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-rw-r--r--src/battle_setup.c351
1 files changed, 187 insertions, 164 deletions
diff --git a/src/battle_setup.c b/src/battle_setup.c
index 453bd1e6f..4618095d3 100644
--- a/src/battle_setup.c
+++ b/src/battle_setup.c
@@ -37,15 +37,15 @@ extern u16 gScriptResult;
extern void (*gFieldCallback)(void);
-EWRAM_DATA u16 gTrainerBattleMode = 0;
+EWRAM_DATA static u16 sTrainerBattleMode = 0;
EWRAM_DATA u16 gTrainerBattleOpponent = 0;
-EWRAM_DATA u16 gTrainerMapObjectLocalId = 0;
-EWRAM_DATA u8 *gTrainerIntroSpeech = NULL;
-EWRAM_DATA u8 *gTrainerDefeatSpeech = NULL;
-EWRAM_DATA u8 *gTrainerVictorySpeech = NULL;
-EWRAM_DATA u8 *gTrainerCannotBattleSpeech = NULL;
-EWRAM_DATA u8 *gTrainerBattleScriptReturnAddress = NULL;
-EWRAM_DATA u8 *gTrainerBattleEndScript = NULL;
+EWRAM_DATA static u16 sTrainerMapObjectLocalId = 0;
+EWRAM_DATA static u8 *sTrainerIntroSpeech = NULL;
+EWRAM_DATA static u8 *sTrainerDefeatSpeech = NULL;
+EWRAM_DATA static u8 *sTrainerVictorySpeech = NULL;
+EWRAM_DATA static u8 *sTrainerCannotBattleSpeech = NULL;
+EWRAM_DATA static u8 *sTrainerBattleScriptRetAddr = NULL;
+EWRAM_DATA static u8 *sTrainerBattleEndScript = NULL;
extern u16 gBattleTypeFlags;
extern u16 gScriptLastTalked;
@@ -62,80 +62,99 @@ extern u8 gUnknown_0819F8AE[];
extern u8 gUnknown_0819F80B[];
extern u8 gUnknown_081C6C02[];
-
+// The first transition is used if the enemy pokemon are lower level than our pokemon.
+// Otherwise, the second transition is used.
static const u8 gBattleTransitionTable_Wild[][2] =
{
- {8, 9},
- {5, 10},
- {0, 10},
- {7, 6},
+ {B_TRANSITION_SLICE, B_TRANSITION_WHITEFADE}, // Normal
+ {B_TRANSITION_CLOCKWISE_BLACKFADE, B_TRANSITION_GRID_SQUARES}, // Cave
+ {B_TRANSITION_BLUR, B_TRANSITION_GRID_SQUARES}, // Cave with flash used
+ {B_TRANSITION_WAVE, B_TRANSITION_RIPPLE}, // Water
};
static const u8 gBattleTransitionTable_Trainer[][2] =
{
- {4, 11},
- {2, 3},
- {0, 10},
- {1, 6},
+ {B_TRANSITION_POKEBALLS_TRAIL, B_TRANSITION_SHARDS}, // Normal
+ {B_TRANSITION_SHUFFLE, B_TRANSITION_BIG_POKEBALL}, // Cave
+ {B_TRANSITION_BLUR, B_TRANSITION_GRID_SQUARES}, // Cave with flash used
+ {B_TRANSITION_SWIRL, B_TRANSITION_RIPPLE}, // Water
+};
+
+enum
+{
+ TRAINER_PARAM_LOAD_VAL_8BIT,
+ TRAINER_PARAM_LOAD_VAL_16BIT,
+ TRAINER_PARAM_LOAD_VAL_32BIT,
+ TRAINER_PARAM_CLEAR_VAL_8BIT,
+ TRAINER_PARAM_CLEAR_VAL_16BIT,
+ TRAINER_PARAM_CLEAR_VAL_32BIT,
+ TRAINER_PARAM_LOAD_SCRIPT_RET_ADDR,
};
-static const struct TrainerBattleSpec gTrainerBattleSpecs_0[] =
-{
- {&gTrainerBattleMode, 0},
- {&gTrainerBattleOpponent, 1},
- {&gTrainerMapObjectLocalId, 1},
- {&gTrainerIntroSpeech, 2},
- {&gTrainerDefeatSpeech, 2},
- {&gTrainerVictorySpeech, 5},
- {&gTrainerCannotBattleSpeech, 5},
