summaryrefslogtreecommitdiff
path: root/src/battle/anim/ghost.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/battle/anim/ghost.c')
-rw-r--r--src/battle/anim/ghost.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/battle/anim/ghost.c b/src/battle/anim/ghost.c
index 6ff44ed15..0fc4f1dfe 100644
--- a/src/battle/anim/ghost.c
+++ b/src/battle/anim/ghost.c
@@ -461,7 +461,7 @@ static void AnimShadowBallStep(struct Sprite *sprite)
sprite->data[0] += 1;
break;
case 3:
- move_anim_8074EE0(sprite);
+ DestroySpriteAndMatrix(sprite);
break;
}
}
@@ -852,7 +852,7 @@ void sub_80DE918(u8 taskId)
task->data[10] = gBattleAnimArgs[0];
baseX = GetBattlerSpriteCoord(gBattleAnimAttacker, 2);
- baseY = sub_807A100(gBattleAnimAttacker, 3);
+ baseY = GetBattlerSpriteCoordAttr(gBattleAnimAttacker, 3);
if (!IsContest())
{
for (battler = 0; battler < 4; battler++)
@@ -865,7 +865,7 @@ void sub_80DE918(u8 taskId)
if (spriteId != MAX_SPRITES)
{
x = GetBattlerSpriteCoord(battler, 2);
- y = sub_807A100(battler, 3);
+ y = GetBattlerSpriteCoordAttr(battler, 3);
gSprites[spriteId].data[0] = baseX << 4;
gSprites[spriteId].data[1] = baseY << 4;
gSprites[spriteId].data[2] = ((x - baseX) << 4) / gBattleAnimArgs[1];
@@ -1216,9 +1216,9 @@ void sub_80DF1A4(u8 taskId)
task->data[1] = 16;
task->data[9] = GetBattlerSpriteCoord(gBattleAnimAttacker, 2);
task->data[10] = sub_8077FC0(gBattleAnimAttacker);
- task->data[11] = (sub_807A100(gBattleAnimAttacker, 1) / 2) + 8;
+ task->data[11] = (GetBattlerSpriteCoordAttr(gBattleAnimAttacker, 1) / 2) + 8;
task->data[7] = 0;
- task->data[5] = sub_8079ED4(gBattleAnimAttacker);
+ task->data[5] = GetBattlerSpriteBGPriority(gBattleAnimAttacker);
task->data[6] = GetBattlerSubpriority(gBattleAnimAttacker) - 2;
task->data[3] = 0;
task->data[4] = 16;
@@ -1370,6 +1370,6 @@ static void sub_80DF4F4(struct Sprite *sprite)
gSprites[sprite->data[5]].pos2.x = 0;
gSprites[sprite->data[5]].pos2.y = 0;
gSprites[sprite->data[5]].pos1.y -= 8;
- sprite->callback = move_anim_8074EE0;
+ sprite->callback = DestroySpriteAndMatrix;
}
}