diff options
Diffstat (limited to 'src/battle_transition.c')
-rw-r--r-- | src/battle_transition.c | 558 |
1 files changed, 279 insertions, 279 deletions
diff --git a/src/battle_transition.c b/src/battle_transition.c index 363a52148..35f001bc7 100644 --- a/src/battle_transition.c +++ b/src/battle_transition.c @@ -53,18 +53,18 @@ typedef bool8 (*TransitionSpriteCallback)(struct Sprite* sprite); static void LaunchBattleTransitionTask(u8 transitionID); static void Task_BattleTransitionMain(u8 taskID); static void Phase1Task_TransitionAll(u8 taskID); -static void Phase2Task_Transition0(u8 taskID); -static void Phase2Task_Transition1(u8 taskID); -static void Phase2Task_Transition2(u8 taskID); -static void Phase2Task_Transition3(u8 taskID); -static void Phase2Task_Transition4(u8 taskID); -static void Phase2Task_Transition5(u8 taskID); -static void Phase2Task_Transition6(u8 taskID); -static void Phase2Task_Transition7(u8 taskID); -static void Phase2Task_Transition8(u8 taskID); -static void Phase2Task_Transition9(u8 taskID); -static void Phase2Task_Transition10(u8 taskID); -static void Phase2Task_Transition11(u8 taskID); +static void Phase2Task_Transition_Blur(u8 taskID); +static void Phase2Task_Transition_Swirl(u8 taskID); +static void Phase2Task_Transition_Shuffle(u8 taskID); +static void Phase2Task_Transition_BigPokeball(u8 taskID); +static void Phase2Task_Transition_PokeballsTrail(u8 taskID); +static void Phase2Task_Transition_Clockwise_BlackFade(u8 taskID); +static void Phase2Task_Transition_Ripple(u8 taskID); +static void Phase2Task_Transition_Wave(u8 taskID); +static void Phase2Task_Transition_Slice(u8 taskID); +static void Phase2Task_Transition_WhiteFade(u8 taskID); +static void Phase2Task_Transition_GridSquares(u8 taskID); +static void Phase2Task_Transition_Shards(u8 taskID); static void Phase2Task_Transition_Sydney(u8 taskID); static void Phase2Task_Transition_Phoebe(u8 taskID); static void Phase2Task_Transition_Glacia(u8 taskID); @@ -74,69 +74,69 @@ static bool8 Transition_Phase1(struct Task* task); static bool8 Transition_WaitForPhase1(struct Task* task); static bool8 Transition_Phase2(struct Task* task); static bool8 Transition_WaitForPhase2(struct Task* task); -static void VBlankCB_Phase2_Transition1(void); -static void HBlankCB_Phase2_Transition1(void); -static void VBlankCB_Phase2_Transition2(void); -static void HBlankCB_Phase2_Transition2(void); -static void VBlankCB0_Phase2_Transition3(void); -static void VBlankCB1_Phase2_Transition3(void); -static void VBlankCB_Phase2_Transition5(void); -static void VBlankCB_Phase2_Transition6(void); -static void HBlankCB_Phase2_Transition6(void); -static void VBlankCB_Phase2_Transition7(void); -static void VBlankCB_Phase2_Transition8(void); -static void HBlankCB_Phase2_Transition8(void); -static void VBlankCB0_Phase2_Transition9(void); -static void VBlankCB1_Phase2_Transition9(void); -static void HBlankCB_Phase2_Transition9(void); +static void VBlankCB_Phase2_Transition_Swirl(void); +static void HBlankCB_Phase2_Transition_Swirl(void); +static void VBlankCB_Phase2_Transition_Shuffle(void); +static void HBlankCB_Phase2_Transition_Shuffle(void); +static void VBlankCB0_Phase2_Transition_BigPokeball(void); +static void VBlankCB1_Phase2_Transition_BigPokeball(void); +static void VBlankCB_Phase2_Transition_Clockwise_BlackFade(void); +static void