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-rw-r--r--src/battle_ai_switch_items.c275
1 files changed, 36 insertions, 239 deletions
diff --git a/src/battle_ai_switch_items.c b/src/battle_ai_switch_items.c
index b4b2841e0..f83334be3 100644
--- a/src/battle_ai_switch_items.c
+++ b/src/battle_ai_switch_items.c
@@ -47,263 +47,60 @@ static bool8 ShouldSwitchIfPerishSong(void)
return FALSE;
}
-#ifdef NONMATCHING
static bool8 ShouldSwitchIfWonderGuard(void)
{
u8 opposingBattler;
u8 moveFlags;
s32 i, j;
+ u16 move;
- if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
- return FALSE;
-
- if (gBattleMons[GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)].ability != ABILITY_WONDER_GUARD)
+ if(gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
return FALSE;
- // check if pokemon has a super effective move
- opposingBattler = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT);
- for (i = 0; i < 4; i++)
+ if (gBattleMons[GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)].ability == ABILITY_WONDER_GUARD)
{
- u16 move = gBattleMons[gActiveBattler].moves[i];
- if (move == MOVE_NONE)
- continue;
-
- moveFlags = AI_TypeCalc(move, gBattleMons[opposingBattler].species, gBattleMons[opposingBattler].ability);
- if (moveFlags & MOVE_RESULT_SUPER_EFFECTIVE)
- return FALSE;
- }
-
- // find a pokemon in the party that has a super effective move
- for (i = 0; i < 6; i++)
- {
- if (GetMonData(&gEnemyParty[i], MON_DATA_HP) == 0
- || GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2) == SPECIES_NONE
- || GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2) == SPECIES_EGG
- || i == gBattlerPartyIndexes[gActiveBattler])
- continue;
-
- GetMonData(&gEnemyParty[i], MON_DATA_SPECIES); // unused return value
- GetMonData(&gEnemyParty[i], MON_DATA_ALT_ABILITY); // unused return value
-
- opposingBattler = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT);
- for (j = 0; j < 4; j++)
+ // Check if Pokemon has a super effective move.
+ for (opposingBattler = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT), i = 0; i < MAX_MON_MOVES; ++i)
{
- u16 move = GetMonData(&gEnemyParty[i], MON_DATA_MOVE1 + j);
+ move = gBattleMons[gActiveBattler].moves[i];
if (move == MOVE_NONE)
continue;
-
moveFlags = AI_TypeCalc(move, gBattleMons[opposingBattler].species, gBattleMons[opposingBattler].ability);
- if (moveFlags & MOVE_RESULT_SUPER_EFFECTIVE && (Random() % 3) < 2)
+ if (moveFlags & MOVE_RESULT_SUPER_EFFECTIVE)
+ return FALSE;
+ }
+ // Find a Pokemon in the party that has a super effective move.
+ for (i = 0; i < PARTY_SIZE; ++i)
+ {
+ if (GetMonData(&gEnemyParty[i], MON_DATA_HP) == 0)
+ continue;
+ if (GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2) == SPECIES_NONE)
+ continue;
+ if (GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2) == SPECIES_EGG)
+ continue;
+ if (i == gBattlerPartyIndexes[gActiveBattler])
+ continue;
+ GetMonData(&gEnemyParty[i], MON_DATA_SPECIES); // Unused return value.
+ GetMonData(&gEnemyParty[i], MON_DATA_ALT_ABILITY); // Unused return value.
+
+ for (opposingBattler = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT), j = 0; j < MAX_MON_MOVES; ++j)
{
- // we found a mon
- ewram160C8arr(GetBattlerPosition(gActiveBattler)) = i; // gBattleStruct->AI_monToSwitchIntoId[GetBattlerPosition(gActiveBattler)] = i;
- BtlController_EmitTwoReturnValues(1, B_ACTION_SWITCH, 0);
- return TRUE;
+ move = GetMonData(&gEnemyParty[i], MON_DATA_MOVE1 + j);
+ if (move == MOVE_NONE)
+ continue;
+ moveFlags = AI_TypeCalc(move, gBattleMons[opposingBattler].species, gBattleMons[opposingBattler].ability);
+ if (moveFlags & MOVE_RESULT_SUPER_EFFECTIVE && Random() % 3 < 2)
+ {
+ // We found a mon.
