diff options
Diffstat (limited to 'src/battle/battle_4.c')
-rw-r--r-- | src/battle/battle_4.c | 340 |
1 files changed, 339 insertions, 1 deletions
diff --git a/src/battle/battle_4.c b/src/battle/battle_4.c index 3763fc309..8b81139fb 100644 --- a/src/battle/battle_4.c +++ b/src/battle/battle_4.c @@ -5018,7 +5018,156 @@ _0801F610: .4byte BattleScript_SAtkDown2\n\ } #endif // NONMATCHING - +#if DEBUG +__attribute__((naked)) +static void atk15_seteffectwithchance(void) +{ + asm("\ + push {r4, lr}\n\ + ldr r2, ._1037 @ gBattleMons\n\ + ldr r0, ._1037 + 4 @ gBankAttacker\n\ + ldrb r1, [r0]\n\ + mov r0, #0x58\n\ + mul r0, r0, r1\n\ + add r0, r0, r2\n\ + add r0, r0, #0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, #0x20\n\ + bne ._1035 @cond_branch\n\ + ldr r2, ._1037 + 8 @ gBattleMoves\n\ + ldr r0, ._1037 + 12 @ gCurrentMove\n\ + ldrh r1, [r0]\n\ + lsl r0, r1, #0x1\n\ + add r0, r0, r1\n\ + lsl r0, r0, #0x2\n\ + add r0, r0, r2\n\ + ldrb r0, [r0, #0x5]\n\ + lsl r4, r0, #0x1\n\ + b ._1036\n\ +._1038:\n\ + .align 2, 0\n\ +._1037:\n\ + .word gBattleMons\n\ + .word gBankAttacker\n\ + .word gBattleMoves\n\ + .word gCurrentMove\n\ +._1035:\n\ + ldr r2, ._1045 @ gBattleMoves\n\ + ldr r0, ._1045 + 4 @ gCurrentMove\n\ + ldrh r1, [r0]\n\ + lsl r0, r1, #0x1\n\ + add r0, r0, r1\n\ + lsl r0, r0, #0x2\n\ + add r0, r0, r2\n\ + ldrb r4, [r0, #0x5]\n\ +._1036:\n\ + ldr r0, ._1045 + 8 @ gUnknown_02023A14_50\n\ + ldrb r1, [r0]\n\ + mov r0, #0x4\n\ + and r0, r0, r1\n\ + ldr r2, ._1045 + 12 @ gBattleCommunication\n\ + cmp r0, #0\n\ + beq ._1039 @cond_branch\n\ + ldrb r1, [r2, #0x3]\n\ + mov r0, #0x80\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + bne ._1040 @cond_branch\n\ + ldr r0, ._1045 + 16 @ gBattleMoveFlags\n\ + ldrb r1, [r0]\n\ + mov r0, #0x29\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._1050 @cond_branch\n\ +._1039:\n\ + ldrb r1, [r2, #0x3]\n\ + mov r0, #0x80\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._1043 @cond_branch\n\ +._1040:\n\ + ldr r0, ._1045 + 16 @ gBattleMoveFlags\n\ + ldrb r1, [r0]\n\ + mov r0, #0x29\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + bne ._1043 @cond_branch\n\ + ldr r2, ._1045 + 12 @ gBattleCommunication\n\ + ldrb r1, [r2, #0x3]\n\ + mov r0, #0x7f\n\ + and r0, r0, r1\n\ + strb r0, [r2, #0x3]\n\ + b ._1044\n\ +._1046:\n\ + .align 2, 0\n\ +._1045:\n\ + .word gBattleMoves\n\ + .word gCurrentMove\n\ + .word gUnknown_02023A14_50\n\ + .word gBattleCommunication\n\ + .word gBattleMoveFlags\n\ +._1043:\n\ + bl Random\n\ + lsl r0, r0, #0x10\n\ + lsr r0, r0, #0x10\n\ + mov r1, #0x64\n\ + bl __umodsi3\n\ + lsl r0, r0, #0x10\n\ + lsr r0, r0, #0x10\n\ + cmp r0, r4\n\ + bhi ._1049 @cond_branch\n\ + ldr r0, ._1052 @ gBattleCommunication\n\ + ldrb r0, [r0, #0x3]\n\ + cmp r0, #0\n\ + beq ._1049 @cond_branch\n\ + ldr r0, ._1052 + 4 @ gBattleMoveFlags\n\ + ldrb r1, [r0]\n\ + mov r0, #0x29\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + bne ._1049 @cond_branch\n\ + cmp r4, #0x63\n\ + bls ._1050 @cond_branch\n\ +._1044:\n\ + mov r0, #0x0\n\ + mov r1, #0x80\n\ + bl SetMoveEffect\n\ + b ._1054\n\ +._1053:\n\ + .align 2, 0\n\ +._1052:\n\ + .word gBattleCommunication\n\ + .word gBattleMoveFlags\n\ +._1050:\n\ + mov r0, #0x0\n\ + mov r1, #0x0\n\ + bl SetMoveEffect\n\ + b ._1054\n\ +._1049:\n\ + ldr r1, ._1055 @ gBattlescriptCurrInstr\n\ + ldr r0, [r1]\n\ + add r0, r0, #0x1\n\ + str r0, [r1]\n\ +._1054:\n\ + ldr r0, ._1055 + 4 @ gBattleCommunication\n\ + mov r1, #0x0\n\ + strb r1, [r0, #0x3]\n\ + ldr r0, ._1055 + 8 @ \n\ + ldr r2, ._1055 + 12 @ \n\ + add r0, r0, r2\n\ + strb r1, [r0]\n\ + pop {r4}\n\ + pop {r0}\n\ + bx r0\n\ +._1056:\n\ + .align 2, 0\n\ +._1055:\n\ + .word gBattlescriptCurrInstr\n\ + .word gBattleCommunication\n\ + .word +0x2000000\n\ + .word 0x16112"); +} +#else static void atk15_seteffectwithchance(void) { u32 PercentChance; @@ -5043,6 +5192,7 @@ static void atk15_seteffectwithchance(void) gBattleCommunication[MOVE_EFFECT_BYTE] = 0; gBattleStruct->unk16112 = 0; } +#endif static void atk16_seteffectprimary(void) { @@ -12620,6 +12770,193 @@ static void atk9D_mimicattackcopy(void) } } +#if DEBUG +__attribute__((naked)) +static void atk9E_metronome(void) +{ + asm("\ + push {r4, r5, r6, r7, lr}\n\ + mov r7, r8\n\ + push {r7}\n\ + ldr r6, ._3076 @ gBankAttacker\n\ + ldrb r2, [r6]\n\ + lsl r1, r2, #0x1\n\ + ldr r0, ._3076 + 4 @ \n\ + add r3, r1, r0\n\ + ldr r5, ._3076 + 8 @ \n\ + mov r4, #0x58\n\ + add r0, r2, #0\n\ + mul r0, r0, r4\n\ + add r1, r0, r5\n\ + ldrh r0, [r1, #0xe]\n\ + cmp r0, #0\n\ + bne ._3071 @cond_branch\n\ + ldrh r2, [r1, #0x10]\n\ + cmp r2, #0\n\ + beq ._3071 @cond_branch\n\ + ldrh r0, [r1, #0x12]\n\ + cmp r0, #0\n\ + beq ._3071 @cond_branch\n\ + ldrh r0, [r3]\n\ + cmp r0, #0\n\ + bne ._3072 @cond_branch\n\ + strh r2, [r3]\n\ +._3072:\n\ + ldr r1, ._3076 + 12 @ \n\ + ldrh r0, [r3]\n\ + strh r0, [r1]\n\ + ldrb r0, [r6]\n\ + mul r0, r0, r4\n\ + add r0, r0, r5\n\ + ldrh r5, [r0, #0x10]\n\ + ldrh r2, [r0, #0x12]\n\ + add r7, r1, #0\n\ + cmp r5, r2\n\ + bcs ._3073 @cond_branch\n\ + ldrh r0, [r3]\n\ + cmp r0, r2\n\ + beq ._3074 @cond_branch\n\ + add r0, r0, #0x1\n\ + b ._3079\n\ +._3077:\n\ + .align 2, 0\n\ +._3076:\n\ + .word gBankAttacker\n\ + .word +0x20160b4\n\ + .word gBattleMons\n\ + .word gCurrentMove\n\ +._3073:\n\ + ldrh r4, [r3]\n\ + add r1, r4, #0\n\ + mov r0, #0xb1\n\ + lsl r0, r0, #0x1\n\ + cmp r1, r0\n\ + bne ._3078 @cond_branch\n\ + mov r0, #0x1\n\ + b ._3079\n\ +._3078:\n\ + cmp r1, r2\n\ + bne ._3080 @cond_branch\n\ +._3074:\n\ + strh r5, [r3]\n\ + b ._3081\n\ +._3080:\n\ + add r0, r4, #1\n\ +._3079:\n\ + strh r0, [r3]\n\ +._3081:\n\ + ldr r4, ._3083 @ gHitMarker\n\ + ldr r2, [r4]\n\ + ldr r0, ._3083 + 4 @ 0xfffffbff\n\ + and r2, r2, r0\n\ + str r2, [r4]\n\ + ldr r6, ._3083 + 8 @ gBattlescriptCurrInstr\n\ + ldr r5, ._3083 + 12 @ gBattleScriptsForMoveEffects\n\ + ldr r3, ._3083 + 16 @ gBattleMoves\n\ + ldrh r1, [r7]\n\ + lsl r0, r1, #0x1\n\ + add r0, r0, r1\n\ + lsl r0, r0, #0x2\n\ + add r0, r0, r3\n\ + ldrb r0, [r0]\n\ + lsl r0, r0, #0x2\n\ + add r0, r0, r5\n\ + ldr r0, [r0]\n\ + str r0, [r6]\n\ + mov r0, #0x80\n\ + lsl r0, r0, #0x4\n\ + orr r2, r2, r0\n\ + str r2, [r4]\n\ + ldrh r0, [r7]\n\ + b ._3082\n\ +._3084:\n\ + .align 2, 0\n\ +._3083:\n\ + .word gHitMarker\n\ + .word 0xfffffbff\n\ + .word gBattlescriptCurrInstr\n\ + .word gBattleScriptsForMoveEffects\n\ + .word gBattleMoves\n\ +._3071:\n\ + ldr r7, ._3090 @ gCurrentMove\n\ + mov r6, #0xb1\n\ + lsl r6, r6, #0x1\n\ + ldr r5, ._3090 + 4 @ sMovesForbiddenToCopy\n\ + ldr r0, ._3090 + 8 @ gBattlescriptCurrInstr\n\ + mov r8, r0\n\ +._3089:\n\ + bl Random\n\ + ldr r2, ._3090 + 12 @ 0x1ff\n\ + add r1, r2, #0\n\ + and r0, r0, r1\n\ + add r0, r0, #0x1\n\ + strh r0, [r7]\n\ + cmp r0, r6\n\ + bhi ._3089 @cond_branch\n\ + mov r0, #0x3\n\ +._3086:\n\ + sub r0, r0, #0x1\n\ + cmp r0, #0\n\ + bge ._3086 @cond_branch\n\ + ldr r4, ._3090 @ gCurrentMove\n\ + ldrh r2, [r4]\n\ + ldr r3, ._3090 + 16 @ 0xffff\n\ + sub r0, r5, #2\n\ +._3088:\n\ + add r0, r0, #0x2\n\ + ldrh r1, [r0]\n\ + cmp r1, r2\n\ + beq ._3087 @cond_branch\n\ + cmp r1, r3\n\ + bne ._3088 @cond_branch\n\ +._3087:\n\ + ldr r0, ._3090 + 16 @ 0xffff\n\ + cmp r1, r0\n\ + bne ._3089 @cond_branch\n\ + ldr r2, ._3090 + 20 @ gHitMarker\n\ + ldr r0, [r2]\n\ + ldr r1, ._3090 + 24 @ 0xfffffbff\n\ + and r0, r0, r1\n\ + str r0, [r2]\n\ + ldr r3, ._3090 + 28 @ gBattleScriptsForMoveEffects\n\ + ldr r2, ._3090 + 32 @ gBattleMoves\n\ + ldrh r1, [r4]\n\ + lsl r0, r1, #0x1\n\ + add r0, r0, r1\n\ + lsl r0, r0, #0x2\n\ + add r0, r0, r2\n\ + ldrb r0, [r0]\n\ + lsl r0, r0, #0x2\n\ + add r0, r0, r3\n\ + ldr r0, [r0]\n\ + mov r1, r8\n\ + str r0, [r1]\n\ + ldrh r0, [r4]\n\ +._3082:\n\ + mov r1, #0x0\n\ + bl GetMoveTarget\n\ + ldr r1, ._3090 + 36 @ gBankTarget\n\ + strb r0, [r1]\n\ + pop {r3}\n\ + mov r8, r3\n\ + pop {r4, r5, r6, r7}\n\ + pop {r0}\n\ + bx r0\n\ +._3091:\n\ + .align 2, 0\n\ +._3090:\n\ + .word gCurrentMove\n\ + .word sMovesForbiddenToCopy\n\ + .word gBattlescriptCurrInstr\n\ + .word 0x1ff\n\ + .word 0xffff\n\ + .word gHitMarker\n\ + .word 0xfffffbff\n\ + .word gBattleScriptsForMoveEffects\n\ + .word gBattleMoves\n\ + .word gBankTarget"); +} +#else #ifdef NONMATCHING static void atk9E_metronome(void) { @@ -12721,6 +13058,7 @@ _0802795C: .4byte gBankTarget\n\ .syntax divided"); } #endif // NONMATCHING +#endif static void atk9F_dmgtolevel(void) { |