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path: root/src/battle/anim/ring.c
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-rw-r--r--src/battle/anim/ring.c292
1 files changed, 292 insertions, 0 deletions
diff --git a/src/battle/anim/ring.c b/src/battle/anim/ring.c
index b317cdaed..024728ecc 100644
--- a/src/battle/anim/ring.c
+++ b/src/battle/anim/ring.c
@@ -12,11 +12,201 @@ extern u8 gAnimBankTarget;
extern u8 gBankSpriteIds[];
+void sub_80D0FD8(struct Sprite* sprite);
+void sub_80D10B8(struct Sprite* sprite);
+void sub_80D1318(struct Sprite* sprite);
+void sub_80D1368(struct Sprite* sprite);
static void sub_80D1098(struct Sprite* sprite);
+static void sub_80D13AC(struct Sprite* sprite);
+static void sub_80D1424(struct Sprite* sprite);
+static void sub_80D144C(struct Sprite* sprite);
+static void sub_80D14C4(struct Sprite* sprite);
+static void sub_80D1504(struct Sprite* sprite);
+static void sub_80D154C(struct Sprite* sprite);
+static void sub_80D158C(struct Sprite* sprite);
// ring (a ring that stretches outward from the Pokemon.)
// Used in Aromatherapy and Heal Bell.
+const struct SpriteTemplate gBattleAnimSpriteTemplate_83D77F8 =
+{
+ .tileTag = 10197,
+ .paletteTag = 10197,
+ .oam = &gOamData_837DF34,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_8079534,
+};
+
+const union AnimCmd gSpriteAnim_83D7810[] =
+{
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_FRAME(16, 5),
+ ANIMCMD_FRAME(32, 5),
+ ANIMCMD_FRAME(48, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gSpriteAnimTable_83D7824[] =
+{
+ gSpriteAnim_83D7810,
+};
+
+const struct SpriteTemplate gBattleAnimSpriteTemplate_83D7828 =
+{
+ .tileTag = 10198,
+ .paletteTag = 10198,
+ .oam = &gOamData_837DF34,
+ .anims = gSpriteAnimTable_83D7824,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80793C4,
+};
+
+const union AffineAnimCmd gSpriteAffineAnim_83D7840[] =
+{
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 2),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 4),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 2),
+ AFFINEANIMCMD_JUMP(0),
+};
+
+const union AffineAnimCmd gSpriteAffineAnim_83D7860[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_END,
+};
+
+const union AffineAnimCmd gSpriteAffineAnim_83D7870[] =
+{
+ AFFINEANIMCMD_FRAME(0xFFF8, 0x4, 0, 8),
+ AFFINEANIMCMD_LOOP(0),
+ AFFINEANIMCMD_FRAME(0x10, 0xFFF8, 0, 8),
+ AFFINEANIMCMD_FRAME(0xFFF0, 0x8, 0, 8),
+ AFFINEANIMCMD_LOOP(1),
+ AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 15),
+ AFFINEANIMCMD_END,
+};
+
+const union AffineAnimCmd *const gSpriteAffineAnimTable_83D78B0[] =
+{
+ gSpriteAffineAnim_83D7840,
+ gSpriteAffineAnim_83D7860,
+ gSpriteAffineAnim_83D7870,
+};
+
+const struct SpriteTemplate gBattleAnimSpriteTemplate_83D78BC =
+{
+ .tileTag = 10202,
+ .paletteTag = 10202,
+ .oam = &gOamData_837E114,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gSpriteAffineAnimTable_83D78B0,
+ .callback = sub_80D1368,
+};
+
+const union AffineAnimCmd gSpriteAffineAnim_83D78D4[] =
+{
+ AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 0),
+ AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 30),
+ AFFINEANIMCMD_END_ALT(1),
+};
+
+const union AffineAnimCmd gSpriteAffineAnim_83D78EC[] =
+{
+ AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 0),
+ AFFINEANIMCMD_FRAME(0x20, 0x20, 0, 15),
+ AFFINEANIMCMD_END_ALT(1),
+};
+
+const union AffineAnimCmd gSpriteAffineAnim_83D7904[] =
+{
+ AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 0),
+ AFFINEANIMCMD_FRAME(0xB, 0xB, 0, 45),
+ AFFINEANIMCMD_END_ALT(1),
+};
+
+const union AffineAnimCmd *const gSpriteAffineAnimTable_83D791C[] =
+{
+ gSpriteAffineAnim_83D78D4,
+ gSpriteAffineAnim_83D78EC,
+};
+
+const union AffineAnimCmd *const gSpriteAffineAnimTable_83D7924[] =
+{
+ gSpriteAffineAnim_83D7904,
+};
+
+const struct SpriteTemplate gBattleAnimSpriteTemplate_83D7928 =
