diff options
Diffstat (limited to 'src/battle/battle_controller_wally.c')
-rw-r--r-- | src/battle/battle_controller_wally.c | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/src/battle/battle_controller_wally.c b/src/battle/battle_controller_wally.c index 05fd8e583..77aa54873 100644 --- a/src/battle/battle_controller_wally.c +++ b/src/battle/battle_controller_wally.c @@ -90,7 +90,7 @@ extern void sub_80E43C0(); extern void oamt_add_pos2_onto_pos1(); extern void sub_8078B34(struct Sprite *); extern void sub_8030E38(struct Sprite *); -extern void StoreSpriteCallbackInData6(); +extern void StoreSpriteCallbackInData(); extern u8 sub_8046400(); extern u8 sub_8077ABC(); extern u8 sub_8077F68(); @@ -439,18 +439,18 @@ void bx_blink_t5(void) { u8 spriteId = gObjectBankIDs[gActiveBank]; - if (gSprites[spriteId].data1 == 32) + if (gSprites[spriteId].data[1] == 32) { - gSprites[spriteId].data1 = 0; + gSprites[spriteId].data[1] = 0; gSprites[spriteId].invisible = FALSE; gDoingBattleAnim = FALSE; WallyBufferExecCompleted(); } else { - if (((u16)gSprites[spriteId].data1 % 4) == 0) + if (((u16)gSprites[spriteId].data[1] % 4) == 0) gSprites[spriteId].invisible ^= 1; - gSprites[spriteId].data1++; + gSprites[spriteId].data[1]++; } } @@ -1111,7 +1111,7 @@ void WallyHandleTrainerThrow(void) 30); gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; gSprites[gObjectBankIDs[gActiveBank]].pos2.x = 240; - gSprites[gObjectBankIDs[gActiveBank]].data0 = -2; + gSprites[gObjectBankIDs[gActiveBank]].data[0] = -2; gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; gBattleBankFunc[gActiveBank] = sub_813741C; } @@ -1126,7 +1126,7 @@ void WallyHandleTrainerSlide(void) 30); gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -96; - gSprites[gObjectBankIDs[gActiveBank]].data0 = 2; + gSprites[gObjectBankIDs[gActiveBank]].data[0] = 2; gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; gBattleBankFunc[gActiveBank] = sub_8137908; } @@ -1440,7 +1440,7 @@ void WallyHandleHitAnimation(void) else { gDoingBattleAnim = 1; - gSprites[gObjectBankIDs[gActiveBank]].data1 = 0; + gSprites[gObjectBankIDs[gActiveBank]].data[1] = 0; sub_8047858(gActiveBank); gBattleBankFunc[gActiveBank] = bx_blink_t5; } @@ -1482,12 +1482,12 @@ void WallyHandleTrainerBallThrow(void) u8 taskId; oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); - gSprites[gObjectBankIDs[gActiveBank]].data0 = 50; - gSprites[gObjectBankIDs[gActiveBank]].data2 = -40; - gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; + gSprites[gObjectBankIDs[gActiveBank]].data[0] = 50; + gSprites[gObjectBankIDs[gActiveBank]].data[2] = -40; + gSprites[gObjectBankIDs[gActiveBank]].data[4] = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; - gSprites[gObjectBankIDs[gActiveBank]].data5 = gActiveBank; - StoreSpriteCallbackInData6(&gSprites[gObjectBankIDs[gActiveBank]], sub_8030E38); + gSprites[gObjectBankIDs[gActiveBank]].data[5] = gActiveBank; + StoreSpriteCallbackInData(&gSprites[gObjectBankIDs[gActiveBank]], sub_8030E38); StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1); paletteNum = AllocSpritePalette(0xD6F8); LoadCompressedPalette(gTrainerBackPicPaletteTable[2].data, 0x100 + paletteNum * 16, 32); @@ -1514,14 +1514,14 @@ void sub_81398BC(u8 bank) sub_8077ABC(bank, 2), sub_8077F68(bank), sub_8079E90(bank)); - gSprites[gUnknown_0300434C[bank]].data1 = gObjectBankIDs[bank]; - gSprites[gObjectBankIDs[bank]].data0 = bank; - gSprites[gObjectBankIDs[bank]].data2 = species; + gSprites[gUnknown_0300434C[bank]].data[1] = gObjectBankIDs[bank]; + gSprites[gObjectBankIDs[bank]].data[0] = bank; + gSprites[gObjectBankIDs[bank]].data[2] = species; gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank; StartSpriteAnim(&gSprites[gObjectBankIDs[bank]], gBattleMonForms[bank]); gSprites[gObjectBankIDs[bank]].invisible = TRUE; gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy; - gSprites[gUnknown_0300434C[bank]].data0 = sub_8046400(0, 0xFF); + gSprites[gUnknown_0300434C[bank]].data[0] = sub_8046400(0, 0xFF); } void sub_8139A2C(u8 taskId) |