VBlankCB_Phase2_Transition_Ripple(void); +static void HBlankCB_Phase2_Transition_Ripple(void); +static void VBlankCB_Phase2_Transition_Wave(void); +static void VBlankCB_Phase2_Transition_Slice(void); +static void HBlankCB_Phase2_Transition_Slice(void); +static void VBlankCB0_Phase2_Transition_WhiteFade(void); +static void VBlankCB1_Phase2_Transition_WhiteFade(void); +static void HBlankCB_Phase2_Transition_WhiteFade(void); static void VBlankCB0_Phase2_Mugshots(void); static void VBlankCB1_Phase2_Mugshots(void); static void HBlankCB_Phase2_Mugshots(void); -static void VBlankCB_Phase2_Transition11(void); -static bool8 Phase2_Transition0_Func1(struct Task* task); -static bool8 Phase2_Transition0_Func2(struct Task* task); -static bool8 Phase2_Transition0_Func3(struct Task* task); -static bool8 Phase2_Transition1_Func1(struct Task* task); -static bool8 Phase2_Transition1_Func2(struct Task* task); -static bool8 Phase2_Transition2_Func1(struct Task* task); -static bool8 Phase2_Transition2_Func2(struct Task* task); -static bool8 Phase2_Transition3_Func1(struct Task* task); -static bool8 Phase2_Transition3_Func2(struct Task* task); -static bool8 Phase2_Transition3_Func3(struct Task* task); -static bool8 Phase2_Transition3_Func4(struct Task* task); -static bool8 Phase2_Transition3_Func5(struct Task* task); -static bool8 Phase2_Transition3_Func6(struct Task* task); -static bool8 Phase2_Transition4_Func1(struct Task* task); -static bool8 Phase2_Transition4_Func2(struct Task* task); -static bool8 Phase2_Transition4_Func3(struct Task* task); -static bool8 Phase2_Transition5_Func1(struct Task* task); -static bool8 Phase2_Transition5_Func2(struct Task* task); -static bool8 Phase2_Transition5_Func3(struct Task* task); -static bool8 Phase2_Transition5_Func4(struct Task* task); -static bool8 Phase2_Transition5_Func5(struct Task* task); -static bool8 Phase2_Transition5_Func6(struct Task* task); -static bool8 Phase2_Transition5_Func7(struct Task* task); -static bool8 Phase2_Transition6_Func1(struct Task* task); -static bool8 Phase2_Transition6_Func2(struct Task* task); -static bool8 Phase2_Transition7_Func1(struct Task* task); -static bool8 Phase2_Transition7_Func2(struct Task* task); -static bool8 Phase2_Transition7_Func3(struct Task* task); -static bool8 Phase2_Transition8_Func1(struct Task* task); -static bool8 Phase2_Transition8_Func2(struct Task* task); -static bool8 Phase2_Transition8_Func3(struct Task* task); -static bool8 Phase2_Transition9_Func1(struct Task* task); -static bool8 Phase2_Transition9_Func2(struct Task* task); -static bool8 Phase2_Transition9_Func3(struct Task* task); -static bool8 Phase2_Transition9_Func4(struct Task* task); -static bool8 Phase2_Transition9_Func5(struct Task* task); -static bool8 Phase2_Transition10_Func1(struct Task* task); -static bool8 Phase2_Transition10_Func2(struct Task* task); -static bool8 Phase2_Transition10_Func3(struct Task* task); -static bool8 Phase2_Transition11_Func1(struct Task* task); -static bool8 Phase2_Transition11_Func2(struct Task* task); -static bool8 Phase2_Transition11_Func3(struct Task* task); -static bool8 Phase2_Transition11_Func4(struct Task* task); -static bool8 Phase2_Transition11_Func5(struct Task* task); +static void VBlankCB_Phase2_Transition_Shards(void); +static bool8 Phase2_Transition_Blur_Func1(struct Task* task); +static bool8 Phase2_Transition_Blur_Func2(struct