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-rw-r--r--src/battle_anim.c461
1 files changed, 241 insertions, 220 deletions
diff --git a/src/battle_anim.c b/src/battle_anim.c
index a18453fa1..89798019c 100644
--- a/src/battle_anim.c
+++ b/src/battle_anim.c
@@ -8,6 +8,9 @@
#include "sprite.h"
#include "task.h"
+// sprites start at 10000 and thus must be subtracted of 10000 to account for the true index.
+#define GET_TRUE_SPRITE_INDEX(i) (i - 10000)
+
extern u8 unk_2000000[];
extern u16 gUnknown_02024A6A[4];
extern u8 gUnknown_02024BE0[];
@@ -15,22 +18,22 @@ extern u8 gPlayerMonIndex;
extern u8 gEnemyMonIndex;
EWRAM_DATA const u8 *gBattleAnimScriptPtr = NULL;
EWRAM_DATA const u8 *gBattleAnimScriptRetAddr = NULL;
-EWRAM_DATA void (*gUnknown_0202F7AC)(void) = NULL;
-EWRAM_DATA s8 gUnknown_0202F7B0 = 0;
-EWRAM_DATA u8 gUnknown_0202F7B1 = 0;
-EWRAM_DATA u8 gUnknown_0202F7B2 = 0;
-EWRAM_DATA u8 gUnknown_0202F7B3 = 0;
+EWRAM_DATA void (*gAnimScriptCallback)(void) = NULL;
+EWRAM_DATA s8 gAnimFramesToWait = 0;
+EWRAM_DATA u8 gAnimScriptActive = FALSE;
+EWRAM_DATA u8 gAnimVisualTaskCount = 0;
+EWRAM_DATA u8 gAnimSoundTaskCount = 0;
EWRAM_DATA u32 gUnknown_0202F7B4 = 0;
EWRAM_DATA u32 gUnknown_0202F7B8 = 0;
EWRAM_DATA u16 gUnknown_0202F7BC = 0;
EWRAM_DATA u8 gUnknown_0202F7BE = 0;
EWRAM_DATA u16 gUnknown_0202F7C0 = 0;
-EWRAM_DATA u8 gUnknown_0202F7C2[2] = {0};
+EWRAM_DATA u8 gMonAnimTaskIdArray[2] = {0};
EWRAM_DATA u8 gUnknown_0202F7C4 = 0;
EWRAM_DATA u8 gUnknown_0202F7C5 = 0;
-EWRAM_DATA u16 gUnknown_0202F7C6 = 0;
-EWRAM_DATA u8 gUnknown_0202F7C8 = 0;
-EWRAM_DATA u8 gUnknown_0202F7C9 = 0;
+EWRAM_DATA u16 gAnimMoveIndex = 0; // set but unused.
+EWRAM_DATA u8 gBattleAnimPlayerMonIndex = 0;
+EWRAM_DATA u8 gBattleAnimEnemyMonIndex = 0;
EWRAM_DATA u16 gUnknown_0202F7CA[4] = {0};
EWRAM_DATA u8 gUnknown_0202F7D2 = 0;
extern u16 gUnknown_030041B4;
@@ -41,8 +44,8 @@ extern u16 gUnknown_03004280;
extern u16 gUnknown_03004288;
extern u16 gUnknown_030042C0;
extern u16 gUnknown_030042C4;
-extern u16 gUnknown_03004AF0;
-extern u16 gUnknown_03004B10[8];
+extern u16 gSoundAnimFramesToWait;
+extern u16 gAnimSpriteIndexArray[8];
extern s16 gBattleAnimArgs[8];
extern struct MusicPlayerInfo gMPlay_BGM;
extern struct MusicPlayerInfo gMPlay_SE1;
@@ -69,13 +72,13 @@ extern void sub_800D7B8(void);
extern u8 obj_id_for_side_relative_to_move();
extern u8 battle_get_per_side_status_permutated();
-static void sub_80759D0(void);
+static void RunAnimScriptCommand(void);
static void ScriptCmd_loadsprite(void);
static void ScriptCmd_unloadsprite(void);
static void ScriptCmd_sprite(void);
static void ScriptCmd_createtask(void);
static void ScriptCmd_delay(void);
-static void ScriptCmd_wait(void);
+static void ScriptCmd_waitforvisualfinish(void);
static void ScriptCmd_hang1(void);
static void ScriptCmd_hang2(void);
static void ScriptCmd_end(void);
@@ -135,7 +138,7 @@ static void (*const sScriptCmdTable[])(void) = {
ScriptCmd_sprite,
ScriptCmd_createtask,
ScriptCmd_delay,
- ScriptCmd_wait,
+ ScriptCmd_waitforvisualfinish,
ScriptCmd_hang1,
ScriptCmd_hang2,
ScriptCmd_end,
@@ -184,49 +187,54 @@ void battle_anim_clear_some_data(void)
{
s32 i;
- gUnknown_0202F7B0 = 0;
- gUnknown_0202F7B1 = 0;
- gUnknown_0202F7B2 = 0;
- gUnknown_0202F7B3 = 0;
+ gAnimFramesToWait = 0;
+ gAnimScriptActive = FALSE;
+ gAnimVisualTaskCount = 0;
+ gAnimSoundTaskCount = 0;
gUnknown_0202F7B4 = 0;
gUnknown_0202F7B8 = 0;
gUnknown_0202F7BC = 0;
gUnknown_0202F7BE = 0;
+
+ // clear index array.
for (i = 0; i < 8; i++)
- gUnknown_03004B10[i] |= 0xFFFF;
+ gAnimSpriteIndexArray[i] |= 0xFFFF;
+
+ // clear anim args.
