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path: root/src/battle/anim/unused_8.c
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Diffstat (limited to 'src/battle/anim/unused_8.c')
-rw-r--r--src/battle/anim/unused_8.c54
1 files changed, 52 insertions, 2 deletions
diff --git a/src/battle/anim/unused_8.c b/src/battle/anim/unused_8.c
index c67ec2754..a005bee1c 100644
--- a/src/battle/anim/unused_8.c
+++ b/src/battle/anim/unused_8.c
@@ -7,12 +7,62 @@
extern s16 gBattleAnimArgs[];
extern u8 gAnimBankAttacker;
extern u8 gAnimBankTarget;
+extern const union AffineAnimCmd *const gSpriteAffineAnimTable_83DB1B0[];
+void sub_80CF458(struct Sprite* sprite);
static void sub_80CF490(struct Sprite* sprite);
static void sub_80CF4B8(struct Sprite* sprite);
// unused_8
+const struct SpriteTemplate gSpriteTemplate_83D73C4 =
+{
+ .tileTag = 10145,
+ .paletteTag = 10145,
+ .oam = &gOamData_837E0BC,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gSpriteAffineAnimTable_83DB1B0,
+ .callback = sub_80CF458,
+};
+
+const union AnimCmd gSpriteAnim_83D73DC[] =
+{
+ ANIMCMD_FRAME(0, 9),
+ ANIMCMD_FRAME(16, 3),
+ ANIMCMD_FRAME(32, 3),
+ ANIMCMD_FRAME(48, 3),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gSpriteAnimTable_83D73F0[] =
+{
+ gSpriteAnim_83D73DC,
+};
+
+const union AffineAnimCmd gSpriteAffineAnim_83D73F4[] =
+{
+ AFFINEANIMCMD_FRAME(0x50, 0x50, 0, 0),
+ AFFINEANIMCMD_FRAME(0x9, 0x9, 0, 18),
+ AFFINEANIMCMD_END,
+};
+
+const union AffineAnimCmd *const gSpriteAffineAnimTable_83D740C[] =
+{
+ gSpriteAffineAnim_83D73F4,
+};
+
+const struct SpriteTemplate gSpriteTemplate_83D7410 =
+{
+ .tileTag = 10007,
+ .paletteTag = 10007,
+ .oam = &gOamData_837DF94,
+ .anims = gSpriteAnimTable_83D73F0,
+ .images = NULL,
+ .affineAnims = gSpriteAffineAnimTable_83D740C,
+ .callback = sub_80793C4,
+};
+
void sub_80CF458(struct Sprite* sprite)
{
InitAnimSpritePos(sprite, 1);
@@ -23,7 +73,7 @@ void sub_80CF458(struct Sprite* sprite)
StoreSpriteCallbackInData(sprite, sub_80CF490);
}
-void sub_80CF490(struct Sprite* sprite)
+static void sub_80CF490(struct Sprite* sprite)
{
sprite->data[0] = sprite->data[1];
sprite->data[2] = sprite->pos1.x;
@@ -32,7 +82,7 @@ void sub_80CF490(struct Sprite* sprite)
StoreSpriteCallbackInData(sprite, sub_80CF4B8);
}
-void sub_80CF4B8(struct Sprite* sprite)
+static void sub_80CF4B8(struct Sprite* sprite)
{
if (sprite->data[5] == 0)
DestroyAnimSprite(sprite);