summaryrefslogtreecommitdiff
path: root/src/battle_5.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/battle_5.c')
-rw-r--r--src/battle_5.c1579
1 files changed, 0 insertions, 1579 deletions
diff --git a/src/battle_5.c b/src/battle_5.c
deleted file mode 100644
index 5972c0cb1..000000000
--- a/src/battle_5.c
+++ /dev/null
@@ -1,1579 +0,0 @@
-#include "global.h"
-#include "data2.h"
-#include "battle.h"
-#include "battle_interface.h"
-#include "item.h"
-#include "items.h"
-#include "link.h"
-#include "m4a.h"
-#include "main.h"
-#include "menu_cursor.h"
-#include "moves.h"
-#include "palette.h"
-#include "pokemon.h"
-#include "rom3.h"
-#include "songs.h"
-#include "sound.h"
-#include "string_util.h"
-#include "task.h"
-#include "text.h"
-#include "util.h"
-
-extern u8 gActiveBank;
-extern void (*gBattleBankFunc[])(void);
-extern bool8 gDoingBattleAnim;
-extern u16 gBattleTypeFlags;
-extern u32 gBattleExecBuffer;
-extern u8 gBattleBufferA[][0x200];
-extern u8 gObjectBankIDs[];
-extern u8 gActionSelectionCursor[];
-extern u8 gMoveSelectionCursor[];
-extern u8 gAbsentBankFlags;
-extern u8 gUnknown_03004344;
-extern u8 gNoOfAllBanks;
-extern u16 gBattlePartyID[];
-//extern const struct BattleMove gBattleMoves[];
-extern u16 gUnknown_030042A0;
-extern u16 gUnknown_030042A4;
-extern struct Window gUnknown_03004210;
-extern const u8 gUnknown_08400D89[];
-extern u8 gUnknown_03004348;
-extern struct BattlePokemon gBattleMons[];
-extern MainCallback gPreBattleCallback1;
-extern u8 gHealthboxIDs[];
-extern struct MusicPlayerInfo gMPlay_BGM;
-extern u8 gUnknown_0300434C[];
-extern u8 gUnknown_0202E8F4;
-extern u8 gUnknown_0202E8F5;
-extern u8 gUnknown_02038470[];
-extern u16 gScriptItemId;
-extern u8 gDisplayedStringBattle[];
-extern const u8 gUnknown_08400CE0[];
-
-extern void dp11b_obj_instanciate(u8, u8, s8, s8);
-extern u8 GetBankIdentity(u8);
-extern u8 GetBankByPlayerAI(u8);
-extern void dp11b_obj_free(u8, u8);
-extern void sub_8010520(struct Sprite *);
-extern void sub_8010574(struct Sprite *);
-extern bool8 IsDoubleBattle();
-extern void sub_804777C();
-extern void sub_8141828();
-extern void sub_8094E20(u8);
-extern void nullsub_14(void);
-extern void sub_80A6DCC(void);
-extern void ReshowBattleScreenAfterMenu(void);
-
-void PlayerHandleGetAttributes(void);
-void sub_802ECF0(void);
-void PlayerHandleSetAttributes(void);
-void sub_802F7CC(void);
-void PlayerHandleLoadPokeSprite(void);
-void PlayerHandleSendOutPoke(void);
-void PlayerHandleReturnPokeToBall(void);
-void PlayerHandleTrainerThrow(void);
-void PlayerHandleTrainerSlide(void);
-void PlayerHandleTrainerSlideBack(void);
-void sub_802FE7C(void);
-void sub_802FF60(void);
-void sub_802FF80(void);
-void PlayerHandleBallThrow(void);
-void PlayerHandlePuase(void);
-void PlayerHandleMoveAnimation(void);
-void PlayerHandlePrintString(void);
-void PlayerHandlePrintStringPlayerOnly(void);
-void sub_803037C(void);
-void nullsub_42(void);
-void sub_8030468(void);
-void PlayerHandleOpenBag(void);
-void sub_8030594(void);
-void sub_8030674(void);
-void PlayerHandleHealthBarUpdate(void);
-void PlayerHandleExpBarUpdate(void);
-void PlayerHandleStatusIconUpdate(void);
-void PlayerHandleStatusAnimation(void);
-void PlayerHandleStatusXor(void);
-void sub_803097C(void);
-void PlayerHandleDMATransfer(void);
-void sub_8030A3C(void);
-void sub_8030A6C(void);
-void sub_8030A78(void);
-void sub_8030A8C(void);
-void sub_8030AA0(void);
-void sub_8030AB4(void);
-void sub_8030AC8(void);
-void sub_8030AE4(void);
-void sub_8030B1C(void);
-void sub_8030B34(void);
-void PlayerHandleHitAnimation(void);
-void sub_8030BCC(void);
-void PlayerHandleEffectivenessSound(void);
-void sub_8030C1C(void);
-void PlayerHandleFaintingCry(void);
-void PlayerHandleIntroSlide(void);
-void PlayerHandleTrainerBallThrow(void);
-void sub_8030FAC(void);
-void sub_80310A4(void);
-void sub_80310F0(void);
-void PlayerHandleSpriteInvisibility(void);
-void PlayerHandleBattleAnimation(void);
-void PlayerHandleLinkStandbyMsg(void);
-void PlayerHandleResetActionMoveSelection(void);
-void sub_80312A0(void);
-void nullsub_43(void);
-
-const u8 gString_TurnJP[] = _("ターン");
-
-void (*const gPlayerBufferCommands[])(void) =
-{
- PlayerHandleGetAttributes,
- sub_802ECF0,
- PlayerHandleSetAttributes,
- sub_802F7CC,
- PlayerHandleLoadPokeSprite,
- PlayerHandleSendOutPoke,
- PlayerHandleReturnPokeToBall,
- PlayerHandleTrainerThrow,
- PlayerHandleTrainerSlide,
- PlayerHandleTrainerSlideBack,
- sub_802FE7C,
- sub_802FF60,
- sub_802FF80,
- PlayerHandleBallThrow,
- PlayerHandlePuase,
- PlayerHandleMoveAnimation,
- PlayerHandlePrintString,
- PlayerHandlePrintStringPlayerOnly,
- sub_803037C,
- nullsub_42,
- sub_8030468,
- PlayerHandleOpenBag,
- sub_8030594,
- sub_8030674,
- PlayerHandleHealthBarUpdate,
- PlayerHandleExpBarUpdate,
- PlayerHandleStatusIconUpdate,
- PlayerHandleStatusAnimation,
- PlayerHandleStatusXor,
- sub_803097C,
- PlayerHandleDMATransfer,
- sub_8030A3C,
- sub_8030A6C,
- sub_8030A78,
- sub_8030A8C,
- sub_8030AA0,
- sub_8030AB4,
- sub_8030AC8,
- sub_8030AE4,
- sub_8030B1C,
- sub_8030B34,
- PlayerHandleHitAnimation,
- sub_8030BCC,
- PlayerHandleEffectivenessSound,
- sub_8030C1C,
- PlayerHandleFaintingCry,
- PlayerHandleIntroSlide,
- PlayerHandleTrainerBallThrow,
- sub_8030FAC,
- sub_80310A4,
- sub_80310F0,
- PlayerHandleSpriteInvisibility,
- PlayerHandleBattleAnimation,