for (i = 0; i < 8; i++)
gBattleAnimArgs[i] = 0;
- gUnknown_0202F7C2[0] = 0xFF;
- gUnknown_0202F7C2[1] = -1;
+
+ gMonAnimTaskIdArray[0] = 0xFF;
+ gMonAnimTaskIdArray[1] = 0xFF;
gUnknown_0202F7C4 = 0;
gUnknown_0202F7C5 = 0;
- gUnknown_0202F7C6 = 0;
- gUnknown_0202F7C8 = 0;
- gUnknown_0202F7C9 = 0;
+ gAnimMoveIndex = 0;
+ gBattleAnimPlayerMonIndex = 0;
+ gBattleAnimEnemyMonIndex = 0;
gUnknown_0202F7D2 = 0;
}
-void move_anim_start_t1(u16 a)
+void ExecuteMoveAnim(u16 move)
{
- gUnknown_0202F7C8 = gPlayerMonIndex;
- gUnknown_0202F7C9 = gEnemyMonIndex;
- move_something(gBattleAnims_Moves, a, 1);
+ gBattleAnimPlayerMonIndex = gPlayerMonIndex;
+ gBattleAnimEnemyMonIndex = gEnemyMonIndex;
+ DoMoveAnim(gBattleAnims_Moves, move, 1);
}
-void move_something(const u8 *const moveAnims[], u16 b, u8 c)
+void DoMoveAnim(const u8 *const moveAnims[], u16 move, u8 c)
{
s32 i;
- if (sub_8076BE0() == 0)
+ if (IsContest() == 0)
{
sub_8079E24();
sub_8043EB4(0);
for (i = 0; i < 4; i++)
{
if (battle_side_get_owner(i) != 0)
- gUnknown_0202F7CA[i] = GetMonData(&gEnemyParty[gUnknown_02024A6A[i]], 11);
+ gUnknown_0202F7CA[i] = GetMonData(&gEnemyParty[gUnknown_02024A6A[i]], MON_DATA_SPECIES);
else
- gUnknown_0202F7CA[i] = GetMonData(&gPlayerParty[gUnknown_02024A6A[i]], 11);
+ gUnknown_0202F7CA[i] = GetMonData(&gPlayerParty[gUnknown_02024A6A[i]], MON_DATA_SPECIES);
}
}
else
@@ -234,31 +242,37 @@ void move_something(const u8 *const moveAnims[], u16 b, u8 c)
for (i = 0; i < 4; i++)
gUnknown_0202F7CA[i] = EWRAM_19348;
}
+
if (c == 0)
- gUnknown_0202F7C6 = 0;
+ gAnimMoveIndex = 0;
else
- gUnknown_0202F7C6 = b;
+ gAnimMoveIndex = move;
+
for (i = 0; i < 8; i++)
gBattleAnimArgs[i] = 0;
- gUnknown_0202F7C2[0] = 0xFF;
- gUnknown_0202F7C2[1] = -1;
- gBattleAnimScriptPtr = moveAnims[b];
- gUnknown_0202F7B1 = 1;
- gUnknown_0202F7B0 = 0;
- gUnknown_0202F7AC = sub_80759D0;
+
+ gMonAnimTaskIdArray[0] = 0xFF;
+ gMonAnimTaskIdArray[1] = 0xFF;
+ gBattleAnimScriptPtr = moveAnims[move];
+ gAnimScriptActive = TRUE;
+ gAnimFramesToWait = 0;
+ gAnimScriptCallback = RunAnimScriptCommand;
+
for (i = 0; i < 8; i++)
- gUnknown_03004B10[i] |= 0xFFFF;
+ gAnimSpriteIndexArray[i] |= 0xFFFF;
+
if (c != 0)
{
for (i = 0; gUnknown_081C7160[i] != 0xFFFF; i++)
{
- if (b == gUnknown_081C7160[i])
+ if (move == gUnknown_081C7160[i])
{
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 128);
break;
}
}
}
+
gUnknown_030042C4 = 0;
gUnknown_03004240 = 0;
gUnknown_03004200 = 0;
@@ -269,94 +283,94 @@ void move_anim_8072740(struct Sprite *sprite)
{
FreeSpriteOamMatrix(sprite);
DestroySprite(sprite);
- gUnknown_0202F7B2--;
+ gAnimVisualTaskCount--;
}
-void move_anim_task_del(u8 taskId)
+void DestroyAnimVisualTask(u8 taskId)
{
DestroyTask(taskId);
- gUnknown_0202F7B2--;
+ gAnimVisualTaskCount--;
}
-void move_anim_related_task_del(u8 taskId)
+void DestroyAnimSoundTask(u8 taskId)
{
DestroyTask(taskId);
- gUnknown_0202F7B3--;
+ gAnimSoundTaskCount--;
}
-static void sub_8075940(u16 a)
+static void AddSpriteIndex(u16 index)
{
s32 i;
for (i = 0; i < 8; i++)
{
- if (gUnknown_03004B10[i] == 0xFFFF)
+ if (gAnimSpriteIndexArray[i] == 0xFFFF)
{
- gUnknown_03004B10[i] = a;
+ gAnimSpriteIndexArray[i] = index;
return;
}
}
}
-static void sub_8075970(u16 a)
+static void ClearSpriteIndex(u16 index)
{
s32 i;
for (i = 0; i < 8; i++)
{
- if (gUnknown_03004B10[i] == a)
+ if (gAnimSpriteIndexArray[i] == index)
{
- gUnknown_03004B10[i] |= 0xFFFF;
+ gAnimSpriteIndexArray[i] |= 0xFFFF;
return;
}
}
}
-static void move_anim_waiter(void)
+static void WaitAnimFrameCount(void)
{
- if (gUnknown_0202F7B0 <= 0)
+ if (gAnimFramesToWait <= 0)
{
- gUnknown_0202F7AC = sub_80759D0;
- gUnknown_0202F7B0 = 0;
+ gAnimScriptCallback = RunAnimScriptCommand;
+ gAnimFramesToWait = 0;
}
else
{
- gUnknown_0202F7B0--;
+ gAnimFramesToWait--;
}
}
-static void sub_80759D0(void)
+static void RunAnimScriptCommand(void)
{
do
{
sScriptCmdTable[SCRIPT_READ_8(gBattleAnimScriptPtr)]();
- } while (gUnknown_0202F7B0 == 0 && gUnknown_0202F7B1 != 0);
+ } while (gAnimFramesToWait == 0 && gAnimScriptActive != FALSE);
}
static void ScriptCmd_loadsprite(void)
{
- u16 r4;
+ u16 index;
gBattleAnimScriptPtr++;
- r4 = SCRIPT_READ_16(gBattleAnimScriptPtr);