- {&gTrainerBattleEndScript, 5},
- {&gTrainerBattleScriptReturnAddress, 6},
+
+struct TrainerBattleParameter
+{
+ void *varPtr;
+ u8 ptrType;
+};
+
+static const struct TrainerBattleParameter gTrainerBattleSpecs_0[] =
+{
+ {&sTrainerBattleMode, TRAINER_PARAM_LOAD_VAL_8BIT},
+ {&gTrainerBattleOpponent, TRAINER_PARAM_LOAD_VAL_16BIT},
+ {&sTrainerMapObjectLocalId, TRAINER_PARAM_LOAD_VAL_16BIT},
+ {&sTrainerIntroSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
+ {&sTrainerDefeatSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
+ {&sTrainerVictorySpeech, TRAINER_PARAM_CLEAR_VAL_32BIT},
+ {&sTrainerCannotBattleSpeech, TRAINER_PARAM_CLEAR_VAL_32BIT},
+ {&sTrainerBattleEndScript, TRAINER_PARAM_CLEAR_VAL_32BIT},
+ {&sTrainerBattleScriptRetAddr, TRAINER_PARAM_LOAD_SCRIPT_RET_ADDR},
};
-static const struct TrainerBattleSpec gTrainerBattleSpecs_1[] =
-{
- {&gTrainerBattleMode, 0},
- {&gTrainerBattleOpponent, 1},
- {&gTrainerMapObjectLocalId, 1},
- {&gTrainerIntroSpeech, 2},
- {&gTrainerDefeatSpeech, 2},
- {&gTrainerVictorySpeech, 5},
- {&gTrainerCannotBattleSpeech, 5},
- {&gTrainerBattleEndScript, 2},
- {&gTrainerBattleScriptReturnAddress, 6},
+static const struct TrainerBattleParameter gTrainerBattleSpecs_1[] =
+{
+ {&sTrainerBattleMode, TRAINER_PARAM_LOAD_VAL_8BIT},
+ {&gTrainerBattleOpponent, TRAINER_PARAM_LOAD_VAL_16BIT},
+ {&sTrainerMapObjectLocalId, TRAINER_PARAM_LOAD_VAL_16BIT},
+ {&sTrainerIntroSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
+ {&sTrainerDefeatSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
+ {&sTrainerVictorySpeech, TRAINER_PARAM_CLEAR_VAL_32BIT},
+ {&sTrainerCannotBattleSpeech, TRAINER_PARAM_CLEAR_VAL_32BIT},
+ {&sTrainerBattleEndScript, TRAINER_PARAM_LOAD_VAL_32BIT},
+ {&sTrainerBattleScriptRetAddr, TRAINER_PARAM_LOAD_SCRIPT_RET_ADDR},
};
-static const struct TrainerBattleSpec gTrainerBattleSpecs_2[] =
-{
- {&gTrainerBattleMode, 0},
- {&gTrainerBattleOpponent, 1},
- {&gTrainerMapObjectLocalId, 1},
- {&gTrainerIntroSpeech, 2},
- {&gTrainerDefeatSpeech, 2},
- {&gTrainerVictorySpeech, 5},
- {&gTrainerCannotBattleSpeech, 2},
- {&gTrainerBattleEndScript, 5},
- {&gTrainerBattleScriptReturnAddress, 6},
+static const struct TrainerBattleParameter gTrainerBattleSpecs_2[] =
+{
+ {&sTrainerBattleMode, TRAINER_PARAM_LOAD_VAL_8BIT},
+ {&gTrainerBattleOpponent, TRAINER_PARAM_LOAD_VAL_16BIT},
+ {&sTrainerMapObjectLocalId, TRAINER_PARAM_LOAD_VAL_16BIT},
+ {&sTrainerIntroSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
+ {&sTrainerDefeatSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
+ {&sTrainerVictorySpeech, TRAINER_PARAM_CLEAR_VAL_32BIT},
+ {&sTrainerCannotBattleSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
+ {&sTrainerBattleEndScript, TRAINER_PARAM_CLEAR_VAL_32BIT},
