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-rw-r--r--src/battle_script_commands.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index 132de3626..950536d6b 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -5572,6 +5572,7 @@ static void atk23_getexp(void)
}
}
+// very close permutation but still isn't right
#ifdef NONMATCHING
static void atk24(void)
{
@@ -5580,7 +5581,7 @@ static void atk24(void)
s32 found1;
s32 found2;
- // maybe it should be like this, plethora of other atk routines do it too
+ // should...? be like this, plethora of other attack routines do it too
if (gBattleControllerExecFlags == 0) // cmp r0, 0
{ // beq 0x80209C6
for (i = 0; i < 6; i++)