diff options
Diffstat (limited to 'src/battle_setup.c')
-rw-r--r-- | src/battle_setup.c | 351 |
1 files changed, 187 insertions, 164 deletions
diff --git a/src/battle_setup.c b/src/battle_setup.c index 453bd1e6f..4618095d3 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -37,15 +37,15 @@ extern u16 gScriptResult; extern void (*gFieldCallback)(void); -EWRAM_DATA u16 gTrainerBattleMode = 0; +EWRAM_DATA static u16 sTrainerBattleMode = 0; EWRAM_DATA u16 gTrainerBattleOpponent = 0; -EWRAM_DATA u16 gTrainerMapObjectLocalId = 0; -EWRAM_DATA u8 *gTrainerIntroSpeech = NULL; -EWRAM_DATA u8 *gTrainerDefeatSpeech = NULL; -EWRAM_DATA u8 *gTrainerVictorySpeech = NULL; -EWRAM_DATA u8 *gTrainerCannotBattleSpeech = NULL; -EWRAM_DATA u8 *gTrainerBattleScriptReturnAddress = NULL; -EWRAM_DATA u8 *gTrainerBattleEndScript = NULL; +EWRAM_DATA static u16 sTrainerMapObjectLocalId = 0; +EWRAM_DATA static u8 *sTrainerIntroSpeech = NULL; +EWRAM_DATA static u8 *sTrainerDefeatSpeech = NULL; +EWRAM_DATA static u8 *sTrainerVictorySpeech = NULL; +EWRAM_DATA static u8 *sTrainerCannotBattleSpeech = NULL; +EWRAM_DATA static u8 *sTrainerBattleScriptRetAddr = NULL; +EWRAM_DATA static u8 *sTrainerBattleEndScript = NULL; extern u16 gBattleTypeFlags; extern u16 gScriptLastTalked; @@ -62,80 +62,99 @@ extern u8 gUnknown_0819F8AE[]; extern u8 gUnknown_0819F80B[]; extern u8 gUnknown_081C6C02[]; - +// The first transition is used if the enemy pokemon are lower level than our pokemon. +// Otherwise, the second transition is used. static const u8 gBattleTransitionTable_Wild[][2] = { - {8, 9}, - {5, 10}, - {0, 10}, - {7, 6}, + {B_TRANSITION_SLICE, B_TRANSITION_WHITEFADE}, // Normal + {B_TRANSITION_CLOCKWISE_BLACKFADE, B_TRANSITION_GRID_SQUARES}, // Cave + {B_TRANSITION_BLUR, B_TRANSITION_GRID_SQUARES}, // Cave with flash used + {B_TRANSITION_WAVE, B_TRANSITION_RIPPLE}, // Water }; static const u8 gBattleTransitionTable_Trainer[][2] = { - {4, 11}, - {2, 3}, - {0, 10}, - {1, 6}, + {B_TRANSITION_POKEBALLS_TRAIL, B_TRANSITION_SHARDS}, // Normal + {B_TRANSITION_SHUFFLE, B_TRANSITION_BIG_POKEBALL}, // Cave + {B_TRANSITION_BLUR, B_TRANSITION_GRID_SQUARES}, // Cave with flash used + {B_TRANSITION_SWIRL, B_TRANSITION_RIPPLE}, // Water +}; + +enum +{ + TRAINER_PARAM_LOAD_VAL_8BIT, + TRAINER_PARAM_LOAD_VAL_16BIT, + TRAINER_PARAM_LOAD_VAL_32BIT, + TRAINER_PARAM_CLEAR_VAL_8BIT, + TRAINER_PARAM_CLEAR_VAL_16BIT, + TRAINER_PARAM_CLEAR_VAL_32BIT, + TRAINER_PARAM_LOAD_SCRIPT_RET_ADDR, }; -static const struct TrainerBattleSpec gTrainerBattleSpecs_0[] = -{ - {&gTrainerBattleMode, 0}, - {&gTrainerBattleOpponent, 1}, - {&gTrainerMapObjectLocalId, 1}, - {&gTrainerIntroSpeech, 2}, - {&gTrainerDefeatSpeech, 2}, - {&gTrainerVictorySpeech, 5}, - {&gTrainerCannotBattleSpeech, 5}, - {&gTrainerBattleEndScript, 5}, - {&gTrainerBattleScriptReturnAddress, 6}, + +struct TrainerBattleParameter +{ + void *varPtr; + u8 ptrType; +}; + +static const struct TrainerBattleParameter gTrainerBattleSpecs_0[] = +{ + {&sTrainerBattleMode, TRAINER_PARAM_LOAD_VAL_8BIT}, + {&gTrainerBattleOpponent, TRAINER_PARAM_LOAD_VAL_16BIT}, + {&sTrainerMapObjectLocalId, TRAINER_PARAM_LOAD_VAL_16BIT}, + {&sTrainerIntroSpeech, TRAINER_PARAM_LOAD_VAL_32BIT}, + {&sTrainerDefeatSpeech, TRAINER_PARAM_LOAD_VAL_32BIT}, + {&sTrainerVictorySpeech, TRAINER_PARAM_CLEAR_VAL_32BIT}, + {&sTrainerCannotBattleSpeech, TRAINER_PARAM_CLEAR_VAL_32BIT}, + {&sTrainerBattleEndScript, TRAINER_PARAM_CLEAR_VAL_32BIT}, + {&sTrainerBattleScriptRetAddr, TRAINER_PARAM_LOAD_SCRIPT_RET_ADDR}, }; -static const struct TrainerBattleSpec gTrainerBattleSpecs_1[] = -{ - {&gTrainerBattleMode, 0}, - {&gTrainerBattleOpponent, 1}, - {&gTrainerMapObjectLocalId, 1}, - {&gTrainerIntroSpeech, 2}, - {&gTrainerDefeatSpeech, 2}, - {&gTrainerVictorySpeech, 5}, - {&gTrainerCannotBattleSpeech, 5}, - {&gTrainerBattleEndScript, 2}, - {&gTrainerBattleScriptReturnAddress, 6}, +static const struct TrainerBattleParameter gTrainerBattleSpecs_1[] = +{ + {&sTrainerBattleMode, TRAINER_PARAM_LOAD_VAL_8BIT}, + {&gTrainerBattleOpponent, TRAINER_PARAM_LOAD_VAL_16BIT}, + {&sTrainerMapObjectLocalId, TRAINER_PARAM_LOAD_VAL_16BIT}, + {&sTrainerIntroSpeech, TRAINER_PARAM_LOAD_VAL_32BIT}, + {&sTrainerDefeatSpeech, TRAINER_PARAM_LOAD_VAL_32BIT}, + {&sTrainerVictorySpeech, TRAINER_PARAM_CLEAR_VAL_32BIT}, + {&sTrainerCannotBattleSpeech, TRAINER_PARAM_CLEAR_VAL_32BIT}, + {&sTrainerBattleEndScript, TRAINER_PARAM_LOAD_VAL_32BIT}, + {&sTrainerBattleScriptRetAddr, TRAINER_PARAM_LOAD_SCRIPT_RET_ADDR}, }; -static const struct TrainerBattleSpec gTrainerBattleSpecs_2[] = -{ - {&gTrainerBattleMode, 0}, - {&gTrainerBattleOpponent, 1}, - {&gTrainerMapObjectLocalId, 1}, - {&gTrainerIntroSpeech, 2}, - {&gTrainerDefeatSpeech, 2}, - {&gTrainerVictorySpeech, 5}, - {&gTrainerCannotBattleSpeech, 2}, - {&gTrainerBattleEndScript, 5}, - {&gTrainerBattleScriptReturnAddress, 6}, +static const struct TrainerBattleParameter gTrainerBattleSpecs_2[] = +{ + {&sTrainerBattleMode, TRAINER_PARAM_LOAD_VAL_8BIT}, + {&gTrainerBattleOpponent, TRAINER_PARAM_LOAD_VAL_16BIT}, + {&sTrainerMapObjectLocalId, TRAINER_PARAM_LOAD_VAL_16BIT}, + {&sTrainerIntroSpeech, TRAINER_PARAM_LOAD_VAL_32BIT}, + {&sTrainerDefeatSpeech, TRAINER_PARAM_LOAD_VAL_32BIT}, + {&sTrainerVictorySpeech, TRAINER_PARAM_CLEAR_VAL_32BIT}, + {&sTrainerCannotBattleSpeech, TRAINER_PARAM_LOAD_VAL_32BIT}, + {&sTrainerBattleEndScript, TRAINER_PARAM_CLEAR_VAL_32BIT}, + {&sTrainerBattleScriptRetAddr, TRAINER_PARAM_LOAD_SCRIPT_RET_ADDR}, }; -static const struct TrainerBattleSpec gTrainerBattleSpecs_3[] = -{ - {&gTrainerBattleMode, 0}, - {&gTrainerBattleOpponent, 1}, - {&gTrainerMapObjectLocalId, 1}, - {&gTrainerIntroSpeech, 5}, - {&gTrainerDefeatSpeech, 2}, - {&gTrainerVictorySpeech, 