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-rw-r--r--src/battle_transition.c558
1 files changed, 279 insertions, 279 deletions
diff --git a/src/battle_transition.c b/src/battle_transition.c
index 363a52148..35f001bc7 100644
--- a/src/battle_transition.c
+++ b/src/battle_transition.c
@@ -53,18 +53,18 @@ typedef bool8 (*TransitionSpriteCallback)(struct Sprite* sprite);
static void LaunchBattleTransitionTask(u8 transitionID);
static void Task_BattleTransitionMain(u8 taskID);
static void Phase1Task_TransitionAll(u8 taskID);
-static void Phase2Task_Transition0(u8 taskID);
-static void Phase2Task_Transition1(u8 taskID);
-static void Phase2Task_Transition2(u8 taskID);
-static void Phase2Task_Transition3(u8 taskID);
-static void Phase2Task_Transition4(u8 taskID);
-static void Phase2Task_Transition5(u8 taskID);
-static void Phase2Task_Transition6(u8 taskID);
-static void Phase2Task_Transition7(u8 taskID);
-static void Phase2Task_Transition8(u8 taskID);
-static void Phase2Task_Transition9(u8 taskID);
-static void Phase2Task_Transition10(u8 taskID);
-static void Phase2Task_Transition11(u8 taskID);
+static void Phase2Task_Transition_Blur(u8 taskID);
+static void Phase2Task_Transition_Swirl(u8 taskID);
+static void Phase2Task_Transition_Shuffle(u8 taskID);
+static void Phase2Task_Transition_BigPokeball(u8 taskID);
+static void Phase2Task_Transition_PokeballsTrail(u8 taskID);
+static void Phase2Task_Transition_Clockwise_BlackFade(u8 taskID);
+static void Phase2Task_Transition_Ripple(u8 taskID);
+static void Phase2Task_Transition_Wave(u8 taskID);
+static void Phase2Task_Transition_Slice(u8 taskID);
+static void Phase2Task_Transition_WhiteFade(u8 taskID);
+static void Phase2Task_Transition_GridSquares(u8 taskID);
+static void Phase2Task_Transition_Shards(u8 taskID);
static void Phase2Task_Transition_Sydney(u8 taskID);
static void Phase2Task_Transition_Phoebe(u8 taskID);
static void Phase2Task_Transition_Glacia(u8 taskID);
@@ -74,69 +74,69 @@ static bool8 Transition_Phase1(struct Task* task);
static bool8 Transition_WaitForPhase1(struct Task* task);
static bool8 Transition_Phase2(struct Task* task);
static bool8 Transition_WaitForPhase2(struct Task* task);
-static void VBlankCB_Phase2_Transition1(void);
-static void HBlankCB_Phase2_Transition1(void);
-static void VBlankCB_Phase2_Transition2(void);
-static void HBlankCB_Phase2_Transition2(void);
-static void VBlankCB0_Phase2_Transition3(void);
-static void VBlankCB1_Phase2_Transition3(void);
-static void VBlankCB_Phase2_Transition5(void);
-static void VBlankCB_Phase2_Transition6(void);
-static void HBlankCB_Phase2_Transition6(void);
-static void VBlankCB_Phase2_Transition7(void);
-static void VBlankCB_Phase2_Transition8(void);
-static void HBlankCB_Phase2_Transition8(void);
-static void VBlankCB0_Phase2_Transition9(void);
-static void VBlankCB1_Phase2_Transition9(void);
-static void HBlankCB_Phase2_Transition9(void);
+static void VBlankCB_Phase2_Transition_Swirl(void);
+static void HBlankCB_Phase2_Transition_Swirl(void);
+static void VBlankCB_Phase2_Transition_Shuffle(void);
+static void HBlankCB_Phase2_Transition_Shuffle(void);
+static void VBlankCB0_Phase2_Transition_BigPokeball(void);
+static void VBlankCB1_Phase2_Transition_BigPokeball(void);
+static void VBlankCB_Phase2_Transition_Clockwise_BlackFade(void);
+static void VBlankCB_Phase2_Transition_Ripple(void);
+static void HBlankCB_Phase2_Transition_Ripple(void);
+static void VBlankCB_Phase2_Transition_Wave(void);
+static void VBlankCB_Phase2_Transition_Slice(void);
+static void HBlankCB_Phase2_Transition_Slice(void);
+static void VBlankCB0_Phase2_Transition_WhiteFade(void);
+static void VBlankCB1_Phase2_Transition_WhiteFade(void);
+static void HBlankCB_Phase2_Transition_WhiteFade(void);
static void VBlankCB0_Phase2_Mugshots(void);
static void VBlankCB1_Phase2_Mugshots(void);
static void HBlankCB_Phase2_Mugshots(void);
-static void VBlankCB_Phase2_Transition11(void);
-static bool8 Phase2_Transition0_Func1(struct Task* task);
-static bool8 Phase2_Transition0_Func2(struct Task* task);
-static bool8 Phase2_Transition0_Func3(struct Task* task);
-static bool8 Phase2_Transition1_Func1(struct Task* task);
-static bool8 Phase2_Transition1_Func2(struct Task* task);
-static bool8 Phase2_Transition2_Func1(struct Task* task);
-static bool8 Phase2_Transition2_Func2(struct Task* task);
-static bool8 Phase2_Transition3_Func1(struct Task* task);
-static bool8 Phase2_Transition3_Func2(struct Task* task);
-static bool8 Phase2_Transition3_Func3(struct Task* task);
-static bool8 Phase2_Transition3_Func4(struct Task* task);
-static bool8 Phase2_Transition3_Func5(struct Task* task);
-static bool8 Phase2_Transition3_Func6(struct Task* task);
-static bool8 Phase2_Transition4_Func1(struct Task* task);
-static bool8 Phase2_Transition4_Func2(struct Task* task);
-static bool8 Phase2_Transition4_Func3(struct Task* task);
-static bool8 Phase2_Transition5_Func1(struct Task* task);
-static bool8 Phase2_Transition5_Func2(struct Task* task);
-static bool8 Phase2_Transition5_Func3(struct Task* task);