+ {&sTrainerBattleScriptRetAddr, TRAINER_PARAM_LOAD_SCRIPT_RET_ADDR},
};
-static const struct TrainerBattleSpec gTrainerBattleSpecs_3[] =
-{
- {&gTrainerBattleMode, 0},
- {&gTrainerBattleOpponent, 1},
- {&gTrainerMapObjectLocalId, 1},
- {&gTrainerIntroSpeech, 5},
- {&gTrainerDefeatSpeech, 2},
- {&gTrainerVictorySpeech, 5},
- {&gTrainerCannotBattleSpeech, 5},
- {&gTrainerBattleEndScript, 5},
- {&gTrainerBattleScriptReturnAddress, 6},
+static const struct TrainerBattleParameter gTrainerBattleSpecs_3[] =
+{
+ {&sTrainerBattleMode, TRAINER_PARAM_LOAD_VAL_8BIT},
+ {&gTrainerBattleOpponent, TRAINER_PARAM_LOAD_VAL_16BIT},
+ {&sTrainerMapObjectLocalId, TRAINER_PARAM_LOAD_VAL_16BIT},
+ {&sTrainerIntroSpeech, TRAINER_PARAM_CLEAR_VAL_32BIT},
+ {&sTrainerDefeatSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
+ {&sTrainerVictorySpeech, TRAINER_PARAM_CLEAR_VAL_32BIT},
+ {&sTrainerCannotBattleSpeech, TRAINER_PARAM_CLEAR_VAL_32BIT},
+ {&sTrainerBattleEndScript, TRAINER_PARAM_CLEAR_VAL_32BIT},
+ {&sTrainerBattleScriptRetAddr, TRAINER_PARAM_LOAD_SCRIPT_RET_ADDR},
};
-static const struct TrainerBattleSpec gTrainerBattleSpecs_4[] =
-{
- {&gTrainerBattleMode, 0},
- {&gTrainerBattleOpponent, 1},
- {&gTrainerMapObjectLocalId, 1},
- {&gTrainerIntroSpeech, 2},
- {&gTrainerDefeatSpeech, 2},
- {&gTrainerVictorySpeech, 5},
- {&gTrainerCannotBattleSpeech, 2},
- {&gTrainerBattleEndScript, 2},
- {&gTrainerBattleScriptReturnAddress, 6},
+static const struct TrainerBattleParameter gTrainerBattleSpecs_4[] =
+{
+ {&sTrainerBattleMode, TRAINER_PARAM_LOAD_VAL_8BIT},
+ {&gTrainerBattleOpponent, TRAINER_PARAM_LOAD_VAL_16BIT},
+ {&sTrainerMapObjectLocalId, TRAINER_PARAM_LOAD_VAL_16BIT},
+ {&sTrainerIntroSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
+ {&sTrainerDefeatSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
+ {&sTrainerVictorySpeech, TRAINER_PARAM_CLEAR_VAL_32BIT},
+ {&sTrainerCannotBattleSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
+ {&sTrainerBattleEndScript, TRAINER_PARAM_LOAD_VAL_32BIT},
+ {&sTrainerBattleScriptRetAddr, TRAINER_PARAM_LOAD_SCRIPT_RET_ADDR},
};
const struct TrainerEyeTrainer gTrainerEyeTrainers[] =
@@ -424,17 +443,20 @@ const struct TrainerEyeTrainer gTrainerEyeTrainers[] =
static const u16 sBadgeFlags[] = {BADGE01_GET, BADGE02_GET, BADGE03_GET, BADGE04_GET, BADGE05_GET, BADGE06_GET, BADGE07_GET, BADGE08_GET};
-void task01_battle_start(u8 taskId)
+#define tState data[0]
+#define tTransition data[1]
+
+static void Task_BattleStart(u8 taskId)
{
s16 *data = gTasks[taskId].data;
- switch (data[0])
+ switch (tState)
{
case 0:
if (!FieldPoisonEffectIsRunning()) // is poison not active?
{
- sub_811AABC(data[1]);
- data[0]++; // go to case 1.
+ BattleTransition_StartOnField(tTransition);
+ tState++; // go to case 1.