5}, - {&gTrainerCannotBattleSpeech, 5}, - {&gTrainerBattleEndScript, 5}, - {&gTrainerBattleScriptReturnAddress, 6}, +static const struct TrainerBattleParameter gTrainerBattleSpecs_3[] = +{ + {&sTrainerBattleMode, TRAINER_PARAM_LOAD_VAL_8BIT}, + {&gTrainerBattleOpponent, TRAINER_PARAM_LOAD_VAL_16BIT}, + {&sTrainerMapObjectLocalId, TRAINER_PARAM_LOAD_VAL_16BIT}, + {&sTrainerIntroSpeech, TRAINER_PARAM_CLEAR_VAL_32BIT}, + {&sTrainerDefeatSpeech, TRAINER_PARAM_LOAD_VAL_32BIT}, + {&sTrainerVictorySpeech, TRAINER_PARAM_CLEAR_VAL_32BIT}, + {&sTrainerCannotBattleSpeech, TRAINER_PARAM_CLEAR_VAL_32BIT}, + {&sTrainerBattleEndScript, TRAINER_PARAM_CLEAR_VAL_32BIT}, + {&sTrainerBattleScriptRetAddr, TRAINER_PARAM_LOAD_SCRIPT_RET_ADDR}, }; -static const struct TrainerBattleSpec gTrainerBattleSpecs_4[] = -{ - {&gTrainerBattleMode, 0}, - {&gTrainerBattleOpponent, 1}, - {&gTrainerMapObjectLocalId, 1}, - {&gTrainerIntroSpeech, 2}, - {&gTrainerDefeatSpeech, 2}, - {&gTrainerVictorySpeech, 5}, - {&gTrainerCannotBattleSpeech, 2}, - {&gTrainerBattleEndScript, 2}, - {&gTrainerBattleScriptReturnAddress, 6}, +static const struct TrainerBattleParameter gTrainerBattleSpecs_4[] = +{ + {&sTrainerBattleMode, TRAINER_PARAM_LOAD_VAL_8BIT}, + {&gTrainerBattleOpponent, TRAINER_PARAM_LOAD_VAL_16BIT}, + {&sTrainerMapObjectLocalId, TRAINER_PARAM_LOAD_VAL_16BIT}, + {&sTrainerIntroSpeech, TRAINER_PARAM_LOAD_VAL_32BIT}, + {&sTrainerDefeatSpeech, TRAINER_PARAM_LOAD_VAL_32BIT}, + {&sTrainerVictorySpeech, TRAINER_PARAM_CLEAR_VAL_32BIT}, + {&sTrainerCannotBattleSpeech, TRAINER_PARAM_LOAD_VAL_32BIT}, + {&sTrainerBattleEndScript, TRAINER_PARAM_LOAD_VAL_32BIT}, + {&sTrainerBattleScriptRetAddr, TRAINER_PARAM_LOAD_SCRIPT_RET_ADDR}, }; const struct TrainerEyeTrainer gTrainerEyeTrainers[] = @@ -424,17 +443,20 @@ const struct TrainerEyeTrainer gTrainerEyeTrainers[] = static const u16 sBadgeFlags[] = {BADGE01_GET, BADGE02_GET, BADGE03_GET, BADGE04_GET, BADGE05_GET, BADGE06_GET, BADGE07_GET, BADGE08_GET}; -void task01_battle_start(u8 taskId) +#define tState data[0] +#define tTransition data[1] + +static void Task_BattleStart(u8 taskId) { s16 *data = gTasks[taskId].data; - switch (data[0]) + switch (tState) { case 0: if (!FieldPoisonEffectIsRunning()) // is poison not active? { - sub_811AABC(data[1]); - data[0]++; // go to case 1. + BattleTransition_StartOnField(tTransition); + tState++; // go to case 1. } break; case 1: @@ -449,14 +471,17 @@ void task01_battle_start(u8 taskId) } } -void task_add_01_battle_start(u8 transition, u16 song) +void CreateBattleStartTask(u8 transition, u16 song) { - u8 taskId = CreateTask(task01_battle_start, 1); + u8 taskId = CreateTask(Task_BattleStart, 1); - gTasks[taskId].data[1] = transition; + gTasks[taskId].tTransition = transition; current_map_music_set__default_for_battle(song); } +#undef tState +#undef tTransition + void CheckForSafariZoneAndProceed(void) { if (GetSafariZoneFlag()) @@ -472,7 +497,7 @@ void StartBattle_StandardWild(void) sub_80597F4(); gMain.savedCallback = HandleWildBattleEnd; gBattleTypeFlags = 0; - task_add_01_battle_start(GetWildBattleTransition(), 0); + CreateBattleStartTask(GetWildBattleTransition(), 0); IncrementGameStat(7); IncrementGameStat(8); } @@ -484,7 +509,7 @@ void StartBattle_Roamer(void) sub_80597F4(); gMain.savedCallback = HandleWildBattleEnd; gBattleTypeFlags = BATTLE_TYPE_ROAMER; - task_add_01_battle_start(GetWildBattleTransition(), 0); + CreateBattleStartTask(GetWildBattleTransition(), 0); IncrementGameStat(7); IncrementGameStat(8); } @@ -496,12 +521,12 @@ void StartBattle_Safari(void) sub_80597F4(); gMain.savedCallback = sub_80C824C; gBattleTypeFlags = BATTLE_TYPE_SAFARI; - task_add_01_battle_start(GetWildBattleTransition(), 0); + CreateBattleStartTask(GetWildBattleTransition(), 0); } void task_add_01_battle_start_with_music_and_stats(void) { - task_add_01_battle_start(GetTrainerBattleTransition(), 0); + CreateBattleStartTask(GetTrainerBattleTransition(), 0); IncrementGameStat(7); IncrementGameStat(9); } @@ -513,7 +538,7 @@ void StartBattle_WallyTutorial(void) ScriptContext2_Enable(); gMain.savedCallback = c2_exit_to_overworld_1_continue_scripts_restart_music; gBattleTypeFlags = BATTLE_TYPE_WALLY_TUTORIAL; - task_add_01_battle_start(8, 0); + CreateBattleStartTask(B_TRANSITION_SLICE, 0); } void StartBattle_ScriptedWild(void) @@ -521,7 +546,7 @@ void StartBattle_ScriptedWild(void) ScriptContext2_Enable(); gMain.savedCallback = HandleScriptedWildBattleEnd; gBattleTypeFlags = 0; - task_add_01_battle_start(GetWildBattleTransition(), 0); + CreateBattleStartTask(GetWildBattleTransition(), 0); IncrementGameStat(7); IncrementGameStat(8); } @@ -531,7 +556,7 @@ void StartBattle_SouthernIsland(void) ScriptContext2_Enable(); gMain.savedCallback = HandleScriptedWildBattleEnd; gBattleTypeFlags = BATTLE_TYPE_LEGENDARY; - task_add_01_battle_start(GetWildBattleTransition(), 0); + CreateBattleStartTask(GetWildBattleTransition(), 0); IncrementGameStat(7); IncrementGameStat(8); } @@ -541,7 +566,7 @@ void StartBattle_Rayquaza(void) ScriptContext2_Enable(); gMain.savedCallback = HandleScriptedWildBattleEnd; gBattleTypeFlags = BATTLE_TYPE_LEGENDARY; - task_add_01_battle_start(0, BGM_BATTLE34); + CreateBattleStartTask(B_TRANSITION_BLUR, BGM_BATTLE34); IncrementGameStat(7); IncrementGameStat(8); } @@ -551,10 +576,10 @@ void StartBattle_GroudonKyogre(void) ScriptContext2_Enable(); gMain.savedCallback = HandleScriptedWildBattleEnd; gBattleTypeFlags = BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_KYOGRE_GROUDON; - if (gGameVersion == 2) - task_add_01_battle_start(0xB, BGM_BATTLE34); // KYOGRE + if (gGameVersion == VERSION_RUBY) + CreateBattleStartTask(B_TRANSITION_SHARDS, BGM_BATTLE34); // GROUDON else - task_add_01_battle_start(0x6, BGM_BATTLE34); // GROUDON + CreateBattleStartTask(B_TRANSITION_RIPPLE, BGM_BATTLE34); // KYOGRE IncrementGameStat(7); IncrementGameStat(8); } @@ -564,7 +589,7 @@ void StartBattle_Regi(void) ScriptContext2_Enable(); gMain.savedCallback = HandleScriptedWildBattleEnd; gBattleTypeFlags = BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_REGI; - task_add_01_battle_start(0xA, BGM_BATTLE36); + CreateBattleStartTask(B_TRANSITION_GRID_SQUARES, BGM_BATTLE36); IncrementGameStat(7); IncrementGameStat(8); } @@ -654,18 +679,13 @@ s8 GetBattleTerrain(void) s8 GetBattleTransitionTypeByMap(void) { - u8 flashUsed; u16 tileBehavior; s16 x, y; PlayerGetDestCoords(&x, &y); tileBehavior = MapGridGetMetatileBehaviorAt(x, y); - - flashUsed = sav1_get_flash_used_on_map(); - - if (flashUsed) + if (sav1_get_flash_used_on_map()) return 2; - if (!MetatileBehavior_IsSurfableWaterOrUnderwater(tileBehavior)) { switch (gMapHeader.mapType) @@ -742,68 +762,71 @@ u8 GetSumOfEnemyPartyLevel(u16 trainerNum, u8 numMons) u8 GetWildBattleTransition(void) { - u8 flashVar = GetBattleTransitionTypeByMap(); - u8 level = GetMonData(&gEnemyParty[0], MON_DATA_LEVEL); + u8 transitionType = GetBattleTransitionTypeByMap(); + u8 enemyLevel = GetMonData(&gEnemyParty[0], MON_DATA_LEVEL); + u8 playerLevel = GetSumOfPartyMonLevel(1); - if (level < (u8)GetSumOfPartyMonLevel(1)) // is wild mon level than the player's mon level? - return gBattleTransitionTable_Wild[flashVar][0]; + if (enemyLevel < playerLevel) + return gBattleTransitionTable_Wild[transitionType][0]; else - return gBattleTransitionTable_Wild[flashVar][1]; // use a white fade in instead of normal transition. + return gBattleTransitionTable_Wild[transitionType][1]; } u8 GetTrainerBattleTransition(void) { const struct Trainer *trainer; u8 minPartyCount; - u8 flashVar; - u8 level; + u8 transitionType; + u8 enemyLevel; + u8 playerLevel; if (gTrainerBattleOpponent == 1024) // link battle? - return 16; + return B_TRANSITION_STEVEN; trainer = gTrainers; if (trainer[gTrainerBattleOpponent].trainerClass == 24) // league? { if (gTrainerBattleOpponent == 261) - return 12; + return B_TRANSITION_SYDNEY; if (gTrainerBattleOpponent == 262) - return 13; + return B_TRANSITION_PHOEBE; if (gTrainerBattleOpponent == 263) - return 14; + return B_TRANSITION_GLACIA; if (gTrainerBattleOpponent == 264) - return 15; - return 16; + return B_TRANSITION_DRAKE; + return B_TRANSITION_STEVEN; } if (trainer[gTrainerBattleOpponent].trainerClass == 32) // team leader? - return 16; + return B_TRANSITION_STEVEN; if (trainer[gTrainerBattleOpponent].doubleBattle == TRUE) minPartyCount = 2; // double battles always at least have 2 pokemon. else minPartyCount = 1; - flashVar = GetBattleTransitionTypeByMap(); - level = GetSumOfEnemyPartyLevel(gTrainerBattleOpponent, minPartyCount); - - if (level < (u8)GetSumOfPartyMonLevel(minPartyCount)) // is wild mon level