-static bool8 Phase2_Transition5_Func4(struct Task* task);
-static bool8 Phase2_Transition5_Func5(struct Task* task);
-static bool8 Phase2_Transition5_Func6(struct Task* task);
-static bool8 Phase2_Transition5_Func7(struct Task* task);
-static bool8 Phase2_Transition6_Func1(struct Task* task);
-static bool8 Phase2_Transition6_Func2(struct Task* task);
-static bool8 Phase2_Transition7_Func1(struct Task* task);
-static bool8 Phase2_Transition7_Func2(struct Task* task);
-static bool8 Phase2_Transition7_Func3(struct Task* task);
-static bool8 Phase2_Transition8_Func1(struct Task* task);
-static bool8 Phase2_Transition8_Func2(struct Task* task);
-static bool8 Phase2_Transition8_Func3(struct Task* task);
-static bool8 Phase2_Transition9_Func1(struct Task* task);
-static bool8 Phase2_Transition9_Func2(struct Task* task);
-static bool8 Phase2_Transition9_Func3(struct Task* task);
-static bool8 Phase2_Transition9_Func4(struct Task* task);
-static bool8 Phase2_Transition9_Func5(struct Task* task);
-static bool8 Phase2_Transition10_Func1(struct Task* task);
-static bool8 Phase2_Transition10_Func2(struct Task* task);
-static bool8 Phase2_Transition10_Func3(struct Task* task);
-static bool8 Phase2_Transition11_Func1(struct Task* task);
-static bool8 Phase2_Transition11_Func2(struct Task* task);
-static bool8 Phase2_Transition11_Func3(struct Task* task);
-static bool8 Phase2_Transition11_Func4(struct Task* task);
-static bool8 Phase2_Transition11_Func5(struct Task* task);
+static void VBlankCB_Phase2_Transition_Shards(void);
+static bool8 Phase2_Transition_Blur_Func1(struct Task* task);
+static bool8 Phase2_Transition_Blur_Func2(struct Task* task);
+static bool8 Phase2_Transition_Blur_Func3(struct Task* task);
+static bool8 Phase2_Transition_Swirl_Func1(struct Task* task);
+static bool8 Phase2_Transition_Swirl_Func2(struct Task* task);
+static bool8 Phase2_Transition_Shuffle_Func1(struct Task* task);
+static bool8 Phase2_Transition_Shuffle_Func2(struct Task* task);
+static bool8 Phase2_Transition_BigPokeball_Func1(struct Task* task);
+static bool8 Phase2_Transition_BigPokeball_Func2(struct Task* task);
+static bool8 Phase2_Transition_BigPokeball_Func3(struct Task* task);
+static bool8 Phase2_Transition_BigPokeball_Func4(struct Task* task);
+static bool8 Phase2_Transition_BigPokeball_Func5(struct Task* task);
+static bool8 Phase2_Transition_BigPokeball_Func6(struct Task* task);
+static bool8 Phase2_Transition_PokeballsTrail_Func1(struct Task* task);
+static bool8 Phase2_Transition_PokeballsTrail_Func2(struct Task* task);
+static bool8 Phase2_Transition_PokeballsTrail_Func3(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func1(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func2(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func3(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func4(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func5(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func6(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func7(struct Task* task);
+static bool8 Phase2_Transition_Ripple_Func1(struct Task* task);
+static bool8 Phase2_Transition_Ripple_Func2(struct Task* task);
+static bool8 Phase2_Transition_Wave_Func1(struct Task* task);
+static bool8 Phase2_Transition_Wave_Func2(struct Task* task);
+static bool8 Phase2_Transition_Wave_Func3(struct Task* task);
+static bool8 Phase2_Transition_Slice_Func1(struct Task* task);
+static bool8 Phase2_Transition_Slice_Func2(struct Task* task);
+static bool8 Phase2_Transition_Slice_Func3(struct Task* task);
+static bool8 Phase2_Transition_WhiteFade_Func1(struct Task* task);
+static bool8 Phase2_Transition_WhiteFade_Func2(struct Task* task);
+static bool8 Phase2_Transition_WhiteFade_Func3(struct Task* task);
+static bool8 Phase2_Transition_WhiteFade_Func4(struct Task* task);
+static bool8 Phase2_Transition_WhiteFade_Func5(struct Task* task);
+static bool8 Phase2_Transition_GridSquares_Func1(struct Task* task);
+static bool8 Phase2_Transition_GridSquares_Func2(struct Task* task);
+static bool8 Phase2_Transition_GridSquares_Func3(struct Task* task);
+static bool8 Phase2_Transition_Shards_Func1(struct Task* task);
+static bool8 Phase2_Transition_Shards_Func2(struct Task* task);
+static bool8 Phase2_Transition_Shards_Func3(struct Task* task);
+static bool8 Phase2_Transition_Shards_Func4(struct Task* task);
+static bool8 Phase2_Transition_Shards_Func5(struct Task* task);
static bool8 Phase2_Mugshot_Func1(struct Task* task);
static bool8 Phase2_Mugshot_Func2(struct Task* task);
static bool8 Phase2_Mugshot_Func3(struct Task* task);
@@ -194,23 +194,23 @@ static const TaskFunc sPhase1_Tasks[TRANSITIONS_NO] =
static const TaskFunc sPhase2_Tasks[TRANSITIONS_NO] =
{
- &Phase2Task_Transition0, // 0
- &Phase2Task_Transition1, // 1
- &Phase2Task_Transition2, // 2
- &Phase2Task_Transition3, // 3
- &Phase2Task_Transition4, // 4
- &Phase2Task_Transition5, // 5
- &Phase2Task_Transition6, // 6
- &Phase2Task_Transition7, // 7
- &Phase2Task_Transition8, // 8
- &Phase2Task_Transition9, // 9
- &Phase2Task_Transition10, // 10
- &Phase2Task_Transition11, // 11