- LoadCompressedObjectPic(&gBattleAnimPicTable[r4 - 10000]);
- LoadCompressedObjectPalette(&gBattleAnimPaletteTable[r4 - 10000]);
+ index = SCRIPT_READ_16(gBattleAnimScriptPtr);
+ LoadCompressedObjectPic(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(index)]);
+ LoadCompressedObjectPalette(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(index)]);
gBattleAnimScriptPtr += 2;
- sub_8075940(r4 - 10000);
- gUnknown_0202F7B0 = 1;
- gUnknown_0202F7AC = move_anim_waiter;
+ AddSpriteIndex(GET_TRUE_SPRITE_INDEX(index));
+ gAnimFramesToWait = 1;
+ gAnimScriptCallback = WaitAnimFrameCount;
}
static void ScriptCmd_unloadsprite(void)
{
- u16 r4;
+ u16 index;
gBattleAnimScriptPtr++;
- r4 = SCRIPT_READ_16(gBattleAnimScriptPtr);
- FreeSpriteTilesByTag(gBattleAnimPicTable[r4 - 10000].tag);
- FreeSpritePaletteByTag(gBattleAnimPicTable[r4 - 10000].tag);
+ index = SCRIPT_READ_16(gBattleAnimScriptPtr);
+ FreeSpriteTilesByTag(gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(index)].tag);
+ FreeSpritePaletteByTag(gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(index)].tag);
gBattleAnimScriptPtr += 2;
- sub_8075970(r4 - 10000);
+ ClearSpriteIndex(GET_TRUE_SPRITE_INDEX(index));
}
#ifdef NONMATCHING
@@ -390,7 +404,7 @@ static void ScriptCmd_sprite(void)
r4 -= 0x40;
else
r4 = -r4;
- _r0 = sub_8079E90(gUnknown_0202F7C9);
+ _r0 = sub_8079E90(gBattleAnimEnemyMonIndex);
r1 = r4;
}
@@ -401,17 +415,17 @@ static void ScriptCmd_sprite(void)
r4 -= 0x40;
else
r4 = -r4;
- _r0 = sub_8079E90(gUnknown_0202F7C8);
+ _r0 = sub_8079E90(gBattleAnimPlayerMonIndex);
r1 = r4;
}
r6 = _r0 + r1;
if ((s16)r6 < 3)
r6 = 3;
- r4 = sub_8077ABC(gUnknown_0202F7C9, 2);
- r2 = sub_8077ABC(gUnknown_0202F7C9, 3);
+ r4 = sub_8077ABC(gBattleAnimEnemyMonIndex, 2);
+ r2 = sub_8077ABC(gBattleAnimEnemyMonIndex, 3);
CreateSpriteAndAnimate(r7, r4, r2, r6);
- gUnknown_0202F7B2++;
+ gAnimVisualTaskCount++;
}
#else
__attribute__((naked))
@@ -479,10 +493,10 @@ _08075B34:\n\
_08075B36:\n\
lsls r0, 24\n\
lsrs r4, r0, 24\n\
- ldr r0, _08075B40 @ =gUnknown_0202F7C9\n\
+ ldr r0, _08075B40 @ =gBattleAnimEnemyMonIndex\n\
b _08075B56\n\
.align 2, 0\n\
-_08075B40: .4byte gUnknown_0202F7C9\n\
+_08075B40: .4byte gBattleAnimEnemyMonIndex\n\
_08075B44:\n\
cmp r4, 0x3F\n\
bls _08075B4E\n\
@@ -494,7 +508,7 @@ _08075B4E:\n\
_08075B50:\n\
lsls r0, 24\n\
lsrs r4, r0, 24\n\
- ldr r0, _08075BAC @ =gUnknown_0202F7C8\n\
+ ldr r0, _08075BAC @ =gBattleAnimPlayerMonIndex\n\
_08075B56:\n\
ldrb r0, [r0]\n\
bl sub_8079E90\n\
@@ -511,7 +525,7 @@ _08075B56:\n\
bgt _08075B74\n\
movs r6, 0x3\n\
_08075B74:\n\
- ldr r5, _08075BB0 @ =gUnknown_0202F7C9\n\
+ ldr r5, _08075BB0 @ =gBattleAnimEnemyMonIndex\n\
ldrb r0, [r5]\n\
movs r1, 0x2\n\
bl sub_8077ABC\n\
@@ -529,7 +543,7 @@ _08075B74:\n\
adds r0, r7, 0\n\
adds r1, r4, 0\n\
bl CreateSpriteAndAnimate\n\
- ldr r1, _08075BB4 @ =gUnknown_0202F7B2\n\
+ ldr r1, _08075BB4 @ =gAnimVisualTaskCount\n\
ldrb r0, [r1]\n\
adds r0, 0x1\n\
strb r0, [r1]\n\
@@ -537,9 +551,9 @@ _08075B74:\n\
pop {r0}\n\
bx r0\n\
.align 2, 0\n\
-_08075BAC: .4byte gUnknown_0202F7C8\n\
-_08075BB0: .4byte gUnknown_0202F7C9\n\
-_08075BB4: .4byte gUnknown_0202F7B2\n\
+_08075BAC: .4byte gBattleAnimPlayerMonIndex\n\
+_08075BB0: .4byte gBattleAnimEnemyMonIndex\n\
+_08075BB4: .4byte gAnimVisualTaskCount\n\
.syntax divided\n");
}
#endif
@@ -559,36 +573,39 @@ static void ScriptCmd_createtask(void)
gBattleAnimScriptPtr++;
numArgs = SCRIPT_READ_8(gBattleAnimScriptPtr);
gBattleAnimScriptPtr++;
+
for (i = 0; i < numArgs; i++)
{
gBattleAnimArgs[i] = SCRIPT_READ_16(gBattleAnimScriptPtr);
gBattleAnimScriptPtr += 2;
}
+
taskId = CreateTask(taskFunc, taskPriority);
taskFunc(taskId);
- gUnknown_0202F7B2++;
+ gAnimVisualTaskCount++;
}
static void ScriptCmd_delay(void)
{
gBattleAnimScriptPtr++;
- gUnknown_0202F7B0 = SCRIPT_READ_8(gBattleAnimScriptPtr);
- if (gUnknown_0202F7B0 == 0)
- gUnknown_0202F7B0 = -1;
+ gAnimFramesToWait = SCRIPT_READ_8(gBattleAnimScriptPtr);
+ if (gAnimFramesToWait == 0)
+ gAnimFramesToWait = -1;
gBattleAnimScriptPtr++;
- gUnknown_0202F7AC = move_anim_waiter;
+ gAnimScriptCallback = WaitAnimFrameCount;
}
-static void ScriptCmd_wait(void)
+// wait for visual tasks to finish.
