diff options
Diffstat (limited to 'src/battle_gfx_sfx_util.c')
-rw-r--r-- | src/battle_gfx_sfx_util.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c index 10989231f..a2a48dd38 100644 --- a/src/battle_gfx_sfx_util.c +++ b/src/battle_gfx_sfx_util.c @@ -27,7 +27,7 @@ extern u8 gBattleBufferA[][0x200]; extern u8 gActiveBattler; extern u8 gBattlersCount; extern u16 gBattlerPartyIndexes[]; -extern u8 gBanksBySide[]; +extern u8 gBattlerPositions[]; extern u8 gBattlerSpriteIds[]; extern u16 gUnknown_02024DE8; extern u8 gDoingBattleAnim; @@ -464,7 +464,7 @@ void unref_sub_8031BA0(void) count = 4; } for (i = 0; i < count; i++) - LoadCompressedObjectPic(&gUnknown_0820A4B4[gBanksBySide[i]]); + LoadCompressedObjectPic(&gUnknown_0820A4B4[gBattlerPositions[i]]); } bool8 sub_8031C30(u8 a) @@ -490,9 +490,9 @@ bool8 sub_8031C30(u8 a) else if (a == 3) LoadCompressedObjectPic(&gUnknown_0820A484); else if (a == 4) - LoadCompressedObjectPic(&gUnknown_0820A4B4[gBanksBySide[0]]); + LoadCompressedObjectPic(&gUnknown_0820A4B4[gBattlerPositions[0]]); else if (a == 5) - LoadCompressedObjectPic(&gUnknown_0820A4B4[gBanksBySide[1]]); + LoadCompressedObjectPic(&gUnknown_0820A4B4[gBattlerPositions[1]]); else retVal = TRUE; } @@ -507,13 +507,13 @@ bool8 sub_8031C30(u8 a) else if (a == 5) LoadCompressedObjectPic(&gUnknown_0820A49C[1]); else if (a == 6) - LoadCompressedObjectPic(&gUnknown_0820A4B4[gBanksBySide[0]]); + LoadCompressedObjectPic(&gUnknown_0820A4B4[gBattlerPositions[0]]); else if (a == 7) - LoadCompressedObjectPic(&gUnknown_0820A4B4[gBanksBySide[1]]); + LoadCompressedObjectPic(&gUnknown_0820A4B4[gBattlerPositions[1]]); else if (a == 8) - LoadCompressedObjectPic(&gUnknown_0820A4B4[gBanksBySide[2]]); + LoadCompressedObjectPic(&gUnknown_0820A4B4[gBattlerPositions[2]]); else if (a == 9) - LoadCompressedObjectPic(&gUnknown_0820A4B4[gBanksBySide[3]]); + LoadCompressedObjectPic(&gUnknown_0820A4B4[gBattlerPositions[3]]); else retVal = TRUE; } @@ -564,7 +564,7 @@ u8 battle_load_something(u8 *pState, u8 *b) break; case 4: sub_8043F44(*b); - if (gBanksBySide[*b] <= 1) + if (gBattlerPositions[*b] <= 1) nullsub_11(gHealthboxSpriteIds[*b], 0); else nullsub_11(gHealthboxSpriteIds[*b], 1); |