}
break;
case 1:
@@ -449,14 +471,17 @@ void task01_battle_start(u8 taskId)
}
}
-void task_add_01_battle_start(u8 transition, u16 song)
+void CreateBattleStartTask(u8 transition, u16 song)
{
- u8 taskId = CreateTask(task01_battle_start, 1);
+ u8 taskId = CreateTask(Task_BattleStart, 1);
- gTasks[taskId].data[1] = transition;
+ gTasks[taskId].tTransition = transition;
current_map_music_set__default_for_battle(song);
}
+#undef tState
+#undef tTransition
+
void CheckForSafariZoneAndProceed(void)
{
if (GetSafariZoneFlag())
@@ -472,7 +497,7 @@ void StartBattle_StandardWild(void)
sub_80597F4();
gMain.savedCallback = HandleWildBattleEnd;
gBattleTypeFlags = 0;
- task_add_01_battle_start(GetWildBattleTransition(), 0);
+ CreateBattleStartTask(GetWildBattleTransition(), 0);
IncrementGameStat(7);
IncrementGameStat(8);
}
@@ -484,7 +509,7 @@ void StartBattle_Roamer(void)
sub_80597F4();
gMain.savedCallback = HandleWildBattleEnd;
gBattleTypeFlags = BATTLE_TYPE_ROAMER;
- task_add_01_battle_start(GetWildBattleTransition(), 0);
+ CreateBattleStartTask(GetWildBattleTransition(), 0);
IncrementGameStat(7);
IncrementGameStat(8);
}
@@ -496,12 +521,12 @@ void StartBattle_Safari(void)
sub_80597F4();
gMain.savedCallback = sub_80C824C;
gBattleTypeFlags = BATTLE_TYPE_SAFARI;
- task_add_01_battle_start(GetWildBattleTransition(), 0);
+ CreateBattleStartTask(GetWildBattleTransition(), 0);
}
void task_add_01_battle_start_with_music_and_stats(void)
{
- task_add_01_battle_start(GetTrainerBattleTransition(), 0);
+ CreateBattleStartTask(GetTrainerBattleTransition(), 0);
IncrementGameStat(7);
IncrementGameStat(9);
}
@@ -513,7 +538,7 @@ void StartBattle_WallyTutorial(void)
ScriptContext2_Enable();
gMain.savedCallback = c2_exit_to_overworld_1_continue_scripts_restart_music;
gBattleTypeFlags = BATTLE_TYPE_WALLY_TUTORIAL;
- task_add_01_battle_start(8, 0);
+ CreateBattleStartTask(B_TRANSITION_SLICE, 0);
}
void StartBattle_ScriptedWild(void)
@@ -521,7 +546,7 @@ void StartBattle_ScriptedWild(void)
ScriptContext2_Enable();
gMain.savedCallback = HandleScriptedWildBattleEnd;
gBattleTypeFlags = 0;
- task_add_01_battle_start(GetWildBattleTransition(), 0);
+ CreateBattleStartTask(GetWildBattleTransition(), 0);
IncrementGameStat(7);
IncrementGameStat(8);
}
@@ -531,7 +556,7 @@ void StartBattle_SouthernIsland(void)
ScriptContext2_Enable();
gMain.savedCallback = HandleScriptedWildBattleEnd;
gBattleTypeFlags = BATTLE_TYPE_LEGENDARY;
- task_add_01_battle_start(GetWildBattleTransition(), 0);
+ CreateBattleStartTask(GetWildBattleTransition(), 0);
IncrementGameStat(7);
IncrementGameStat(8);
}
@@ -541,7 +566,7 @@ void StartBattle_Rayquaza(void)
ScriptContext2_Enable();
gMain.savedCallback = HandleScriptedWildBattleEnd;
gBattleTypeFlags = BATTLE_TYPE_LEGENDARY;
- task_add_01_battle_start(0, BGM_BATTLE34);
+ CreateBattleStartTask(B_TRANSITION_BLUR, BGM_BATTLE34);
IncrementGameStat(7);
IncrementGameStat(8);
}
@@ -551,10 +576,10 @@ void StartBattle_GroudonKyogre(void)
ScriptContext2_Enable();
gMain.savedCallback = HandleScriptedWildBattleEnd;
gBattleTypeFlags = BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_KYOGRE_GROUDON;