- PlayerHandleLinkStandbyMsg,
- PlayerHandleResetActionMoveSelection,
- sub_80312A0,
- nullsub_43,
-};
-
-void PlayerBufferRunCommand(void);
-void sub_802C2EC(void);
-void sub_802C68C(void);
-void sub_802CA60(void);
-void sub_802D730(void);
-void sub_802DA9C(u8);
-void sub_802DB6C(u8);
-void sub_802DCB0(u8);
-void sub_802DD10(u8);
-void sub_802DDC4(u8);
-void sub_802DF88(void);
-void sub_802E03C(void);
-void sub_802E12C(s32, const u8 *);
-void sub_802E1B0(void);
-void sub_802E220(void);
-void sub_802E2D4(void);
-void sub_802E3B4(u8, int);
-void nullsub_7(u8);
-void b_link_standby_message(void);
-
-void nullsub_91(void)
-{
-}
-
-void SetBankFuncToPlayerBufferRunCommand(void)
-{
- gBattleBankFunc[gActiveBank] = PlayerBufferRunCommand;
- gDoingBattleAnim = FALSE;
-}
-
-void PlayerBufferExecCompleted(void)
-{
- gBattleBankFunc[gActiveBank] = PlayerBufferRunCommand;
- if (gBattleTypeFlags & BATTLE_TYPE_LINK)
- {
- u8 playerId = GetMultiplayerId();
-
- dp01_prepare_buffer_wireless_probably(2, 4, &playerId);
- gBattleBufferA[gActiveBank][0] = 0x38;
- }
- else
- {
- gBattleExecBuffer &= ~gBitTable[gActiveBank];
- }
-}
-
-void PlayerBufferRunCommand(void)
-{
- if (gBattleExecBuffer & gBitTable[gActiveBank])
- {
- if (gBattleBufferA[gActiveBank][0] < 0x39)
- gPlayerBufferCommands[gBattleBufferA[gActiveBank][0]]();
- else
- PlayerBufferExecCompleted();
- }
-}
-
-void bx_0802E404(void)
-{
- if (gSprites[gObjectBankIDs[gActiveBank]].pos2.x == 0)
- PlayerBufferExecCompleted();
-}
-
-void sub_802C098(void)
-{
- u16 itemId = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
-
- dp11b_obj_instanciate(gActiveBank, 1, 7, 1);
- dp11b_obj_instanciate(gActiveBank, 0, 7, 1);
- if (gMain.newKeys & A_BUTTON)
- {
- PlaySE(SE_SELECT);
- DestroyMenuCursor();
-
- // Useless switch statement.
- switch (gActionSelectionCursor[gActiveBank])
- {
- case 0:
- dp01_build_cmdbuf_x21_a_bb(1, 0, 0);
- break;
- case 1:
- dp01_build_cmdbuf_x21_a_bb(1, 1, 0);
- break;
- case 2:
- dp01_build_cmdbuf_x21_a_bb(1, 2, 0);
- break;
- case 3:
- dp01_build_cmdbuf_x21_a_bb(1, 3, 0);
- break;
- }
- PlayerBufferExecCompleted();
- }
- else if (gMain.newKeys & DPAD_LEFT)
- {
- if (gActionSelectionCursor[gActiveBank] & 1)
- {
- PlaySE(SE_SELECT);
- nullsub_8(gActionSelectionCursor[gActiveBank]);
- gActionSelectionCursor[gActiveBank] ^= 1;
- sub_802E3E4(gActionSelectionCursor[gActiveBank], 0);
- }
- }
- else if (gMain.newKeys & DPAD_RIGHT)
- {
- if (!(gActionSelectionCursor[gActiveBank] & 1))
- {
- PlaySE(SE_SELECT);
- nullsub_8(gActionSelectionCursor[gActiveBank]);
- gActionSelectionCursor[gActiveBank] ^= 1;
- sub_802E3E4(gActionSelectionCursor[gActiveBank], 0);
- }
- }
- else if (gMain.newKeys & DPAD_UP)
- {
- if (gActionSelectionCursor[gActiveBank] & 2)
- {
- PlaySE(SE_SELECT);
- nullsub_8(gActionSelectionCursor[gActiveBank]);
- gActionSelectionCursor[gActiveBank] ^= 2;
- sub_802E3E4(gActionSelectionCursor[gActiveBank], 0);
- }
- }
- else if (gMain.newKeys & DPAD_DOWN)
- {
- if (!(gActionSelectionCursor[gActiveBank] & 2))
- {
- PlaySE(SE_SELECT);
- nullsub_8(gActionSelectionCursor[gActiveBank]);
- gActionSelectionCursor[gActiveBank] ^= 2;
- sub_802E3E4(gActionSelectionCursor[gActiveBank], 0);
- }
- }
- else if (gMain.newKeys & B_BUTTON)
- {
- if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
- && GetBankIdentity(gActiveBank) == 2
- && !(gAbsentBankFlags & gBitTable[GetBankByPlayerAI(0)])
- && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
- {
- if (gBattleBufferA[gActiveBank][1] == 1)
- {
- // Add item to bag if it is a ball
- if (itemId <= ITEM_PREMIER_BALL)
- AddBagItem(itemId, 1);
- else
- return;
- }
- PlaySE(SE_SELECT);
- dp01_build_cmdbuf_x21_a_bb(1, 12, 0);
- PlayerBufferExecCompleted();
- DestroyMenuCursor();
- }
- }
- else if (gMain.newKeys & START_BUTTON)
- {
- sub_804454C();
- }
-}
-
-void unref_sub_802C2B8(void)
-{
- dp11b_obj_free(gActiveBank, 1);
- dp11b_obj_free(gActiveBank, 0);
- gBattleBankFunc[gActiveBank] = sub_802C2EC;
-}
-
-// TODO: fix this function
-void sub_802C2EC(void)
-{
- u8 arr[4] = {0, 2, 3, 1};
- s32 i;
-
- dp11b_obj_instanciate(gUnknown_03004344, 1, 15, 1);
- i = 0;
- if (gNoOfAllBanks != 0)
- {
- do
- {
- if (i != gUnknown_03004344)
- dp11b_obj_free(i, 1);
- i++;
- } while (i < gNoOfAllBanks);
- }
- if (gMain.newKeys & A_BUTTON)
- {
- DestroyMenuCursor();
- PlaySE(SE_SELECT);
- gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574;
- dp01_build_cmdbuf_x21_a_bb(1, 10, gMoveSelectionCursor[gActiveBank] | (gUnknown_03004344 << 8));
- dp11b_obj_free(gUnknown_03004344, 1);
- PlayerBufferExecCompleted();
- }
- //_0802C3A8
- else if (gMain.newKeys & B_BUTTON)
- {
- PlaySE(SE_SELECT);
- gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574;
- gBattleBankFunc[gActiveBank] = sub_802C68C;
- dp11b_obj_instanciate(gActiveBank, 1, 7, 1);
- dp11b_obj_instanciate(gActiveBank, 0, 7, 1);
- dp11b_obj_free(gUnknown_03004344, 1);
- }
- else if (gMain.newKeys & 0x60)
- {
- PlaySE(SE_SELECT);
- gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574;
- do
- {
- u8 var = GetBankIdentity(gUnknown_03004344);
-
- for (i = 0; i < 4; i++)
- {
- if (var == arr[i])
- break;
- }
- do
- {
- i--;
- if (i < 0)
- i = 3;
- gUnknown_03004344 = GetBankByPlayerAI(arr[i]);
- } while(gUnknown_03004344 == gNoOfAllBanks);
- i = 0;
- switch (GetBankIdentity(gUnknown_03004344))
- {
