diff options
Diffstat (limited to 'src/battle/calculate_base_damage.c')
-rw-r--r-- | src/battle/calculate_base_damage.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/battle/calculate_base_damage.c b/src/battle/calculate_base_damage.c index 0022cf9fe..cc9d567bb 100644 --- a/src/battle/calculate_base_damage.c +++ b/src/battle/calculate_base_damage.c @@ -135,7 +135,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER))) { if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER) - && gTrainerBattleOpponent != 1024 + && gTrainerBattleOpponent != SECRET_BASE_OPPONENT && FlagGet(FLAG_BADGE01_GET) && !GetBattlerSide(bankAtk)) attack = (110 * attack) / 100; @@ -143,7 +143,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER))) { if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER) - && gTrainerBattleOpponent != 1024 + && gTrainerBattleOpponent != SECRET_BASE_OPPONENT && FlagGet(FLAG_BADGE05_GET) && !GetBattlerSide(bankDef)) defense = (110 * defense) / 100; @@ -151,7 +151,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER))) { if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER) - && gTrainerBattleOpponent != 1024 + && gTrainerBattleOpponent != SECRET_BASE_OPPONENT && FlagGet(FLAG_BADGE07_GET) && !GetBattlerSide(bankAtk)) spAttack = (110 * spAttack) / 100; @@ -159,7 +159,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER))) { if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER) - && gTrainerBattleOpponent != 1024 + && gTrainerBattleOpponent != SECRET_BASE_OPPONENT && FlagGet(FLAG_BADGE07_GET) && !GetBattlerSide(bankDef)) spDefense = (110 * spDefense) / 100; |