diff options
Diffstat (limited to 'src/battle/anim/glitter.c')
-rwxr-xr-x | src/battle/anim/glitter.c | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/src/battle/anim/glitter.c b/src/battle/anim/glitter.c new file mode 100755 index 000000000..548397932 --- /dev/null +++ b/src/battle/anim/glitter.c @@ -0,0 +1,63 @@ +#include "global.h" +#include "rom_8077ABC.h" +#include "trig.h" +#include "battle_anim.h" +#include "sound.h" + +extern s16 gBattleAnimArgs[]; +extern u8 gBattleAnimBankAttacker; +extern u8 gBattleAnimBankTarget; + +// glitter (the sparkling effect seen on Pokemon, usually after healing or a beneficial effect.) +// Used by Heal Bell, Cosmic Power, and Aromatherapy. + +void sub_80CD140(struct Sprite* sprite) +{ + if (!gBattleAnimArgs[2]) + sub_8078650(sprite); + + sub_807867C(sprite, gBattleAnimArgs[0]); + sprite->pos1.y += gBattleAnimArgs[1]; + sprite->data[0] = gBattleAnimArgs[5]; + sprite->data[1] = gBattleAnimArgs[3]; + sprite->data[2] = gBattleAnimArgs[4]; + StoreSpriteCallbackInData(sprite, move_anim_8072740); + sprite->callback = sub_8078394; +} + +void sub_80CD190(struct Sprite* sprite) +{ + u8 bank; + if (!gBattleAnimArgs[2]) + bank = gBattleAnimBankAttacker; + else + bank = gBattleAnimBankTarget; + + if (IsDoubleBattle() && IsAnimBankSpriteVisible(bank ^ 2)) + { + sub_807A3FC(bank, gBattleAnimArgs[6], &sprite->pos1.x, &sprite->pos1.y); + sub_807867C(sprite, gBattleAnimArgs[0]); + sprite->pos1.y += gBattleAnimArgs[1]; + } + else + { + if (!gBattleAnimArgs[6]) + { + sprite->pos1.x = sub_8077ABC(bank, 0); + sprite->pos1.y = sub_8077ABC(bank, 1) + gBattleAnimArgs[1]; + } + else + { + sprite->pos1.x = sub_8077ABC(bank, 2); + sprite->pos1.y = sub_8077ABC(bank, 3) + gBattleAnimArgs[1]; + } + + sub_807867C(sprite, gBattleAnimArgs[0]); + } + + sprite->data[0] = gBattleAnimArgs[5]; + sprite->data[1] = gBattleAnimArgs[3]; + sprite->data[2] = gBattleAnimArgs[4]; + StoreSpriteCallbackInData(sprite, move_anim_8072740); + sprite->callback = sub_8078394; +} |