- case 0:
- case 2:
- if (gActiveBank == gUnknown_03004344)
- {
- u32 moveId;
-
- asm("":::"memory");
- moveId = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBank]);
- if (!(gBattleMoves[moveId].target & 2))
- break;
- }
- i++;
- break;
- case 1:
- case 3:
- i++;
- }
- //_0802C500
- if (gAbsentBankFlags & gBitTable[gUnknown_03004344])
- i = 0;
- } while (i == 0);
- gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010520;
- }
- //_0802C540
- else if (gMain.newKeys & 0x90)
- {
- PlaySE(SE_SELECT);
- gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574;
- do
- {
- u8 var = GetBankIdentity(gUnknown_03004344);
-
- for (i = 0; i < 4; i++)
- {
- if (var == arr[i])
- break;
- }
- do
- {
- i++;
- if (i > 3)
- i = 0;
- gUnknown_03004344 = GetBankByPlayerAI(arr[i]);
- } while (gUnknown_03004344 == gNoOfAllBanks);
- i = 0;
- switch (GetBankIdentity(gUnknown_03004344))
- {
- case 0:
- case 2:
- if (gActiveBank == gUnknown_03004344)
- {
- u32 moveId;
-
- asm("":::"memory");
- moveId = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBank]);
- if (!(gBattleMoves[moveId].target & 2))
- break;
- }
- i++;
- break;
- case 1:
- case 3:
- i++;
- }
- if (gAbsentBankFlags & gBitTable[gUnknown_03004344])
- i = 0;
- } while (i == 0);
- gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010520;
- }
-}
-
-struct UnknownStruct1
-{
- u16 moves[4];
- u8 pp[4];
- u8 unkC[0x12-0xC];
- u8 unk12;
- u8 unk13;
- u8 filler14[0x20-0x14];
-};
-
-const u8 gUnknown_081FAE80[] = _("{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW WHITE LIGHT_BLUE WHITE2}");
-
-void sub_802C68C(void)
-{
- u32 r8 = 0;
- struct UnknownStruct1 *r6 = (struct UnknownStruct1 *)(gBattleBufferA[gActiveBank] + 4);
-
- if (gMain.newKeys & A_BUTTON)
- {
- u32 r4;
-
- PlaySE(SE_SELECT);
-
- if (r6->moves[gMoveSelectionCursor[gActiveBank]] == MOVE_CURSE)
- r4 = (r6->unk12 != TYPE_GHOST && (r6->unk13 ^ 7)) ? 0x10 : 0;
- else
- r4 = gBattleMoves[r6->moves[gMoveSelectionCursor[gActiveBank]]].target;
-
- if (r4 & 0x10)
- gUnknown_03004344 = gActiveBank;
- else
- gUnknown_03004344 = GetBankByPlayerAI((GetBankIdentity(gActiveBank) & 1) ^ 1);
-
- if (gBattleBufferA[gActiveBank][1] == 0)
- {
- if ((r4 & 2) && gBattleBufferA[gActiveBank][2] == 0)
- r8++;
- }
- else
- {
- if (!(r4 & 0x7D))
- r8++;
- if (r6->pp[gMoveSelectionCursor[gActiveBank]] == 0)
- {
- r8 = 0;
- }
- else if (!(r4 & 0x12) && CountAliveMons(0) <= 1)
- {
- gUnknown_03004344 = sub_803C434(gActiveBank);
- r8 = 0;
- }
- }
- if (r8 == 0)
- {
- DestroyMenuCursor();
- dp01_build_cmdbuf_x21_a_bb(1, 10, gMoveSelectionCursor[gActiveBank] | (gUnknown_03004344 << 8));
- PlayerBufferExecCompleted();
- }
- else
- {
- gBattleBankFunc[gActiveBank] = sub_802C2EC;
- if (r4 & 0x12)
- gUnknown_03004344 = gActiveBank;
- else if (gAbsentBankFlags & gBitTable[GetBankByPlayerAI(1)])
- gUnknown_03004344 = GetBankByPlayerAI(3);
- else
- gUnknown_03004344 = GetBankByPlayerAI(1);
- gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010520;
- }
- }
- else if (gMain.newKeys & B_BUTTON)
- {
- DestroyMenuCursor();
- PlaySE(SE_SELECT);
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 320;
- dp01_build_cmdbuf_x21_a_bb(1, 10, 0xFFFF);
- PlayerBufferExecCompleted();
- }
- else if (gMain.newKeys & DPAD_LEFT)
- {
- if (gMoveSelectionCursor[gActiveBank] & 1)
- {
- nullsub_7(gMoveSelectionCursor[gActiveBank]);
- gMoveSelectionCursor[gActiveBank] ^= 1;
- PlaySE(SE_SELECT);
- sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
- sub_802E220();
- sub_802E2D4();
- }
- }
- else if (gMain.newKeys & DPAD_RIGHT)
- {
- if (!(gMoveSelectionCursor[gActiveBank] & 1)
- && (gMoveSelectionCursor[gActiveBank] ^ 1) < gUnknown_03004348)
- {
- nullsub_7(gMoveSelectionCursor[gActiveBank]);
- gMoveSelectionCursor[gActiveBank] ^= 1;
- PlaySE(SE_SELECT);
- sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
- sub_802E220();
- sub_802E2D4();
- }
- }
- else if (gMain.newKeys & DPAD_UP)
- {
- if (gMoveSelectionCursor[gActiveBank] & 2)
- {
- nullsub_7(gMoveSelectionCursor[gActiveBank]);
- gMoveSelectionCursor[gActiveBank] ^= 2;
- PlaySE(SE_SELECT);
- sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
- sub_802E220();
- sub_802E2D4();
- }
- }
- else if (gMain.newKeys & DPAD_DOWN)
- {
- if (!(gMoveSelectionCursor[gActiveBank] & 2)
- && (gMoveSelectionCursor[gActiveBank] ^ 2) < gUnknown_03004348)
- {
- nullsub_7(gMoveSelectionCursor[gActiveBank]);
- gMoveSelectionCursor[gActiveBank] ^= 2;
- PlaySE(SE_SELECT);
- sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
- sub_802E220();
- sub_802E2D4();
- }
- }
- else if (gMain.newKeys & SELECT_BUTTON)
- {
- if (gUnknown_03004348 > 1 && !(gBattleTypeFlags & BATTLE_TYPE_LINK))
- {
- sub_802E12C(gMoveSelectionCursor[gActiveBank], gUnknown_081FAE80);
- if (gMoveSelectionCursor[gActiveBank] != 0)
- gUnknown_03004344 = 0;
- else
- gUnknown_03004344 = gMoveSelectionCursor[gActiveBank] + 1;
- sub_802E3B4(gUnknown_03004344, 27);
- FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A);
- InitWindow(&gUnknown_03004210, gUnknown_08400D89, 0x290, 0x17, 0x37);
- sub_8002F44(&gUnknown_03004210);
- gBattleBankFunc[gActiveBank] = sub_802CA60;
- }
- }
-}
-
-extern const u8 gUnknown_08400D49[];
-extern const u8 gUnknown_08400D38[];
-
-void sub_802CA60(void)
-{
- u8 perMovePPBonuses[4];
- struct
- {
- u16 moves[4];
- u8 pp[4];
- u8 filler18[8]; // what is this?