+static void ScriptCmd_waitforvisualfinish(void)
{
- if (gUnknown_0202F7B2 == 0)
+ if (gAnimVisualTaskCount == 0)
{
gBattleAnimScriptPtr++;
- gUnknown_0202F7B0 = 0;
+ gAnimFramesToWait = 0;
}
else
{
- gUnknown_0202F7B0 = 1;
+ gAnimFramesToWait = 1;
}
}
@@ -603,22 +620,23 @@ static void ScriptCmd_hang2(void)
static void ScriptCmd_end(void)
{
s32 i;
- int zero = 0;
+ bool32 continuousAnim = FALSE;
- if (gUnknown_0202F7B2 != 0 || gUnknown_0202F7B3 != 0
- || gUnknown_0202F7C2[0] != 0xFF || gUnknown_0202F7C2[1] != 0xFF)
+ // keep waiting as long as there is animations to be done.
+ if (gAnimVisualTaskCount != 0 || gAnimSoundTaskCount != 0
+ || gMonAnimTaskIdArray[0] != 0xFF || gMonAnimTaskIdArray[1] != 0xFF)
{
- gUnknown_03004AF0 = 0;
- gUnknown_0202F7B0 = 1;
+ gSoundAnimFramesToWait = 0;
+ gAnimFramesToWait = 1;
return;
}
+ // finish the sound effects.
if (IsSEPlaying())
{
- gUnknown_03004AF0++;
- if (gUnknown_03004AF0 <= 0x5A)
+ if (++gSoundAnimFramesToWait <= 90) // wait 90 frames, then halt the sound effect.
{
- gUnknown_0202F7B0 = 1;
+ gAnimFramesToWait = 1;
return;
}
else
@@ -627,25 +645,29 @@ static void ScriptCmd_end(void)
m4aMPlayStop(&gMPlay_SE2);
}
}
- gUnknown_03004AF0 = 0;
+
+ // the SE has halted, so set the SE Frame Counter to 0 and continue.
+ gSoundAnimFramesToWait = 0;
+
for (i = 0; i < 8; i++)
{
- if (gUnknown_03004B10[i] != 0xFFFF)
+ if (gAnimSpriteIndexArray[i] != 0xFFFF)
{
- FreeSpriteTilesByTag(gBattleAnimPicTable[gUnknown_03004B10[i]].tag);
- FreeSpritePaletteByTag(gBattleAnimPicTable[gUnknown_03004B10[i]].tag);
- gUnknown_03004B10[i] |= 0xFFFF;
+ FreeSpriteTilesByTag(gBattleAnimPicTable[gAnimSpriteIndexArray[i]].tag);
+ FreeSpritePaletteByTag(gBattleAnimPicTable[gAnimSpriteIndexArray[i]].tag);
+ gAnimSpriteIndexArray[i] |= 0xFFFF; // set terminator.
}
}
- if (zero == 0)
+
+ if (continuousAnim == FALSE) // may have been used for debug?
{
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 256);
- if (sub_8076BE0() == 0)
+ if (IsContest() == 0)
{
sub_8079E24();
sub_8043EB4(1);
}
- gUnknown_0202F7B1 = 0;
+ gAnimScriptActive = FALSE;
}
}
@@ -672,14 +694,14 @@ static void ScriptCmd_monbg(void)
else if (r6 == 1)
r6 = 3;
if (r6 == 0 || r6 == 2)
- r5 = gUnknown_0202F7C8;
+ r5 = gBattleAnimPlayerMonIndex;
else
- r5 = gUnknown_0202F7C9;
+ r5 = gBattleAnimEnemyMonIndex;
if (b_side_obj__get_some_boolean(r5))
{
r0 = battle_get_per_side_status(r5);
r0 += 0xFF;
- if (r0 <= 1 || sub_8076BE0() != 0)
+ if (r0 <= 1 || IsContest() != 0)
r7 = 0;
else
r7 = 1;
@@ -701,7 +723,7 @@ static void ScriptCmd_monbg(void)
}
gTasks[taskId].data[5] = r7;
gTasks[taskId].data[6] = r5;
- gUnknown_0202F7C2[0] = taskId;
+ gMonAnimTaskIdArray[0] = taskId;
}
r5 ^= 2;
@@ -709,7 +731,7 @@ static void ScriptCmd_monbg(void)
{
r0 = battle_get_per_side_status(r5);
r0 += 0xFF;
- if (r0 <= 1 || sub_8076BE0() != 0)
+ if (r0 <= 1 || IsContest() != 0)
r7 = 0;
else
r7 = 1;
@@ -731,7 +753,7 @@ static void ScriptCmd_monbg(void)
}
gTasks[taskId].data[5] = r7;
gTasks[taskId].data[6] = r5;
- gUnknown_0202F7C2[1] = taskId;
+ gMonAnimTaskIdArray[1] = taskId;
}
gBattleAnimScriptPtr++;
}
@@ -739,17 +761,17 @@ static void ScriptCmd_monbg(void)
#ifdef NONMATCHING
bool8 b_side_obj__get_some_boolean(u8 a)
{
- if (sub_8076BE0() != 0)
+ if (IsContest() != 0)
{
- if (a == gUnknown_0202F7C8)
+ if (a == gBattleAnimPlayerMonIndex)
return TRUE;
else
return FALSE;
}
if (sub_8078874(a) == 0)
return FALSE;
- if (sub_8076BE0() != 0)
- return TRUE;
+ if (IsContest() != 0)
+ return TRUE; // this line wont ever be reached.
