summaryrefslogtreecommitdiff
path: root/src/battle/reshow_battle_screen.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/battle/reshow_battle_screen.c')
-rw-r--r--src/battle/reshow_battle_screen.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/battle/reshow_battle_screen.c b/src/battle/reshow_battle_screen.c
index 49b0854cc..6a6d7a137 100644
--- a/src/battle/reshow_battle_screen.c
+++ b/src/battle/reshow_battle_screen.c
@@ -13,12 +13,12 @@ extern struct SpriteTemplate gUnknown_02024E8C;
extern struct Window gUnknown_03004210;
extern u16 gBattle_BG2_Y;
extern u16 gBattle_BG2_X;
-extern u16 gUnknown_030042A4;
+extern u16 gBattle_BG0_X;
extern u16 gBattle_BG1_X;
extern u16 gUnknown_030041B0;
extern u16 gBattle_BG1_Y;
extern u16 gUnknown_030041B8;
-extern u16 gUnknown_030042A0;
+extern u16 gBattle_BG0_Y;
extern u8 gReservedSpritePaletteCount;
extern u8 gActionSelectionCursor[4];
extern u8 gBankInMenu;
@@ -81,8 +81,8 @@ static void CB2_ReshowBattleScreenAfterMenu(void)
SetUpWindowConfig(&gWindowConfig_81E6C58);
ResetPaletteFade();
InitWindowFromConfig(&gUnknown_03004210, &gWindowConfig_81E6C58);
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 0;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
gBattle_BG1_X = 0;
gBattle_BG1_Y = 0;
gBattle_BG2_X = 0;
@@ -171,13 +171,13 @@ static void CB2_ReshowBattleScreenAfterMenu(void)
sub_80327CC();
- opponentBank = GetBankByPlayerAI(1);
+ opponentBank = GetBankByIdentity(1);
species = GetMonData(&gEnemyParty[gBattlePartyID[opponentBank]], MON_DATA_SPECIES);
sub_8032984(opponentBank, species);
if (IsDoubleBattle())
{
- opponentBank = GetBankByPlayerAI(3);
+ opponentBank = GetBankByIdentity(3);
species = GetMonData(&gEnemyParty[gBattlePartyID[opponentBank]], MON_DATA_SPECIES);
sub_8032984(opponentBank, species);
}
@@ -190,7 +190,7 @@ static void CB2_ReshowBattleScreenAfterMenu(void)
sub_807B06C();
BeginHardwarePaletteFade(0xFF, 0, 0x10, 0, 1);
gPaletteFade.bufferTransferDisabled = 0;
- SetMainCallback2(sub_800F808);
+ SetMainCallback2(BattleMainCB2);
break;
}
gReshowState++;