- &Phase2Task_Transition_Sydney, // 12
- &Phase2Task_Transition_Phoebe, // 13
- &Phase2Task_Transition_Glacia, // 14
- &Phase2Task_Transition_Drake, // 15
- &Phase2Task_Transition_Steven, // 16
+ Phase2Task_Transition_Blur, // 0
+ Phase2Task_Transition_Swirl, // 1
+ Phase2Task_Transition_Shuffle, // 2
+ Phase2Task_Transition_BigPokeball, // 3
+ Phase2Task_Transition_PokeballsTrail, // 4
+ Phase2Task_Transition_Clockwise_BlackFade, // 5
+ Phase2Task_Transition_Ripple, // 6
+ Phase2Task_Transition_Wave, // 7
+ Phase2Task_Transition_Slice, // 8
+ Phase2Task_Transition_WhiteFade, // 9
+ Phase2Task_Transition_GridSquares, // 10
+ Phase2Task_Transition_Shards, // 11
+ Phase2Task_Transition_Sydney, // 12
+ Phase2Task_Transition_Phoebe, // 13
+ Phase2Task_Transition_Glacia, // 14
+ Phase2Task_Transition_Drake, // 15
+ Phase2Task_Transition_Steven, // 16
};
static const TransitionState sMainTransitionPhases[] =
@@ -221,82 +221,82 @@ static const TransitionState sMainTransitionPhases[] =
&Transition_WaitForPhase2
};
-static const TransitionState sPhase2_Transition0_Funcs[] =
+static const TransitionState sPhase2_Transition_Blur_Funcs[] =
{
- &Phase2_Transition0_Func1,
- &Phase2_Transition0_Func2,
- &Phase2_Transition0_Func3
+ Phase2_Transition_Blur_Func1,
+ Phase2_Transition_Blur_Func2,
+ Phase2_Transition_Blur_Func3
};
-static const TransitionState sPhase2_Transition1_Funcs[] =
+static const TransitionState sPhase2_Transition_Swirl_Funcs[] =
{
- &Phase2_Transition1_Func1,
- &Phase2_Transition1_Func2,
+ Phase2_Transition_Swirl_Func1,
+ Phase2_Transition_Swirl_Func2,
};
-static const TransitionState sPhase2_Transition2_Funcs[] =
+static const TransitionState sPhase2_Transition_Shuffle_Funcs[] =
{
- &Phase2_Transition2_Func1,
- &Phase2_Transition2_Func2,
+ Phase2_Transition_Shuffle_Func1,
+ Phase2_Transition_Shuffle_Func2,
};
-static const TransitionState sPhase2_Transition3_Funcs[] =
+static const TransitionState sPhase2_Transition_BigPokeball_Funcs[] =
{
- &Phase2_Transition3_Func1,
- &Phase2_Transition3_Func2,
- &Phase2_Transition3_Func3,
- &Phase2_Transition3_Func4,
- &Phase2_Transition3_Func5,
- &Phase2_Transition3_Func6
+ Phase2_Transition_BigPokeball_Func1,
+ Phase2_Transition_BigPokeball_Func2,
+ Phase2_Transition_BigPokeball_Func3,
+ Phase2_Transition_BigPokeball_Func4,
+ Phase2_Transition_BigPokeball_Func5,
+ Phase2_Transition_BigPokeball_Func6
};
-static const TransitionState sPhase2_Transition4_Funcs[] =
+static const TransitionState sPhase2_Transition_PokeballsTrail_Funcs[] =
{
- &Phase2_Transition4_Func1,
- &Phase2_Transition4_Func2,
- &Phase2_Transition4_Func3
+ Phase2_Transition_PokeballsTrail_Func1,
+ Phase2_Transition_PokeballsTrail_Func2,
+ Phase2_Transition_PokeballsTrail_Func3
};
static const s16 sUnknown_083FD7E4[2] = {-16, 256};
static const s16 sUnknown_083FD7E8[5] = {0, 32, 64, 18, 48};
static const s16 sUnknown_083FD7F2[2] = {8, -8};
-static const TransitionState sPhase2_Transition5_Funcs[] =
+static const TransitionState sPhase2_Transition_Clockwise_BlackFade_Funcs[] =
{
- &Phase2_Transition5_Func1,
- &Phase2_Transition5_Func2,
- &Phase2_Transition5_Func3,
- &Phase2_Transition5_Func4,
- &Phase2_Transition5_Func5,
- &Phase2_Transition5_Func6,
- &Phase2_Transition5_Func7
+ Phase2_Transition_Clockwise_BlackFade_Func1,
+ Phase2_Transition_Clockwise_BlackFade_Func2,
+ Phase2_Transition_Clockwise_BlackFade_Func3,
+ Phase2_Transition_Clockwise_BlackFade_Func4,
+ Phase2_Transition_Clockwise_BlackFade_Func5,
+ Phase2_Transition_Clockwise_BlackFade_Func6,
+ Phase2_Transition_Clockwise_BlackFade_Func7
};
-static const TransitionState sPhase2_Transition6_Funcs[] =
+static const TransitionState sPhase2_Transition_Ripple_Funcs[] =
{
- &Phase2_Transition6_Func1,
- &Phase2_Transition6_Func2
+ Phase2_Transition_Ripple_Func1,
+ Phase2_Transition_Ripple_Func2
};
-static const TransitionState sPhase2_Transition7_Funcs[] =
+static const TransitionState sPhase2_Transition_Wave_Funcs[] =
{
- &Phase2_Transition7_Func1,
- &Phase2_Transition7_Func2,
- &Phase2_Transition7_Func3
+ Phase2_Transition_Wave_Func1,
+ Phase2_Transition_Wave_Func2,
+ Phase2_Transition_Wave_Func3
};
static const TransitionState sPhase2_Mugshot_Transition_Funcs[] =
{
- &Phase2_Mugshot_Func1,
- &Phase2_Mugshot_Func2,
- &Phase2_Mugshot_Func3,
- &Phase2_Mugshot_Func4,
- &Phase2_Mugshot_Func5,
- &Phase2_Mugshot_Func6,
- &Phase2_Mugshot_Func7,
- &Phase2_Mugshot_Func8,
- &Phase2_Mugshot_Func9,
- &Phase2_Mugshot_Func10
+ Phase2_Mugshot_Func1,
+ Phase2_Mugshot_Func2,
+ Phase2_Mugshot_Func3,
+ Phase2_Mugshot_Func4,
+ Phase2_Mugshot_Func5,
+ Phase2_Mugshot_Func6,
+ Phase2_Mugshot_Func7,
+ Phase2_Mugshot_Func8,
+ Phase2_Mugshot_Func9,
+ Phase2_Mugshot_Func10
};
static const u8 sMugshotsTrainerPicIDsTable[MUGSHOTS_NO] = {TRAINER_PIC_SIDNEY, TRAINER_PIC_PHOEBE, TRAINER_PIC_GLACIA, TRAINER_PIC_DRAKE, TRAINER_PIC_STEVEN};
@@ -319,50 +319,50 @@ static const s16 sMugshotsOpponentCoords[MUGSHOTS_NO][2] =
static const TransitionSpriteCallback sUnknown_083FD880[] =
{
- &sub_811C934,
- &sub_811C938,
- &sub_811C984,
- &sub_811C9B8,