- if (gGameVersion == 2)
- task_add_01_battle_start(0xB, BGM_BATTLE34); // KYOGRE
+ if (gGameVersion == VERSION_RUBY)
+ CreateBattleStartTask(B_TRANSITION_SHARDS, BGM_BATTLE34); // GROUDON
else
- task_add_01_battle_start(0x6, BGM_BATTLE34); // GROUDON
+ CreateBattleStartTask(B_TRANSITION_RIPPLE, BGM_BATTLE34); // KYOGRE
IncrementGameStat(7);
IncrementGameStat(8);
}
@@ -564,7 +589,7 @@ void StartBattle_Regi(void)
ScriptContext2_Enable();
gMain.savedCallback = HandleScriptedWildBattleEnd;
gBattleTypeFlags = BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_REGI;
- task_add_01_battle_start(0xA, BGM_BATTLE36);
+ CreateBattleStartTask(B_TRANSITION_GRID_SQUARES, BGM_BATTLE36);
IncrementGameStat(7);
IncrementGameStat(8);
}
@@ -654,18 +679,13 @@ s8 GetBattleTerrain(void)
s8 GetBattleTransitionTypeByMap(void)
{
- u8 flashUsed;
u16 tileBehavior;
s16 x, y;
PlayerGetDestCoords(&x, &y);
tileBehavior = MapGridGetMetatileBehaviorAt(x, y);
-
- flashUsed = sav1_get_flash_used_on_map();
-
- if (flashUsed)
+ if (sav1_get_flash_used_on_map())
return 2;
-
if (!MetatileBehavior_IsSurfableWaterOrUnderwater(tileBehavior))
{
switch (gMapHeader.mapType)
@@ -742,68 +762,71 @@ u8 GetSumOfEnemyPartyLevel(u16 trainerNum, u8 numMons)
u8 GetWildBattleTransition(void)
{
- u8 flashVar = GetBattleTransitionTypeByMap();
- u8 level = GetMonData(&gEnemyParty[0], MON_DATA_LEVEL);
+ u8 transitionType = GetBattleTransitionTypeByMap();
+ u8 enemyLevel = GetMonData(&gEnemyParty[0], MON_DATA_LEVEL);
+ u8 playerLevel = GetSumOfPartyMonLevel(1);
- if (level < (u8)GetSumOfPartyMonLevel(1)) // is wild mon level than the player's mon level?
- return gBattleTransitionTable_Wild[flashVar][0];
+ if (enemyLevel < playerLevel)
+ return gBattleTransitionTable_Wild[transitionType][0];
else
- return gBattleTransitionTable_Wild[flashVar][1]; // use a white fade in instead of normal transition.
+ return gBattleTransitionTable_Wild[transitionType][1];
}
u8 GetTrainerBattleTransition(void)
{
const struct Trainer *trainer;
u8 minPartyCount;
- u8 flashVar;
- u8 level;
+ u8 transitionType;
+ u8 enemyLevel;
+ u8 playerLevel;
if (gTrainerBattleOpponent == 1024) // link battle?
- return 16;
+ return B_TRANSITION_STEVEN;
trainer = gTrainers;
if (trainer[gTrainerBattleOpponent].trainerClass == 24) // league?
{
if (gTrainerBattleOpponent == 261)
- return 12;
+ return B_TRANSITION_SYDNEY;
if (gTrainerBattleOpponent == 262)
- return 13;
+ return B_TRANSITION_PHOEBE;
if (gTrainerBattleOpponent == 263)
- return 14;
+ return B_TRANSITION_GLACIA;
if (gTrainerBattleOpponent == 264)
- return 15;
- return 16;
+ return B_TRANSITION_DRAKE;
+ return B_TRANSITION_STEVEN;
}
if (trainer[gTrainerBattleOpponent].trainerClass == 32) // team leader?
- return 16;
+ return B_TRANSITION_STEVEN;
if (trainer[gTrainerBattleOpponent].doubleBattle == TRUE)
minPartyCount = 2; // double battles always at least have 2 pokemon.
else
minPartyCount = 1;
- flashVar = GetBattleTransitionTypeByMap();
- level = GetSumOfEnemyPartyLevel(gTrainerBattleOpponent, minPartyCount);
-
- if (level < (u8)GetSumOfPartyMonLevel(minPartyCount)) // is wild mon level than the player's mon level?