if ((EWRAM_17800[a].unk0 & 1) == 0)
return TRUE;
if (gSprites[gUnknown_02024BE0[a]].invisible)
@@ -765,24 +787,24 @@ bool8 b_side_obj__get_some_boolean(u8 a)
lsls r0, 24\n\
lsrs r4, r0, 24\n\
adds r5, r4, 0\n\
- bl sub_8076BE0\n\
+ bl IsContest\n\
lsls r0, 24\n\
cmp r0, 0\n\
beq _08075FDC\n\
- ldr r0, _08075FD8 @ =gUnknown_0202F7C8\n\
+ ldr r0, _08075FD8 @ =gBattleAnimPlayerMonIndex\n\
ldrb r0, [r0]\n\
cmp r4, r0\n\
beq _0807601C\n\
b _0807602C\n\
.align 2, 0\n\
-_08075FD8: .4byte gUnknown_0202F7C8\n\
+_08075FD8: .4byte gBattleAnimPlayerMonIndex\n\
_08075FDC:\n\
adds r0, r4, 0\n\
bl sub_8078874\n\
lsls r0, 24\n\
cmp r0, 0\n\
beq _0807602C\n\
- bl sub_8076BE0\n\
+ bl IsContest\n\
lsls r0, 24\n\
cmp r0, 0\n\
bne _0807601C\n\
@@ -863,7 +885,7 @@ void sub_8076034(u8 a, u8 b)
spriteId = gUnknown_02024BE0[a];
gUnknown_030042C0 = -(gSprites[spriteId].pos1.x + gSprites[spriteId].pos2.x) + 32;
- if (sub_8076BE0() != 0 && sub_80AEB1C(EWRAM_19348) != 0)
+ if (IsContest() != 0 && sub_80AEB1C(EWRAM_19348) != 0)
gUnknown_030042C0--;
gUnknown_030041B4 = -(gSprites[spriteId].pos1.y + gSprites[spriteId].pos2.y) + 32;
gSprites[gUnknown_02024BE0[a]].invisible = TRUE;
@@ -875,12 +897,12 @@ void sub_8076034(u8 a, u8 b)
addr3 = (u16 *)PLTT + s.unk8 * 16;
DmaCopy32(3, gPlttBufferUnfaded + 0x100 + a * 16, addr3, 32);
- if (sub_8076BE0() != 0)
+ if (IsContest() != 0)
r2 = 0;
else
r2 = battle_get_per_side_status(a);
sub_80E4EF8(0, 0, r2, s.unk8, (u32)s.unk0, (((s32)s.unk4 - VRAM) / 2048), REG_BG1CNT_BITFIELD.charBaseBlock);
- if (sub_8076BE0() != 0)
+ if (IsContest() != 0)
sub_8076380();
}
else
@@ -982,7 +1004,7 @@ void sub_8076464(u8 a)
struct UnknownStruct2 s;
sub_8078914(&s);
- if (a == 0 || sub_8076BE0() != 0)
+ if (a == 0 || IsContest() != 0)
{
u16 *addr2;
@@ -1082,12 +1104,12 @@ static void ScriptCmd_clearmonbg(void)
else if (r4 == 1)
r4 = 3;
if (r4 == 0 || r4 == 2)
- r5 = gUnknown_0202F7C8;
+ r5 = gBattleAnimPlayerMonIndex;
else
- r5 = gUnknown_0202F7C9;
- if (gUnknown_0202F7C2[0] != 0xFF)
+ r5 = gBattleAnimEnemyMonIndex;
+ if (gMonAnimTaskIdArray[0] != 0xFF)
gSprites[gUnknown_02024BE0[r5]].invisible = FALSE;
- if (r4 > 1 && gUnknown_0202F7C2[1] != 0xFF)
+ if (r4 > 1 && gMonAnimTaskIdArray[1] != 0xFF)
gSprites[gUnknown_02024BE0[r5 ^ 2]].invisible = FALSE;
else
r4 = 0;
@@ -1107,21 +1129,21 @@ static void sub_807672C(u8 taskId)
{
var = battle_get_per_side_status(gTasks[taskId].data[2]);
var += 0xFF;
- if (var <= 1 || sub_8076BE0() != 0)
+ if (var <= 1 || IsContest() != 0)
r4 = 0;
else
r4 = 1;
- if (gUnknown_0202F7C2[0] != 0xFF)
+ if (gMonAnimTaskIdArray[0] != 0xFF)
{
sub_8076464(r4);
- DestroyTask(gUnknown_0202F7C2[0]);
- gUnknown_0202F7C2[0] = 0xFF;
+ DestroyTask(gMonAnimTaskIdArray[0]);
+ gMonAnimTaskIdArray[0] = 0xFF;
}
if (gTasks[taskId].data[0] > 1)
{
sub_8076464(r4 ^ 1);
- DestroyTask(gUnknown_0202F7C2[1]);
- gUnknown_0202F7C2[1] = 0xFF;
+ DestroyTask(gMonAnimTaskIdArray[1]);
+ gMonAnimTaskIdArray[1] = 0xFF;
}
DestroyTask(taskId);
}
@@ -1141,14 +1163,14 @@ static void ScriptCmd_monbg_22(void)
else if (r5 == 1)
r5 = 3;
if (r5 == 0 || r5 == 2)
- r4 = gUnknown_0202F7C8;
+ r4 = gBattleAnimPlayerMonIndex;
else
- r4 = gUnknown_0202F7C9;
+ r4 = gBattleAnimEnemyMonIndex;
if (b_side_obj__get_some_boolean(r4))
{
r0 = battle_get_per_side_status(r4);
r0 += 0xFF;
- if (r0 <= 1 || sub_8076BE0() != 0)
+ if (r0 <= 1 || IsContest() != 0)
r1 = 0;
else
r1 = 1;
@@ -1160,7 +1182,7 @@ static void ScriptCmd_monbg_22(void)
{
r0 = battle_get_per_side_status(r4);
r0 += 0xFF;
- if (r0 <= 1 || sub_8076BE0() != 0)
+ if (r0 <= 1 || IsContest() != 0)
r1 = 0;
else
r1 = 1;
@@ -1183,9 +1205,9 @@ static void ScriptCmd_clearmonbg_23(void)
else if (r5 == 1)
r5 = 3;
if (r5 == 0 || r5 == 2)
- r6 = gUnknown_0202F7C8;
+ r6 = gBattleAnimPlayerMonIndex;
else
- r6 = gUnknown_0202F7C9;
+ r6 = gBattleAnimEnemyMonIndex;
if (b_side_obj__get_some_boolean(r6))
gSprites[gUnknown_02024BE0[r6]].invisible = FALSE;
if (r5 > 1 && b_side_obj__get_some_boolean(r6 ^ 2))
@@ -1210,7 +1232,7 @@ static void sub_80769A4(u8 taskId)
r4 = gTasks[taskId].data[2];
r0 = battle_get_per_side_status(r4);
r0 += 0xFF;
- if (r0 <= 1 || sub_8076BE0() != 0)
+ if (r0 <= 1 || IsContest() != 0)
r5 = 0;
else
r5 = 1;
@@ -1320,8 +1342,8 @@ static void ScriptCmd_jump(void)
gBattleAnimScriptPtr = (u8 *)addr;
}
-//IsContest, maybe
-bool8 sub_8076BE0(void)
+// Uses of this function that rely on a TRUE return are expecting inBattle to not be ticked as defined in contest behavior. As a result, if misused, this function cannot reliably discern between field and contest status and could result in undefined behavior.