- &sub_811C934,
- &sub_811C9E4,
- &sub_811C934
+ sub_811C934,
+ sub_811C938,
+ sub_811C984,
+ sub_811C9B8,
+ sub_811C934,
+ sub_811C9E4,
+ sub_811C934
};
static const s16 sUnknown_083FD89C[2] = {12, -12};
static const s16 sUnknown_083FD8A0[2] = {-1, 1};
-static const TransitionState sPhase2_Transition8_Funcs[] =
+static const TransitionState sPhase2_Transition_Slice_Funcs[] =
{
- &Phase2_Transition8_Func1,
- &Phase2_Transition8_Func2,
- &Phase2_Transition8_Func3
+ Phase2_Transition_Slice_Func1,
+ Phase2_Transition_Slice_Func2,
+ Phase2_Transition_Slice_Func3
};
-static const TransitionState sPhase2_Transition9_Funcs[] =
+static const TransitionState sPhase2_Transition_WhiteFade_Funcs[] =
{
- &Phase2_Transition9_Func1,
- &Phase2_Transition9_Func2,
- &Phase2_Transition9_Func3,
- &Phase2_Transition9_Func4,
- &Phase2_Transition9_Func5
+ Phase2_Transition_WhiteFade_Func1,
+ Phase2_Transition_WhiteFade_Func2,
+ Phase2_Transition_WhiteFade_Func3,
+ Phase2_Transition_WhiteFade_Func4,
+ Phase2_Transition_WhiteFade_Func5
};
static const s16 sUnknown_083FD8C4[8] = {0, 20, 15, 40, 10, 25, 35, 5};
-static const TransitionState sPhase2_Transition10_Funcs[] =
+static const TransitionState sPhase2_Transition_GridSquares_Funcs[] =
{
- &Phase2_Transition10_Func1,
- &Phase2_Transition10_Func2,
- &Phase2_Transition10_Func3
+ Phase2_Transition_GridSquares_Func1,
+ Phase2_Transition_GridSquares_Func2,
+ Phase2_Transition_GridSquares_Func3
};
-static const TransitionState sPhase2_Transition11_Funcs[] =
+static const TransitionState sPhase2_Transition_Shards_Funcs[] =
{
- &Phase2_Transition11_Func1,
- &Phase2_Transition11_Func2,
- &Phase2_Transition11_Func3,
- &Phase2_Transition11_Func4,
- &Phase2_Transition11_Func5
+ Phase2_Transition_Shards_Func1,
+ Phase2_Transition_Shards_Func2,
+ Phase2_Transition_Shards_Func3,
+ Phase2_Transition_Shards_Func4,
+ Phase2_Transition_Shards_Func5
};
static const s16 sUnknown_083FD8F4[][5] =
@@ -380,8 +380,8 @@ static const s16 sUnknown_083FD93A[] = {8, 4, 2, 1, 1, 1, 0};
static const TransitionState sPhase1_TransitionAll_Funcs[] =
{
- &Phase1_TransitionAll_Func1,
- &Phase1_TransitionAll_Func2
+ Phase1_TransitionAll_Func1,
+ Phase1_TransitionAll_Func2
};
static const struct SpriteFrameImage sSpriteImageTable_83FD950[] =
@@ -622,12 +622,12 @@ static void Phase1Task_TransitionAll(u8 taskID)
DestroyTask(taskID);
}
-static void Phase2Task_Transition0(u8 taskID)
+static void Phase2Task_Transition_Blur(u8 taskID)
{
- while (sPhase2_Transition0_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+ while (sPhase2_Transition_Blur_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
}
-static bool8 Phase2_Transition0_Func1(struct Task* task)
+static bool8 Phase2_Transition_Blur_Func1(struct Task* task)
{
REG_MOSAIC = 0;
REG_BG1CNT |= 0x40;
@@ -637,7 +637,7 @@ static bool8 Phase2_Transition0_Func1(struct Task* task)
return TRUE;
}
-static bool8 Phase2_Transition0_Func2(struct Task* task)
+static bool8 Phase2_Transition_Blur_Func2(struct Task* task)
{
if (task->data[1] != 0)
task->data[1]--;
@@ -653,22 +653,22 @@ static bool8 Phase2_Transition0_Func2(struct Task* task)
return FALSE;
}
-static bool8 Phase2_Transition0_Func3(struct Task* task)
+static bool8 Phase2_Transition_Blur_Func3(struct Task* task)
{
if (!gPaletteFade.active)
{
- u8 taskID = FindTaskIdByFunc(Phase2Task_Transition0);
+ u8 taskID = FindTaskIdByFunc(Phase2Task_Transition_Blur);
DestroyTask(taskID);
}
return FALSE;
}
-static void Phase2Task_Transition1(u8 taskID)
+static void Phase2Task_Transition_Swirl(u8 taskID)
{
- while (sPhase2_Transition1_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+ while (sPhase2_Transition_Swirl_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
}
-static bool8 Phase2_Transition1_Func1(struct Task* task)
+static bool8 Phase2_Transition_Swirl_Func1(struct Task* task)
{
u16 savedIME;
@@ -677,8 +677,8 @@ static bool8 Phase2_Transition1_Func1(struct Task* task)
BeginNormalPaletteFade(-1, 4, 0, 0x10, 0);
sub_811D6E8(gUnknown_03005560, TRANSITION_STRUCT.field_14, 0, 2, 0, 160);
- SetVBlankCallback(VBlankCB_Phase2_Transition1);
- SetHBlankCallback(HBlankCB_Phase2_Transition1);
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Swirl);
+ SetHBlankCallback(HBlankCB_Phase2_Transition_Swirl);
savedIME = REG_IME;
REG_IME = 0;
@@ -690,7 +690,7 @@ static bool8 Phase2_Transition1_Func1(struct Task* task)
return FALSE;
}
-static bool8 Phase2_Transition1_Func2(struct Task* task)
+static bool8 Phase2_Transition_Swirl_Func2(struct Task* task)
{
TRANSITION_STRUCT.VBlank_DMA = 0;
task->data[1] += 4;
@@ -700,7 +700,7 @@ static bool8 Phase2_Transition1_Func2(struct Task* task)
if (!gPaletteFade.active)
{
- u8 taskID = FindTaskIdByFunc(Phase2Task_Transition1);
+ u8 taskID = FindTaskIdByFunc(Phase2Task_Transition_Swirl);
DestroyTask(taskID);
}
@@ -708,14 +708,14 @@ static bool8 Phase2_Transition1_Func2(struct Task* task)
return FALSE;
}
-static void VBlankCB_Phase2_Transition1(void)
+static void VBlankCB_Phase2_Transition_Swirl(void)
{
VBlankCB_BattleTransition();
if (TRANSITION_STRUCT.VBlank_DMA)
DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
}
-static void HBlankCB_Phase2_Transition1(void)
+static void HBlankCB_Phase2_Transition_Swirl(void)
{
u16 var = gUnknown_03004DE0[1][REG_VCOUNT];
REG_BG1HOFS = var;
@@ -723,12 +723,12 @@ static void HBlankCB_Phase2_Transition1(void)
REG_BG3HOFS = var;
}
-static void Phase2Task_Transition2(u8 taskID)
+static void Phase2Task_Transition_Shuffle(u8 taskID)
{
- while (sPhase2_Transition2_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+ while (sPhase2_Transition_Shuffle_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
}
-static bool8 Phase2_Transition2_Func1(struct Task* task)
+static bool8 Phase2_Transition_Shuffle_Func1(struct Task* task)
{
u16 savedIME;
@@ -738,8 +738,8 @@ static bool8 Phase2_Transition2_Func1(struct Task* task)
BeginNormalPaletteFade(-1, 4, 0, 0x10, 0);
memset(gUnknown_03005560, TRANSITION_STRUCT.field_16, 0x140);
- SetVBlankCallback(VBlankCB_Phase2_Transition2);
- SetHBlankCallback(HBlankCB_Phase2_Transition2);
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Shuffle);
+ SetHBlankCallback(HBlankCB_Phase2_Transition_Shuffle);
savedIME = REG_IME;
REG_IME = 0;
@@ -751,7 +751,7 @@ static bool8 Phase2_Transition2_Func1(struct Task* task)
return FALSE;
}
-static bool8 Phase2_Transition2_Func2(struct Task* task)
+static bool8 Phase2_Transition_Shuffle_Func2(struct Task* task)
{
u8 i;
u16 r3, r4;
@@ -769,20 +769,20 @@ static bool8 Phase2_Transition2_Func2(struct Task* task)
}
if (!gPaletteFade.active)
- DestroyTask(FindTaskIdByFunc(Phase2Task_Transition2));
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Shuffle));
TRANSITION_STRUCT.VBlank_DMA++;
return FALSE;
}
-static void VBlankCB_Phase2_Transition2(void)
+static void VBlankCB_Phase2_Transition_Shuffle(void)
{
VBlankCB_BattleTransition();
if (TRANSITION_STRUCT.VBlank_DMA)
DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
}
-static void HBlankCB_Phase2_Transition2(void)
+static void HBlankCB_Phase2_Transition_Shuffle(void)
{
u16 var = gUnknown_03004DE0[1][REG_VCOUNT];
REG_BG1VOFS = var;
@@ -790,12 +790,12 @@ static void HBlankCB_Phase2_Transition2(void)
REG_BG3VOFS = var;
}
-static void Phase2Task_Transition3(u8 taskID)
+static void Phase2Task_Transition_BigPokeball(u8 taskID)
{
- while (sPhase2_Transition3_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+ while (sPhase2_Transition_BigPokeball_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
}
-static bool8 Phase2_Transition3_Func1(struct Task* task)
+static bool8 Phase2_Transition_BigPokeball_Func1(struct Task* task)
{
u16 i;
u16 *dst1, *dst2;
@@ -819,7 +819,7 @@ static bool8 Phase2_Transition3_Func1(struct Task* task)
gUnknown_03005560[i] = 240;
}
- SetVBlankCallback(VBlankCB0_Phase2_Transition3);
+ SetVBlankCallback(VBlankCB0_Phase2_Transition_BigPokeball);
sub_811D6A8(&dst1, & dst2);
CpuFill16(0, dst1, 0x800);
@@ -830,7 +830,7 @@ static bool8 Phase2_Transition3_Func1(struct Task* task)
return FALSE;
}
-static bool8 Phase2_Transition3_Func2(struct Task* task)
+static bool8 Phase2_Transition_BigPokeball_Func2(struct Task* task)
{
s16 i, j;
u16 *dst1, *dst2;
@@ -851,7 +851,7 @@ static bool8 Phase2_Transition3_Func2(struct Task* task)
return TRUE;
}
-static bool8 Phase2_Transition3_Func3(struct Task* task)
+static bool8 Phase2_Transition_BigPokeball_Func3(struct Task* task)
{
TRANSITION_STRUCT.VBlank_DMA = 0;
if (task->data[3] == 0 || --task->data[3] == 0)
@@ -871,7 +871,7 @@ static bool8 Phase2_Transition3_Func3(struct Task* task)
return FALSE;
}
-static bool8 Phase2_Transition3_Func4(struct Task* task)
+static bool8 Phase2_Transition_BigPokeball_Func4(struct Task* task)
{
TRANSITION_STRUCT.VBlank_DMA = 0;
if (task->data[3] == 0 || --task->data[3] == 0)
@@ -891,7 +891,7 @@ static bool8 Phase2_Transition3_Func4(struct Task* task)
return FALSE;
}
-static bool8 Phase2_Transition3_Func5(struct Task* task)
+static bool8 Phase2_Transition_BigPokeball_Func5(struct Task* task)
{
TRANSITION_STRUCT.VBlank_DMA = 0;
task->data[4] += 8;
@@ -911,7 +911,7 @@ static bool8 Phase2_Transition3_Func5(struct Task* task)
return FALSE;
}
-static bool8 Phase2_Transition3_Func6(struct Task* task)
+static bool8 Phase2_Transition_BigPokeball_Func6(struct Task* task)
{
TRANSITION_STRUCT.VBlank_DMA = 0;
if (task->data[2] < 1024)
@@ -927,19 +927,19 @@ static bool8 Phase2_Transition3_Func6(struct Task* task)
{
DmaStop(0);
sub_811D6D4();
- DestroyTask(FindTaskIdByFunc(Phase2Task_Transition3));
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_BigPokeball));
}
if (task->data[3] == 0)
{
task->data[3]++;
- SetVBlankCallback(VBlankCB1_Phase2_Transition3);
+ SetVBlankCallback(VBlankCB1_Phase2_Transition_BigPokeball);
}
TRANSITION_STRUCT.VBlank_DMA++;
return FALSE;
}
-static void Transition3_Vblank(void)
+static void Transition_BigPokeball_Vblank(void)
{
DmaStop(0);
VBlankCB_BattleTransition();
@@ -952,24 +952,24 @@ static void Transition3_Vblank(void)
REG_BLDALPHA = TRANSITION_STRUCT.BLDALPHA;
}
-static void VBlankCB0_Phase2_Transition3(void)
+static void VBlankCB0_Phase2_Transition_BigPokeball(void)
{
- Transition3_Vblank();