Task* task); +static bool8 Phase2_Transition_Blur_Func3(struct Task* task); +static bool8 Phase2_Transition_Swirl_Func1(struct Task* task); +static bool8 Phase2_Transition_Swirl_Func2(struct Task* task); +static bool8 Phase2_Transition_Shuffle_Func1(struct Task* task); +static bool8 Phase2_Transition_Shuffle_Func2(struct Task* task); +static bool8 Phase2_Transition_BigPokeball_Func1(struct Task* task); +static bool8 Phase2_Transition_BigPokeball_Func2(struct Task* task); +static bool8 Phase2_Transition_BigPokeball_Func3(struct Task* task); +static bool8 Phase2_Transition_BigPokeball_Func4(struct Task* task); +static bool8 Phase2_Transition_BigPokeball_Func5(struct Task* task); +static bool8 Phase2_Transition_BigPokeball_Func6(struct Task* task); +static bool8 Phase2_Transition_PokeballsTrail_Func1(struct Task* task); +static bool8 Phase2_Transition_PokeballsTrail_Func2(struct Task* task); +static bool8 Phase2_Transition_PokeballsTrail_Func3(struct Task* task); +static bool8 Phase2_Transition_Clockwise_BlackFade_Func1(struct Task* task); +static bool8 Phase2_Transition_Clockwise_BlackFade_Func2(struct Task* task); +static bool8 Phase2_Transition_Clockwise_BlackFade_Func3(struct Task* task); +static bool8 Phase2_Transition_Clockwise_BlackFade_Func4(struct Task* task); +static bool8 Phase2_Transition_Clockwise_BlackFade_Func5(struct Task* task); +static bool8 Phase2_Transition_Clockwise_BlackFade_Func6(struct Task* task); +static bool8 Phase2_Transition_Clockwise_BlackFade_Func7(struct Task* task); +static bool8 Phase2_Transition_Ripple_Func1(struct Task* task); +static bool8 Phase2_Transition_Ripple_Func2(struct Task* task); +static bool8 Phase2_Transition_Wave_Func1(struct Task* task); +static bool8 Phase2_Transition_Wave_Func2(struct Task* task); +static bool8 Phase2_Transition_Wave_Func3(struct Task* task); +static bool8 Phase2_Transition_Slice_Func1(struct Task* task); +static bool8 Phase2_Transition_Slice_Func2(struct Task* task); +static bool8 Phase2_Transition_Slice_Func3(struct Task* task); +static bool8 Phase2_Transition_WhiteFade_Func1(struct Task* task); +static bool8 Phase2_Transition_WhiteFade_Func2(struct Task* task); +static bool8 Phase2_Transition_WhiteFade_Func3(struct Task* task); +static bool8 Phase2_Transition_WhiteFade_Func4(struct Task* task); +static bool8 Phase2_Transition_WhiteFade_Func5(struct Task* task); +static bool8 Phase2_Transition_GridSquares_Func1(struct Task* task); +static bool8 Phase2_Transition_GridSquares_Func2(struct Task* task); +static bool8 Phase2_Transition_GridSquares_Func3(struct Task* task); +static bool8 Phase2_Transition_Shards_Func1(struct Task* task); +static bool8 Phase2_Transition_Shards_Func2(struct Task* task); +static bool8 Phase2_Transition_Shards_Func3(struct Task* task); +static bool8 Phase2_Transition_Shards_Func4(struct Task* task); +static bool8 Phase2_Transition_Shards_Func5(struct Task* task); static bool8 Phase2_Mugshot_Func1(struct Task* task); static bool8 Phase2_Mugshot_Func2(struct Task* task); static bool8 Phase2_Mugshot_Func3(struct Task* task); @@ -194,23 +194,23 @@ static const TaskFunc sPhase1_Tasks[TRANSITIONS_NO] = static const TaskFunc sPhase2_Tasks[TRANSITIONS_NO] = { - &Phase2Task_Transition0, // 0 - &Phase2Task_Transition1, // 1 - &Phase2Task_Transition2, // 2 - &Phase2Task_Transition3, // 3 - &Phase2Task_Transition4, // 4 - &Phase2Task_Transition5, // 5 - &Phase2Task_Transition6, // 6 - &Phase2Task_Transition7, // 7 - &Phase2Task_Transition8, // 8 - &Phase2Task_Transition9, // 9 - &Phase2Task_Transition10, // 10 - &Phase2Task_Transition11, // 11 - &Phase2Task_Transition_Sydney, // 12 - &Phase2Task_Transition_Phoebe, // 13 - &Phase2Task_Transition_Glacia, // 14 - &Phase2Task_Transition_Drake, // 15 - &Phase2Task_Transition_Steven, // 16 + Phase2Task_Transition_Blur, // 0 + Phase2Task_Transition_Swirl, // 1 + Phase2Task_Transition_Shuffle, // 2 + Phase2Task_Transition_BigPokeball, // 3 + Phase2Task_Transition_PokeballsTrail, // 4 + Phase2Task_Transition_Clockwise_BlackFade, // 5 + Phase2Task_Transition_Ripple, // 6 + Phase2Task_Transition_Wave, // 7 + Phase2Task_Transition_Slice, // 8 + Phase2Task_Transition_WhiteFade, // 9 + Phase2Task_Transition_GridSquares, // 10 + Phase2Task_Transition_Shards, // 11 + Phase2Task_Transition_Sydney, // 12 + Phase2Task_Transition_Phoebe, // 13 + Phase2Task_Transition_Glacia, // 14 + Phase2Task_Transition_Drake, // 15 + Phase2Task_Transition_Steven, // 16 }; static const TransitionState sMainTransitionPhases[] = @@ -221,82 +221,82 @@ static const TransitionState sMainTransitionPhases[] = &Transition_WaitForPhase2 }; -static const TransitionState sPhase2_Transition0_Funcs[] = +static const TransitionState sPhase2_Transition_Blur_Funcs[] = { - &Phase2_Transition0_Func1, - &Phase2_Transition0_Func2, - &Phase2_Transition0_Func3 + Phase2_Transition_Blur_Func1, + Phase2_Transition_Blur_Func2, + Phase2_Transition_Blur_Func3 }; -static const TransitionState sPhase2_Transition1_Funcs[] = +static const TransitionState sPhase2_Transition_Swirl_Funcs[] = { - &Phase2_Transition1_Func1, - &Phase2_Transition1_Func2, + Phase2_Transition_Swirl_Func1, + Phase2_Transition_Swirl_Func2, }; -static const TransitionState sPhase2_Transition2_Funcs[] = +static const TransitionState sPhase2_Transition_Shuffle_Funcs[] = { - &Phase2_Transition2_Func1, - &Phase2_Transition2_Func2, + Phase2_Transition_Shuffle_Func1, + Phase2_Transition_Shuffle_Func2, }; -static const TransitionState sPhase2_Transition3_Funcs[] = +static const TransitionState sPhase2_Transition_BigPokeball_Funcs[] = { - &Phase2_Transition3_Func1, - &Phase2_Transition3_Func2, - &Phase2_Transition3_Func3, - &Phase2_Transition3_Func4, - &Phase2_Transition3_Func5, - &Phase2_Transition3_Func6 + Phase2_Transition_BigPokeball_Func1, + Phase2_Transition_BigPokeball_Func2, + Phase2_Transition_BigPokeball_Func3, + Phase2_Transition_BigPokeball_Func4, + Phase2_Transition_BigPokeball_Func5, + Phase2_Transition_BigPokeball_Func6 }; -static const TransitionState sPhase2_Transition4_Funcs[] = +static const TransitionState sPhase2_Transition_PokeballsTrail_Funcs[] = { - &Phase2_Transition4_Func1, - &Phase2_Transition4_Func2, - &Phase2_Transition4_Func3 + Phase2_Transition_PokeballsTrail_Func1, + Phase2_Transition_PokeballsTrail_Func2, + Phase2_Transition_PokeballsTrail_Func3 }; static const s16 sUnknown_083FD7E4[2] = {-16, 256}; static const s16 sUnknown_083FD7E8[5] = {0, 32, 64, 18, 48}; static const s16 sUnknown_083FD7F2[2] = {8, -8}; -static const TransitionState sPhase2_Transition5_Funcs[] = +static const TransitionState sPhase2_Transition_Clockwise_BlackFade_Funcs[] = { - &Phase2_Transition5_Func1, - &Phase2_Transition5_Func2, - &Phase2_Transition5_Func3, - &Phase2_Transition5_Func4, - &Phase2_Transition5_Func5, - &Phase2_Transition5_Func6, - &Phase2_Transition5_Func7 + Phase2_Transition_Clockwise_BlackFade_Func1, + Phase2_Transition_Clockwise_BlackFade_Func2, + Phase2_Transition_Clockwise_BlackFade_Func3, + Phase2_Transition_Clockwise_BlackFade_Func4, + Phase2_Transition_Clockwise_BlackFade_Func5, + Phase2_Transition_Clockwise_BlackFade_Func6, + Phase2_Transition_Clockwise_BlackFade_Func7 }; -static const TransitionState sPhase2_Transition6_Funcs[] = +static const TransitionState sPhase2_Transition_Ripple_Funcs[] = { - &Phase2_Transition6_Func1, - &Phase2_Transition6_Func2 + Phase2_Transition_Ripple_Func1, + Phase2_Transition_Ripple_Func2 }; -static const TransitionState sPhase2_Transition7_Funcs[] = +static const TransitionState sPhase2_Transition_Wave_Funcs[] = { - &Phase2_Transition7_Func1, - &Phase2_Transition7_Func2, - &Phase2_Transition7_Func3 + Phase2_Transition_Wave_Func1, + Phase2_Transition_Wave_Func2, + Phase2_Transition_Wave_Func3 }; static const TransitionState sPhase2_Mugshot_Transition_Funcs[] = { - &Phase2_Mugshot_Func1, - &Phase2_Mugshot_Func2, - &Phase2_Mugshot_Func3, - &Phase2_Mugshot_Func4, - &Phase2_Mugshot_Func5, - &Phase2_Mugshot_Func6, - &Phase2_Mugshot_Func7, - &Phase2_Mugshot_Func8, - &Phase2_Mugshot_Func9, - &Phase2_Mugshot_Func10 + Phase2_Mugshot_Func1, + Phase2_Mugshot_Func2, + Phase2_Mugshot_Func3, + Phase2_Mugshot_Func4, + Phase2_Mugshot_Func5, + Phase2_Mugshot_Func6, + Phase2_Mugshot_Func7, + Phase2_Mugshot_Func8, + Phase2_Mugshot_Func9, + Phase2_Mugshot_Func10 }; static const u8 sMugshotsTrainerPicIDsTable[MUGSHOTS_NO] = {TRAINER_PIC_SIDNEY, TRAINER_PIC_PHOEBE, TRAINER_PIC_GLACIA, TRAINER_PIC_DRAKE, TRAINER_PIC_STEVEN}; @@ -319,50 +319,50 @@ static const s16 sMugshotsOpponentCoords[MUGSHOTS_NO][2] = static const TransitionSpriteCallback sUnknown_083FD880[] = { - &sub_811C934, - &sub_811C938, - &sub_811C984, - &sub_811C9B8, - &sub_811C934, - &sub_811C9E4, - &sub_811C934 + sub_811C934, + sub_811C938, + sub_811C984, + sub_811C9B8, + sub_811C934, + sub_811C9E4, + sub_811C934 }; static const s16 sUnknown_083FD89C[2] = {12, -12}; static const s16 sUnknown_083FD8A0[2] = {-1, 1}; -static const TransitionState sPhase2_Transition8_Funcs[] = +static const TransitionState sPhase2_Transition_Slice_Funcs[] = { - &Phase2_Transition8_Func1, - &Phase2_Transition8_Func2, - &Phase2_Transition8_Func3 + Phase2_Transition_Slice_Func1, + Phase2_Transition_Slice_Func2, + Phase2_Transition_Slice_Func3 }; -static const TransitionState sPhase2_Transition9_Funcs[] = +static const TransitionState sPhase2_Transition_WhiteFade_Funcs[] = { - &Phase2_Transition9_Func1, - &Phase2_Transition9_Func2, - &Phase2_Transition9_Func3, - &Phase2_Transition9_Func4, - &Phase2_Transition9_Func5 + Phase2_Transition_WhiteFade_Func1, + Phase2_Transition_WhiteFade_Func2, + Phase2_Transition_WhiteFade_Func3, + Phase2_Transition_WhiteFade_Func4, + Phase2_Transition_WhiteFade_Func5 }; static const s16 sUnknown_083FD8C4[8] = {0, 20, 15, 40, 10, 25, 35, 5}; -static const TransitionState sPhase2_Transition10_Funcs[] = +static const TransitionState sPhase2_Transition_GridSquares_Funcs[] = { - &Phase2_Transition10_Func1, - &Phase2_Transition10_Func2, - &Phase2_Transition10_Func3 + Phase2_Transition_GridSquares_Func1, + Phase2_Transition_GridSquares_Func2, + Phase2_Transition_GridSquares_Func3 }; -static