+bool8 IsContest(void)
{
if (!gMain.inBattle)
return TRUE;
@@ -1355,9 +1377,9 @@ static void ScriptCmd_fadetobg_25(void)
r6 = gBattleAnimScriptPtr[2];
gBattleAnimScriptPtr += 3;
taskId = CreateTask(task_p5_load_battle_screen_elements, 5);
- if (sub_8076BE0() != 0)
+ if (IsContest() != 0)
gTasks[taskId].data[0] = r6;
- else if (battle_side_get_owner(gUnknown_0202F7C9) == 0)
+ else if (battle_side_get_owner(gBattleAnimEnemyMonIndex) == 0)
gTasks[taskId].data[0] = r7;
else
gTasks[taskId].data[0] = r8;
@@ -1402,15 +1424,15 @@ static void task_p5_load_battle_screen_elements(u8 taskId)
static void sub_8076DB8(u16 a)
{
- if (sub_8076BE0())
+ if (IsContest())
{
void *tilemap = gBattleAnimBackgroundTable[a].tilemap;
void *dmaSrc;
void *dmaDest;
- sub_800D238(tilemap, sub_8076BE0() ? EWRAM_14800 : EWRAM_18000);
- sub_80763FC(sub_80789BC(), sub_8076BE0() ? EWRAM_14800 : EWRAM_18000, 0x100, 0);
- dmaSrc = sub_8076BE0() ? EWRAM_14800 : EWRAM_18000;
+ sub_800D238(tilemap, IsContest() ? EWRAM_14800 : EWRAM_18000);
+ sub_80763FC(sub_80789BC(), IsContest() ? EWRAM_14800 : EWRAM_18000, 0x100, 0);
+ dmaSrc = IsContest() ? EWRAM_14800 : EWRAM_18000;
dmaDest = (void *)(VRAM + 0xD000);
DmaCopy32(3, dmaSrc, dmaDest, 0x800);
LZDecompressVram(gBattleAnimBackgroundTable[a].image, (void *)(VRAM + 0x2000));
@@ -1426,7 +1448,7 @@ static void sub_8076DB8(u16 a)
static void dp01t_11_3_message_for_player_only(void)
{
- if (sub_8076BE0())
+ if (IsContest())
sub_80AB2AC();
else
sub_800D7B8();
@@ -1447,11 +1469,11 @@ static void ScriptCmd_waitbgfadeout(void)
if (gUnknown_0202F7C5 == 2)
{
gBattleAnimScriptPtr++;
- gUnknown_0202F7B0 = 0;
+ gAnimFramesToWait = 0;
}
else
{
- gUnknown_0202F7B0 = 1;
+ gAnimFramesToWait = 1;
}
}
@@ -1460,11 +1482,11 @@ static void ScriptCmd_waitbgfadein(void)
if (gUnknown_0202F7C5 == 0)
{
gBattleAnimScriptPtr++;
- gUnknown_0202F7B0 = 0;
+ gAnimFramesToWait = 0;
}
else
{
- gUnknown_0202F7B0 = 1;
+ gAnimFramesToWait = 1;
}
}
@@ -1479,16 +1501,16 @@ static void ScriptCmd_changebg(void)
/*
s8 sub_8076F98(s8 a)
{
- if (!sub_8076BE0() && (EWRAM_17810[gUnknown_0202F7C8].unk0 & 0x10))
+ if (!IsContest() && (EWRAM_17810[gBattleAnimPlayerMonIndex].unk0 & 0x10))
{
- a = battle_side_get_owner(gUnknown_0202F7C8) ? 0xC0 : 0x3F;
+ a = battle_side_get_owner(gBattleAnimPlayerMonIndex) ? 0xC0 : 0x3F;
}
//_08076FDC
else
{
- if (sub_8076BE0())
+ if (IsContest())
{
- if (gUnknown_0202F7C8 == gUnknown_0202F7C9 && gUnknown_0202F7C8 == 2
+ if (gBattleAnimPlayerMonIndex == gBattleAnimEnemyMonIndex && gBattleAnimPlayerMonIndex == 2
&& a == 0x3F)
{
//jump to _0807707A
@@ -1500,9 +1522,9 @@ s8 sub_8076F98(s8 a)
//_08077004
else
{
- if (battle_side_get_owner(gUnknown_0202F7C8) == 0)
+ if (battle_side_get_owner(gBattleAnimPlayerMonIndex) == 0)
{
- if (battle_side_get_owner(gUnknown_0202F7C9) == 0)
+ if (battle_side_get_owner(gBattleAnimEnemyMonIndex) == 0)
}
//_08077042
else
@@ -1522,11 +1544,11 @@ s8 sub_8076F98(s8 a)
push {r4,lr}\n\
lsls r0, 24\n\
lsrs r4, r0, 24\n\
- bl sub_8076BE0\n\
+ bl IsContest\n\
lsls r0, 24\n\
cmp r0, 0\n\
bne _08076FDC\n\
- ldr r0, _08076FD4 @ =gUnknown_0202F7C8\n\
+ ldr r0, _08076FD4 @ =gBattleAnimPlayerMonIndex\n\
ldrb r2, [r0]\n\
lsls r0, r2, 1\n\
adds r0, r2\n\
@@ -1547,15 +1569,15 @@ s8 sub_8076F98(s8 a)
movs r4, 0x3F\n\
b _0807706E\n\
.align 2, 0\n\
-_08076FD4: .4byte gUnknown_0202F7C8\n\
+_08076FD4: .4byte gBattleAnimPlayerMonIndex\n\
_08076FD8: .4byte 0x02017810\n\
_08076FDC:\n\
- bl sub_8076BE0\n\
+ bl IsContest\n\
lsls r0, 24\n\
cmp r0, 0\n\
beq _08077004\n\
- ldr r0, _08076FFC @ =gUnknown_0202F7C8\n\
- ldr r1, _08077000 @ =gUnknown_0202F7C9\n\
+ ldr r0, _08076FFC @ =gBattleAnimPlayerMonIndex\n\
+ ldr r1, _08077000 @ =gBattleAnimEnemyMonIndex\n\
ldrb r0, [r0]\n\
ldrb r1, [r1]\n\
cmp r0, r1\n\
@@ -1566,16 +1588,16 @@ _08076FDC:\n\
beq _0807707A\n\
b _08077068\n\
.align 2, 0\n\
-_08076FFC: .4byte gUnknown_0202F7C8\n\
-_08077000: .4byte gUnknown_0202F7C9\n\
+_08076FFC: .4byte gBattleAnimPlayerMonIndex\n\
+_08077000: .4byte gBattleAnimEnemyMonIndex\n\
_08077004:\n\