than the player's mon level? - return gBattleTransitionTable_Trainer[flashVar][0]; + transitionType = GetBattleTransitionTypeByMap(); + enemyLevel = GetSumOfEnemyPartyLevel(gTrainerBattleOpponent, minPartyCount); + playerLevel = GetSumOfPartyMonLevel(minPartyCount); + if (enemyLevel < playerLevel) // is wild mon level than the player's mon level? + return gBattleTransitionTable_Trainer[transitionType][0]; else - return gBattleTransitionTable_Trainer[flashVar][1]; + return gBattleTransitionTable_Trainer[transitionType][1]; } u8 GetBattleTowerBattleTransition(void) { - u8 monData = GetMonData(&gEnemyParty[0], MON_DATA_LEVEL); + u8 enemyLevel = GetMonData(&gEnemyParty[0], MON_DATA_LEVEL); + u8 playerLevel = GetSumOfPartyMonLevel(1); - if (monData < (u8)GetSumOfPartyMonLevel(1)) - return 4; + if (enemyLevel < playerLevel) + return B_TRANSITION_POKEBALLS_TRAIL; else - return 3; + return B_TRANSITION_BIG_POKEBALL; } -void ChooseStarter(void) +void ScrSpecial_ChooseStarter(void) { SetMainCallback2(CB2_ChooseStarter); gMain.savedCallback = CB2_GiveStarter; @@ -819,7 +842,7 @@ void CB2_GiveStarter(void) ResetTasks(); sub_80408BC(); SetMainCallback2(CB2_StartFirstBattle); - sub_811AAD8(0); + BattleTransition_Start(0); } void CB2_StartFirstBattle(void) @@ -884,46 +907,46 @@ bool32 battle_exit_is_player_defeat(u32 a1) void sub_80822BC(void) { - gTrainerBattleMode = 0; + sTrainerBattleMode = 0; gTrainerBattleOpponent = 0; - gTrainerMapObjectLocalId = 0; - gTrainerIntroSpeech = 0; - gTrainerDefeatSpeech = 0; - gTrainerVictorySpeech = 0; - gTrainerCannotBattleSpeech = 0; - gTrainerBattleScriptReturnAddress = 0; - gTrainerBattleEndScript = 0; + sTrainerMapObjectLocalId = 0; + sTrainerIntroSpeech = 0; + sTrainerDefeatSpeech = 0; + sTrainerVictorySpeech = 0; + sTrainerCannotBattleSpeech = 0; + sTrainerBattleScriptRetAddr = 0; + sTrainerBattleEndScript = 0; } -void TrainerBattleLoadArgs(const struct TrainerBattleSpec *specs, const u8 *data) +void TrainerBattleLoadArgs(const struct TrainerBattleParameter *specs, const u8 *data) { while (1) { switch (specs->ptrType) { - case 0: - *(u8 *)specs->ptr = TrainerBattleLoadArg8(data); - data++; + case TRAINER_PARAM_LOAD_VAL_8BIT: + *(u8 *)specs->varPtr = TrainerBattleLoadArg8(data); + data += 1; break; - case 1: - *(u16 *)specs->ptr = TrainerBattleLoadArg16(data); + case TRAINER_PARAM_LOAD_VAL_16BIT: + *(u16 *)specs->varPtr = TrainerBattleLoadArg16(data); data += 2; break; - case 2: - *(u32 *)specs->ptr = TrainerBattleLoadArg32(data); + case TRAINER_PARAM_LOAD_VAL_32BIT: + *(u32 *)specs->varPtr = TrainerBattleLoadArg32(data); data += 4; break; - case 3: - *(u8 *)specs->ptr = 0; + case TRAINER_PARAM_CLEAR_VAL_8BIT: + *(u8 *)specs->varPtr = 0; break; - case 4: - *(u16 *)specs->ptr = 0; + case TRAINER_PARAM_CLEAR_VAL_16BIT: + *(u16 *)specs->varPtr = 0; break; - case 5: - *(u32 *)specs->ptr = 