- } sp0;
- //struct UnknownStruct1 sp0;
- u8 totalPPBonuses;
-
- if (gMain.newKeys & (A_BUTTON | SELECT_BUTTON))
- {
- PlaySE(SE_SELECT);
- if (gMoveSelectionCursor[gActiveBank] != gUnknown_03004344)
- {
- struct UnknownStruct1 *r9 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4];
- s32 i;
-
- i = r9->moves[gMoveSelectionCursor[gActiveBank]];
- r9->moves[gMoveSelectionCursor[gActiveBank]] = r9->moves[gUnknown_03004344];
- r9->moves[gUnknown_03004344] = i;
-
- i = r9->pp[gMoveSelectionCursor[gActiveBank]];
- r9->pp[gMoveSelectionCursor[gActiveBank]] = r9->pp[gUnknown_03004344];
- r9->pp[gUnknown_03004344] = i;
-
- i = r9->unkC[gMoveSelectionCursor[gActiveBank]];
- r9->unkC[gMoveSelectionCursor[gActiveBank]] = r9->unkC[gUnknown_03004344];
- r9->unkC[gUnknown_03004344] = i;
-
- if (gDisableStructs[gActiveBank].unk18_b & gBitTable[gMoveSelectionCursor[gActiveBank]])
- {
- gDisableStructs[gActiveBank].unk18_b &= ~gBitTable[gMoveSelectionCursor[gActiveBank]];
- gDisableStructs[gActiveBank].unk18_b |= gBitTable[gUnknown_03004344];
- }
-
- sub_802E1B0();
-
- for (i = 0; i < 4; i++)
- perMovePPBonuses[i] = (gBattleMons[gActiveBank].ppBonuses & (3 << (i * 2))) >> (i * 2);
- totalPPBonuses = perMovePPBonuses[gMoveSelectionCursor[gActiveBank]];
- perMovePPBonuses[gMoveSelectionCursor[gActiveBank]] = perMovePPBonuses[gUnknown_03004344];
- perMovePPBonuses[gUnknown_03004344] = totalPPBonuses;
-
- totalPPBonuses = 0;
- for (i = 0; i < 4; i++)
- totalPPBonuses |= perMovePPBonuses[i] << (i * 2);
- gBattleMons[gActiveBank].ppBonuses = totalPPBonuses;
-
- for (i = 0; i < 4; i++)
- {
- gBattleMons[gActiveBank].moves[i] = r9->moves[i];
- gBattleMons[gActiveBank].pp[i] = r9->pp[i];
- }
- if (!(gBattleMons[gActiveBank].status2 & 0x200000))
- {
- for (i = 0; i < 4; i++)
- {
- sp0.moves[i] = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + i);
- sp0.pp[i] = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP1 + i);
- }
-
- totalPPBonuses = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP_BONUSES);
- for (i = 0; i < 4; i++)
- perMovePPBonuses[i] = (totalPPBonuses & (3 << (i * 2))) >> (i * 2);
-
- i = sp0.moves[gMoveSelectionCursor[gActiveBank]];
- sp0.moves[gMoveSelectionCursor[gActiveBank]] = sp0.moves[gUnknown_03004344];
- sp0.moves[gUnknown_03004344] = i;
-
- i = sp0.pp[gMoveSelectionCursor[gActiveBank]];
- sp0.pp[gMoveSelectionCursor[gActiveBank]] = sp0.pp[gUnknown_03004344];
- sp0.pp[gUnknown_03004344] = i;
-
- totalPPBonuses = perMovePPBonuses[gMoveSelectionCursor[gActiveBank]];
- perMovePPBonuses[gMoveSelectionCursor[gActiveBank]] = perMovePPBonuses[gUnknown_03004344];
- perMovePPBonuses[gUnknown_03004344] = totalPPBonuses;
-
- totalPPBonuses = 0;
- for (i = 0; i < 4; i++)
- totalPPBonuses |= perMovePPBonuses[i] << (i * 2);
-
- for (i = 0; i < 4; i++)
- {
- SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + i, (u8 *)&sp0.moves[i]);
- SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP1 + i, &sp0.pp[i]);
- }
- SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP_BONUSES, &totalPPBonuses);
- }
- }
- else
- {
- sub_802E12C(gUnknown_03004344, gUnknown_08400D49);
- }
- gBattleBankFunc[gActiveBank] = sub_802C68C;
- gMoveSelectionCursor[gActiveBank] = gUnknown_03004344;
- sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
- FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A);
- InitWindow(&gUnknown_03004210, gUnknown_08400D38, 0x290, 0x17, 0x37);
- sub_8002F44(&gUnknown_03004210);
- sub_802E220();
- sub_802E2D4();
- }
- if (gMain.newKeys & (B_BUTTON | SELECT_BUTTON))
- {
- PlaySE(SE_SELECT);
- nullsub_7(gUnknown_03004344);
- sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
- sub_802E12C(gMoveSelectionCursor[gActiveBank], gUnknown_08400D49);
- gBattleBankFunc[gActiveBank] = sub_802C68C;
- FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A);
- InitWindow(&gUnknown_03004210, gUnknown_08400D38, 0x290, 0x17, 0x37);
- sub_8002F44(&gUnknown_03004210);
- sub_802E220();
- sub_802E2D4();
- }
- if ((gMain.newKeys & DPAD_LEFT) && (gUnknown_03004344 & 1))
- {
- if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
- sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D);
- else
- nullsub_7(gUnknown_03004344);
- gUnknown_03004344 ^= 1;
- PlaySE(SE_SELECT);
- if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
- sub_802E3B4(gUnknown_03004344, 0);
- else
- sub_802E3B4(gUnknown_03004344, 0x1B);
- }
- if ((gMain.newKeys & DPAD_RIGHT) && !(gUnknown_03004344 & 1) && (gUnknown_03004344 ^ 1) < gUnknown_03004348)
- {
- if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
- sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D);
- else
- nullsub_7(gUnknown_03004344);
- gUnknown_03004344 ^= 1;
- PlaySE(SE_SELECT);
- if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
- sub_802E3B4(gUnknown_03004344, 0);
- else
- sub_802E3B4(gUnknown_03004344, 0x1B);
- }
- if ((gMain.newKeys & DPAD_UP) && (gUnknown_03004344 & 2))
- {
- if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
- sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D);
- else
- nullsub_7(gUnknown_03004344);
- gUnknown_03004344 ^= 2;
- PlaySE(SE_SELECT);
- if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
- sub_802E3B4(gUnknown_03004344, 0);
- else
- sub_802E3B4(gUnknown_03004344, 0x1B);
- }
- if ((gMain.newKeys & DPAD_DOWN) && !(gUnknown_03004344 & 2) && (gUnknown_03004344 ^ 2) < gUnknown_03004348)
- {
- if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
- sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D);
- else
