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Diffstat (limited to 'src/battle_ai_script_commands.c')
-rw-r--r--src/battle_ai_script_commands.c303
1 files changed, 28 insertions, 275 deletions
diff --git a/src/battle_ai_script_commands.c b/src/battle_ai_script_commands.c
index 405776db6..956cc2f6e 100644
--- a/src/battle_ai_script_commands.c
+++ b/src/battle_ai_script_commands.c
@@ -246,10 +246,7 @@ static const BattleAICmdFunc sBattleAICmdTable[] =
BattleAICmd_if_not_taunted, // 0x5D
};
-#ifdef NONMATCHING
-static
-#endif
-const u16 sDiscouragedPowerfulMoveEffects[] =
+static const u16 sDiscouragedPowerfulMoveEffects[] =
{
EFFECT_EXPLOSION,
EFFECT_DREAM_EATER,
@@ -337,7 +334,7 @@ void BattleAI_SetupAIData(void)
AI_THINKING_STRUCT->aiFlags = 0x20000000;
else if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE)
AI_THINKING_STRUCT->aiFlags = 0x80000000;
-#ifdef GERMAN
+#if GERMAN || (ENGLISH && DEBUG && REVISION == 0)
else if (gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER) || gTrainerBattleOpponent == SECRET_BASE_OPPONENT)
AI_THINKING_STRUCT->aiFlags = 7;
#endif
@@ -945,18 +942,19 @@ static void BattleAICmd_get_move_power(void)
gAIScriptPtr += 1;
}
-#ifdef NONMATCHING
static void BattleAICmd_is_most_powerful_move(void)
{
- int i, j;
- s32 damages[MAX_MON_MOVES];
+ s32 i, checkedMove;
+ s32 moveDmgs[MAX_MON_MOVES];
for (i = 0; sDiscouragedPowerfulMoveEffects[i] != 0xFFFF; i++)
+ {
if (gBattleMoves[AI_THINKING_STRUCT->moveConsidered].effect == sDiscouragedPowerfulMoveEffects[i])
break;
+ }
if (gBattleMoves[AI_THINKING_STRUCT->moveConsidered].power > 1
- && sDiscouragedPowerfulMoveEffects[i] == 0xFFFF)
+ && sDiscouragedPowerfulMoveEffects[i] == 0xFFFF)
{
gDynamicBasePower = 0;
eDynamicMoveType = 0;
@@ -964,294 +962,49 @@ static void BattleAICmd_is_most_powerful_move(void)
gMoveResultFlags = 0;
gCritMultiplier = 1;
- for (i = 0; i < MAX_MON_MOVES; i++)
+ for (checkedMove = 0; checkedMove < MAX_MON_MOVES; checkedMove++)
{
- for (j = 0; sDiscouragedPowerfulMoveEffects[j] != 0xFFFF; j++)
- { // _08108276
- if (gBattleMoves[gBattleMons[gBattlerAttacker].moves[i]].effect == sDiscouragedPowerfulMoveEffects[j])
+ for (i = 0; sDiscouragedPowerfulMoveEffects[i] != 0xFFFF; i++)
+ {
+ if (gBattleMoves[gBattleMons[gBattlerAttacker].moves[checkedMove]].effect == sDiscouragedPowerfulMoveEffects[i])
break;
}
- // _081082BA
- if (gBattleMons[gBattlerAttacker].moves[i]
- && sDiscouragedPowerfulMoveEffects[j] == 0xFFFF
- && gBattleMoves[gBattleMons[gBattlerAttacker].moves[i]].power > 1)
+ if (gBattleMons[gBattlerAttacker].moves[checkedMove] != MOVE_NONE
+ && sDiscouragedPowerfulMoveEffects[i] == 0xFFFF
+ && gBattleMoves[gBattleMons[gBattlerAttacker].moves[checkedMove]].power > 1)
{
- gCurrentMove = gBattleMons[gBattlerAttacker].moves[i];
+ gCurrentMove = gBattleMons[gBattlerAttacker].moves[checkedMove];
AI_CalcDmg(gBattlerAttacker, gBattlerTarget);
TypeCalc(gCurrentMove, gBattlerAttacker, gBattlerTarget);
- damages[i] = (gBattleMoveDamage * AI_THINKING_STRUCT->simulatedRNG[i]) / 100;
-
- if (damages[i] == 0) // moves always do at least 1 damage.
- damages[i] = 1;
+ moveDmgs[checkedMove] = gBattleMoveDamage * AI_THINKING_STRUCT->simulatedRNG[checkedMove] / 100;
+ if (moveDmgs[checkedMove] == 0)
+ moveDmgs[checkedMove] = 1;
}
else
{
- damages[i] = 0;
+ moveDmgs[checkedMove] = 0;
}
}
- for (i = 0; i < MAX_MON_MOVES; i++)
- if (damages[i] > damages[AI_THINKING_STRUCT->movesetIndex])
+ for (checkedMove = 0; checkedMove < MAX_MON_MOVES; checkedMove++)
+ {
+ if (moveDmgs[checkedMove] > moveDmgs[AI_THINKING_STRUCT->movesetIndex])
break;
+ }
- if (i == MAX_MON_MOVES)
- AI_THINKING_STRUCT->funcResult = 2;
+ if (checkedMove == MAX_MON_MOVES)
+ AI_THINKING_STRUCT->funcResult = 2; // Is the most powerful.
else
- AI_THINKING_STRUCT->funcResult = 1;
+ AI_THINKING_STRUCT->funcResult = 1; // Not the most powerful.