const TransitionState sPhase2_Transition11_Funcs[] = +static const TransitionState sPhase2_Transition_Shards_Funcs[] = { - &Phase2_Transition11_Func1, - &Phase2_Transition11_Func2, - &Phase2_Transition11_Func3, - &Phase2_Transition11_Func4, - &Phase2_Transition11_Func5 + Phase2_Transition_Shards_Func1, + Phase2_Transition_Shards_Func2, + Phase2_Transition_Shards_Func3, + Phase2_Transition_Shards_Func4, + Phase2_Transition_Shards_Func5 }; static const s16 sUnknown_083FD8F4[][5] = @@ -380,8 +380,8 @@ static const s16 sUnknown_083FD93A[] = {8, 4, 2, 1, 1, 1, 0}; static const TransitionState sPhase1_TransitionAll_Funcs[] = { - &Phase1_TransitionAll_Func1, - &Phase1_TransitionAll_Func2 + Phase1_TransitionAll_Func1, + Phase1_TransitionAll_Func2 }; static const struct SpriteFrameImage sSpriteImageTable_83FD950[] = @@ -622,12 +622,12 @@ static void Phase1Task_TransitionAll(u8 taskID) DestroyTask(taskID); } -static void Phase2Task_Transition0(u8 taskID) +static void Phase2Task_Transition_Blur(u8 taskID) { - while (sPhase2_Transition0_Funcs[gTasks[taskID].tState](&gTasks[taskID])); + while (sPhase2_Transition_Blur_Funcs[gTasks[taskID].tState](&gTasks[taskID])); } -static bool8 Phase2_Transition0_Func1(struct Task* task) +static bool8 Phase2_Transition_Blur_Func1(struct Task* task) { REG_MOSAIC = 0; REG_BG1CNT |= 0x40; @@ -637,7 +637,7 @@ static bool8 Phase2_Transition0_Func1(struct Task* task) return TRUE; } -static bool8 Phase2_Transition0_Func2(struct Task* task) +static bool8 Phase2_Transition_Blur_Func2(struct Task* task) { if (task->data[1] != 0) task->data[1]--; @@ -653,22 +653,22 @@ static bool8 Phase2_Transition0_Func2(struct Task* task) return FALSE; } -static bool8 Phase2_Transition0_Func3(struct Task* task) +static bool8 Phase2_Transition_Blur_Func3(struct Task* task) { if (!gPaletteFade.active) { - u8 taskID = FindTaskIdByFunc(Phase2Task_Transition0); + u8 taskID = FindTaskIdByFunc(Phase2Task_Transition_Blur); DestroyTask(taskID); } return FALSE; } -static void Phase2Task_Transition1(u8 taskID) +static void Phase2Task_Transition_Swirl(u8 taskID) { - while (sPhase2_Transition1_Funcs[gTasks[taskID].tState](&gTasks[taskID])); + while (sPhase2_Transition_Swirl_Funcs[gTasks[taskID].tState](&gTasks[taskID])); } -static bool8 Phase2_Transition1_Func1(struct Task* task) +static bool8 Phase2_Transition_Swirl_Func1(struct Task* task) { u16 savedIME; @@ -677,8 +677,8 @@ static bool8 Phase2_Transition1_Func1(struct Task* task) BeginNormalPaletteFade(-1, 4, 0, 0x10, 0); sub_811D6E8(gUnknown_03005560, TRANSITION_STRUCT.field_14, 0, 2, 0, 160); - SetVBlankCallback(VBlankCB_Phase2_Transition1); - SetHBlankCallback(HBlankCB_Phase2_Transition1); + SetVBlankCallback(VBlankCB_Phase2_Transition_Swirl); + SetHBlankCallback(HBlankCB_Phase2_Transition_Swirl); savedIME = REG_IME; REG_IME = 0; @@ -690,7 +690,7 @@ static bool8 Phase2_Transition1_Func1(struct Task* task) return FALSE; } -static bool8 Phase2_Transition1_Func2(struct Task* task) +static bool8 Phase2_Transition_Swirl_Func2(struct Task* task) { TRANSITION_STRUCT.VBlank_DMA = 0; task->data[1] += 4; @@ -700,7 +700,7 @@ static bool8 Phase2_Transition1_Func2(struct Task* task) if (!gPaletteFade.active) { - u8 taskID = FindTaskIdByFunc(Phase2Task_Transition1); + u8 taskID = FindTaskIdByFunc(Phase2Task_Transition_Swirl); DestroyTask(taskID); } @@ -708,14 +708,14 @@ static