diff options
Diffstat (limited to 'src/battle/anim/water.c')
-rw-r--r-- | src/battle/anim/water.c | 371 |
1 files changed, 371 insertions, 0 deletions
diff --git a/src/battle/anim/water.c b/src/battle/anim/water.c new file mode 100644 index 000000000..396a4637d --- /dev/null +++ b/src/battle/anim/water.c @@ -0,0 +1,371 @@ +#include "global.h" +#include "battle_anim.h" +#include "rom_8077ABC.h" +#include "trig.h" +#include "util.h" + +extern s16 gBattleAnimArgs[]; +extern u8 gBattleAnimBankAttacker; +extern u8 gBattleAnimBankTarget; + +static void sub_80D3874(struct Sprite *); + +void sub_80D37FC(struct Sprite *sprite) +{ + sub_8078764(sprite, 1); + + sprite->data[0] = gBattleAnimArgs[4]; + sprite->data[2] = sprite->pos1.x + gBattleAnimArgs[2]; + sprite->data[4] = sprite->pos1.y + gBattleAnimArgs[4]; + + sprite->callback = sub_8078B34; + StoreSpriteCallbackInData(sprite, move_anim_8072740); +} + +void sub_80D3838(struct Sprite *sprite) +{ + if (gBattleAnimArgs[3] != 0) + { + sub_8078764(sprite, 1); + } + else + { + sub_80787B0(sprite, 1); + } + + sprite->data[7] = gBattleAnimArgs[2]; + sprite->callback = sub_80D3874; +} + +static void sub_80D3874(struct Sprite *sprite) +{ + sprite->data[0] = (sprite->data[0] + 11) & 0xFF; + sprite->pos2.x = Sin(sprite->data[0], 4); + + sprite->data[1] += 48; + sprite->pos2.y = -(sprite->data[1] >> 8); + + if (--sprite->data[7] == -1) + { + move_anim_8072740(sprite); + } +} + +__attribute__((naked)) +void sub_80D38BC(u8 taskId) +{ + asm(".syntax unified\n\ + .equ REG_BLDCNT, 0x4000050\n\ + .equ REG_BG1CNT, 0x400000A\n\ + .equ REG_BG1HOFS, 0x4000014\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x14\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + mov r10, r0\n\ + ldr r1, _080D398C @ =REG_BLDCNT\n\ + ldr r2, _080D3990 @ =0x00003f42\n\ + adds r0, r2, 0\n\ + strh r0, [r1]\n\ + adds r1, 0x2\n\ + movs r3, 0x80\n\ + lsls r3, 5\n\ + adds r0, r3, 0\n\ + strh r0, [r1]\n\ + ldr r2, _080D3994 @ =REG_BG1CNT\n\ + ldrb r1, [r2]\n\ + movs r0, 0x4\n\ + negs r0, r0\n\ + ands r0, r1\n\ + movs r1, 0x1\n\ + orrs r0, r1\n\ + strb r0, [r2]\n\ + ldrb r1, [r2, 0x1]\n\ + movs r0, 0x3F\n\ + ands r0, r1\n\ + movs r1, 0x40\n\ + orrs r0, r1\n\ + strb r0, [r2, 0x1]\n\ + mov r0, sp\n\ + bl sub_8078914\n\ + ldr r2, [sp]\n\ + movs r3, 0x80\n\ + lsls r3, 6\n\ + add r6, sp, 0x10\n\ + add r0, sp, 0xC\n\ + mov r12, r0\n\ + movs r5, 0\n\ + ldr r1, _080D3998 @ =0x040000d4\n\ + movs r4, 0x80\n\ + lsls r4, 5\n\ + mov r8, r6\n\ + ldr r7, _080D399C @ =0x85000400\n\ + movs r0, 0x85\n\ + lsls r0, 24\n\ + mov r9, r0\n\ +_080D3920:\n\ + str r5, [sp, 0x10]\n\ + mov r0, r8\n\ + str r0, [r1]\n\ + str r2, [r1, 0x4]\n\ + str r7, [r1, 0x8]\n\ + ldr r0, [r1, 0x8]\n\ + adds r2, r4\n\ + subs r3, r4\n\ + cmp r3, r4\n\ + bhi _080D3920\n\ + str r5, [sp, 0x10]\n\ + str r6, [r1]\n\ + str r2, [r1, 0x4]\n\ + lsrs r0, r3, 2\n\ + mov r2, r9\n\ + orrs r0, r2\n\ + str r0, [r1, 0x8]\n\ + ldr r0, [r1, 0x8]\n\ + movs r0, 0\n\ + mov r3, r12\n\ + strb r0, [r3]\n\ + strb r0, [r3]\n\ + ldr r1, [sp, 0x4]\n\ + movs r0, 0\n\ + str r0, [sp, 0x10]\n\ + ldr r0, _080D3998 @ =0x040000d4\n\ + str r6, [r0]\n\ + str r1, [r0, 0x4]\n\ + ldr r1, _080D399C @ =0x85000400\n\ + str r1, [r0, 0x8]\n\ + ldr r0, [r0, 0x8]\n\ + bl NotInBattle\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + bne _080D39B8\n\ + ldr r2, _080D3994 @ =REG_BG1CNT\n\ + ldrb r1, [r2]\n\ + movs r0, 0xD\n\ + negs r0, r0\n\ + ands r0, r1\n\ + movs r1, 0x4\n\ + orrs r0, r1\n\ + strb r0, [r2]\n\ + ldr r0, _080D39A0 @ =gBattleAnimBankAttacker\n\ + ldrb r0, [r0]\n\ + bl GetBankSide\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r0, 0x1\n\ + bne _080D39A8\n\ + ldr r0, _080D39A4 @ =gUnknown_08E70968\n\ + b _080D39AA\n\ + .align 2, 0\n\ +_080D398C: .4byte REG_BLDCNT\n\ +_080D3990: .4byte 0x00003f42\n\ +_080D3994: .4byte REG_BG1CNT\n\ +_080D3998: .4byte 0x040000d4\n\ +_080D399C: .4byte 0x85000400\n\ +_080D39A0: .4byte gBattleAnimBankAttacker\n\ +_080D39A4: .4byte gUnknown_08E70968\n\ +_080D39A8:\n\ + ldr r0, _080D39B4 @ =gUnknown_08E70C38\n\ +_080D39AA:\n\ + ldr r1, [sp, 0x4]\n\ + bl LZDecompressVram\n\ + b _080D39CE\n\ + .align 2, 0\n\ +_080D39B4: .4byte gUnknown_08E70C38\n\ +_080D39B8:\n\ + ldr r0, _080D39F0 @ =gUnknown_08E70F0C\n\ + ldr r1, [sp, 0x4]\n\ + bl LZDecompressVram\n\ + mov r0, sp\n\ + ldrb r0, [r0, 0x8]\n\ + ldr r1, [sp, 0x4]\n\ + movs r2, 0\n\ + movs r3, 0x1\n\ + bl sub_80763FC\n\ +_080D39CE:\n\ + ldr r0, _080D39F4 @ =gBattleAnimBackgroundImage_Surf\n\ + ldr r1, [sp]\n\ + bl LZDecompressVram\n\ + ldr r0, _080D39F8 @ =gBattleAnimArgs\n\ + movs r1, 0\n\ + ldrsh r0, [r0, r1]\n\ + cmp r0, 0\n\ + bne _080D3A00\n\ + ldr r0, _080D39FC @ =gBattleAnimBackgroundPalette_Surf\n\ + mov r1, sp\n\ + ldrb r1, [r1, 0x8]\n\ + lsls r1, 4\n\ + movs r2, 0x20\n\ + bl LoadCompressedPalette\n\ + b _080D3A0E\n\ + .align 2, 0\n\ +_080D39F0: .4byte gUnknown_08E70F0C\n\ +_080D39F4: .4byte gBattleAnimBackgroundImage_Surf\n\ +_080D39F8: .4byte gBattleAnimArgs\n\ +_080D39FC: .4byte gBattleAnimBackgroundPalette_Surf\n\ +_080D3A00:\n\ + ldr r0, _080D3A78 @ =gBattleAnimBackgroundImageMuddyWater_Pal\n\ + mov r1, sp\n\ + ldrb r1, [r1, 0x8]\n\ + lsls r1, 4\n\ + movs r2, 0x20\n\ + bl LoadCompressedPalette\n\ +_080D3A0E:\n\ + ldr r0, _080D3A7C @ =sub_80D3D68\n\ + ldr r4, _080D3A80 @ =gTasks\n\ + mov r2, r10\n\ + lsls r5, r2, 2\n\ + adds r1, r5, r2\n\ + lsls r1, 3\n\ + adds r6, r1, r4\n\ + ldrb r1, [r6, 0x7]\n\ + adds r1, 0x1\n\ + lsls r1, 24\n\ + lsrs r1, 24\n\ + bl CreateTask\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + mov r8, r0\n\ + movs r3, 0\n\ + mov r9, r3\n\ + mov r0, r8\n\ + strh r0, [r6, 0x26]\n\ + mov r1, r8\n\ + lsls r0, r1, 2\n\ + add r0, r8\n\ + lsls r0, 3\n\ + adds r7, r0, r4\n\ + mov r2, r9\n\ + strh r2, [r7, 0x8]\n\ + movs r0, 0x80\n\ + lsls r0, 5\n\ + strh r0, [r7, 0xA]\n\ + strh r0, [r7, 0xC]\n\ + bl NotInBattle\n\ + lsls r0, 24\n\ + lsrs