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-rw-r--r--src/battle/battle_2.c6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/battle/battle_2.c b/src/battle/battle_2.c
index 696f1fde0..03391cf92 100644
--- a/src/battle/battle_2.c
+++ b/src/battle/battle_2.c
@@ -12104,6 +12104,12 @@ void SetActionsAndBanksTurnOrder(void)
}
}
}
+ // Debug ROM has a register swap from the retail ROM.
+ // And doing this seems to fix it.
+#if DEBUG
+ asm("");asm("");asm("");asm("");asm("");asm("");asm("");asm("");asm("");
+ asm("");asm("");asm("");asm("");asm("");asm("");asm("");asm("");
+#endif
gBattleMainFunc = CheckFocusPunch_ClearVarsBeforeTurnStarts;
eFocusPunchBank = 0;
}