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-rw-r--r--src/battle/anim/heal_bell.c132
1 files changed, 132 insertions, 0 deletions
diff --git a/src/battle/anim/heal_bell.c b/src/battle/anim/heal_bell.c
new file mode 100644
index 000000000..09029c9ff
--- /dev/null
+++ b/src/battle/anim/heal_bell.c
@@ -0,0 +1,132 @@
+#include "global.h"
+#include "rom_8077ABC.h"
+#include "trig.h"
+#include "battle_anim.h"
+#include "sound.h"
+#include "ewram.h"
+#include "palette.h"
+#include "decompress.h"
+
+extern s16 gBattleAnimArgs[];
+extern u8 gAnimBankAttacker;
+extern u8 gAnimBankTarget;
+
+extern const u8 gBattleAnimSpritePalette_206[];
+
+void sub_80D1C08(struct Sprite* sprite);
+
+// Used in Heal Bell.
+
+const union AnimCmd gSpriteAnim_83D7A08[] =
+{
+ ANIMCMD_FRAME(0, 6),
+ ANIMCMD_FRAME(16, 6),
+ ANIMCMD_FRAME(32, 15),
+ ANIMCMD_FRAME(16, 6),
+ ANIMCMD_FRAME(0, 6),
+ ANIMCMD_FRAME(16, 6, .hFlip = TRUE),
+ ANIMCMD_FRAME(32, 15, .hFlip = TRUE),
+ ANIMCMD_FRAME(16, 6, .hFlip = TRUE),
+ ANIMCMD_FRAME(0, 6),
+ ANIMCMD_FRAME(16, 6),
+ ANIMCMD_FRAME(32, 15),
+ ANIMCMD_FRAME(16, 6),
+ ANIMCMD_FRAME(0, 6),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gSpriteAnimTable_83D7A40[] =
+{
+ gSpriteAnim_83D7A08,
+};
+
+const struct SpriteTemplate gBattleAnimSpriteTemplate_83D7A44 =
+{
+ .tileTag = 10205,
+ .paletteTag = 10205,
+ .oam = &gOamData_837DF34,
+ .anims = gSpriteAnimTable_83D7A40,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80793C4,
+};
+
+const u16 gUnknown_083D7A5C[] =
+{
+ 10206,
+ 9999,
+ 9998,
+ 9997,
+ 9996,
+ 0,
+};
+
+const struct SpriteTemplate gBattleAnimSpriteTemplate_83D7A68 =
+{
+ .tileTag = 10206,
+ .paletteTag = 10206,
+ .oam = &gOamData_837DF2C,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80D1C08,
+};
+
+void sub_80D1ADC(u8 taskId)
+{
+ int i;
+ u8 sp[8];
+ void* src;
+ void* dest;
+ void* what;
+ sp[0] = IndexOfSpritePaletteTag(0x27DE);
+ for (i = 1; i <= 4; i++)
+ {
+ sp[i] = AllocSpritePalette(0x2710 - i);
+ }
+
+ src = &gBattleAnimSpritePalette_206;
+ dest = (IsContest()) ? gSharedMem + 0x18000 - 0x3800: gSharedMem + 0x18000;
+ LZDecompressWram(src, dest);
+ for (i = 0; i <= 4; i++)
+ {
+ what = ((IsContest()) ? gSharedMem + 0x14800 : gSharedMem + 0x18000) + (i << 5);
+ LoadPalette(what, (u16)((sp[i] << 4) + 0x100), 32);
+ }
+
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_80D1B80(u8 taskId)
+{
+ int i;
+ for (i = 0; i < 5; i++)
+ {
+ FreeSpritePaletteByTag(gUnknown_083D7A5C[i]);
+ }
+
+ DestroyAnimVisualTask(taskId);
+}
+
+static void sub_80D1BA8(struct Sprite* sprite, u8 a, u8 b)
+{
+ u8 tile;
+ tile = (b & 1);
+ tile = ((-tile | tile) >> 31) & 32;
+ sprite->oam.tileNum += tile + (a << 2);
+ sprite->oam.paletteNum = IndexOfSpritePaletteTag(gUnknown_083D7A5C[b >> 1]);
+}
+
+void sub_80D1C08(struct Sprite* sprite)
+{
+ InitAnimSpritePos(sprite, 0);
+ if (GetBattlerSide(gAnimBankAttacker) != 0)
+ gBattleAnimArgs[2] = -gBattleAnimArgs[2];
+
+ sprite->data[0] = gBattleAnimArgs[4];
+ sprite->data[2] = GetBattlerSpriteCoord(gAnimBankAttacker, 0) + gBattleAnimArgs[2];
+ sprite->data[4] = GetBattlerSpriteCoord(gAnimBankAttacker, 1) + gBattleAnimArgs[3];
+ sprite->callback = StartTranslateAnimSpriteByDeltas;
+ StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
+ sub_80D1BA8(sprite, gBattleAnimArgs[5], gBattleAnimArgs[6]);
+}