diff options
Diffstat (limited to 'src/battle/anim/orbit_scatter.c')
-rw-r--r-- | src/battle/anim/orbit_scatter.c | 31 |
1 files changed, 0 insertions, 31 deletions
diff --git a/src/battle/anim/orbit_scatter.c b/src/battle/anim/orbit_scatter.c deleted file mode 100644 index bd03ee78c..000000000 --- a/src/battle/anim/orbit_scatter.c +++ /dev/null @@ -1,31 +0,0 @@ -#include "global.h" -#include "rom_8077ABC.h" -#include "trig.h" -#include "battle_anim.h" -#include "sound.h" - -extern s16 gBattleAnimArgs[]; -extern u8 gAnimBankAttacker; -extern u8 gAnimBankTarget; - -static void AnimOrbitScatterStep(struct Sprite* sprite); - -// Moves orbs away from the mon, based on where they are in their orbit. -// Used in MOVE_HIDDEN_POWER. -// arg 0: initial wave offset -void AnimOrbitScatter(struct Sprite* sprite) -{ - sprite->pos1.x = GetBattlerSpriteCoord(gAnimBankAttacker, 2); - sprite->pos1.y = GetBattlerSpriteCoord(gAnimBankAttacker, 3); - sprite->data[0] = Sin(gBattleAnimArgs[0], 10); - sprite->data[1] = Cos(gBattleAnimArgs[0], 7); - sprite->callback = AnimOrbitScatterStep; -} - -static void AnimOrbitScatterStep(struct Sprite* sprite) -{ - sprite->pos2.x += sprite->data[0]; - sprite->pos2.y += sprite->data[1]; - if (sprite->pos1.x + sprite->pos2.x + 16 > 0x110u || sprite->pos1.y + sprite->pos2.y > 0xA0 || sprite->pos1.y + sprite->pos2.y < -16) - DestroyAnimSprite(sprite); -} |