+ Transition_BigPokeball_Vblank();
DmaSet(0, gUnknown_03005560, &REG_BG0HOFS, 0xA2400001);
}
-static void VBlankCB1_Phase2_Transition3(void)
+static void VBlankCB1_Phase2_Transition_BigPokeball(void)
{
- Transition3_Vblank();
+ Transition_BigPokeball_Vblank();
DmaSet(0, gUnknown_03005560, &REG_WIN0H, 0xA2400001);
}
-static void Phase2Task_Transition4(u8 taskID)
+static void Phase2Task_Transition_PokeballsTrail(u8 taskID)
{
- while (sPhase2_Transition4_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+ while (sPhase2_Transition_PokeballsTrail_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
}
-static bool8 Phase2_Transition4_Func1(struct Task* task)
+static bool8 Phase2_Transition_PokeballsTrail_Func1(struct Task* task)
{
u16 *dst1, *dst2;
@@ -982,7 +982,7 @@ static bool8 Phase2_Transition4_Func1(struct Task* task)
return FALSE;
}
-static bool8 Phase2_Transition4_Func2(struct Task* task)
+static bool8 Phase2_Transition_PokeballsTrail_Func2(struct Task* task)
{
s16 i;
s16 rand;
@@ -1005,12 +1005,12 @@ static bool8 Phase2_Transition4_Func2(struct Task* task)
return FALSE;
}
-static bool8 Phase2_Transition4_Func3(struct Task* task)
+static bool8 Phase2_Transition_PokeballsTrail_Func3(struct Task* task)
{
if (!FieldEffectActiveListContains(FLDEFF_POKEBALL))
{
sub_811D6D4();
- DestroyTask(FindTaskIdByFunc(Phase2Task_Transition4));
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_PokeballsTrail));
}
return FALSE;
}
@@ -1069,12 +1069,12 @@ static void sub_811B720(struct Sprite* sprite)
}
}
-static void Phase2Task_Transition5(u8 taskID)
+static void Phase2Task_Transition_Clockwise_BlackFade(u8 taskID)
{
- while (sPhase2_Transition5_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+ while (sPhase2_Transition_Clockwise_BlackFade_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
}
-static bool8 Phase2_Transition5_Func1(struct Task* task)
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func1(struct Task* task)
{
u16 i;
@@ -1091,14 +1091,14 @@ static bool8 Phase2_Transition5_Func1(struct Task* task)
gUnknown_03005560[i] = 0xF3F4;
}
- SetVBlankCallback(VBlankCB_Phase2_Transition5);
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Clockwise_BlackFade);
TRANSITION_STRUCT.data[4] = 120;
task->tState++;
return TRUE;
}
-static bool8 Phase2_Transition5_Func2(struct Task* task)
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func2(struct Task* task)
{
TRANSITION_STRUCT.VBlank_DMA = 0;
@@ -1119,7 +1119,7 @@ static bool8 Phase2_Transition5_Func2(struct Task* task)
return FALSE;
}
-static bool8 Phase2_Transition5_Func3(struct Task* task)
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func3(struct Task* task)
{
s16 r1, r3;
vu8 var = 0;
@@ -1157,7 +1157,7 @@ static bool8 Phase2_Transition5_Func3(struct Task* task)
return FALSE;
}
-static bool8 Phase2_Transition5_Func4(struct Task* task)
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func4(struct Task* task)
{
TRANSITION_STRUCT.VBlank_DMA = 0;
@@ -1178,7 +1178,7 @@ static bool8 Phase2_Transition5_Func4(struct Task* task)
return FALSE;
}
-static bool8 Phase2_Transition5_Func5(struct Task* task)
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func5(struct Task* task)
{
s16 r1, r2, r3;
vu8 var = 0;
@@ -1217,7 +1217,7 @@ static bool8 Phase2_Transition5_Func5(struct Task* task)
return FALSE;
}
-static bool8 Phase2_Transition5_Func6(struct Task* task)
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func6(struct Task* task)
{
TRANSITION_STRUCT.VBlank_DMA = 0;
@@ -1241,15 +1241,15 @@ static bool8 Phase2_Transition5_Func6(struct Task* task)
return FALSE;
}
-static bool8 Phase2_Transition5_Func7(struct Task* task)
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func7(struct Task* task)
{
DmaStop(0);
sub_811D6D4();
- DestroyTask(FindTaskIdByFunc(Phase2Task_Transition5));
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Clockwise_BlackFade));
return FALSE;
}
-static void VBlankCB_Phase2_Transition5(void)
+static void VBlankCB_Phase2_Transition_Clockwise_BlackFade(void)
{
DmaStop(0);
VBlankCB_BattleTransition();
@@ -1262,12 +1262,12 @@ static void VBlankCB_Phase2_Transition5(void)
DmaSet(0, gUnknown_03004DE0[1], &REG_WIN0H, 0xA2400001);
}
-static void Phase2Task_Transition6(u8 taskID)
+static void Phase2Task_Transition_Ripple(u8 taskID)
{
- while (sPhase2_Transition6_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+ while (sPhase2_Transition_Ripple_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
}
-static bool8 Phase2_Transition6_Func1(struct Task* task)
+static bool8 Phase2_Transition_Ripple_Func1(struct Task* task)
{
u8 i;
@@ -1279,8 +1279,8 @@ static bool8 Phase2_Transition6_Func1(struct Task* task)
gUnknown_03005560[i] = TRANSITION_STRUCT.field_16;
}
- SetVBlankCallback(VBlankCB_Phase2_Transition6);
- SetHBlankCallback(HBlankCB_Phase2_Transition6);
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Ripple);
+ SetHBlankCallback(HBlankCB_Phase2_Transition_Ripple);
REG_IE |= 2;
REG_DISPSTAT |= 0x10;
@@ -1289,7 +1289,7 @@ static bool8 Phase2_Transition6_Func1(struct Task* task)
