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-rw-r--r--src/battle_setup.c38
1 files changed, 19 insertions, 19 deletions
diff --git a/src/battle_setup.c b/src/battle_setup.c
index b3a42858d..cb07c5049 100644
--- a/src/battle_setup.c
+++ b/src/battle_setup.c
@@ -55,13 +55,13 @@ extern u8 gBattleOutcome;
extern struct ObjectEvent gObjectEvents[];
-extern u8 gUnknown_0819F818[];
-extern u8 gUnknown_0819F840[];
-extern u8 gUnknown_0819F878[];
-extern u8 gUnknown_0819F887[];
-extern u8 gUnknown_0819F8AE[];
+extern u8 EventScript_TryDoNormalTrainerBattle[];
+extern u8 EventScript_TryDoDoubleTrainerBattle[];
+extern u8 EventScript_DoNoIntroTrainerBattle[];
+extern u8 EventScript_TryDoRematchBattle[];
+extern u8 EventScript_TryDoDoubleRematchBattle[];
-extern u8 gUnknown_0819F80B[];
+extern u8 EventScript_StartTrainerBattle[];
extern u8 gUnknown_081C6C02[];
// The first transition is used if the enemy pokemon are lower level than our pokemon.
@@ -1008,35 +1008,35 @@ u8 *BattleSetup_ConfigureTrainerBattle(const u8 *data)
{
case TRAINER_BATTLE_SINGLE_NO_INTRO_TEXT:
TrainerBattleLoadArgs(gTrainerBattleSpecs_3, data);
- return gUnknown_0819F878;
+ return EventScript_DoNoIntroTrainerBattle;
case TRAINER_BATTLE_DOUBLE:
TrainerBattleLoadArgs(gTrainerBattleSpecs_2, data);
SetMapVarsToTrainer();
- return gUnknown_0819F840;
+ return EventScript_TryDoDoubleTrainerBattle;
case TRAINER_BATTLE_CONTINUE_SCRIPT_NO_MUSIC:
case TRAINER_BATTLE_CONTINUE_SCRIPT:
TrainerBattleLoadArgs(gTrainerBattleSpecs_1, data);
SetMapVarsToTrainer();
- return gUnknown_0819F818;
+ return EventScript_TryDoNormalTrainerBattle;
case TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE:
case TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE_NO_MUSIC:
TrainerBattleLoadArgs(gTrainerBattleSpecs_4, data);
SetMapVarsToTrainer();
- return gUnknown_0819F840;
+ return EventScript_TryDoDoubleTrainerBattle;
case TRAINER_BATTLE_REMATCH_DOUBLE:
TrainerBattleLoadArgs(gTrainerBattleSpecs_2, data);
SetMapVarsToTrainer();
gTrainerBattleOpponent = GetRematchTrainerId(gTrainerBattleOpponent);
- return gUnknown_0819F8AE;
+ return EventScript_TryDoDoubleRematchBattle;
case TRAINER_BATTLE_REMATCH:
TrainerBattleLoadArgs(gTrainerBattleSpecs_0, data);
SetMapVarsToTrainer();
gTrainerBattleOpponent = GetRematchTrainerId(gTrainerBattleOpponent);
- return gUnknown_0819F887;
+ return EventScript_TryDoRematchBattle;
default: // TRAINER_BATTLE_SINGLE
TrainerBattleLoadArgs(gTrainerBattleSpecs_0, data);
SetMapVarsToTrainer();
- return gUnknown_0819F818;
+ return EventScript_TryDoNormalTrainerBattle;
}
}
@@ -1045,7 +1045,7 @@ void TrainerWantsBattle(u8 trainerObjEventId, const u8 *trainerScript)
gSelectedObjectEvent = trainerObjEventId;
gSpecialVar_LastTalked = gObjectEvents[trainerObjEventId].localId;
BattleSetup_ConfigureTrainerBattle(trainerScript + 1);
- ScriptContext1_SetupScript(gUnknown_0819F80B);
+ ScriptContext1_SetupScript(EventScript_StartTrainerBattle);
ScriptContext2_Enable();
}
@@ -1055,7 +1055,7 @@ bool32 GetTrainerFlagFromScriptPointer(const u8 *data)
return FlagGet(TRAINER_FLAG_START + flag);
}
-void sub_8082524(void)
+void SetUpTrainerMovement(void)
{
struct ObjectEvent *objectEvent = &gObjectEvents[gSelectedObjectEvent];
@@ -1067,7 +1067,7 @@ u8 ScrSpecial_GetTrainerBattleMode(void)
return sTrainerBattleMode;
}
-u8 ScrSpecial_HasTrainerBeenFought(void)
+u8 GetTrainerFlag(void)
{
return FlagGet(CurrentOpponentTrainerFlag());
}
@@ -1140,7 +1140,7 @@ void CB2_EndTrainerEyeRematchBattle(void)
}
}
-void ScrSpecial_StartTrainerEyeRematch(void)
+void BattleSetup_StartRematchBattle(void)
{
gBattleTypeFlags = BATTLE_TYPE_TRAINER;
gMain.savedCallback = CB2_EndTrainerEyeRematchBattle;
@@ -1151,7 +1151,7 @@ void ScrSpecial_StartTrainerEyeRematch(void)
static const u8 *GetTrainerIntroSpeech(void);
static const u8 *GetTrainerNonBattlingSpeech(void);
-void ScrSpecial_ShowTrainerIntroSpeech(void)
+void ShowTrainerIntroSpeech(void)
{
ShowFieldMessage(GetTrainerIntroSpeech());
}
@@ -1472,7 +1472,7 @@ bool8 ShouldTryRematchBattle(void)
return WasSecondRematchWon(gTrainerEyeTrainers, gTrainerBattleOpponent);
}
-u8 ScrSpecial_GetTrainerEyeRematchFlag(void)
+u8 IsTrainerReadyForRematch(void)
{
return GetTrainerEyeRematchFlag(gTrainerEyeTrainers, gTrainerBattleOpponent);
}