bool8 Phase2_Transition1_Func2(struct Task* task) return FALSE; } -static void VBlankCB_Phase2_Transition1(void) +static void VBlankCB_Phase2_Transition_Swirl(void) { VBlankCB_BattleTransition(); if (TRANSITION_STRUCT.VBlank_DMA) DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320); } -static void HBlankCB_Phase2_Transition1(void) +static void HBlankCB_Phase2_Transition_Swirl(void) { u16 var = gUnknown_03004DE0[1][REG_VCOUNT]; REG_BG1HOFS = var; @@ -723,12 +723,12 @@ static void HBlankCB_Phase2_Transition1(void) REG_BG3HOFS = var; } -static void Phase2Task_Transition2(u8 taskID) +static void Phase2Task_Transition_Shuffle(u8 taskID) { - while (sPhase2_Transition2_Funcs[gTasks[taskID].tState](&gTasks[taskID])); + while (sPhase2_Transition_Shuffle_Funcs[gTasks[taskID].tState](&gTasks[taskID])); } -static bool8 Phase2_Transition2_Func1(struct Task* task) +static bool8 Phase2_Transition_Shuffle_Func1(struct Task* task) { u16 savedIME; @@ -738,8 +738,8 @@ static bool8 Phase2_Transition2_Func1(struct Task* task) BeginNormalPaletteFade(-1, 4, 0, 0x10, 0); memset(gUnknown_03005560, TRANSITION_STRUCT.field_16, 0x140); - SetVBlankCallback(VBlankCB_Phase2_Transition2); - SetHBlankCallback(HBlankCB_Phase2_Transition2); + SetVBlankCallback(VBlankCB_Phase2_Transition_Shuffle); + SetHBlankCallback(HBlankCB_Phase2_Transition_Shuffle); savedIME = REG_IME; REG_IME = 0; @@ -751,7 +751,7 @@ static bool8 Phase2_Transition2_Func1(struct Task* task) return FALSE; } -static bool8 Phase2_Transition2_Func2(struct Task* task) +static bool8 Phase2_Transition_Shuffle_Func2(struct Task* task) { u8 i; u16 r3, r4; @@ -769,20 +769,20 @@ static bool8 Phase2_Transition2_Func2(struct Task* task) } if (!gPaletteFade.active) - DestroyTask(FindTaskIdByFunc(Phase2Task_Transition2)); + DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Shuffle)); TRANSITION_STRUCT.VBlank_DMA++; return FALSE; } -static void VBlankCB_Phase2_Transition2(void) +static void VBlankCB_Phase2_Transition_Shuffle(void) { VBlankCB_BattleTransition(); if (TRANSITION_STRUCT.VBlank_DMA) DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320); } -static void HBlankCB_Phase2_Transition2(void) +static void HBlankCB_Phase2_Transition_Shuffle(void) { u16 var = gUnknown_03004DE0[1][REG_VCOUNT]; REG_BG1VOFS = var; @@ -790,12 +790,12 @@ static void HBlankCB_Phase2_Transition2(void) REG_BG3VOFS = var; } -static void Phase2Task_Transition3(u8 taskID) +static void Phase2Task_Transition_BigPokeball(u8 taskID) { - while (sPhase2_Transition3_Funcs[gTasks[taskID].tState](&gTasks[taskID])); + while (sPhase2_Transition_BigPokeball_Funcs[gTasks[taskID].tState](&gTasks[taskID])); } -static bool8 Phase2_Transition3_Func1(struct Task* task) +static bool8 Phase2_Transition_BigPokeball_Func1(struct Task* task) { u16 i; u16 *dst1, *dst2; @@ -819,7 +819,7 @@ static bool8 Phase2_Transition3_Func1(struct Task* task) gUnknown_03005560[i] = 240; } - SetVBlankCallback(VBlankCB0_Phase2_Transition3); + SetVBlankCallback(VBlankCB0_Phase2_Transition_BigPokeball); sub_811D6A8(&dst1, & dst2); CpuFill16(0, dst1, 0x800); @@ -830,7 +830,7 @@ static bool8 Phase2_Transition3_Func1(struct Task* task) return FALSE; } -static bool8 Phase2_Transition3_Func2(struct Task* task) +static bool8 Phase2_Transition_BigPokeball_Func2(struct Task* task) { s16 i, j; u16 *dst1, *dst2; @@ -851,7 +851,7 @@ static bool8 