- ldr r0, _0807702C @ =gUnknown_0202F7C8\n\
+ ldr r0, _0807702C @ =gBattleAnimPlayerMonIndex\n\
ldrb r0, [r0]\n\
bl battle_side_get_owner\n\
lsls r0, 24\n\
cmp r0, 0\n\
bne _08077042\n\
- ldr r0, _08077030 @ =gUnknown_0202F7C9\n\
+ ldr r0, _08077030 @ =gBattleAnimEnemyMonIndex\n\
ldrb r0, [r0]\n\
bl battle_side_get_owner\n\
lsls r0, 24\n\
@@ -1588,8 +1610,8 @@ _08077004:\n\
movs r4, 0xC0\n\
b _0807706E\n\
.align 2, 0\n\
-_0807702C: .4byte gUnknown_0202F7C8\n\
-_08077030: .4byte gUnknown_0202F7C9\n\
+_0807702C: .4byte gBattleAnimPlayerMonIndex\n\
+_08077030: .4byte gBattleAnimEnemyMonIndex\n\
_08077034:\n\
movs r0, 0x40\n\
negs r0, r0\n\
@@ -1599,7 +1621,7 @@ _08077034:\n\
lsls r0, 24\n\
b _0807706C\n\
_08077042:\n\
- ldr r0, _08077064 @ =gUnknown_0202F7C9\n\
+ ldr r0, _08077064 @ =gBattleAnimEnemyMonIndex\n\
ldrb r0, [r0]\n\
bl battle_side_get_owner\n\
lsls r0, 24\n\
@@ -1615,7 +1637,7 @@ _08077042:\n\
movs r4, 0x3F\n\
b _0807706E\n\
.align 2, 0\n\
-_08077064: .4byte gUnknown_0202F7C9\n\
+_08077064: .4byte gBattleAnimEnemyMonIndex\n\
_08077068:\n\
lsls r0, r4, 24\n\
negs r0, r0\n\
@@ -1647,16 +1669,16 @@ _08077088:\n\
s8 sub_8077094(s8 a)
{
- if (!sub_8076BE0() && (EWRAM_17810[gUnknown_0202F7C8].unk0 & 0x10))
+ if (!IsContest() && (EWRAM_17810[gBattleAnimPlayerMonIndex].unk0 & 0x10))
{
- if (battle_side_get_owner(gUnknown_0202F7C8) != 0)
+ if (battle_side_get_owner(gBattleAnimPlayerMonIndex) != 0)
a = 0x3F;
else
a = 0xC0;
}
else
{
- if (battle_side_get_owner(gUnknown_0202F7C8) != 0 || sub_8076BE0() != 0)
+ if (battle_side_get_owner(gBattleAnimPlayerMonIndex) != 0 || IsContest() != 0)
a = -a;
}
return a;
@@ -1735,7 +1757,7 @@ static void ScriptCmd_panse_1B(void)
gTasks[taskId].data[3] = r7;
gTasks[taskId].data[4] = panning;
PlaySE12WithPanning(songNum, panning);
- gUnknown_0202F7B3++;
+ gAnimSoundTaskCount++;
gBattleAnimScriptPtr += 6;
}
@@ -1763,7 +1785,7 @@ static void c3_08073CEC(u8 taskId)
{
r4 = r3;
DestroyTask(taskId);
- gUnknown_0202F7B3--;
+ gAnimSoundTaskCount--;
}
//_080772D8
else
@@ -1773,7 +1795,7 @@ static void c3_08073CEC(u8 taskId)
if (r4 < r3)
goto check;
DestroyTask(taskId);
- gUnknown_0202F7B3--;
+ gAnimSoundTaskCount--;
}
else
{
@@ -1783,7 +1805,7 @@ static void c3_08073CEC(u8 taskId)
if (r7 != 0)
{
DestroyTask(taskId);
- gUnknown_0202F7B3--;
+ gAnimSoundTaskCount--;
}
}
}
@@ -1857,7 +1879,7 @@ _080772FC:\n\
lsrs r4, r2, 16\n\
adds r0, r5, 0\n\
bl DestroyTask\n\
- ldr r1, _0807731C @ =gUnknown_0202F7B3\n\
+ ldr r1, _0807731C @ =gAnimSoundTaskCount\n\
ldrb r0, [r1]\n\
subs r0, 0x1\n\
strb r0, [r1]\n\
@@ -1870,7 +1892,7 @@ _08077314:\n\
pop {r0}\n\
bx r0\n\
.align 2, 0\n\
-_0807731C: .4byte gUnknown_0202F7B3\n\
+_0807731C: .4byte gAnimSoundTaskCount\n\
.syntax divided\n");
}
#endif
@@ -1897,7 +1919,7 @@ static void ScriptCmd_panse_26(void)
gTasks[taskId].data[3] = r10;
gTasks[taskId].data[4] = r4;
PlaySE12WithPanning(r8, r4);
- gUnknown_0202F7B3++;
+ gAnimSoundTaskCount++;
gBattleAnimScriptPtr += 6;
}
@@ -1929,7 +1951,7 @@ static void ScriptCmd_panse_27(void)
gTasks[taskId].data[3] = r7;
gTasks[taskId].data[4] = r6;
PlaySE12WithPanning(r9, r6);
- gUnknown_0202F7B3++;
+ gAnimSoundTaskCount++;
gBattleAnimScriptPtr += 6;
}
@@ -1955,7 +1977,7 @@ static void ScriptCmd_panse_1C(void)
gTasks[taskId].data[3] = r9;
gTasks[taskId].data[8] = r8;
gTasks[taskId].func(taskId);
- gUnknown_0202F7B3++;
+ gAnimSoundTaskCount++;
gBattleAnimScriptPtr += 5;
}
@@ -1979,7 +2001,7 @@ static void sub_80774FC(u8 taskId)
if (r4 == 0)
{
DestroyTask(taskId);
- gUnknown_0202F7B3--;
+ gAnimSoundTaskCount--;
}
}
}
@@ -2001,7 +2023,7 @@ static void ScriptCmd_panse_1D(void)
gTasks[taskId].data[0] = r5;
gTasks[taskId].data[1] = r4;
gTasks[taskId].data[2] = r8;
- gUnknown_0202F7B3++;
+ gAnimSoundTaskCount++;
gBattleAnimScriptPtr += 4;
}
@@ -2015,7 +2037,7 @@ static void sub_80775CC(u8 taskId)
{
PlaySE12WithPanning(gTasks[taskId].data[0], gTasks[taskId].data[1]);
DestroyTask(taskId);
- gUnknown_0202F7B3--;
+ gAnimSoundTaskCount--;
}
}
@@ -2038,35 +2060,34 @@ static void ScriptCmd_createtask_1F(void)