- nullsub_7(gUnknown_03004344);
- gUnknown_03004344 ^= 2;
- PlaySE(SE_SELECT);
- if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
- sub_802E3B4(gUnknown_03004344, 0);
- else
- sub_802E3B4(gUnknown_03004344, 0x1B);
- }
-}
-
-void sub_802D148(void)
-{
- if (gReceivedRemoteLinkPlayers == 0)
- {
- m4aSongNumStop(SE_HINSI);
- gMain.inBattle = FALSE;
- gMain.callback1 = gPreBattleCallback1;
- SetMainCallback2(c2_8011A1C);
- }
-}
-
-void sub_802D18C(void)
-{
- if (!gPaletteFade.active)
- {
- if (gBattleTypeFlags & BATTLE_TYPE_LINK)
- {
- sub_800832C();
- gBattleBankFunc[gActiveBank] = sub_802D148;
- }
- else
- {
- m4aSongNumStop(SE_HINSI);
- gMain.inBattle = FALSE;
- gMain.callback1 = gPreBattleCallback1;
- SetMainCallback2(gMain.savedCallback);
- }
- }
-}
-
-void sub_802D204(void)
-{
- if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy)
- PlayerBufferExecCompleted();
-}
-
-// duplicate of sub_802D204
-void sub_802D23C(void)
-{
- if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy)
- PlayerBufferExecCompleted();
-}
-
-void sub_802D274(void)
-{
- if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy)
- {
- nullsub_10(gSaveBlock2.playerGender);
- FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]);
- DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
- PlayerBufferExecCompleted();
- }
-}
-
-void sub_802D2E0(void)
-{
- if (--ewram17810[gActiveBank].unk9 == 0xFF)
- {
- ewram17810[gActiveBank].unk9 = 0;
- PlayerBufferExecCompleted();
- }
-}
-
-void sub_802D31C(void)
-{
- bool8 r6 = FALSE;
-
- if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI)))
- {
- if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy)
- r6 = TRUE;
- }
- else
- {
- if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy
- && gSprites[gHealthboxIDs[gActiveBank ^ 2]].callback == SpriteCallbackDummy)
- r6 = TRUE;
- }
- if (IsCryPlayingOrClearCrySongs())
- r6 = FALSE;
-
- if (r6 && ewram17810[gActiveBank].unk1_0 && ewram17810[gActiveBank ^ 2].unk1_0)
- {
- ewram17810[gActiveBank].unk0_7 = 0;
- ewram17810[gActiveBank].unk1_0 = 0;
- ewram17810[gActiveBank ^ 2].unk0_7 = 0;
- ewram17810[gActiveBank ^ 2].unk1_0 = 0;
- FreeSpriteTilesByTag(0x27F9);
- FreeSpritePaletteByTag(0x27F9);
- if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
- m4aMPlayContinue(&gMPlay_BGM);
- else
- m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 256);
- sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
- if (IsDoubleBattle())
- sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank ^ 2]], gActiveBank ^ 2);
- ewram17810[gActiveBank].unk9 = 3;
- gBattleBankFunc[gActiveBank] = sub_802D2E0;
- }
-}
-
-void sub_802D500(void)
-{
- if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7)
- sub_8141828(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]);
- if (!ewram17810[gActiveBank ^ 2].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_7)
- sub_8141828(gActiveBank ^ 2, &gPlayerParty[gBattlePartyID[gActiveBank ^ 2]]);
- if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_3)
- {
- if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
- {
- DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank ^ 2]]);
- sub_8045A5C(
- gHealthboxIDs[gActiveBank ^ 2],
- &gPlayerParty[gBattlePartyID[gActiveBank ^ 2]],
- 0);
- sub_804777C(gActiveBank ^ 2);
- sub_8043DFC(gHealthboxIDs[gActiveBank ^ 2]);
- }
- DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]);
- sub_8045A5C(
- gHealthboxIDs[gActiveBank],
- &gPlayerParty[gBattlePartyID[gActiveBank]],
- 0);
- sub_804777C(gActiveBank);
- sub_8043DFC(gHealthboxIDs[gActiveBank]);
- ewram17840.unk9_0 = 0;
- gBattleBankFunc[gActiveBank] = sub_802D31C;
- }
-}
-
-void sub_802D680(void)
-{
- if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy
- && ewram17810[gActiveBank].unk1_0)
- {
- ewram17810[gActiveBank].unk0_7 = 0;
- ewram17810[gActiveBank].unk1_0 = 0;
- FreeSpriteTilesByTag(0x27F9);
- FreeSpritePaletteByTag(0x27F9);
- if (ewram17800[gActiveBank].substituteSprite)
- move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
- gBattleBankFunc[gActiveBank] = sub_802D730;
- }
-}
-
-void sub_802D730(void)
-{
- if (!ewram17810[gActiveBank].unk0_6 && !IsCryPlayingOrClearCrySongs())
- {
- m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
- sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
- PlayerBufferExecCompleted();
- }
-}
-
-void sub_802D798(void)
-{
- if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7)
- sub_8141828(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]);
- if (gSprites[gUnknown_0300434C[gActiveBank]].callback == SpriteCallbackDummy
- && !ewram17810[gActiveBank].unk0_3)
- {
- DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]);
- sub_8045A5C(gHealthboxIDs[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], 0);
- sub_804777C(gActiveBank);
- sub_8043DFC(gHealthboxIDs[gActiveBank]);
- sub_8031F88(gActiveBank);
- gBattleBankFunc[gActiveBank] = sub_802D680;
- }
-}
-
-void c3_0802FDF4(u8 taskId)
-{
- if (!IsCryPlayingOrClearCrySongs())
- {
- m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
- DestroyTask(taskId);
- }
-}
-
-void bx_t1_healthbar_update(void)
-{
- s16 r4 = sub_8045C78(gActiveBank, gHealthboxIDs[gActiveBank], 0, 0);
-
- sub_8043DFC(gHealthboxIDs[gActiveBank]);
- if (r4 != -1)
- {
- sub_80440EC(gHealthboxIDs[gActiveBank], r4, 0);
- }
- else
- {
- sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
- PlayerBufferExecCompleted();
- }
-}
-
-void sub_802D90C(void)
-{
- if (gUnknown_03004210.state == 0)
- PlayerBufferExecCompleted();
-}
-
-// Rare Candy usage, maybe?
