diff options
Diffstat (limited to 'src/battle/anim/tile_in.c')
-rw-r--r-- | src/battle/anim/tile_in.c | 51 |
1 files changed, 0 insertions, 51 deletions
diff --git a/src/battle/anim/tile_in.c b/src/battle/anim/tile_in.c deleted file mode 100644 index b1d804317..000000000 --- a/src/battle/anim/tile_in.c +++ /dev/null @@ -1,51 +0,0 @@ -#include "global.h" -#include "rom_8077ABC.h" -#include "trig.h" -#include "battle_anim.h" -#include "sound.h" - -extern s16 gBattleAnimArgs[]; -extern u8 gAnimBankAttacker; -extern u8 gAnimBankTarget; - -// tile_in (flips a white tile from the scene into facing the player.) -// Used in Conversion. - -void sub_80CE09C(struct Sprite* sprite) -{ - if (sprite->data[0] == 0) - { - sprite->pos1.x = GetBattlerSpriteCoord(gAnimBankAttacker, 0) + gBattleAnimArgs[0]; - sprite->pos1.y = GetBattlerSpriteCoord(gAnimBankAttacker, 1) + gBattleAnimArgs[1]; - if (IsContest()) - sprite->pos1.y += 10; - sprite->data[0]++; - } - - if ((u16)gBattleAnimArgs[7] == 0xFFFF) - DestroyAnimSprite(sprite); -} - -void sub_80CE108(u8 taskId) -{ - if (gTasks[taskId].data[2] == 1) - { - gBattleAnimArgs[7] = 0xFFFF; - gTasks[taskId].data[2]++; - } - else if (gTasks[taskId].data[2] == 2) - { - DestroyAnimVisualTask(taskId); - } - else - { - if (++gTasks[taskId].data[0] == 4) - { - gTasks[taskId].data[0] = 0; - gTasks[taskId].data[1]++; - REG_BLDALPHA = (gTasks[taskId].data[1] << 8) | (16 - gTasks[taskId].data[1]); - if (gTasks[taskId].data[1] == 16) - gTasks[taskId].data[2]++; - } - } -} |