diff options
Diffstat (limited to 'src/battle/anim')
-rw-r--r-- | src/battle/anim/bullet.c | 2 | ||||
-rw-r--r-- | src/battle/anim/cube.c | 2 | ||||
-rw-r--r-- | src/battle/anim/current.c | 2 | ||||
-rw-r--r-- | src/battle/anim/draw.c | 2 | ||||
-rw-r--r-- | src/battle/anim/hop_2.c | 4 | ||||
-rw-r--r-- | src/battle/anim/normal.c | 4 | ||||
-rw-r--r-- | src/battle/anim/psychic.c | 2 | ||||
-rw-r--r-- | src/battle/anim/rock.c | 4 | ||||
-rw-r--r-- | src/battle/anim/scan.c | 4 | ||||
-rw-r--r-- | src/battle/anim/sfx.c | 10 |
10 files changed, 18 insertions, 18 deletions
diff --git a/src/battle/anim/bullet.c b/src/battle/anim/bullet.c index 096023e9a..a47cfeccc 100644 --- a/src/battle/anim/bullet.c +++ b/src/battle/anim/bullet.c @@ -54,7 +54,7 @@ static void sub_80D0030(struct Sprite* sprite) int i; u16 rand; s16* ptr; - PlaySE12WithPanning(0xA6, BattleAnimAdjustPanning(0x3F)); + PlaySE12WithPanning(0xA6, BattleAnimAdjustPanning(SOUND_PAN_TARGET)); sprite->pos1.x += sprite->pos2.x; sprite->pos1.y += sprite->pos2.y; sprite->pos2.y = 0; diff --git a/src/battle/anim/cube.c b/src/battle/anim/cube.c index 8e78e8d0b..5dd83c4bd 100644 --- a/src/battle/anim/cube.c +++ b/src/battle/anim/cube.c @@ -59,7 +59,7 @@ void sub_80CDFB0(struct Sprite* sprite) sprite->data[2] = 0; sprite->data[3] = 0; sprite->data[4] = 0; - sprite->data[5] = BattleAnimAdjustPanning(-0x40); + sprite->data[5] = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER_NEG); sprite->callback = sub_80CE000; } diff --git a/src/battle/anim/current.c b/src/battle/anim/current.c index 94d74b96e..8547e9565 100644 --- a/src/battle/anim/current.c +++ b/src/battle/anim/current.c @@ -1175,7 +1175,7 @@ void sub_80D72DC(u8 taskId) task->data[5] = -1; task->data[11] = 12; task->data[12] = BattleAnimAdjustPanning(task->data[11] - 76); - task->data[13] = BattleAnimAdjustPanning(63); + task->data[13] = BattleAnimAdjustPanning(SOUND_PAN_TARGET); task->data[14] = task->data[12]; task->data[15] = (task->data[13] - task->data[12]) / 3; task->data[0]++; diff --git a/src/battle/anim/draw.c b/src/battle/anim/draw.c index 4e570be6b..b25c4fb9a 100644 --- a/src/battle/anim/draw.c +++ b/src/battle/anim/draw.c @@ -128,7 +128,7 @@ void sub_80D0E30(struct Sprite* sprite) sprite->data[3] = 16; sprite->data[4] = 0; sprite->data[5] = sub_807A100(gAnimBankTarget, 0) + 2; - sprite->data[6] = BattleAnimAdjustPanning(0x3F); + sprite->data[6] = BattleAnimAdjustPanning(SOUND_PAN_TARGET); sprite->callback = sub_80D0E8C; } diff --git a/src/battle/anim/hop_2.c b/src/battle/anim/hop_2.c index 6ecf6b392..5ebefd626 100644 --- a/src/battle/anim/hop_2.c +++ b/src/battle/anim/hop_2.c @@ -71,7 +71,7 @@ static void sub_80CBB60(struct Sprite* sprite) sprite->pos2.y = Sin(sprite->data[0] + 0x80, 30 - sprite->data[1] * 8); if (sprite->pos2.y == 0) { - PlaySE12WithPanning(0x7D, BattleAnimAdjustPanning(0x3F)); + PlaySE12WithPanning(0x7D, BattleAnimAdjustPanning(SOUND_PAN_TARGET)); } if (sub_80CB814(sprite)) @@ -79,6 +79,6 @@ static void sub_80CBB60(struct Sprite* sprite) sprite->pos2.y = 0; sprite->data[0] = 0; sprite->callback = sub_80CB8B8; - PlaySE12WithPanning(0x7D, BattleAnimAdjustPanning(-0x40)); + PlaySE12WithPanning(0x7D, BattleAnimAdjustPanning(SOUND_PAN_ATTACKER_NEG)); } } diff --git a/src/battle/anim/normal.c b/src/battle/anim/normal.c index 7fa3ea265..9f0007e97 100644 --- a/src/battle/anim/normal.c +++ b/src/battle/anim/normal.c @@ -1426,9 +1426,9 @@ static void sub_80E3338(u8 taskId) gTasks[taskId].func = sub_80E3704; if (taskData[0] == 0) - PlaySE12WithPanning(SE_W287, BattleAnimAdjustPanning2(-64)); + PlaySE12WithPanning(SE_W287, BattleAnimAdjustPanning2(SOUND_PAN_ATTACKER_NEG)); else - PlaySE12WithPanning(SE_W287B, BattleAnimAdjustPanning2(-64)); + PlaySE12WithPanning(SE_W287B, BattleAnimAdjustPanning2(SOUND_PAN_ATTACKER_NEG)); } static void sub_80E3704(u8 taskId) diff --git a/src/battle/anim/psychic.c b/src/battle/anim/psychic.c index 9a4c211b7..140eadde1 100644 --- a/src/battle/anim/psychic.c +++ b/src/battle/anim/psychic.c @@ -1258,7 +1258,7 @@ void sub_80DC700(struct Sprite *sprite) case 1: if (sprite->affineAnimEnded) { - PlaySE12WithPanning(SE_W100, BattleAnimAdjustPanning(-64)); + PlaySE12WithPanning(SE_W100, BattleAnimAdjustPanning(SOUND_PAN_ATTACKER_NEG)); ChangeSpriteAffineAnim(sprite, 1); sprite->data[0]++; } diff --git a/src/battle/anim/rock.c b/src/battle/anim/rock.c index 4d9401854..4a6fcd89e 100644 --- a/src/battle/anim/rock.c +++ b/src/battle/anim/rock.c @@ -622,8 +622,8 @@ void sub_80DD4D4(u8 taskId) task->data[6] = 0; task->data[7] = 0; - pan1 = BattleAnimAdjustPanning(-64); - pan2 = BattleAnimAdjustPanning(63); + pan1 = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER_NEG); + pan2 = BattleAnimAdjustPanning(SOUND_PAN_TARGET); task->data[13] = pan1; task->data[14] = (pan2 - pan1) / task->data[8]; diff --git a/src/battle/anim/scan.c b/src/battle/anim/scan.c index 8a87d4eb4..792e832cb 100644 --- a/src/battle/anim/scan.c +++ b/src/battle/anim/scan.c @@ -80,7 +80,7 @@ static void sub_80CD408(struct Sprite* sprite) sprite->callback = StartAnimLinearTranslation; StoreSpriteCallbackInData(sprite, sub_80CD4B8); sprite->data[5] += 0x100; - PlaySE12WithPanning(0xD2, BattleAnimAdjustPanning(0x3F)); + PlaySE12WithPanning(0xD2, BattleAnimAdjustPanning(SOUND_PAN_TARGET)); break; } @@ -166,7 +166,7 @@ static void sub_80CD5A8(struct Sprite* sprite) sprite->data[2]++; pal = sprite->oam.paletteNum; LoadPalette(&gPlttBufferUnfaded[0x108 + pal * 16], pal * 16 | 0x101, 4); - PlaySE12WithPanning(0xC0, BattleAnimAdjustPanning(0x3F)); + PlaySE12WithPanning(0xC0, BattleAnimAdjustPanning(SOUND_PAN_TARGET)); } else if (sprite->data[1] == 0) { diff --git a/src/battle/anim/sfx.c b/src/battle/anim/sfx.c index 6d47f0b46..e41251964 100644 --- a/src/battle/anim/sfx.c +++ b/src/battle/anim/sfx.c @@ -27,8 +27,8 @@ void sub_812AF30(u8 taskId) TASK.data[0] = gBattleAnimArgs[0]; TASK.data[1] = gBattleAnimArgs[1]; - sourcePan = BattleAnimAdjustPanning(-64); - targetPan = BattleAnimAdjustPanning(63); + sourcePan = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER_NEG); + targetPan = BattleAnimAdjustPanning(SOUND_PAN_TARGET); panIncrement = CalculatePanIncrement(sourcePan, targetPan, 2); TASK.data[2] = sourcePan; @@ -70,7 +70,7 @@ static void sub_812B004(u8 taskId) { TASK.data[10] = 0; - pan = BattleAnimAdjustPanning(63); + pan = BattleAnimAdjustPanning(SOUND_PAN_TARGET); PlaySE12WithPanning(TASK.data[1], pan); if (++TASK.data[11] == 2) @@ -145,7 +145,7 @@ static void sub_812B108(u8 taskId) void sub_812B18C(u8 taskId) { u16 species = 0; - s8 pan = BattleAnimAdjustPanning(-64); + s8 pan = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER_NEG); if (IsContest()) { @@ -197,7 +197,7 @@ void sub_812B18C(u8 taskId) void sub_812B2B8(u8 taskId) { u16 species; - s8 pan = BattleAnimAdjustPanning(-64); + s8 pan = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER_NEG); if (IsContest()) species = shared19348.unk0; |