summaryrefslogtreecommitdiff
path: root/src/battle/anim/normal.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/battle/anim/normal.c')
-rw-r--r--src/battle/anim/normal.c54
1 files changed, 27 insertions, 27 deletions
diff --git a/src/battle/anim/normal.c b/src/battle/anim/normal.c
index b611ca62e..ef7f50f00 100644
--- a/src/battle/anim/normal.c
+++ b/src/battle/anim/normal.c
@@ -16,14 +16,14 @@
extern s16 gBattleAnimArgs[];
extern u8 gBattleAnimAttacker;
extern u8 gBattleAnimTarget;
-extern u8 gHealthboxIDs[];
+extern u8 gHealthboxSpriteIds[];
extern u8 gBattlersCount;
-extern u8 gBankSpriteIds[];
+extern u8 gBattlerSpriteIds[];
extern u8 gBattleTerrain;
extern u16 gBattlerPartyIndexes[];
-extern u8 gBankTarget;
-extern u8 gEffectBank;
-extern u8 gBankAttacker;
+extern u8 gBattlerTarget;
+extern u8 gEffectBattler;
+extern u8 gBattlerAttacker;
extern u8 gAnimVisualTaskCount;
extern const u8 gUnknown_08D20A14[];
@@ -702,7 +702,7 @@ void unref_sub_80E23A8(u8 taskId)
if (gTasks[taskId].data[2] & 0x1)
{
- paletteIndex = IndexOfSpritePaletteTag(gSprites[gHealthboxIDs[attackerBattler]].template->paletteTag);
+ paletteIndex = IndexOfSpritePaletteTag(gSprites[gHealthboxSpriteIds[attackerBattler]].template->paletteTag);
selectedPalettes |= ((1 << paletteIndex) << 16);
}
@@ -781,7 +781,7 @@ static void sub_80E255C(struct Sprite *sprite)
if (var0 < 2)
{
for (i = 0; i < gBattlersCount; i++)
- gSprites[gBankSpriteIds[i]].coordOffsetEnabled = 0;
+ gSprites[gBattlerSpriteIds[i]].coordOffsetEnabled = 0;
}
DestroyAnimSprite(sprite);
@@ -790,20 +790,20 @@ static void sub_80E255C(struct Sprite *sprite)
static void sub_80E260C(void)
{
- gSprites[gBankSpriteIds[gBattleAnimAttacker]].coordOffsetEnabled = 0;
- gSprites[gBankSpriteIds[gBattleAnimTarget]].coordOffsetEnabled = 0;
+ gSprites[gBattlerSpriteIds[gBattleAnimAttacker]].coordOffsetEnabled = 0;
+ gSprites[gBattlerSpriteIds[gBattleAnimTarget]].coordOffsetEnabled = 0;
if (gBattleAnimArgs[4] == 2)
{
- gSprites[gBankSpriteIds[gBattleAnimAttacker]].coordOffsetEnabled = 1;
- gSprites[gBankSpriteIds[gBattleAnimTarget]].coordOffsetEnabled = 1;
+ gSprites[gBattlerSpriteIds[gBattleAnimAttacker]].coordOffsetEnabled = 1;
+ gSprites[gBattlerSpriteIds[gBattleAnimTarget]].coordOffsetEnabled = 1;
}
else
{
if (gBattleAnimArgs[4] == 0)
- gSprites[gBankSpriteIds[gBattleAnimAttacker]].coordOffsetEnabled = 1;
+ gSprites[gBattlerSpriteIds[gBattleAnimAttacker]].coordOffsetEnabled = 1;
else
- gSprites[gBankSpriteIds[gBattleAnimTarget]].coordOffsetEnabled = 1;
+ gSprites[gBattlerSpriteIds[gBattleAnimTarget]].coordOffsetEnabled = 1;
}
}
@@ -1206,7 +1206,7 @@ void sub_80E2F2C(u8 taskId)
{
if (IsAnimBankSpriteVisible(gBattleAnimAttacker ^ 2) == TRUE)
{
- gSprites[gBankSpriteIds[gBattleAnimAttacker ^ 2]].oam.priority -= 1;
+ gSprites[gBattlerSpriteIds[gBattleAnimAttacker ^ 2]].oam.priority -= 1;
REG_BG1CNT_BITFIELD.priority = 1;
var0 = 1;
}
@@ -1275,7 +1275,7 @@ static void sub_80E3194(u8 taskId)
sub_8078914(&subStruct);
