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Diffstat (limited to 'src/battle/anim/heart_1.c')
-rwxr-xr-xsrc/battle/anim/heart_1.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/battle/anim/heart_1.c b/src/battle/anim/heart_1.c
index 1ab83136c..5df89f929 100755
--- a/src/battle/anim/heart_1.c
+++ b/src/battle/anim/heart_1.c
@@ -5,8 +5,8 @@
#include "sound.h"
extern s16 gBattleAnimArgs[];
-extern u8 gBattleAnimBankAttacker;
-extern u8 gBattleAnimBankTarget;
+extern u8 gAnimBankAttacker;
+extern u8 gAnimBankTarget;
// heart_1 (a floating heart in a wave pattern upward.)
// Used in Charm, Covet, and when a Pokemon is infatuated.
@@ -21,5 +21,5 @@ void sub_80D1C80(struct Sprite* sprite)
sprite->data[1] = (sprite->data[1] + 7) & 0xFF;
sprite->data[2] -= 0x80;
if (sprite->data[0] == 0x3C)
- move_anim_8072740(sprite);
+ DestroyAnimSprite(sprite);
}