -505,8 +505,8 @@ void sub_80D90F4(struct Sprite *sprite)
sprite->pos1.x = GetBattlerSpriteCoord(bank, 2);
sprite->pos1.y = GetBattlerSpriteCoord(bank, 3);
- xMod = sub_807A100(bank, 1) / 2;
- yMod = sub_807A100(bank, 0) / 4;
+ xMod = GetBattlerSpriteCoordAttr(bank, 1) / 2;
+ yMod = GetBattlerSpriteCoordAttr(bank, 0) / 4;
x = Random() % xMod;
y = Random() % yMod;
@@ -819,12 +819,12 @@ void sub_80D97CC(struct Sprite *sprite)
{
sprite->pos1.x = GetBattlerSpriteCoord(gBankAttacker, 2);
sprite->pos1.y = GetBattlerSpriteCoord(gBankAttacker, 3);
- sprite->oam.priority = sub_8079ED4(gBattleAnimAttacker);
+ sprite->oam.priority = GetBattlerSpriteBGPriority(gBattleAnimAttacker);
sprite->data[7] = gBattleAnimTarget;
}
else
{
- sprite->oam.priority = sub_8079ED4(gBattleAnimTarget);
+ sprite->oam.priority = GetBattlerSpriteBGPriority(gBattleAnimTarget);
sprite->data[7] = gBattleAnimAttacker;
}
@@ -847,7 +847,7 @@ static void sub_80D986C(struct Sprite *sprite)
sprite->data[4] = GetBattlerSpriteCoord(sprite->data[7], 3);
InitAnimLinearTranslation(sprite);
- StoreSpriteCallbackInData(sprite, move_anim_8074EE0);
+ StoreSpriteCallbackInData(sprite, DestroySpriteAndMatrix);
sprite->callback = TranslateAnimLinearUntil;
}
}
@@ -922,12 +922,12 @@ void sub_80D9A38(struct Sprite *sprite)
sprite->pos1.x = GetBattlerSpriteCoord(gBankAttacker, 2);
sprite->pos1.y = GetBattlerSpriteCoord(gBankAttacker, 3);
bank = gBattleAnimTarget;
- sprite->oam.priority = sub_8079ED4(gBattleAnimAttacker);
+ sprite->oam.priority = GetBattlerSpriteBGPriority(gBattleAnimAttacker);
}
else
{
bank = gBattleAnimAttacker;
- sprite->oam.priority = sub_8079ED4(gBattleAnimTarget);
+ sprite->oam.priority = GetBattlerSpriteBGPriority(gBattleAnimTarget);
}
if (IsContest())