+{
+ .tileTag = 10203,
+ .paletteTag = 10203,
+ .oam = &gOamData_837DFFC,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gSpriteAffineAnimTable_83D791C,
+ .callback = sub_80793C4,
+};
+
+const union AffineAnimCmd gSpriteAffineAnim_83D7940[] =
+{
+ AFFINEANIMCMD_FRAME(0x200, 0x200, 0, 0),
+ AFFINEANIMCMD_FRAME(0xFFF0, 0xFFF0, 0, 30),
+ AFFINEANIMCMD_END_ALT(1),
+};
+
+const union AffineAnimCmd *const gSpriteAffineAnimTable_83D7958[] =
+{
+ gSpriteAffineAnim_83D7940,
+};
+
+const struct SpriteTemplate gBattleAnimSpriteTemplate_83D795C =
+{
+ .tileTag = 10203,
+ .paletteTag = 10203,
+ .oam = &gOamData_837E11C,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gSpriteAffineAnimTable_83D7958,
+ .callback = sub_80793C4,
+};
+
+const struct SpriteTemplate gBattleAnimSpriteTemplate_83D7974 =
+{
+ .tileTag = 10203,
+ .paletteTag = 10203,
+ .oam = &gOamData_837E11C,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gSpriteAffineAnimTable_83D791C,
+ .callback = sub_80D0FD8,
+};
+
+const struct SpriteTemplate gBattleAnimSpriteTemplate_83D798C =
+{
+ .tileTag = 10203,
+ .paletteTag = 10203,
+ .oam = &gOamData_837E11C,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gSpriteAffineAnimTable_83D7924,
+ .callback = sub_80D10B8,
+};
+
+const struct SpriteTemplate gBattleAnimSpriteTemplate_83D79A4 =
+{
+ .tileTag = 10203,
+ .paletteTag = 10203,
+ .oam = &gOamData_837E11C,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gSpriteAffineAnimTable_83D791C,
+ .callback = sub_80D1318,
+};
+
void sub_80D0FD8(struct Sprite* sprite)
{
u8 bank = 0;
@@ -154,3 +344,105 @@ void sub_80D1318(struct Sprite* sprite)
sprite->callback = sub_80793C4;
sub_80793C4(sprite);
}
+
+void sub_80D1368(struct Sprite* sprite)
+{
+ s16 r1;
+ InitAnimSpritePos(sprite, 0);
+ r1 = (GetBattlerSide(gAnimBankAttacker)) ? -0xA0 : 0xA0;
+ sprite->data[0] = 0x380;
+ sprite->data[1] = r1;
+ sprite->data[7] = gBattleAnimArgs[2];
+ sprite->callback = sub_80D13AC;
+}
+
+static void sub_80D13AC(struct Sprite* sprite)
+{
+ s16 add;
+ sprite->pos2.y -= (sprite->data[0] >> 8);
+ sprite->pos2.x = sprite->data[1] >> 8;
+ sprite->data[0] -= 32;
+ add = (GetBattlerSide(gAnimBankAttacker)) ? -0xA0 : 0xA0;
+ sprite->data[1] += add;
+ if (sprite->pos2.y > 0)
+ {
+ sprite->pos1.y += sprite->pos2.y;
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos2.y = 0;
+ sprite->pos2.x = 0;
+ sprite->data[0] = 0;
+ StartSpriteAffineAnim(sprite, 1);
+ sprite->callback = sub_80D1424;
+ }
+}
+
+static void sub_80D1424(struct Sprite* sprite)
+{
+ if (sprite->data[0]++ > 19)
+ {
+ StartSpriteAffineAnim(sprite, 2);
+ sprite->callback = sub_80D144C;
+ }
+}
+
+static void sub_80D144C(struct Sprite* sprite)
+{
+ if (sprite->affineAnimEnded)
+ {
+ StartSpriteAffineAnim(sprite, 1);
+ sprite->data[0] = 0;
+ if (sprite->data[7] == 0)
+ {
+ sprite->oam.tileNum += 16;
+ sprite->callback = sub_80D14C4;
+ }
+ else
+ {
+ sprite->oam.tileNum += 32;
+ sprite->callback = sub_80D154C;
+ }
+ }
+}
+
+static void sub_80D14C4(struct Sprite* sprite)
+{
+ sprite->pos2.y -= 2;
+ if (++sprite->data[0] == 9)
+ {
+ sprite->data[0] = 16;
+ sprite->data[1] = 0;
+ REG_BLDCNT = 0x3F40;
+ REG_BLDALPHA = sprite->data[0];
+ sprite->callback = sub_80D1504;
+ }
+}
+
+static void sub_80D1504(struct Sprite* sprite)
+{
+ if (sprite->data[1]++ % 3 == 0)
+ {
+ sprite->data[0]--;
+ REG_BLDALPHA = sprite->data[0] | ((16 - sprite->data[0]) << 8);
+ if (sprite->data[0] == 0)
+ sprite->callback = sub_80D154C;
+ }
+}
+
+static void sub_80D154C(struct Sprite* sprite)
+{
+ if ((u16)gBattleAnimArgs[7] == 0xFFFF)
+ {
+ sprite->invisible = 1;
+ if (sprite->data[7] == 0)
+ sprite->callback = sub_80D158C;
+ else
+ sprite->callback = DestroyAnimSprite;
+ }
+}
+
+static void sub_80D158C(struct Sprite* sprite)
+{
+ REG_BLDCNT = 0;
+ REG_BLDALPHA = 0;
+ DestroyAnimSprite(sprite);
+}