}
taskId = CreateTask(func, 1);
func(taskId);
- gUnknown_0202F7B3++;
+ gAnimSoundTaskCount++;
}
static void ScriptCmd_waitsound(void)
{
- if (gUnknown_0202F7B3 != 0)
+ if (gAnimSoundTaskCount != 0)
{
- gUnknown_03004AF0 = 0;
- gUnknown_0202F7B0 = 1;
+ gSoundAnimFramesToWait = 0;
+ gAnimFramesToWait = 1;
}
else if (IsSEPlaying())
{
- gUnknown_03004AF0++;
- if (gUnknown_03004AF0 > 0x5A)
+ if (++gSoundAnimFramesToWait > 90)
{
m4aMPlayStop(&gMPlay_SE1);
m4aMPlayStop(&gMPlay_SE2);
- gUnknown_03004AF0 = 0;
+ gSoundAnimFramesToWait = 0;
}
else
{
- gUnknown_0202F7B0 = 1;
+ gAnimFramesToWait = 1;
}
}
else
{
- gUnknown_03004AF0 = 0;
+ gSoundAnimFramesToWait = 0;
gBattleAnimScriptPtr++;
- gUnknown_0202F7B0 = 0;
+ gAnimFramesToWait = 0;
}
}
@@ -2095,7 +2116,7 @@ static void ScriptCmd_jumpunkcond(void)
u8 *addr;
gBattleAnimScriptPtr++;
- if (sub_8076BE0())
+ if (IsContest())
{
addr = (u8 *)SCRIPT_READ_32(gBattleAnimScriptPtr);
gBattleAnimScriptPtr = addr;
@@ -2115,11 +2136,11 @@ static void ScriptCmd_monbgprio_28(void)
r2 = SCRIPT_READ_8(gBattleAnimScriptPtr + 1);
gBattleAnimScriptPtr += 2;
if (r2 != 0)
- r0 = gUnknown_0202F7C9;
+ r0 = gBattleAnimEnemyMonIndex;
else
- r0 = gUnknown_0202F7C8;
+ r0 = gBattleAnimPlayerMonIndex;
r4 = battle_get_per_side_status(r0);
- if (!sub_8076BE0() && (r4 == 0 || r4 == 3))
+ if (!IsContest() && (r4 == 0 || r4 == 3))
{
REG_BG1CNT_BITFIELD.priority = 1;
REG_BG2CNT_BITFIELD.priority = 2;
@@ -2129,7 +2150,7 @@ static void ScriptCmd_monbgprio_28(void)
static void ScriptCmd_monbgprio_29(void)
{
gBattleAnimScriptPtr++;
- if (!sub_8076BE0())
+ if (!IsContest())
{
REG_BG1CNT_BITFIELD.priority = 1;
REG_BG2CNT_BITFIELD.priority = 2;
@@ -2144,14 +2165,14 @@ static void ScriptCmd_monbgprio_2A(void)
r6 = SCRIPT_READ_8(gBattleAnimScriptPtr + 1);
gBattleAnimScriptPtr += 2;
- if (battle_side_get_owner(gUnknown_0202F7C8) != battle_side_get_owner(gUnknown_0202F7C9))
+ if (battle_side_get_owner(gBattleAnimPlayerMonIndex) != battle_side_get_owner(gBattleAnimEnemyMonIndex))
{
if (r6 != 0)
- r0 = gUnknown_0202F7C9;
+ r0 = gBattleAnimEnemyMonIndex;
else
- r0 = gUnknown_0202F7C8;
+ r0 = gBattleAnimPlayerMonIndex;
r4 = battle_get_per_side_status(r0);
- if (!sub_8076BE0() && (r4 == 0 || r4 == 3))
+ if (!IsContest() && (r4 == 0 || r4 == 3))
{
REG_BG1CNT_BITFIELD.priority = 1;
REG_BG2CNT_BITFIELD.priority = 2;
@@ -2195,17 +2216,17 @@ static void ScriptCmd_doublebattle_2D(void)
r7 = SCRIPT_READ_8(gBattleAnimScriptPtr + 1);
gBattleAnimScriptPtr += 2;
- if (!sub_8076BE0() && IsDoubleBattle()
- && battle_side_get_owner(gUnknown_0202F7C8) == battle_side_get_owner(gUnknown_0202F7C9))
+ if (!IsContest() && IsDoubleBattle()
+ && battle_side_get_owner(gBattleAnimPlayerMonIndex) == battle_side_get_owner(gBattleAnimEnemyMonIndex))
{
if (r7 == 0)
{
- r4 = battle_get_per_side_status_permutated(gUnknown_0202F7C8);
+ r4 = battle_get_per_side_status_permutated(gBattleAnimPlayerMonIndex);
spriteId = obj_id_for_side_relative_to_move(0);
}
else
{
- r4 = battle_get_per_side_status_permutated(gUnknown_0202F7C9);
+ r4 = battle_get_per_side_status_permutated(gBattleAnimEnemyMonIndex);
spriteId = obj_id_for_side_relative_to_move(1);
}
if (spriteId != 0xFF)
@@ -2229,17 +2250,17 @@ static void ScriptCmd_doublebattle_2E(void)
r7 = SCRIPT_READ_8(gBattleAnimScriptPtr + 1);
gBattleAnimScriptPtr += 2;
- if (!sub_8076BE0() && IsDoubleBattle()
- && battle_side_get_owner(gUnknown_0202F7C8) == battle_side_get_owner(gUnknown_0202F7C9))
+ if (!IsContest() && IsDoubleBattle()
+ && battle_side_get_owner(gBattleAnimPlayerMonIndex) == battle_side_get_owner(gBattleAnimEnemyMonIndex))
{
if (r7 == 0)
{
- r4 = battle_get_per_side_status_permutated(gUnknown_0202F7C8);
+ r4 = battle_get_per_side_status_permutated(gBattleAnimPlayerMonIndex);
spriteId = obj_id_for_side_relative_to_move(0);
}
else
{
- r4 = battle_get_per_side_status_permutated(gUnknown_0202F7C9);
+ r4 = battle_get_per_side_status_permutated(gBattleAnimEnemyMonIndex);
spriteId = obj_id_for_side_relative_to_move(1);
}
if (spriteId != 0xFF && r4 == 2)