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path: root/src/battle/battle_controller_wally.c
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Diffstat (limited to 'src/battle/battle_controller_wally.c')
-rw-r--r--src/battle/battle_controller_wally.c34
1 files changed, 17 insertions, 17 deletions
diff --git a/src/battle/battle_controller_wally.c b/src/battle/battle_controller_wally.c
index 05fd8e583..77aa54873 100644
--- a/src/battle/battle_controller_wally.c
+++ b/src/battle/battle_controller_wally.c
@@ -90,7 +90,7 @@ extern void sub_80E43C0();
extern void oamt_add_pos2_onto_pos1();
extern void sub_8078B34(struct Sprite *);
extern void sub_8030E38(struct Sprite *);
-extern void StoreSpriteCallbackInData6();
+extern void StoreSpriteCallbackInData();
extern u8 sub_8046400();
extern u8 sub_8077ABC();
extern u8 sub_8077F68();
@@ -439,18 +439,18 @@ void bx_blink_t5(void)
{
u8 spriteId = gObjectBankIDs[gActiveBank];
- if (gSprites[spriteId].data1 == 32)
+ if (gSprites[spriteId].data[1] == 32)
{
- gSprites[spriteId].data1 = 0;
+ gSprites[spriteId].data[1] = 0;
gSprites[spriteId].invisible = FALSE;
gDoingBattleAnim = FALSE;
WallyBufferExecCompleted();
}
else
{
- if (((u16)gSprites[spriteId].data1 % 4) == 0)
+ if (((u16)gSprites[spriteId].data[1] % 4) == 0)
gSprites[spriteId].invisible ^= 1;
- gSprites[spriteId].data1++;
+ gSprites[spriteId].data[1]++;
}
}
@@ -1111,7 +1111,7 @@ void WallyHandleTrainerThrow(void)
30);
gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank;
gSprites[gObjectBankIDs[gActiveBank]].pos2.x = 240;
- gSprites[gObjectBankIDs[gActiveBank]].data0 = -2;
+ gSprites[gObjectBankIDs[gActiveBank]].data[0] = -2;
gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0;
gBattleBankFunc[gActiveBank] = sub_813741C;
}
@@ -1126,7 +1126,7 @@ void WallyHandleTrainerSlide(void)
30);
gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank;
gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -96;
- gSprites[gObjectBankIDs[gActiveBank]].data0 = 2;
+ gSprites[gObjectBankIDs[gActiveBank]].data[0] = 2;
gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0;
gBattleBankFunc[gActiveBank] = sub_8137908;
}
@@ -1440,7 +1440,7 @@ void WallyHandleHitAnimation(void)
else
{
gDoingBattleAnim = 1;
- gSprites[gObjectBankIDs[gActiveBank]].data1 = 0;
+ gSprites[gObjectBankIDs[gActiveBank]].data[1] = 0;
sub_8047858(gActiveBank);
gBattleBankFunc[gActiveBank] = bx_blink_t5;
}
@@ -1482,12 +1482,12 @@ void WallyHandleTrainerBallThrow(void)
u8 taskId;
oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]);
- gSprites[gObjectBankIDs[gActiveBank]].data0 = 50;
- gSprites[gObjectBankIDs[gActiveBank]].data2 = -40;
- gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y;
+ gSprites[gObjectBankIDs[gActiveBank]].data[0] = 50;
+ gSprites[gObjectBankIDs[gActiveBank]].data[2] = -40;
+ gSprites[gObjectBankIDs[gActiveBank]].data[4] = gSprites[gObjectBankIDs[gActiveBank]].pos1.y;
gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34;
- gSprites[gObjectBankIDs[gActiveBank]].data5 = gActiveBank;
- StoreSpriteCallbackInData6(&gSprites[gObjectBankIDs[gActiveBank]], sub_8030E38);
+ gSprites[gObjectBankIDs[gActiveBank]].data[5] = gActiveBank;
+ StoreSpriteCallbackInData(&gSprites[gObjectBankIDs[gActiveBank]], sub_8030E38);
StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1);
paletteNum = AllocSpritePalette(0xD6F8);
LoadCompressedPalette(gTrainerBackPicPaletteTable[2].data, 0x100 + paletteNum * 16, 32);
@@ -1514,14 +1514,14 @@ void sub_81398BC(u8 bank)
sub_8077ABC(bank, 2),
sub_8077F68(bank),
sub_8079E90(bank));
- gSprites[gUnknown_0300434C[bank]].data1 = gObjectBankIDs[bank];
- gSprites[gObjectBankIDs[bank]].data0 = bank;
- gSprites[gObjectBankIDs[bank]].data2 = species;
+ gSprites[gUnknown_0300434C[bank]].data[1] = gObjectBankIDs[bank];
+ gSprites[gObjectBankIDs[bank]].data[0] = bank;
+ gSprites[gObjectBankIDs[bank]].data[2] = species;
gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank;
StartSpriteAnim(&gSprites[gObjectBankIDs[bank]], gBattleMonForms[bank]);
gSprites[gObjectBankIDs[bank]].invisible = TRUE;
gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy;
- gSprites[gUnknown_0300434C[bank]].data0 = sub_8046400(0, 0xFF);
+ gSprites[gUnknown_0300434C[bank]].data[0] = sub_8046400(0, 0xFF);
}
void sub_8139A2C(u8 taskId)