return TRUE;
}
-static bool8 Phase2_Transition6_Func2(struct Task* task)
+static bool8 Phase2_Transition_Ripple_Func2(struct Task* task)
{
u8 i;
s16 r3;
@@ -1320,20 +1320,20 @@ static bool8 Phase2_Transition6_Func2(struct Task* task)
}
if (task->data[4] != 0 && !gPaletteFade.active)
- DestroyTask(FindTaskIdByFunc(Phase2Task_Transition6));
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Ripple));
TRANSITION_STRUCT.VBlank_DMA++;
return FALSE;
}
-static void VBlankCB_Phase2_Transition6(void)
+static void VBlankCB_Phase2_Transition_Ripple(void)
{
VBlankCB_BattleTransition();
if (TRANSITION_STRUCT.VBlank_DMA)
DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
}
-static void HBlankCB_Phase2_Transition6(void)
+static void HBlankCB_Phase2_Transition_Ripple(void)
{
u16 var = gUnknown_03004DE0[1][REG_VCOUNT];
REG_BG1VOFS = var;
@@ -1341,12 +1341,12 @@ static void HBlankCB_Phase2_Transition6(void)
REG_BG3VOFS = var;
}
-static void Phase2Task_Transition7(u8 taskID)
+static void Phase2Task_Transition_Wave(u8 taskID)
{
- while (sPhase2_Transition7_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+ while (sPhase2_Transition_Wave_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
}
-static bool8 Phase2_Transition7_Func1(struct Task* task)
+static bool8 Phase2_Transition_Wave_Func1(struct Task* task)
{
u8 i;
@@ -1363,13 +1363,13 @@ static bool8 Phase2_Transition7_Func1(struct Task* task)
gUnknown_03004DE0[1][i] = 242;
}
- SetVBlankCallback(VBlankCB_Phase2_Transition7);
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Wave);
task->tState++;
return TRUE;
}
-static bool8 Phase2_Transition7_Func2(struct Task* task)
+static bool8 Phase2_Transition_Wave_Func2(struct Task* task)
{
u8 i, r5;
u16* toStore;
@@ -1399,15 +1399,15 @@ static bool8 Phase2_Transition7_Func2(struct Task* task)
return FALSE;
}
-static bool8 Phase2_Transition7_Func3(struct Task* task)
+static bool8 Phase2_Transition_Wave_Func3(struct Task* task)
{
DmaStop(0);
sub_811D6D4();
- DestroyTask(FindTaskIdByFunc(Phase2Task_Transition7));
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Wave));
return FALSE;
}
-static void VBlankCB_Phase2_Transition7(void)
+static void VBlankCB_Phase2_Transition_Wave(void)
{
DmaStop(0);
VBlankCB_BattleTransition();
@@ -1837,12 +1837,12 @@ static s16 sub_811CA44(s16 spriteID)
#undef tMugshotPlayerID
#undef tMugshotID
-static void Phase2Task_Transition8(u8 taskID)
+static void Phase2Task_Transition_Slice(u8 taskID)
{
- while (sPhase2_Transition8_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+ while (sPhase2_Transition_Slice_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
}
-static bool8 Phase2_Transition8_Func1(struct Task* task)
+static bool8 Phase2_Transition_Slice_Func1(struct Task* task)
{
u16 i;
@@ -1864,14 +1864,14 @@ static bool8 Phase2_Transition8_Func1(struct Task* task)
REG_IE |= 2;
REG_DISPSTAT |= 0x10;
- SetVBlankCallback(VBlankCB_Phase2_Transition8);
- SetHBlankCallback(HBlankCB_Phase2_Transition8);
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Slice);
+ SetHBlankCallback(HBlankCB_Phase2_Transition_Slice);
task->tState++;
return TRUE;
}
-static bool8 Phase2_Transition8_Func2(struct Task* task)
+static bool8 Phase2_Transition_Slice_Func2(struct Task* task)
{
u16 i;
@@ -1908,15 +1908,15 @@ static bool8 Phase2_Transition8_Func2(struct Task* task)
return FALSE;
}
-static bool8 Phase2_Transition8_Func3(struct Task* task)
+static bool8 Phase2_Transition_Slice_Func3(struct Task* task)
{
DmaStop(0);
sub_811D6D4();
- DestroyTask(FindTaskIdByFunc(Phase2Task_Transition8));
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Slice));
return FALSE;
}
-static void VBlankCB_Phase2_Transition8(void)
+static void VBlankCB_Phase2_Transition_Slice(void)
{
DmaStop(0);
VBlankCB_BattleTransition();
@@ -1928,7 +1928,7 @@ static void VBlankCB_Phase2_Transition8(void)
DmaSet(0, &gUnknown_03004DE0[1][160], &REG_WIN0H, 0xA2400001);
}
-static void HBlankCB_Phase2_Transition8(void)
+static void HBlankCB_Phase2_Transition_Slice(void)
{
u16 var = gUnknown_03004DE0[1][REG_VCOUNT];
REG_BG1HOFS = var;
@@ -1936,12 +1936,12 @@ static void HBlankCB_Phase2_Transition8(void)
REG_BG3HOFS = var;
}
-static void Phase2Task_Transition9(u8 taskID)
+static void Phase2Task_Transition_WhiteFade(u8 taskID)
{
- while (sPhase2_Transition9_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+ while (sPhase2_Transition_WhiteFade_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
}
-static bool8 Phase2_Transition9_Func1(struct Task* task)
+static bool8 Phase2_Transition_WhiteFade_Func1(struct Task* task)
{
u16 i;
@@ -1963,14 +1963,14 @@ static bool8 Phase2_Transition9_Func1(struct Task* task)
REG_IE |= 2;
REG_DISPSTAT |= 0x10;
- SetHBlankCallback(HBlankCB_Phase2_Transition9);
- SetVBlankCallback(VBlankCB0_Phase2_Transition9);
+ SetHBlankCallback(HBlankCB_Phase2_Transition_WhiteFade);
+ SetVBlankCallback(VBlankCB0_Phase2_Transition_WhiteFade);
task->tState++;
return FALSE;
}
-static bool8 Phase2_Transition9_Func2(struct Task* task)
+static bool8 Phase2_Transition_WhiteFade_Func2(struct Task* task)
{
s16 i, posY;