-void sub_802D924(u8 taskId)
-{
- u32 pkmnIndex = (u8)gTasks[taskId].data[0];
- u8 bank = gTasks[taskId].data[2];
- s16 gainedExp = gTasks[taskId].data[1];
-
- if (IsDoubleBattle() == TRUE || pkmnIndex != gBattlePartyID[bank])
- {
- struct Pokemon *pkmn = &gPlayerParty[pkmnIndex];
- u16 species = GetMonData(pkmn, MON_DATA_SPECIES);
- u8 level = GetMonData(pkmn, MON_DATA_LEVEL);
- u32 currExp = GetMonData(pkmn, MON_DATA_EXP);
- u32 nextLvlExp = gExperienceTables[gBaseStats[species].growthRate][level + 1];
-
- if (currExp + gainedExp >= nextLvlExp)
- {
- u8 savedActiveBank;
-
- SetMonData(pkmn, MON_DATA_EXP, (u8 *)&nextLvlExp);
- CalculateMonStats(pkmn);
- gainedExp -= nextLvlExp - currExp;
- savedActiveBank = gActiveBank;
- gActiveBank = bank;
- dp01_build_cmdbuf_x21_a_bb(1, 11, gainedExp);
- gActiveBank = savedActiveBank;
-
- if (IsDoubleBattle() == TRUE
- && ((u16)pkmnIndex == gBattlePartyID[bank] || (u16)pkmnIndex == gBattlePartyID[bank ^ 2]))
- gTasks[taskId].func = sub_802DCB0;
- else
- gTasks[taskId].func = sub_802DDC4;
- }
- else
- {
- currExp += gainedExp;
- SetMonData(pkmn, MON_DATA_EXP, (u8 *)&currExp);
- gBattleBankFunc[bank] = sub_802D90C;
- DestroyTask(taskId);
- }
- }
- else
- {
- gTasks[taskId].func = sub_802DA9C;
- }
-}
-
-void sub_802DA9C(u8 taskId)
-{
- u8 pkmnIndex = gTasks[taskId].data[0];
- s32 r9 = gTasks[taskId].data[1];
- u8 bank = gTasks[taskId].data[2];
- struct Pokemon *pkmn = &gPlayerParty[pkmnIndex];
- u8 level = GetMonData(pkmn, MON_DATA_LEVEL);
- u16 species = GetMonData(pkmn, MON_DATA_SPECIES);
- u32 exp = GetMonData(pkmn, MON_DATA_EXP);
- u32 currLvlExp = gExperienceTables[gBaseStats[species].growthRate][level];
- u32 expToNextLvl;
-
- exp -= currLvlExp;
- expToNextLvl = gExperienceTables[gBaseStats[species].growthRate][level + 1] - currLvlExp;
- sub_8043D84(bank, gHealthboxIDs[bank], expToNextLvl, exp, -r9);
- PlaySE(SE_EXP);
- gTasks[taskId].func = sub_802DB6C;
-}
-
-#ifdef NONMATCHING
-void sub_802DB6C(u8 taskId)
-{
- if (gTasks[taskId].data[10] < 13)
- {
- gTasks[taskId].data[10]++;
- }
- else
- {
- u8 r9 = gTasks[taskId].data[0];
- s32 r10 = gTasks[taskId].data[1]; //s16?
- u8 r7 = gTasks[taskId].data[2];
- s16 r4;
-
- r4 = sub_8045C78(r7, gHealthboxIDs[r7], 1, 0);
- sub_8043DFC(gHealthboxIDs[r7]);
- if (r4 == -1)
- {
- struct Pokemon *pkmn;
- u8 r4;
- u32 sp4;
- u16 r0;
- u32 sp0;
-
- m4aSongNumStop(SE_EXP);
- pkmn = &gPlayerParty[r9];
- r4 = GetMonData(pkmn, MON_DATA_LEVEL);
- sp4 = GetMonData(pkmn, MON_DATA_EXP);
- r0 = GetMonData(pkmn, MON_DATA_SPECIES);
- sp0 = gExperienceTables[gBaseStats[r0].growthRate][r4 + 1];
- if (sp4 + r10 >= sp0)
- {
- u8 r5;
- u32 asdf;
-
- SetMonData(pkmn, MON_DATA_EXP, (u8 *)&sp0);
- CalculateMonStats(pkmn);
- //r10 -= sp0 - sp4;
- asdf = sp0 - sp4;
- //asdf = r10 - (sp0 - sp4);
- r10 -= asdf;
- r5 = gActiveBank;
- gActiveBank = r7;
- dp01_build_cmdbuf_x21_a_bb(1, 11, r10);
- gActiveBank = r5;
- gTasks[taskId].func = sub_802DCB0;
- }
- else
- {
- //u32 asdf = sp4 + r10;
- sp4 += r10;
- SetMonData(pkmn, MON_DATA_EXP, (u8 *)&sp4);
- gBattleBankFunc[r7] = sub_802D90C;
- DestroyTask(taskId);
- }
- }
- }
-}
-#else
-__attribute__((naked))
-void sub_802DB6C(u8 taskId)
-{
- asm_unified("push {r4-r7,lr}\n\
- mov r7, r10\n\
- mov r6, r9\n\
- mov r5, r8\n\
- push {r5-r7}\n\
- sub sp, 0x8\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r8, r0\n\
- ldr r1, _0802DB98 @ =gTasks\n\
- lsls r0, 2\n\
- add r0, r8\n\
- lsls r0, 3\n\
- adds r6, r0, r1\n\
- ldrh r1, [r6, 0x1C]\n\
- movs r2, 0x1C\n\
- ldrsh r0, [r6, r2]\n\
- cmp r0, 0xC\n\
- bgt _0802DB9C\n\
- adds r0, r1, 0x1\n\
- strh r0, [r6, 0x1C]\n\
- b _0802DC98\n\
- .align 2, 0\n\
-_0802DB98: .4byte gTasks\n\
-_0802DB9C:\n\
- ldrb r0, [r6, 0x8]\n\
- mov r9, r0\n\
- ldrh r2, [r6, 0xA]\n\
- mov r10, r2\n\
- ldrb r7, [r6, 0xC]\n\
- ldr r5, _0802DC64 @ =gHealthboxIDs\n\
- adds r5, r7, r5\n\
- ldrb r1, [r5]\n\
- adds r0, r7, 0\n\
- movs r2, 0x1\n\
- movs r3, 0\n\
- bl sub_8045C78\n\
- adds r4, r0, 0\n\
- lsls r4, 16\n\
- lsrs r4, 16\n\
- ldrb r0, [r5]\n\
- bl sub_8043DFC\n\
- lsls r4, 16\n\
- asrs r4, 16\n\
- movs r0, 0x1\n\
- negs r0, r0\n\
- cmp r4, r0\n\
- bne _0802DC98\n\
- movs r0, 0x21\n\
- bl m4aSongNumStop\n\
- movs r0, 0x64\n\
- mov r1, r9\n\
- muls r1, r0\n\
- ldr r0, _0802DC68 @ =gPlayerParty\n\
- adds r5, r1, r0\n\
- adds r0, r5, 0\n\