DmaFill32Defvars(3, 0, subStruct.field_4, 0x800);
if (gTasks[taskId].data[6] == 1)
- gSprites[gBankSpriteIds[gBattleAnimAttacker ^ 2]].oam.priority++;
+ gSprites[gBattlerSpriteIds[gBattleAnimAttacker ^ 2]].oam.priority++;
REG_BG1CNT_BITFIELD.areaOverflowMode = 0;
do {} while(0); // needed to match. perhaps part of a debug macro
@@ -1343,7 +1343,7 @@ static void sub_80E3338(u8 taskId)
{
if (IsAnimBankSpriteVisible(battler2) == TRUE)
{
- gSprites[gBankSpriteIds[battler2]].oam.priority -= 1;
+ gSprites[gBattlerSpriteIds[battler2]].oam.priority -= 1;
REG_BG1CNT_BITFIELD.priority = 1;
var0 = 1;
}
@@ -1362,9 +1362,9 @@ static void sub_80E3338(u8 taskId)
species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battler1]], MON_DATA_SPECIES);
}
- spriteId = sub_807A4A0(battler1, gBankSpriteIds[battler1], species);
+ spriteId = sub_807A4A0(battler1, gBattlerSpriteIds[battler1], species);
if (taskData[3])
- spriteId2 = sub_807A4A0(battler2, gBankSpriteIds[battler2], species);
+ spriteId2 = sub_807A4A0(battler2, gBattlerSpriteIds[battler2], species);
sub_8078914(&subStruct);
if (taskData[0] == 0)
@@ -1422,7 +1422,7 @@ static void sub_80E3338(u8 taskId)
gTasks[taskId].data[2] = taskData[3];
gTasks[taskId].data[3] = spriteId2;
gTasks[taskId].data[6] = var0;
- gTasks[taskId].data[7] = gBankSpriteIds[battler2];
+ gTasks[taskId].data[7] = gBattlerSpriteIds[battler2];
gTasks[taskId].func = sub_80E3704;
if (taskData[0] == 0)
@@ -1648,7 +1648,7 @@ void sub_80E3BDC(u8 taskId)
for (i = 0; i < 4; i++)
{
if (i != gBattleAnimAttacker && IsAnimBankSpriteVisible(i))
- gSprites[gBankSpriteIds[i]].invisible = gBattleAnimArgs[0];
+ gSprites[gBattlerSpriteIds[i]].invisible = gBattleAnimArgs[0];
}
DestroyAnimVisualTask(taskId);
@@ -1692,9 +1692,9 @@ void sub_80E3C4C(u8 taskId, int unused, u16 arg2, u8 battler1, u8 arg4, u8 arg5,
species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battler1]], MON_DATA_SPECIES);
}
- spriteId = sub_807A4A0(battler1, gBankSpriteIds[battler1], species);
+ spriteId = sub_807A4A0(battler1, gBattlerSpriteIds[battler1], species);
if (arg4)
- spriteId2 = sub_807A4A0(battler2, gBankSpriteIds[battler2], species);
+ spriteId2 = sub_807A4A0(battler2, gBattlerSpriteIds[battler2], species);
sub_8078914(&subStruct);
LZDecompressVram(arg9, subStruct.field_4);
@@ -1884,8 +1884,8 @@ void sub_80E4200(u8 taskId)
void sub_80E4234(u8 taskId)
{
- gBattleAnimAttacker = gBankTarget;
- gBattleAnimTarget = gEffectBank;
+ gBattleAnimAttacker = gBattlerTarget;
+ gBattleAnimTarget = gEffectBattler;
DestroyAnimVisualTask(taskId);
}
@@ -1901,14 +1901,14 @@ void sub_80E4264(u8 taskId)
void sub_80E42B0(u8 taskId)
{
- gBattleAnimTarget = gBankTarget;
+ gBattleAnimTarget = gBattlerTarget;
DestroyAnimVisualTask(taskId);
}
void sub_80E42D0(u8 taskId)
{
- gBattleAnimAttacker = gBankAttacker;
- gBattleAnimTarget = gEffectBank;
+ gBattleAnimAttacker = gBattlerAttacker;
+ gBattleAnimTarget = gEffectBattler;
DestroyAnimVisualTask(taskId);
}