diff options
Diffstat (limited to 'src/battle_ai.c')
-rw-r--r-- | src/battle_ai.c | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/src/battle_ai.c b/src/battle_ai.c index 6f91a104d..4206e8f83 100644 --- a/src/battle_ai.c +++ b/src/battle_ai.c @@ -896,7 +896,7 @@ static void BattleAICmd_if_user_cant_damage(void) static void BattleAICmd_get_turn_count(void) { - AI_THINKING_STRUCT->funcResult = gBattleResults.BattleTurnCounter; + AI_THINKING_STRUCT->funcResult = gBattleResults.battleTurnCounter; gAIScriptPtr += 1; } @@ -1412,8 +1412,8 @@ static void BattleAICmd_get_highest_possible_damage(void) s32 i; gDynamicBasePower = 0; - BATTLE_STRUCT->DynamicMoveType = 0; - BATTLE_STRUCT->DmgMultiplier = 1; + BATTLE_STRUCT->dynamicMoveType = 0; + BATTLE_STRUCT->dmgMultiplier = 1; gBattleMoveFlags = 0; gCritMultiplier = 1; AI_THINKING_STRUCT->funcResult = 0; @@ -1452,8 +1452,8 @@ static void BattleAICmd_if_damage_bonus(void) u8 damageVar; gDynamicBasePower = 0; - BATTLE_STRUCT->DynamicMoveType = 0; - BATTLE_STRUCT->DmgMultiplier = 1; + BATTLE_STRUCT->dynamicMoveType = 0; + BATTLE_STRUCT->dmgMultiplier = 1; gBattleMoveFlags = 0; gCritMultiplier = 1; @@ -1659,8 +1659,8 @@ static void BattleAICmd_if_can_faint(void) } gDynamicBasePower = 0; - BATTLE_STRUCT->DynamicMoveType = 0; - BATTLE_STRUCT->DmgMultiplier = 1; + BATTLE_STRUCT->dynamicMoveType = 0; + BATTLE_STRUCT->dmgMultiplier = 1; gBattleMoveFlags = 0; gCritMultiplier = 1; gCurrentMove = AI_THINKING_STRUCT->moveConsidered; @@ -1688,8 +1688,8 @@ static void BattleAICmd_if_cant_faint(void) } gDynamicBasePower = 0; - BATTLE_STRUCT->DynamicMoveType = 0; - BATTLE_STRUCT->DmgMultiplier = 1; + BATTLE_STRUCT->dynamicMoveType = 0; + BATTLE_STRUCT->dmgMultiplier = 1; gBattleMoveFlags = 0; gCritMultiplier = 1; gCurrentMove = AI_THINKING_STRUCT->moveConsidered; @@ -1843,7 +1843,7 @@ static void BattleAICmd_if_last_move_did_damage(void) if (gAIScriptPtr[2] == 0) { - if (gDisableStructs[index].DisabledMove == 0) + if (gDisableStructs[index].disabledMove == 0) { gAIScriptPtr += 7; return; @@ -1856,7 +1856,7 @@ static void BattleAICmd_if_last_move_did_damage(void) gAIScriptPtr += 7; return; } - else if (gDisableStructs[index].EncoredMove != 0) + else if (gDisableStructs[index].encoredMove != 0) { gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3); return; @@ -1869,7 +1869,7 @@ static void BattleAICmd_if_encored(void) switch (gAIScriptPtr[1]) { case 0: // _08109348 - if (gDisableStructs[gActiveBank].DisabledMove == AI_THINKING_STRUCT->moveConsidered) + if (gDisableStructs[gActiveBank].disabledMove == AI_THINKING_STRUCT->moveConsidered) { gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); return; @@ -1877,7 +1877,7 @@ static void BattleAICmd_if_encored(void) gAIScriptPtr += 6; return; case 1: // _08109370 - if (gDisableStructs[gActiveBank].EncoredMove == AI_THINKING_STRUCT->moveConsidered) + if (gDisableStructs[gActiveBank].encoredMove == AI_THINKING_STRUCT->moveConsidered) { gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); return; @@ -1954,7 +1954,7 @@ static void BattleAICmd_is_first_turn(void) else index = gBankTarget; - AI_THINKING_STRUCT->funcResult = gDisableStructs[index].IsFirstTurn; + AI_THINKING_STRUCT->funcResult = gDisableStructs[index].isFirstTurn; gAIScriptPtr += 2; } @@ -1968,7 +1968,7 @@ static void BattleAICmd_get_stockpile_count(void) else index = gBankTarget; - AI_THINKING_STRUCT->funcResult = gDisableStructs[index].StockpileCounter; + AI_THINKING_STRUCT->funcResult = gDisableStructs[index].stockpileCounter; gAIScriptPtr += 2; } @@ -2025,7 +2025,7 @@ static void BattleAICmd_get_protect_count(void) else index = gBankTarget; - AI_THINKING_STRUCT->funcResult = gDisableStructs[index].ProtectUses; + AI_THINKING_STRUCT->funcResult = gDisableStructs[index].protectUses; gAIScriptPtr += 2; } @@ -2104,7 +2104,7 @@ static void BattleAICmd_if_level_compare(void) static void BattleAICmd_if_taunted(void) { - if (gDisableStructs[gBankTarget].taunt != 0) + if (gDisableStructs[gBankTarget].tauntTimer1 != 0) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1); else gAIScriptPtr += 5; @@ -2112,7 +2112,7 @@ static void BattleAICmd_if_taunted(void) static void BattleAICmd_if_not_taunted(void) { - if (gDisableStructs[gBankTarget].taunt == 0) + if (gDisableStructs[gBankTarget].tauntTimer1 == 0) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1); else gAIScriptPtr += 5; |