- movs r1, 0x38\n\
- bl GetMonData\n\
- adds r4, r0, 0\n\
- lsls r4, 24\n\
- lsrs r4, 24\n\
- adds r0, r5, 0\n\
- movs r1, 0x19\n\
- bl GetMonData\n\
- str r0, [sp, 0x4]\n\
- adds r0, r5, 0\n\
- movs r1, 0xB\n\
- bl GetMonData\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- ldr r3, _0802DC6C @ =gExperienceTables\n\
- adds r4, 0x1\n\
- lsls r4, 2\n\
- ldr r2, _0802DC70 @ =gBaseStats\n\
- lsls r1, r0, 3\n\
- subs r1, r0\n\
- lsls r1, 2\n\
- adds r1, r2\n\
- ldrb r1, [r1, 0x13]\n\
- movs r0, 0xCA\n\
- lsls r0, 1\n\
- muls r0, r1\n\
- adds r4, r0\n\
- adds r4, r3\n\
- ldr r1, [r4]\n\
- str r1, [sp]\n\
- mov r2, r10\n\
- lsls r0, r2, 16\n\
- asrs r4, r0, 16\n\
- ldr r0, [sp, 0x4]\n\
- adds r0, r4\n\
- cmp r0, r1\n\
- blt _0802DC7C\n\
- adds r0, r5, 0\n\
- movs r1, 0x19\n\
- mov r2, sp\n\
- bl SetMonData\n\
- adds r0, r5, 0\n\
- bl CalculateMonStats\n\
- ldr r2, [sp]\n\
- add r0, sp, 0x4\n\
- ldrh r0, [r0]\n\
- subs r2, r0\n\
- subs r2, r4, r2\n\
- ldr r4, _0802DC74 @ =gActiveBank\n\
- ldrb r5, [r4]\n\
- strb r7, [r4]\n\
- lsls r2, 16\n\
- lsrs r2, 16\n\
- movs r0, 0x1\n\
- movs r1, 0xB\n\
- bl dp01_build_cmdbuf_x21_a_bb\n\
- strb r5, [r4]\n\
- ldr r0, _0802DC78 @ =sub_802DCB0\n\
- str r0, [r6]\n\
- b _0802DC98\n\
- .align 2, 0\n\
-_0802DC64: .4byte gHealthboxIDs\n\
-_0802DC68: .4byte gPlayerParty\n\
-_0802DC6C: .4byte gExperienceTables\n\
-_0802DC70: .4byte gBaseStats\n\
-_0802DC74: .4byte gActiveBank\n\
-_0802DC78: .4byte sub_802DCB0\n\
-_0802DC7C:\n\
- str r0, [sp, 0x4]\n\
- add r2, sp, 0x4\n\
- adds r0, r5, 0\n\
- movs r1, 0x19\n\
- bl SetMonData\n\
- ldr r1, _0802DCA8 @ =gBattleBankFunc\n\
- lsls r0, r7, 2\n\
- adds r0, r1\n\
- ldr r1, _0802DCAC @ =sub_802D90C\n\
- str r1, [r0]\n\
- mov r0, r8\n\
- bl DestroyTask\n\
-_0802DC98:\n\
- add sp, 0x8\n\
- pop {r3-r5}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- mov r10, r5\n\
- pop {r4-r7}\n\
- pop {r0}\n\
- bx r0\n\
- .align 2, 0\n\
-_0802DCA8: .4byte gBattleBankFunc\n\
-_0802DCAC: .4byte sub_802D90C\n");
-}
-#endif
-
-void sub_802DCB0(u8 taskId)
-{
- u8 bank = gTasks[taskId].data[2];
- u8 pkmnIndex = gTasks[taskId].data[0];
-
- if (IsDoubleBattle() == TRUE && pkmnIndex == gBattlePartyID[bank ^ 2])
- bank ^= 2;
- move_anim_start_t4(bank, bank, bank, 0);
- gTasks[taskId].func = sub_802DD10;
-}
-
-void sub_802DD10(u8 taskId)
-{
- u8 bank = gTasks[taskId].data[2];
-
- if (!ewram17810[bank].unk0_6)
- {
- u8 pkmnIndex = gTasks[taskId].data[0];
-
- GetMonData(&gPlayerParty[pkmnIndex], MON_DATA_LEVEL); // Unused return value
- if (IsDoubleBattle() == TRUE && pkmnIndex == gBattlePartyID[bank ^ 2])
- sub_8045A5C(gHealthboxIDs[bank ^ 2], &gPlayerParty[pkmnIndex], 0);
- else
- sub_8045A5C(gHealthboxIDs[bank], &gPlayerParty[pkmnIndex], 0);
- gTasks[taskId].func = sub_802DDC4;
- }
-}
-
-void sub_802DDC4(u8 taskId)
-{
- u8 pkmnIndex;
- u8 bank;
-
- pkmnIndex = gTasks[taskId].data[0];
- GetMonData(&gPlayerParty[pkmnIndex], MON_DATA_LEVEL); // Unused return value
- bank = gTasks[taskId].data[2];
- gBattleBankFunc[bank] = sub_802D90C;
- DestroyTask(taskId);
-}
-
-void sub_802DE10(void)
-{
- if (gSprites[gObjectBankIDs[gActiveBank]].pos1.y + gSprites[gObjectBankIDs[gActiveBank]].pos2.y > DISPLAY_HEIGHT)
- {
- u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES);
-
- nullsub_9(species);
- FreeOamMatrix(gSprites[gObjectBankIDs[gActiveBank]].oam.matrixNum);
- DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
- sub_8043DB0(gHealthboxIDs[gActiveBank]);
- PlayerBufferExecCompleted();
- }
-}
-
-void sub_802DEAC(void)
-{
- if (!ewram17810[gActiveBank].unk0_6)
- {
- FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]);
- DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
- sub_8043DB0(gHealthboxIDs[gActiveBank]);
- PlayerBufferExecCompleted();
- }
-}
-
-// Duplicate of sub_802D90C
-void sub_802DF18(void)
-{
- if (gUnknown_03004210.state == 0)
- PlayerBufferExecCompleted();
-}
-
-void sub_802DF30(void)
-{
- if (!gPaletteFade.active)
- {
- u8 r4;
-
- gBattleBankFunc[gActiveBank] = sub_802DF88;
- r4 = gTasks[gUnknown_0300434C[gActiveBank]].data[0];
- DestroyTask(gUnknown_0300434C[gActiveBank]);
- sub_8094E20(r4);
- }
-}
-
-void sub_802DF88(void)
-{
- if (gMain.callback2 == sub_800F808 && !gPaletteFade.active)
- {
- if (gUnknown_0202E8F4 == 1)
- dp01_build_cmdbuf_x22_a_three_bytes(1, gUnknown_0202E8F5, gUnknown_02038470);