- return gBattleTransitionTable_Trainer[flashVar][0];
+ transitionType = GetBattleTransitionTypeByMap();
+ enemyLevel = GetSumOfEnemyPartyLevel(gTrainerBattleOpponent, minPartyCount);
+ playerLevel = GetSumOfPartyMonLevel(minPartyCount);
+ if (enemyLevel < playerLevel) // is wild mon level than the player's mon level?
+ return gBattleTransitionTable_Trainer[transitionType][0];
else
- return gBattleTransitionTable_Trainer[flashVar][1];
+ return gBattleTransitionTable_Trainer[transitionType][1];
}
u8 GetBattleTowerBattleTransition(void)
{
- u8 monData = GetMonData(&gEnemyParty[0], MON_DATA_LEVEL);
+ u8 enemyLevel = GetMonData(&gEnemyParty[0], MON_DATA_LEVEL);
+ u8 playerLevel = GetSumOfPartyMonLevel(1);
- if (monData < (u8)GetSumOfPartyMonLevel(1))
- return 4;
+ if (enemyLevel < playerLevel)
+ return B_TRANSITION_POKEBALLS_TRAIL;
else
- return 3;
+ return B_TRANSITION_BIG_POKEBALL;
}
-void ChooseStarter(void)
+void ScrSpecial_ChooseStarter(void)
{
SetMainCallback2(CB2_ChooseStarter);
gMain.savedCallback = CB2_GiveStarter;
@@ -819,7 +842,7 @@ void CB2_GiveStarter(void)
ResetTasks();
sub_80408BC();
SetMainCallback2(CB2_StartFirstBattle);
- sub_811AAD8(0);
+ BattleTransition_Start(0);
}
void CB2_StartFirstBattle(void)
@@ -884,46 +907,46 @@ bool32 battle_exit_is_player_defeat(u32 a1)
void sub_80822BC(void)
{
- gTrainerBattleMode = 0;
+ sTrainerBattleMode = 0;
gTrainerBattleOpponent = 0;
- gTrainerMapObjectLocalId = 0;
- gTrainerIntroSpeech = 0;
- gTrainerDefeatSpeech = 0;
- gTrainerVictorySpeech = 0;
- gTrainerCannotBattleSpeech = 0;
- gTrainerBattleScriptReturnAddress = 0;
- gTrainerBattleEndScript = 0;
+ sTrainerMapObjectLocalId = 0;
+ sTrainerIntroSpeech = 0;
+ sTrainerDefeatSpeech = 0;
+ sTrainerVictorySpeech = 0;
+ sTrainerCannotBattleSpeech = 0;
+ sTrainerBattleScriptRetAddr = 0;
+ sTrainerBattleEndScript = 0;
}
-void TrainerBattleLoadArgs(const struct TrainerBattleSpec *specs, const u8 *data)
+void TrainerBattleLoadArgs(const struct TrainerBattleParameter *specs, const u8 *data)
{
while (1)
{
switch (specs->ptrType)
{
- case 0:
- *(u8 *)specs->ptr = TrainerBattleLoadArg8(data);
- data++;
+ case TRAINER_PARAM_LOAD_VAL_8BIT:
+ *(u8 *)specs->varPtr = TrainerBattleLoadArg8(data);
+ data += 1;
break;
- case 1:
- *(u16 *)specs->ptr = TrainerBattleLoadArg16(data);
+ case TRAINER_PARAM_LOAD_VAL_16BIT:
+ *(u16 *)specs->varPtr = TrainerBattleLoadArg16(data);
data += 2;
break;
- case 2:
- *(u32 *)specs->ptr = TrainerBattleLoadArg32(data);
+ case TRAINER_PARAM_LOAD_VAL_32BIT:
+ *(u32 *)specs->varPtr = TrainerBattleLoadArg32(data);
data += 4;
break;
- case 3:
- *(u8 *)specs->ptr = 0;
+ case TRAINER_PARAM_CLEAR_VAL_8BIT:
+ *(u8 *)specs->varPtr = 0;
break;
- case 4:
- *(u16 *)specs->ptr = 0;
+ case TRAINER_PARAM_CLEAR_VAL_16BIT:
+ *(u16 *)specs->varPtr = 0;
break;
- case 5:
- *(u32 *)specs->ptr = 0;
