diff options
Diffstat (limited to 'src/battle/anim/sword.c')
-rw-r--r-- | src/battle/anim/sword.c | 27 |
1 files changed, 26 insertions, 1 deletions
diff --git a/src/battle/anim/sword.c b/src/battle/anim/sword.c index 3367cca07..7fb410224 100644 --- a/src/battle/anim/sword.c +++ b/src/battle/anim/sword.c @@ -8,11 +8,36 @@ extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; +void sub_80CF690(struct Sprite* sprite); static void sub_80CF6B4(struct Sprite* sprite); // sword (sword appears and floats upward.) // Used in Swords Dance. +const union AffineAnimCmd gSpriteAffineAnim_83D7468[] = +{ + AFFINEANIMCMD_FRAME(0x10, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0x14, 0x0, 0, 12), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 32), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gSpriteAffineAnimTable_83D7488[] = +{ + gSpriteAffineAnim_83D7468, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_83D748C = +{ + .tileTag = 10005, + .paletteTag = 10005, + .oam = &gOamData_837E0FC, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gSpriteAffineAnimTable_83D7488, + .callback = sub_80CF690, +}; + void sub_80CF690(struct Sprite* sprite) { InitAnimSpritePos(sprite, 0); @@ -20,7 +45,7 @@ void sub_80CF690(struct Sprite* sprite) StoreSpriteCallbackInData(sprite, sub_80CF6B4); } -void sub_80CF6B4(struct Sprite* sprite) +static void sub_80CF6B4(struct Sprite* sprite) { sprite->data[0] = 6; sprite->data[2] = sprite->pos1.x; |