diff options
Diffstat (limited to 'src/battle/anim/orbs.c')
-rw-r--r-- | src/battle/anim/orbs.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/battle/anim/orbs.c b/src/battle/anim/orbs.c index af6568bd8..b97f0c246 100644 --- a/src/battle/anim/orbs.c +++ b/src/battle/anim/orbs.c @@ -196,7 +196,7 @@ void sub_80CA7B0(struct Sprite* sprite) sprite->data[0] = gBattleAnimArgs[2]; sprite->data[2] = GetBattlerSpriteCoord(gAnimBankAttacker, 2); sprite->data[4] = GetBattlerSpriteCoord(gAnimBankAttacker, 3); - sprite->callback = StartTranslateAnimSpriteByDeltas; + sprite->callback = StartAnimLinearTranslation; StoreSpriteCallbackInData(sprite, move_anim_8074EE0); } @@ -207,7 +207,7 @@ void sub_80CA800(struct Sprite* sprite) sprite->data[0] = gBattleAnimArgs[2]; sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2); sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3); - sprite->callback = StartTranslateAnimSpriteByDeltas; + sprite->callback = StartAnimLinearTranslation; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } @@ -219,7 +219,7 @@ void sub_80CA858(struct Sprite* sprite) sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2); sprite->data[3] = sprite->pos1.y; sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3); - InitAnimSpriteTranslationDeltas(sprite); + InitAnimLinearTranslation(sprite); sprite->data[5] = gBattleAnimArgs[3]; sprite->callback = sub_80CA8B4; sub_80CA8B4(sprite); @@ -227,7 +227,7 @@ void sub_80CA858(struct Sprite* sprite) static void sub_80CA8B4(struct Sprite* sprite) { - if (TranslateAnimSpriteByDeltas(sprite)) + if (TranslateAnimLinear(sprite)) { DestroySprite(sprite); } @@ -272,13 +272,13 @@ void sub_80CA9A8(struct Sprite* sprite) sprite->data[2] = GetBattlerSpriteCoord(gAnimBankAttacker, 2); sprite->data[4] = GetBattlerSpriteCoord(gAnimBankAttacker, 3); sprite->data[5] = gBattleAnimArgs[2]; - InitAnimSpriteTranslationOverDuration(sprite); + InitAnimArcTranslation(sprite); sprite->callback = sub_80CA9F8; } static void sub_80CA9F8(struct Sprite* sprite) { - if (TranslateAnimSpriteLinearAndSine(sprite)) + if (TranslateAnimArc(sprite)) DestroyAnimSprite(sprite); } |