diff options
Diffstat (limited to 'src/battle_anim_special.c')
-rwxr-xr-x | src/battle_anim_special.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/battle_anim_special.c b/src/battle_anim_special.c index d9cc2a477..e86b9359c 100755 --- a/src/battle_anim_special.c +++ b/src/battle_anim_special.c @@ -582,7 +582,7 @@ void sub_813F798(u8 taskId) break; case 2: sub_8078F40(spriteId); - gSprites[spriteId].invisible = 1; + gSprites[spriteId].invisible = TRUE; DestroyAnimVisualTask(taskId); break; } @@ -847,7 +847,7 @@ static void sub_813FEC8(struct Sprite *sprite) break; case 2: sub_8078F40(spriteId); - gSprites[spriteId].invisible = 1; + gSprites[spriteId].invisible = TRUE; gTasks[taskId].data[0]++; break; default: @@ -1173,7 +1173,7 @@ static void sub_81404E4(struct Sprite *sprite) } break; case 2: - sprite->invisible = 1; + sprite->invisible = TRUE; sprite->data[0]++; break; default: @@ -1223,7 +1223,7 @@ static void sub_81405F4(struct Sprite *sprite) sub_8141314(1, gBattleAnimTarget, 14, ballIndex); LABEL: - gSprites[gBattlerSpriteIds[gBattleAnimTarget]].invisible = 0; + gSprites[gBattlerSpriteIds[gBattleAnimTarget]].invisible = FALSE; StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[gBattleAnimTarget]], 1); AnimateSprite(&gSprites[gBattlerSpriteIds[gBattleAnimTarget]]); gSprites[gBattlerSpriteIds[gBattleAnimTarget]].data[1] = 0x1000; @@ -1234,7 +1234,7 @@ static void sub_81406BC(struct Sprite *sprite) int next = FALSE; if (sprite->animEnded) - sprite->invisible = 1; + sprite->invisible = TRUE; if (gSprites[gBattlerSpriteIds[gBattleAnimTarget]].affineAnimEnded) { @@ -1942,7 +1942,7 @@ static void sub_814191C(u8 taskId) gSprites[spriteId].callback = sub_8141B74; gSprites[spriteId].pos2.x = -32; gSprites[spriteId].pos2.y = 32; - gSprites[spriteId].invisible = 1; + gSprites[spriteId].invisible = TRUE; if (gTasks[taskId].data[11] == 0) { if (GetBattlerSide(battler) == B_SIDE_PLAYER) @@ -1998,7 +1998,7 @@ static void sub_8141B74(struct Sprite *sprite) } else { - sprite->invisible = 0; + sprite->invisible = FALSE; sprite->pos2.x += 5; sprite->pos2.y -= 5; if (sprite->pos2.x > 32) @@ -2050,7 +2050,7 @@ static void sub_8141CF4(struct Sprite *sprite) if (TranslateAnimArc(sprite)) { sprite->data[0] = 0; - sprite->invisible = 1; + sprite->invisible = TRUE; sprite->callback = sub_8141D20; } } |