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-rw-r--r--src/battle_4.c20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/battle_4.c b/src/battle_4.c
index ef8307da2..65ea765cf 100644
--- a/src/battle_4.c
+++ b/src/battle_4.c
@@ -154,7 +154,7 @@ u8 GetMoveTarget(u16 move, u8 targetbyte); //get target of move
void sub_80153D0(u8 atk); //pressure perish song pp decrement
u8 CastformDataTypeChange(u8 bank);
void b_push_move_exec(u8* bs_ptr);
-u8 sav1_map_get_light_level(void);
+u8 Overworld_GetMapTypeOfSaveblockLocation(void);
u8 CalculatePlayerPartyCount(void);
u16 Sqrt(u32 num);
u8 sub_809070C(u16 nationalNum, u32 TiD, u32 PiD); //task prepare poke dex display
@@ -17570,28 +17570,28 @@ static void atkE4_getsecretpowereffect(void)
{
switch (gBattleTerrain)
{
- case 0:
+ case BATTLE_TERRAIN_GRASS:
gBattleCommunication[MOVE_EFFECT_BYTE] = 2;
break;
- case 1:
+ case BATTLE_TERRAIN_LONG_GRASS:
gBattleCommunication[MOVE_EFFECT_BYTE] = 1;
break;
- case 2:
+ case BATTLE_TERRAIN_SAND:
gBattleCommunication[MOVE_EFFECT_BYTE] = 27;
break;
- case 3:
+ case BATTLE_TERRAIN_UNDERWATER:
gBattleCommunication[MOVE_EFFECT_BYTE] = 23;
break;
- case 4:
+ case BATTLE_TERRAIN_WATER:
gBattleCommunication[MOVE_EFFECT_BYTE] = 22;
break;
- case 5:
+ case BATTLE_TERRAIN_POND:
gBattleCommunication[MOVE_EFFECT_BYTE] = 24;
break;
- case 6:
+ case BATTLE_TERRAIN_MOUNTAIN:
gBattleCommunication[MOVE_EFFECT_BYTE] = 7;
break;
- case 7:
+ case BATTLE_TERRAIN_CAVE:
gBattleCommunication[MOVE_EFFECT_BYTE] = 8;
break;
default:
@@ -17818,7 +17818,7 @@ void atkEF_pokeball_catch_calculation(void)
ball_multiplier = 10;
break;
case ITEM_DIVE_BALL:
- if (sav1_map_get_light_level() == 5)
+ if (Overworld_GetMapTypeOfSaveblockLocation() == 5)
ball_multiplier = 35;
else
ball_multiplier = 10;