s16 arr1[8];
@@ -1990,7 +1990,7 @@ static bool8 Phase2_Transition9_Func2(struct Task* task)
return FALSE;
}
-static bool8 Phase2_Transition9_Func3(struct Task* task)
+static bool8 Phase2_Transition_WhiteFade_Func3(struct Task* task)
{
TRANSITION_STRUCT.VBlank_DMA = 0;
if (TRANSITION_STRUCT.field_20 > 7)
@@ -2001,7 +2001,7 @@ static bool8 Phase2_Transition9_Func3(struct Task* task)
return FALSE;
}
-static bool8 Phase2_Transition9_Func4(struct Task* task)
+static bool8 Phase2_Transition_WhiteFade_Func4(struct Task* task)
{
TRANSITION_STRUCT.VBlank_DMA = 0;
@@ -2014,23 +2014,23 @@ static bool8 Phase2_Transition9_Func4(struct Task* task)
TRANSITION_STRUCT.BLDCNT = 0xFF;
TRANSITION_STRUCT.WININ = 0x3F;
- SetVBlankCallback(VBlankCB1_Phase2_Transition9);
+ SetVBlankCallback(VBlankCB1_Phase2_Transition_WhiteFade);
task->tState++;
return FALSE;
}
-static bool8 Phase2_Transition9_Func5(struct Task* task)
+static bool8 Phase2_Transition_WhiteFade_Func5(struct Task* task)
{
if (++TRANSITION_STRUCT.BLDY > 16)
{
sub_811D6D4();
- DestroyTask(FindTaskIdByFunc(Phase2Task_Transition9));
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_WhiteFade));
}
return FALSE;
}
-static void VBlankCB0_Phase2_Transition9(void)
+static void VBlankCB0_Phase2_Transition_WhiteFade(void)
{
DmaStop(0);
VBlankCB_BattleTransition();
@@ -2043,7 +2043,7 @@ static void VBlankCB0_Phase2_Transition9(void)
DmaSet(0, &gUnknown_03004DE0[1][160], &REG_WIN0H, 0xA2400001);
}
-static void VBlankCB1_Phase2_Transition9(void)
+static void VBlankCB1_Phase2_Transition_WhiteFade(void)
{
VBlankCB_BattleTransition();
REG_BLDY = TRANSITION_STRUCT.BLDY;
@@ -2054,7 +2054,7 @@ static void VBlankCB1_Phase2_Transition9(void)
REG_WIN0V = TRANSITION_STRUCT.WIN0V;
}
-static void HBlankCB_Phase2_Transition9(void)
+static void HBlankCB_Phase2_Transition_WhiteFade(void)
{
REG_BLDY = gUnknown_03004DE0[1][REG_VCOUNT];
}
@@ -2102,12 +2102,12 @@ static void sub_811CFD0(struct Sprite* sprite)
}
}
-static void Phase2Task_Transition10(u8 taskID)
+static void Phase2Task_Transition_GridSquares(u8 taskID)
{
- while (sPhase2_Transition10_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+ while (sPhase2_Transition_GridSquares_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
}
-static bool8 Phase2_Transition10_Func1(struct Task* task)
+static bool8 Phase2_Transition_GridSquares_Func1(struct Task* task)
{
u16 *dst1, *dst2;
@@ -2120,7 +2120,7 @@ static bool8 Phase2_Transition10_Func1(struct Task* task)
return FALSE;
}
-static bool8 Phase2_Transition10_Func2(struct Task* task)
+static bool8 Phase2_Transition_GridSquares_Func2(struct Task* task)
{
u16* dst1;
@@ -2141,22 +2141,22 @@ static bool8 Phase2_Transition10_Func2(struct Task* task)
return FALSE;
}
-static bool8 Phase2_Transition10_Func3(struct Task* task)
+static bool8 Phase2_Transition_GridSquares_Func3(struct Task* task)
{
if (--task->data[1] == 0)
{
sub_811D6D4();
- DestroyTask(FindTaskIdByFunc(Phase2Task_Transition10));
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_GridSquares));
}
return FALSE;
}
-static void Phase2Task_Transition11(u8 taskID)
+static void Phase2Task_Transition_Shards(u8 taskID)
{
- while (sPhase2_Transition11_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+ while (sPhase2_Transition_Shards_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
}
-static bool8 Phase2_Transition11_Func1(struct Task* task)
+static bool8 Phase2_Transition_Shards_Func1(struct Task* task)
{
u16 i;
@@ -2173,13 +2173,13 @@ static bool8 Phase2_Transition11_Func1(struct Task* task)
}
CpuSet(gUnknown_03004DE0[0], gUnknown_03004DE0[1], 0xA0);
- SetVBlankCallback(VBlankCB_Phase2_Transition11);
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Shards);
task->tState++;
return TRUE;
}
-static bool8 Phase2_Transition11_Func2(struct Task* task)
+static bool8 Phase2_Transition_Shards_Func2(struct Task* task)
{
sub_811D8FC(TRANSITION_STRUCT.data,
sUnknown_083FD8F4[task->data[1]][0],
@@ -2192,7 +2192,7 @@ static bool8 Phase2_Transition11_Func2(struct Task* task)
return TRUE;
}
-static bool8 Phase2_Transition11_Func3(struct Task* task)
+static bool8 Phase2_Transition_Shards_Func3(struct Task* task)
{
s16 i;
bool8 nextFunc;
@@ -2231,7 +2231,7 @@ static bool8 Phase2_Transition11_Func3(struct Task* task)
return FALSE;
}
-static bool8 Phase2_Transition11_Func4(struct Task* task)
+static bool8 Phase2_Transition_Shards_Func4(struct Task* task)
{
if (++task->data[1] < 7)
{
@@ -2243,12 +2243,12 @@ static bool8 Phase2_Transition11_Func4(struct Task* task)
{
DmaStop(0);
sub_811D6D4();
- DestroyTask(FindTaskIdByFunc(Phase2Task_Transition11));
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Shards));
return FALSE;
}
}
-static bool8 Phase2_Transition11_Func5(struct Task* task)
+static bool8 Phase2_Transition_Shards_Func5(struct Task* task)
{
if (--task->data[3] == 0)
{
@@ -2259,7 +2259,7 @@ static bool8 Phase2_Transition11_Func5(struct Task* task)
return FALSE;
}
-static void VBlankCB_Phase2_Transition11(void)
+static void VBlankCB_Phase2_Transition_Shards(void)
{
DmaStop(0);
VBlankCB_BattleTransition();