+ ewram160C8arr(GetBattlerPosition(gActiveBattler)) = i; // gBattleStruct->AI_monToSwitchIntoId[GetBattlerPosition(gActiveBattler)] = i;
+ BtlController_EmitTwoReturnValues(1, B_ACTION_SWITCH, 0);
+ return TRUE;
+ }
}
}
}
-
- return FALSE; // at this point there is not a single pokemon in the party that has a super effective move against a pokemon with wonder guard
-}
-#else
-NAKED
-static bool8 ShouldSwitchIfWonderGuard(void)
-{
- asm(".syntax unified\n\
- push {r4-r7,lr}\n\
- mov r7, r9\n\
- mov r6, r8\n\
- push {r6,r7}\n\
- ldr r0, _0803606C @ =gBattleTypeFlags\n\
- ldrh r1, [r0]\n\
- movs r0, 0x1\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _080360A0\n\
- b _080361C8\n\
- .align 2, 0\n\
-_0803606C: .4byte gBattleTypeFlags\n\
-_08036070:\n\
- ldr r0, _08036094 @ =gActiveBattler\n\
- ldrb r0, [r0]\n\
- bl GetBattlerPosition\n\
- ldr r1, _08036098 @ =gSharedMem\n\
- lsls r0, 24\n\
- lsrs r0, 25\n\
- ldr r2, _0803609C @ =0x000160c8\n\
- adds r0, r2\n\
- adds r0, r1\n\
- strb r6, [r0]\n\
- movs r0, 0x1\n\
- movs r1, 0x2\n\
- movs r2, 0\n\
- bl BtlController_EmitTwoReturnValues\n\
- movs r0, 0x1\n\
- b _080361CA\n\
- .align 2, 0\n\
-_08036094: .4byte gActiveBattler\n\
-_08036098: .4byte gSharedMem\n\
-_0803609C: .4byte 0x000160c8\n\
-_080360A0:\n\
- ldr r4, _080361D8 @ =gBattleMons\n\
- movs r0, 0\n\
- bl GetBattlerAtPosition\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- movs r1, 0x58\n\
- muls r0, r1\n\
- adds r0, r4\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, 0x19\n\
- beq _080360BC\n\
- b _080361C8\n\
-_080360BC:\n\
- movs r0, 0\n\
- bl GetBattlerAtPosition\n\
- lsls r0, 24\n\
- lsrs r2, r0, 24\n\
- movs r6, 0\n\
- adds r7, r4, 0\n\
- movs r5, 0x58\n\
- adds r0, r2, 0\n\
- muls r0, r5\n\
- adds r4, r0, r7\n\
- movs r3, 0x20\n\
- adds r3, r4\n\
- mov r8, r3\n\
-_080360D8:\n\
- lsls r1, r6, 1\n\
- ldr r0, _080361DC @ =gActiveBattler\n\
- ldrb r0, [r0]\n\
- muls r0, r5\n\
- adds r1, r0\n\
- adds r0, r7, 0\n\
- adds r0, 0xC\n\
- adds r1, r0\n\
- ldrh r0, [r1]\n\
- cmp r0, 0\n\
- beq _08036104\n\
- ldrh r1, [r4]\n\
- mov r3, r8\n\
- ldrb r2, [r3]\n\
- bl AI_TypeCalc\n\
- lsls r0, 24\n\
- lsrs r1, r0, 24\n\
- movs r0, 0x2\n\
- ands r1, r0\n\
- cmp r1, 0\n\
- bne _080361C8\n\
-_08036104:\n\
- adds r6, 0x1\n\
- cmp r6, 0x3\n\
- ble _080360D8\n\
- movs r6, 0\n\
- ldr r0, _080361E0 @ =gEnemyParty\n\
- mov r9, r0\n\
-_08036110:\n\
- movs r0, 0x64\n\
- adds r5, r6, 0\n\
- muls r5, r0\n\
- mov r2, r9\n\
- adds r4, r5, r2\n\
- adds r0, r4, 0\n\
- movs r1, 0x39\n\
- bl GetMonData\n\
- cmp r0, 0\n\
- beq _080361C2\n\
- adds r0, r4, 0\n\
- movs r1, 0x41\n\
- bl GetMonData\n\
- cmp r0, 0\n\
- beq _080361C2\n\
- adds r0, r4, 0\n\
- movs r1, 0x41\n\
- bl GetMonData\n\
- movs r1, 0xCE\n\
- lsls r1, 1\n\
- cmp r0, r1\n\
- beq _080361C2\n\
- ldr r1, _080361E4 @ =gBattlerPartyIndexes\n\
- ldr r0, _080361DC @ =gActiveBattler\n\
- ldrb r0, [r0]\n\
- lsls r0, 1\n\
- adds r0, r1\n\
- ldrh r0, [r0]\n\
- cmp r6, r0\n\
- beq _080361C2\n\
- adds r0, r4, 0\n\
- movs r1, 0xB\n\
- bl GetMonData\n\
- adds r0, r4, 0\n\
- movs r1, 0x2E\n\
- bl GetMonData\n\
- movs r0, 0\n\
- bl GetBattlerAtPosition\n\
- lsls r0, 24\n\
- lsrs r2, r0, 24\n\
- movs r4, 0\n\
- mov r8, r5\n\
- ldr r1, _080361D8 @ =gBattleMons\n\
- movs r0, 0x58\n\
- muls r0, r2\n\
- adds r5, r0, r1\n\
- adds r7, r5, 0\n\
- adds r7, 0x20\n\
-_0803617C:\n\
- adds r1, r4, 0\n\
- adds r1, 0xD\n\
- mov r0, r8\n\
- add r0, r9\n\
- bl GetMonData\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- cmp r0, 0\n\
- beq _080361BC\n\
- ldrh r1, [r5]\n\
- ldrb r2, [r7]\n\
- bl AI_TypeCalc\n\
- lsls r0, 24\n\
- lsrs r1, r0, 24\n\
- movs r0, 0x2\n\
- ands r1, r0\n\
- cmp r1, 0\n\
- beq _080361BC\n\
- bl Random\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- movs r1, 0x3\n\
- bl __umodsi3\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- cmp r0, 0x1\n\
- bhi _080361BC\n\
- b _08036070\n\
-_080361BC:\n\
- adds r4, 0x1\n\
- cmp r4, 0x3\n\
- ble _0803617C\n\
-_080361C2:\n\
- adds r6, 0x1\n\
- cmp r6, 0x5\n\
- ble _08036110\n\
-_080361C8:\n\
- movs r0, 0\n\
-_080361CA:\n\
- pop {r3,r4}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- pop {r4-r7}\n\
- pop {r1}\n\
- bx r1\n\
- .align 2, 0\n\
-_080361D8: .4byte gBattleMons\n\
-_080361DC: .4byte gActiveBattler\n\
-_080361E0: .4byte gEnemyParty\n\
-_080361E4: .4byte gBattlerPartyIndexes\n\
- .syntax divided\n");
+ return FALSE; // There is not a single Pokemon in the party that has a super effective move against a mon with Wonder Guard.
}
-#endif // NONMATCHING
static bool8 FindMonThatAbsorbsOpponentsMove(void)
{