}
else
{
- AI_THINKING_STRUCT->funcResult = 0;
+ AI_THINKING_STRUCT->funcResult = 0; // Highly discouraged in terms of power.
}
- gAIScriptPtr += 1;
+ gAIScriptPtr++;
}
-#else
-NAKED
-static void BattleAICmd_is_most_powerful_move(void)
-{
- asm(".syntax unified\n\
- push {r4-r7,lr}\n\
- mov r7, r10\n\
- mov r6, r9\n\
- mov r5, r8\n\
- push {r5-r7}\n\
- sub sp, 0x14\n\
- movs r3, 0\n\
- ldr r0, _08108328 @ =sDiscouragedPowerfulMoveEffects\n\
- ldrh r1, [r0]\n\
- ldr r4, _0810832C @ =0x0000ffff\n\
- ldr r6, _08108330 @ =gBattleMoves\n\
- ldr r5, _08108334 @ =gSharedMem + 0x16800\n\
- cmp r1, r4\n\
- beq _0810822E\n\
- ldrh r1, [r5, 0x2]\n\
- lsls r0, r1, 1\n\
- adds r0, r1\n\
- lsls r0, 2\n\
- adds r0, r6\n\
- ldrb r2, [r0]\n\
- ldr r1, _08108328 @ =sDiscouragedPowerfulMoveEffects\n\
-_0810821E:\n\
- ldrh r0, [r1]\n\
- cmp r2, r0\n\
- beq _0810822E\n\
- adds r1, 0x2\n\
- adds r3, 0x1\n\
- ldrh r0, [r1]\n\
- cmp r0, r4\n\
- bne _0810821E\n\
-_0810822E:\n\
- ldrh r0, [r5, 0x2]\n\
- lsls r1, r0, 1\n\
- adds r1, r0\n\
- lsls r1, 2\n\
- adds r1, r6\n\
- ldrb r0, [r1, 0x1]\n\
- cmp r0, 0x1\n\
- bhi _08108240\n\
- b _081083B2\n\
-_08108240:\n\
- lsls r0, r3, 1\n\
- ldr r1, _08108328 @ =sDiscouragedPowerfulMoveEffects\n\
- adds r0, r1\n\
- ldrh r3, [r0]\n\
- ldr r0, _0810832C @ =0x0000ffff\n\
- cmp r3, r0\n\
- beq _08108250\n\
- b _081083B2\n\
-_08108250:\n\
- ldr r0, _08108338 @ =gDynamicBasePower\n\
- movs r1, 0\n\
- strh r1, [r0]\n\
- ldr r2, _0810833C @ =0xfffff81c\n\
- adds r0, r5, r2\n\
- strb r1, [r0]\n\
- adds r2, 0x3\n\
- adds r0, r5, r2\n\
- movs r2, 0x1\n\
- strb r2, [r0]\n\
- ldr r0, _08108340 @ =gMoveResultFlags\n\
- strb r1, [r0]\n\
- ldr r0, _08108344 @ =gCritMultiplier\n\
- strb r2, [r0]\n\
- movs r6, 0\n\
- mov r9, r3\n\
- ldr r0, _08108328 @ =sDiscouragedPowerfulMoveEffects\n\
- ldrh r0, [r0]\n\
- str r0, [sp, 0x10]\n\
-_08108276:\n\
- movs r3, 0\n\
- ldr r5, _08108348 @ =gBattleMons\n\
- lsls r4, r6, 1\n\
- ldr r7, _0810834C @ =gBattlerAttacker\n\
- lsls r1, r6, 2\n\
- mov r8, r1\n\
- adds r2, r6, 0x1\n\
- mov r10, r2\n\
- ldr r0, [sp, 0x10]\n\
- cmp r0, r9\n\
- beq _081082BA\n\
- ldr r2, _08108330 @ =gBattleMoves\n\
- ldrb r1, [r7]\n\
- movs r0, 0x58\n\
- muls r0, r1\n\
- adds r0, r4, r0\n\
- adds r1, r5, 0\n\
- adds r1, 0xC\n\
- adds r0, r1\n\
- ldrh r1, [r0]\n\
- lsls r0, r1, 1\n\
- adds r0, r1\n\
- lsls r0, 2\n\
- adds r0, r2\n\
- ldrb r2, [r0]\n\
- ldr r1, _08108328 @ =sDiscouragedPowerfulMoveEffects\n\
-_081082AA:\n\
- ldrh r0, [r1]\n\
- cmp r2, r0\n\
- beq _081082BA\n\
- adds r1, 0x2\n\
- adds r3, 0x1\n\
- ldrh r0, [r1]\n\
- cmp r0, r9\n\
- bne _081082AA\n\
-_081082BA:\n\
- ldrb r1, [r7]\n\
- movs r0, 0x58\n\
- muls r0, r1\n\
- adds r0, r4, r0\n\
- adds r1, r5, 0\n\
- adds r1, 0xC\n\
- adds r1, r0, r1\n\
- ldrh r0, [r1]\n\
- cmp r0, 0\n\
- beq _0810835C\n\
