diff options
Diffstat (limited to 'src/battle/anim/heal_bell.c')
-rw-r--r-- | src/battle/anim/heal_bell.c | 132 |
1 files changed, 132 insertions, 0 deletions
diff --git a/src/battle/anim/heal_bell.c b/src/battle/anim/heal_bell.c new file mode 100644 index 000000000..09029c9ff --- /dev/null +++ b/src/battle/anim/heal_bell.c @@ -0,0 +1,132 @@ +#include "global.h" +#include "rom_8077ABC.h" +#include "trig.h" +#include "battle_anim.h" +#include "sound.h" +#include "ewram.h" +#include "palette.h" +#include "decompress.h" + +extern s16 gBattleAnimArgs[]; +extern u8 gAnimBankAttacker; +extern u8 gAnimBankTarget; + +extern const u8 gBattleAnimSpritePalette_206[]; + +void sub_80D1C08(struct Sprite* sprite); + +// Used in Heal Bell. + +const union AnimCmd gSpriteAnim_83D7A08[] = +{ + ANIMCMD_FRAME(0, 6), + ANIMCMD_FRAME(16, 6), + ANIMCMD_FRAME(32, 15), + ANIMCMD_FRAME(16, 6), + ANIMCMD_FRAME(0, 6), + ANIMCMD_FRAME(16, 6, .hFlip = TRUE), + ANIMCMD_FRAME(32, 15, .hFlip = TRUE), + ANIMCMD_FRAME(16, 6, .hFlip = TRUE), + ANIMCMD_FRAME(0, 6), + ANIMCMD_FRAME(16, 6), + ANIMCMD_FRAME(32, 15), + ANIMCMD_FRAME(16, 6), + ANIMCMD_FRAME(0, 6), + ANIMCMD_END, +}; + +const union AnimCmd *const gSpriteAnimTable_83D7A40[] = +{ + gSpriteAnim_83D7A08, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_83D7A44 = +{ + .tileTag = 10205, + .paletteTag = 10205, + .oam = &gOamData_837DF34, + .anims = gSpriteAnimTable_83D7A40, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80793C4, +}; + +const u16 gUnknown_083D7A5C[] = +{ + 10206, + 9999, + 9998, + 9997, + 9996, + 0, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_83D7A68 = +{ + .tileTag = 10206, + .paletteTag = 10206, + .oam = &gOamData_837DF2C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80D1C08, +}; + +void sub_80D1ADC(u8 taskId) +{ + int i; + u8 sp[8]; + void* src; + void* dest; + void* what; + sp[0] = IndexOfSpritePaletteTag(0x27DE); + for (i = 1; i <= 4; i++) + { + sp[i] = AllocSpritePalette(0x2710 - i); + } + + src = &gBattleAnimSpritePalette_206; + dest = (IsContest()) ? gSharedMem + 0x18000 - 0x3800: gSharedMem + 0x18000; + LZDecompressWram(src, dest); + for (i = 0; i <= 4; i++) + { + what = ((IsContest()) ? gSharedMem + 0x14800 : gSharedMem + 0x18000) + (i << 5); + LoadPalette(what, (u16)((sp[i] << 4) + 0x100), 32); + } + + DestroyAnimVisualTask(taskId); +} + +void sub_80D1B80(u8 taskId) +{ + int i; + for (i = 0; i < 5; i++) + { + FreeSpritePaletteByTag(gUnknown_083D7A5C[i]); + } + + DestroyAnimVisualTask(taskId); +} + +static void sub_80D1BA8(struct Sprite* sprite, u8 a, u8 b) +{ + u8 tile; + tile = (b & 1); + tile = ((-tile | tile) >> 31) & 32; + sprite->oam.tileNum += tile + (a << 2); + sprite->oam.paletteNum = IndexOfSpritePaletteTag(gUnknown_083D7A5C[b >> 1]); +} + +void sub_80D1C08(struct Sprite* sprite) +{ + InitAnimSpritePos(sprite, 0); + if (GetBattlerSide(gAnimBankAttacker) != 0) + gBattleAnimArgs[2] = -gBattleAnimArgs[2]; + + sprite->data[0] = gBattleAnimArgs[4]; + sprite->data[2] = GetBattlerSpriteCoord(gAnimBankAttacker, 0) + gBattleAnimArgs[2]; + sprite->data[4] = GetBattlerSpriteCoord(gAnimBankAttacker, 1) + gBattleAnimArgs[3]; + sprite->callback = StartTranslateAnimSpriteByDeltas; + StoreSpriteCallbackInData(sprite, DestroyAnimSprite); + sub_80D1BA8(sprite, gBattleAnimArgs[5], gBattleAnimArgs[6]); +} |