r4, r0, 24\n\ + cmp r4, 0\n\ + beq _080D3A94\n\ + ldr r3, _080D3A84 @ =0x0000ffb0\n\ + adds r0, r3, 0\n\ + ldr r1, _080D3A88 @ =gUnknown_030042C0\n\ + strh r0, [r1]\n\ + ldr r2, _080D3A8C @ =0x0000ffd0\n\ + adds r0, r2, 0\n\ + ldr r3, _080D3A90 @ =gUnknown_030041B4\n\ + strh r0, [r3]\n\ + movs r0, 0x2\n\ + strh r0, [r6, 0x8]\n\ + movs r0, 0x1\n\ + strh r0, [r6, 0xA]\n\ + mov r0, r9\n\ + strh r0, [r7, 0xE]\n\ + b _080D3AEE\n\ + .align 2, 0\n\ +_080D3A78: .4byte gBattleAnimBackgroundImageMuddyWater_Pal\n\ +_080D3A7C: .4byte sub_80D3D68\n\ +_080D3A80: .4byte gTasks\n\ +_080D3A84: .4byte 0x0000ffb0\n\ +_080D3A88: .4byte gUnknown_030042C0\n\ +_080D3A8C: .4byte 0x0000ffd0\n\ +_080D3A90: .4byte gUnknown_030041B4\n\ +_080D3A94:\n\ + ldr r0, _080D3AC4 @ =gBattleAnimBankAttacker\n\ + ldrb r0, [r0]\n\ + bl GetBankSide\n\ + lsls r0, 24\n\ + lsrs r1, r0, 24\n\ + cmp r1, 0x1\n\ + bne _080D3AD8\n\ + ldr r2, _080D3AC8 @ =0x0000ff20\n\ + adds r0, r2, 0\n\ + ldr r3, _080D3ACC @ =gUnknown_030042C0\n\ + strh r0, [r3]\n\ + movs r2, 0x80\n\ + lsls r2, 1\n\ + adds r0, r2, 0\n\ + ldr r3, _080D3AD0 @ =gUnknown_030041B4\n\ + strh r0, [r3]\n\ + movs r0, 0x2\n\ + strh r0, [r6, 0x8]\n\ + ldr r0, _080D3AD4 @ =0x0000ffff\n\ + strh r0, [r6, 0xA]\n\ + strh r1, [r7, 0xE]\n\ + b _080D3AEE\n\ + .align 2, 0\n\ +_080D3AC4: .4byte gBattleAnimBankAttacker\n\ +_080D3AC8: .4byte 0x0000ff20\n\ +_080D3ACC: .4byte gUnknown_030042C0\n\ +_080D3AD0: .4byte gUnknown_030041B4\n\ +_080D3AD4: .4byte 0x0000ffff\n\ +_080D3AD8:\n\ + ldr r0, _080D3B1C @ =gUnknown_030042C0\n\ + strh r4, [r0]\n\ + ldr r1, _080D3B20 @ =0x0000ffd0\n\ + adds r0, r1, 0\n\ + ldr r2, _080D3B24 @ =gUnknown_030041B4\n\ + strh r0, [r2]\n\ + ldr r0, _080D3B28 @ =0x0000fffe\n\ + strh r0, [r6, 0x8]\n\ + movs r0, 0x1\n\ + strh r0, [r6, 0xA]\n\ + strh r4, [r7, 0xE]\n\ +_080D3AEE:\n\ + ldr r1, _080D3B2C @ =REG_BG1HOFS\n\ + ldr r3, _080D3B1C @ =gUnknown_030042C0\n\ + ldrh r0, [r3]\n\ + strh r0, [r1]\n\ + adds r1, 0x2\n\ + ldr r2, _080D3B24 @ =gUnknown_030041B4\n\ + ldrh r0, [r2]\n\ + strh r0, [r1]\n\ + ldr r1, _080D3B30 @ =gTasks\n\ + mov r3, r8\n\ + lsls r0, r3, 2\n\ + add r0, r8\n\ + lsls r0, 3\n\ + adds r2, r0, r1\n\ + movs r3, 0xE\n\ + ldrsh r0, [r2, r3]\n\ + cmp r0, 0\n\ + bne _080D3B34\n\ + movs r0, 0x30\n\ + strh r0, [r2, 0x10]\n\ + movs r0, 0x70\n\ + b _080D3B38\n\ + .align 2, 0\n\ +_080D3B1C: .4byte gUnknown_030042C0\n\ +_080D3B20: .4byte 0x0000ffd0\n\ +_080D3B24: .4byte gUnknown_030041B4\n\ +_080D3B28: .4byte 0x0000fffe\n\ +_080D3B2C: .4byte REG_BG1HOFS\n\ +_080D3B30: .4byte gTasks\n\ +_080D3B34:\n\ + movs r0, 0\n\ + strh r0, [r2, 0x10]\n\ +_080D3B38:\n\ + strh r0, [r2, 0x12]\n\ + mov r2, r10\n\ + adds r0, r5, r2\n\ + lsls r0, 3\n\ + adds r0, r1\n\ + movs r1, 0x1\n\ + strh r1, [r0, 0x14]\n\ + ldr r1, _080D3B5C @ =sub_80D3B60\n\ + str r1, [r0]\n\ + add sp, 0x14\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_080D3B5C: .4byte sub_80D3B60\n\ + .syntax divided\n"); +} |