- lsls r0, r3, 1\n\
- ldr r2, _08108328 @ =sDiscouragedPowerfulMoveEffects\n\
- adds r0, r2\n\
- ldrh r0, [r0]\n\
- cmp r0, r9\n\
- bne _0810835C\n\
- ldr r0, _08108330 @ =gBattleMoves\n\
- ldrh r2, [r1]\n\
- lsls r1, r2, 1\n\
- adds r1, r2\n\
- lsls r1, 2\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x1]\n\
- cmp r0, 0x1\n\
- bls _0810835C\n\
- ldr r5, _08108350 @ =gCurrentMove\n\
- strh r2, [r5]\n\
- ldrb r0, [r7]\n\
- ldr r4, _08108354 @ =gBattlerTarget\n\
- ldrb r1, [r4]\n\
- bl AI_CalcDmg\n\
- ldrh r0, [r5]\n\
- ldrb r1, [r7]\n\
- ldrb r2, [r4]\n\
- bl TypeCalc\n\
- mov r4, sp\n\
- add r4, r8\n\
- ldr r2, _08108358 @ =gBattleMoveDamage\n\
- ldr r0, _08108334 @ =gSharedMem + 0x16800\n\
- adds r0, 0x18\n\
- adds r0, r6, r0\n\
- ldrb r1, [r0]\n\
- ldr r0, [r2]\n\
- muls r0, r1\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- str r0, [r4]\n\
- cmp r0, 0\n\
- bne _08108364\n\
- movs r0, 0x1\n\
- str r0, [r4]\n\
- b _08108364\n\
- .align 2, 0\n\
-_08108328: .4byte sDiscouragedPowerfulMoveEffects\n\
-_0810832C: .4byte 0x0000ffff\n\
-_08108330: .4byte gBattleMoves\n\
-_08108334: .4byte gSharedMem + 0x16800\n\
-_08108338: .4byte gDynamicBasePower\n\
-_0810833C: .4byte 0xfffff81c\n\
-_08108340: .4byte gMoveResultFlags\n\
-_08108344: .4byte gCritMultiplier\n\
-_08108348: .4byte gBattleMons\n\
-_0810834C: .4byte gBattlerAttacker\n\
-_08108350: .4byte gCurrentMove\n\
-_08108354: .4byte gBattlerTarget\n\
-_08108358: .4byte gBattleMoveDamage\n\
-_0810835C:\n\
- mov r1, sp\n\
- add r1, r8\n\
- movs r0, 0\n\
- str r0, [r1]\n\
-_08108364:\n\
- mov r6, r10\n\
- cmp r6, 0x3\n\
- ble _08108276\n\
- movs r6, 0\n\
- ldr r1, _081083A4 @ =gSharedMem + 0x16800\n\
- ldrb r0, [r1, 0x1]\n\
- lsls r0, 2\n\
- add r0, sp\n\
- ldr r2, [sp]\n\
- ldr r0, [r0]\n\
- adds r5, r1, 0\n\
- ldr r4, _081083A8 @ =gAIScriptPtr\n\
- cmp r2, r0\n\
- bgt _0810839A\n\
- adds r3, r5, 0\n\
- mov r2, sp\n\
-_08108384:\n\
- adds r2, 0x4\n\
- adds r6, 0x1\n\
- cmp r6, 0x3\n\
- bgt _0810839A\n\
- ldrb r0, [r3, 0x1]\n\
- lsls r0, 2\n\
- add r0, sp\n\
- ldr r1, [r2]\n\
- ldr r0, [r0]\n\
- cmp r1, r0\n\
- ble _08108384\n\
-_0810839A:\n\
- cmp r6, 0x4\n\
- bne _081083AC\n\
- movs r0, 0x2\n\
- str r0, [r5, 0x8]\n\
- b _081083B8\n\
- .align 2, 0\n\
-_081083A4: .4byte gSharedMem + 0x16800\n\
-_081083A8: .4byte gAIScriptPtr\n\
-_081083AC:\n\
- movs r0, 0x1\n\
- str r0, [r5, 0x8]\n\
- b _081083B8\n\
-_081083B2:\n\
- movs r0, 0\n\
- str r0, [r5, 0x8]\n\
- ldr r4, _081083D0 @ =gAIScriptPtr\n\
-_081083B8:\n\
- ldr r0, [r4]\n\
- adds r0, 0x1\n\
- str r0, [r4]\n\
- add sp, 0x14\n\
- pop {r3-r5}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- mov r10, r5\n\
- pop {r4-r7}\n\
- pop {r0}\n\
- bx r0\n\
- .align 2, 0\n\
-_081083D0: .4byte gAIScriptPtr\n\
- .syntax divided\n");
-}
-#endif // NONMATCHING
static void BattleAICmd_get_move(void)
{