+ case TRAINER_PARAM_CLEAR_VAL_32BIT:
+ *(u32 *)specs->varPtr = 0;
break;
- case 6:
- *(const u8 **)specs->ptr = data;
+ case TRAINER_PARAM_LOAD_SCRIPT_RET_ADDR:
+ *(const u8 **)specs->varPtr = data;
return;
}
specs++;
@@ -932,19 +955,19 @@ void TrainerBattleLoadArgs(const struct TrainerBattleSpec *specs, const u8 *data
void battle_80801F0(void)
{
- if (gTrainerMapObjectLocalId)
+ if (sTrainerMapObjectLocalId)
{
- gScriptLastTalked = gTrainerMapObjectLocalId;
- gSelectedMapObject = GetFieldObjectIdByLocalIdAndMap(gTrainerMapObjectLocalId, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup);
+ gScriptLastTalked = sTrainerMapObjectLocalId;
+ gSelectedMapObject = GetFieldObjectIdByLocalIdAndMap(sTrainerMapObjectLocalId, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup);
}
}
u8 *TrainerBattleConfigure(const u8 *data)
{
sub_80822BC();
- gTrainerBattleMode = TrainerBattleLoadArg8(data);
+ sTrainerBattleMode = TrainerBattleLoadArg8(data);
- switch (gTrainerBattleMode)
+ switch (sTrainerBattleMode)
{
case 3:
TrainerBattleLoadArgs(gTrainerBattleSpecs_3, data);
@@ -1004,7 +1027,7 @@ void sub_8082524(void)
u8 sub_8082558(void)
{
- return gTrainerBattleMode;
+ return sTrainerBattleMode;
}
u8 sub_8082564(void)
@@ -1093,18 +1116,18 @@ void sub_80826D8(void)
ShowFieldMessage(sub_808281C());
}
-u8 *sub_80826E8(void)
+u8 *BattleSetup_GetScriptAddrAfterBattle(void)
{
- if (gTrainerBattleScriptReturnAddress)
- return gTrainerBattleScriptReturnAddress;
+ if (sTrainerBattleScriptRetAddr)
+ return sTrainerBattleScriptRetAddr;
else
return gUnknown_081C6C02;
}
-u8 *sub_8082700(void)
+u8 *BattleSetup_GetTrainerPostBattleScript(void)
{
- if (gTrainerBattleEndScript)
- return gTrainerBattleEndScript;
+ if (sTrainerBattleEndScript)
+ return sTrainerBattleEndScript;
else
return gUnknown_081C6C02;
}
@@ -1118,7 +1141,7 @@ void PlayTrainerEncounterMusic(void)
{
u16 music;
- if (gTrainerBattleMode != 1 && gTrainerBattleMode != 8)
+ if (sTrainerBattleMode != 1 && sTrainerBattleMode != 8)
{
switch (sub_803FC58(gTrainerBattleOpponent))
{
@@ -1179,7 +1202,7 @@ u8 *SanitizeString(const u8 *str)
u8 *sub_808281C(void)
{
- return SanitizeString(gTrainerIntroSpeech);
+ return SanitizeString(sTrainerIntroSpeech);
}
u8 *sub_8082830(void)
@@ -1189,7 +1212,7 @@ u8 *sub_8082830(void)
if (gTrainerBattleOpponent == 1024)
str = sub_80BCCE8();
else
- str = gTrainerDefeatSpeech;
+ str = sTrainerDefeatSpeech;
StringExpandPlaceholders(gStringVar4, SanitizeString(str));
return gStringVar4;
@@ -1197,12 +1220,12 @@ u8 *sub_8082830(void)
u8 *unref_sub_808286C(void)
{
- return SanitizeString(gTrainerVictorySpeech);
+ return SanitizeString(sTrainerVictorySpeech);
}
u8 *sub_8082880(void)
{
- return SanitizeString(gTrainerCannotBattleSpeech);
+ return SanitizeString(sTrainerCannotBattleSpeech);
}
s32 sub_8082894(const struct TrainerEyeTrainer *trainers, u16 trainerNum)