0; + case TRAINER_PARAM_CLEAR_VAL_32BIT: + *(u32 *)specs->varPtr = 0; break; - case 6: - *(const u8 **)specs->ptr = data; + case TRAINER_PARAM_LOAD_SCRIPT_RET_ADDR: + *(const u8 **)specs->varPtr = data; return; } specs++; @@ -932,19 +955,19 @@ void TrainerBattleLoadArgs(const struct TrainerBattleSpec *specs, const u8 *data void battle_80801F0(void) { - if (gTrainerMapObjectLocalId) + if (sTrainerMapObjectLocalId) { - gScriptLastTalked = gTrainerMapObjectLocalId; - gSelectedMapObject = GetFieldObjectIdByLocalIdAndMap(gTrainerMapObjectLocalId, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup); + gScriptLastTalked = sTrainerMapObjectLocalId; + gSelectedMapObject = GetFieldObjectIdByLocalIdAndMap(sTrainerMapObjectLocalId, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup); } } u8 *TrainerBattleConfigure(const u8 *data) { sub_80822BC(); - gTrainerBattleMode = TrainerBattleLoadArg8(data); + sTrainerBattleMode = TrainerBattleLoadArg8(data); - switch (gTrainerBattleMode) + switch (sTrainerBattleMode) { case 3: TrainerBattleLoadArgs(gTrainerBattleSpecs_3, data); @@ -1004,7 +1027,7 @@ void sub_8082524(void) u8 sub_8082558(void) { - return gTrainerBattleMode; + return sTrainerBattleMode; } u8 sub_8082564(void) @@ -1093,18 +1116,18 @@ void sub_80826D8(void) ShowFieldMessage(sub_808281C()); } -u8 *sub_80826E8(void) +u8 *BattleSetup_GetScriptAddrAfterBattle(void) { - if (gTrainerBattleScriptReturnAddress) - return gTrainerBattleScriptReturnAddress; + if (sTrainerBattleScriptRetAddr) + return sTrainerBattleScriptRetAddr; else return gUnknown_081C6C02; } -u8 *sub_8082700(void) +u8 *BattleSetup_GetTrainerPostBattleScript(void) { - if (gTrainerBattleEndScript) - return gTrainerBattleEndScript; + if (sTrainerBattleEndScript) + return sTrainerBattleEndScript; else return gUnknown_081C6C02; } @@ -1118,7 +1141,7 @@ void PlayTrainerEncounterMusic(void) { u16 music; - if (gTrainerBattleMode != 1 && gTrainerBattleMode != 8) + if (sTrainerBattleMode != 1 && sTrainerBattleMode != 8) { switch (sub_803FC58(gTrainerBattleOpponent)) { @@ -1179,7 +1202,7 @@ u8 *SanitizeString(const u8 *str) u8 *sub_808281C(void) { - return SanitizeString(gTrainerIntroSpeech); + return SanitizeString(sTrainerIntroSpeech); } u8 *sub_8082830(void) @@ -1189,7 +1212,7 @@ u8 *sub_8082830(void) if (gTrainerBattleOpponent == 1024) str = sub_80BCCE8(); else - str = gTrainerDefeatSpeech; + str = sTrainerDefeatSpeech; StringExpandPlaceholders(gStringVar4, SanitizeString(str)); return gStringVar4; @@ -1197,12 +1220,12 @@ u8 *sub_8082830(void) u8 *unref_sub_808286C(void) { - return SanitizeString(gTrainerVictorySpeech); + return SanitizeString(sTrainerVictorySpeech); } u8 *sub_8082880(void) { - return SanitizeString(gTrainerCannotBattleSpeech); + return SanitizeString(sTrainerCannotBattleSpeech); } s32 sub_8082894(const struct TrainerEyeTrainer *trainers, u16 trainerNum) |