diff options
Diffstat (limited to 'src/battle/anim/noise.c')
-rw-r--r-- | src/battle/anim/noise.c | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/src/battle/anim/noise.c b/src/battle/anim/noise.c new file mode 100644 index 000000000..78953d96a --- /dev/null +++ b/src/battle/anim/noise.c @@ -0,0 +1,56 @@ +#include "global.h" +#include "rom_8077ABC.h" +#include "battle_anim.h" + +extern s16 gBattleAnimArgs[8]; +extern u8 gBattleAnimBankAttacker; +extern u8 gBattleAnimBankTarget; + +static void sub_80D2E30(struct Sprite *); + +// noise (moving music note) +// Used in Uproar. + +void sub_80D2D68(struct Sprite* sprite) +{ + int var1; + u8 slot = gBattleAnimArgs[0] == 0 ? gBattleAnimBankAttacker : gBattleAnimBankTarget; + + if (GetBankSide(slot) == 1) + { + gBattleAnimArgs[1] *= -1; + } + + sprite->pos1.x = sub_8077ABC(slot, 2) + gBattleAnimArgs[1]; + sprite->pos1.y = sub_8077ABC(slot, 3) + gBattleAnimArgs[2]; + sprite->data[0] = 0; + sprite->data[1] = (u16)sprite->pos1.x << 3; + sprite->data[2] = (u16)sprite->pos1.y << 3; + + var1 = gBattleAnimArgs[1] << 3; + if (var1 < 0) + var1 += 7; + sprite->data[3] = var1 >> 3; + + var1 = gBattleAnimArgs[2] << 3; + if (var1 < 0) + var1 += 7; + sprite->data[4] = var1 >> 3; + + sprite->oam.tileNum += gBattleAnimArgs[3] * 16; + sprite->callback = sub_80D2E30; +} + +static void sub_80D2E30(struct Sprite *sprite) +{ + sprite->data[1] += sprite->data[3]; + sprite->data[2] += sprite->data[4]; + + sprite->pos1.x = sprite->data[1] >> 3; + sprite->pos1.y = sprite->data[2] >> 3; + + if (++sprite->data[0] > 16) + { + move_anim_8072740(sprite); + } +} |