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Diffstat (limited to 'src/battle_controller_wally.c')
-rw-r--r--src/battle_controller_wally.c56
1 files changed, 28 insertions, 28 deletions
diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c
index be72d673e..9dbb8bade 100644
--- a/src/battle_controller_wally.c
+++ b/src/battle_controller_wally.c
@@ -232,10 +232,10 @@ void unref_sub_8137220(void)
void SetBankFuncToWallyBufferRunCommand(void)
{
gBattlerControllerFuncs[gActiveBattler] = WallyBufferRunCommand;
- ewram160A8 = 0;
- ewram160A9 = 0;
- ewram160AA = 0;
- ewram160AB = 0;
+ gBattleStruct->unk160A8 = 0;
+ gBattleStruct->unk160A9 = 0;
+ gBattleStruct->unk160AA = 0;
+ gBattleStruct->unk160AB = 0;
}
void WallyBufferRunCommand(void)
@@ -253,59 +253,59 @@ void sub_81372BC(void)
{
u8 r4;
- switch (ewram160A8)
+ switch (gBattleStruct->unk160A8)
{
case 0:
- ewram160AA = 64;
- ewram160A8++;
+ gBattleStruct->unk160AA = 64;
+ gBattleStruct->unk160A8++;
// fall through
case 1:
- r4 = --ewram160AA;
+ r4 = --gBattleStruct->unk160AA;
if (r4 == 0)
{
PlaySE(SE_SELECT);
BtlController_EmitTwoReturnValues(1, 0, 0);
WallyBufferExecCompleted();
- ewram160A8++;
- ewram160A9 = r4;
- ewram160AA = 64;
+ gBattleStruct->unk160A8++;
+ gBattleStruct->unk160A9 = r4;
+ gBattleStruct->unk160AA = 64;
}
break;
case 2:
- r4 = --ewram160AA;
+ r4 = --gBattleStruct->unk160AA;
if (r4 == 0)
{
PlaySE(SE_SELECT);
BtlController_EmitTwoReturnValues(1, 0, 0);
WallyBufferExecCompleted();
- ewram160A8++;
- ewram160A9 = r4;
- ewram160AA = 64;
+ gBattleStruct->unk160A8++;
+ gBattleStruct->unk160A9 = r4;
+ gBattleStruct->unk160AA = 64;
}
break;
case 3:
- r4 = --ewram160AA;
+ r4 = --gBattleStruct->unk160AA;
if (r4 == 0)
{
BtlController_EmitTwoReturnValues(1, 9, 0);
WallyBufferExecCompleted();
- ewram160A8++;
- ewram160A9 = r4;
- ewram160AA = 64;
+ gBattleStruct->unk160A8++;
+ gBattleStruct->unk160A9 = r4;
+ gBattleStruct->unk160AA = 64;
}
break;
case 4:
- if (--ewram160AA == 0)
+ if (--gBattleStruct->unk160AA == 0)
{
PlaySE(SE_SELECT);
nullsub_8(0);
sub_802E3E4(1, 0);
- ewram160AA = 64;
- ewram160A8++;
+ gBattleStruct->unk160AA = 64;
+ gBattleStruct->unk160A8++;
}
break;
case 5:
- if (--ewram160AA == 0)
+ if (--gBattleStruct->unk160AA == 0)
{
PlaySE(SE_SELECT);
DestroyMenuCursor();
@@ -1284,16 +1284,16 @@ void WallyHandlecmd19(void)
void WallyHandlecmd20(void)
{
- switch (ewram160A9)
+ switch (gBattleStruct->unk160A9)
{
case 0:
sub_80304A8();
- ewram160A9++;
- ewram160AB = 80;
+ gBattleStruct->unk160A9++;
+ gBattleStruct->unk160AB = 80;
// fall through
case 1:
- ewram160AB--;
- if (ewram160AB == 0)
+ gBattleStruct->unk160AB--;
+ if (gBattleStruct->unk160AB == 0)
{
DestroyMenuCursor();
PlaySE(SE_SELECT);