- else
- dp01_build_cmdbuf_x22_a_three_bytes(1, 6, NULL);
- if ((gBattleBufferA[gActiveBank][1] & 0xF) == 1)
- b_link_standby_message();
- PlayerBufferExecCompleted();
- }
-}
-
-void sub_802E004(void)
-{
- if (!gPaletteFade.active)
- {
- gBattleBankFunc[gActiveBank] = sub_802E03C;
- nullsub_14();
- sub_80A6DCC();
- }
-}
-
-void sub_802E03C(void)
-{
- if (gMain.callback2 == sub_800F808 && !gPaletteFade.active)
- {
- dp01_build_cmdbuf_x23_aa_0(1, gScriptItemId);
- PlayerBufferExecCompleted();
- }
-}
-
-void bx_wait_t1(void)
-{
- if (!gDoingBattleAnim || !ewram17810[gActiveBank].unk0_6)
- PlayerBufferExecCompleted();
-}
-
-void bx_blink_t1(void)
-{
- u8 spriteId = gObjectBankIDs[gActiveBank];
-
- if (gSprites[spriteId].data1 == 32)
- {
- gSprites[spriteId].data1 = 0;
- gSprites[spriteId].invisible = FALSE;
- gDoingBattleAnim = 0;
- PlayerBufferExecCompleted();
- }
- else
- {
- if (((u16)gSprites[spriteId].data1 % 4) == 0)
- gSprites[spriteId].invisible ^= 1;
- gSprites[spriteId].data1++;
- }
-}
-
-void sub_802E12C(s32 a, const u8 *b)
-{
- struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4];
-
- StringCopy(gDisplayedStringBattle, b);
- StringAppend(gDisplayedStringBattle, gMoveNames[r4->moves[a]]);
- InitWindow(
- &gUnknown_03004210,
- gDisplayedStringBattle,
- 0x300 + a * 20,
- (a & 1) ? 11 : 1,
- (a < 2) ? 0x37 : 0x39);
- sub_8002F44(&gUnknown_03004210);
-}
-
-void sub_802E1B0(void)
-{
- struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4];
- s32 i;
-
- gUnknown_03004348 = 0;
- FillWindowRect(&gUnknown_03004210, 0x1016, 1, 0x37, 0x14, 0x3A);
- for (i = 0; i < 4; i++)
- {
- nullsub_7(i);
- sub_802E12C(i, gUnknown_08400D49);
- if (r4->moves[i] != 0)
- gUnknown_03004348++;
- }
-}
-
-void sub_802E220(void)
-{
- if (gBattleBufferA[gActiveBank][2] != 1)
- {
- struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4];
- u8 *str = gDisplayedStringBattle;
-
- str = StringCopy(str, gUnknown_08400D49);
- str[0] = EXT_CTRL_CODE_BEGIN;
- str[1] = 0x11;
- str[2] = 2;
- str += 3;
- str[0] = EXT_CTRL_CODE_BEGIN;
- str[1] = 0x14;
- str[2] = 6;
- str += 3;
- str = ConvertIntToDecimalStringN(str, r4->pp[gMoveSelectionCursor[gActiveBank]], 1, 2);
- *str++ = CHAR_SLASH;
- ConvertIntToDecimalStringN(str, r4->unkC[gMoveSelectionCursor[gActiveBank]], 1, 2);
- InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 0x2A2, 0x19, 0x37);
- sub_8002F44(&gUnknown_03004210);
- }
-}
-
-extern const u8 gUnknown_08400D52[];
-extern const u8 gTypeNames[][7];
-
-void sub_802E2D4(void)
-{
- if (gBattleBufferA[gActiveBank][2] == 1)
- {
- FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A);
- InitWindow(&gUnknown_03004210, gUnknown_08400D52, 0x290, 0x13, 0x37);
- }
- else
- {
- struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4];
- u8 *str = gDisplayedStringBattle;
-
- str = StringCopy(str, gUnknown_08400D49);
- StringCopy(str, gTypeNames[gBattleMoves[r4->moves[gMoveSelectionCursor[gActiveBank]]].type]);
- FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x39, 0x1C, 0x3A);
- InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 0x2C0, 0x17, 0x39);
- }
- sub_8002F44(&gUnknown_03004210);
-}
-
-const u8 gUnknown_081FAE89[][2] =
-{
- { 8, 120},
- {88, 120},
- { 8, 136},
- {88, 136},
-};
-
-const u8 gUnknown_081FAE91[][2] =
-{
- {144, 120},
- {190, 120},
- {144, 136},
- {190, 136},
- { 72, 72},
- { 32, 90},
- { 80, 80},
- { 80, 88},
-};
-
-void sub_802E3B4(u8 a, int unused)
-{
- sub_814A958(0x48);
- sub_814A880(gUnknown_081FAE89[a][0], gUnknown_081FAE89[a][1]);
-}
-
-void nullsub_7(u8 a)
-{
-}
-
-void sub_802E3E4(u8 a, int unused)
-{
- sub_814A958(0x2A);
- sub_814A880(gUnknown_081FAE91[a][0], gUnknown_081FAE91[a][1]);
-}
-
-void nullsub_8(u8 a)
-{
-}
-
-void sub_802E414(void)
-{
- SetMainCallback2(ReshowBattleScreenAfterMenu);
-}
-
-void sub_802E424(void)
-{
- SetMainCallback2(ReshowBattleScreenAfterMenu);
-}
-
-void sub_802E434(void)
-{
- if (!ewram17810[gActiveBank].unk0_4)
- PlayerBufferExecCompleted();
-}
-
-void sub_802E460(void)
-{
- if (!ewram17810[gActiveBank].unk0_5)
- PlayerBufferExecCompleted();
-}
-
-void b_link_standby_message(void)
-{
- if (gBattleTypeFlags & BATTLE_TYPE_LINK)
- {
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 0;
- sub_8002EB0(&gUnknown_03004210, gUnknown_08400CE0, 0x90, 2, 15);
- }
-}