Phase2_Transition3_Func2(struct Task* task) return TRUE; } -static bool8 Phase2_Transition3_Func3(struct Task* task) +static bool8 Phase2_Transition_BigPokeball_Func3(struct Task* task) { TRANSITION_STRUCT.VBlank_DMA = 0; if (task->data[3] == 0 || --task->data[3] == 0) @@ -871,7 +871,7 @@ static bool8 Phase2_Transition3_Func3(struct Task* task) return FALSE; } -static bool8 Phase2_Transition3_Func4(struct Task* task) +static bool8 Phase2_Transition_BigPokeball_Func4(struct Task* task) { TRANSITION_STRUCT.VBlank_DMA = 0; if (task->data[3] == 0 || --task->data[3] == 0) @@ -891,7 +891,7 @@ static bool8 Phase2_Transition3_Func4(struct Task* task) return FALSE; } -static bool8 Phase2_Transition3_Func5(struct Task* task) +static bool8 Phase2_Transition_BigPokeball_Func5(struct Task* task) { TRANSITION_STRUCT.VBlank_DMA = 0; task->data[4] += 8; @@ -911,7 +911,7 @@ static bool8 Phase2_Transition3_Func5(struct Task* task) return FALSE; } -static bool8 Phase2_Transition3_Func6(struct Task* task) +static bool8 Phase2_Transition_BigPokeball_Func6(struct Task* task) { TRANSITION_STRUCT.VBlank_DMA = 0; if (task->data[2] < 1024) @@ -927,19 +927,19 @@ static bool8 Phase2_Transition3_Func6(struct Task* task) { DmaStop(0); sub_811D6D4(); - DestroyTask(FindTaskIdByFunc(Phase2Task_Transition3)); + DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_BigPokeball)); } if (task->data[3] == 0) { task->data[3]++; - SetVBlankCallback(VBlankCB1_Phase2_Transition3); + SetVBlankCallback(VBlankCB1_Phase2_Transition_BigPokeball); } TRANSITION_STRUCT.VBlank_DMA++; return FALSE; } -static void Transition3_Vblank(void) +static void Transition_BigPokeball_Vblank(void) { DmaStop(0); VBlankCB_BattleTransition(); @@ -952,24 +952,24 @@ static void Transition3_Vblank(void) REG_BLDALPHA = TRANSITION_STRUCT.BLDALPHA; } -static void VBlankCB0_Phase2_Transition3(void) +static void VBlankCB0_Phase2_Transition_BigPokeball(void) { - Transition3_Vblank(); + Transition_BigPokeball_Vblank(); DmaSet(0, gUnknown_03005560, ®_BG0HOFS, 0xA2400001); } -static void VBlankCB1_Phase2_Transition3(void) +static void VBlankCB1_Phase2_Transition_BigPokeball(void) { - Transition3_Vblank(); + Transition_BigPokeball_Vblank(); DmaSet(0, gUnknown_03005560, ®_WIN0H, 0xA2400001); } -static void Phase2Task_Transition4(u8 taskID) +static void Phase2Task_Transition_PokeballsTrail(u8 taskID) { - while (sPhase2_Transition4_Funcs[gTasks[taskID].tState](&gTasks[taskID])); + while (sPhase2_Transition_PokeballsTrail_Funcs[gTasks[taskID].tState](&gTasks[taskID])); } -static bool8 Phase2_Transition4_Func1(struct Task* task) +static bool8 Phase2_Transition_PokeballsTrail_Func1(struct Task* task) { u16 *dst1, *dst2; @@ -982,7 +982,7 @@ static bool8 Phase2_Transition4_Func1(struct Task* task) return FALSE; } -static bool8 Phase2_Transition4_Func2(struct Task* task) +static bool8 Phase2_Transition_PokeballsTrail_Func2(struct Task* task) { s16 i; s16 rand; @@ -1005,12 +1005,12 @@ static bool8 Phase2_Transition4_Func2(struct Task* task) return FALSE; } -static bool8 Phase2_Transition4_Func3(struct Task* task) +static bool8 Phase2_Transition_PokeballsTrail_Func3(struct Task* task) { if (!FieldEffectActiveListContains(FLDEFF_POKEBALL)) { sub_811D6D4(); - DestroyTask(FindTaskIdByFunc(Phase2Task_Transition4)); + DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_PokeballsTrail)); } return FALSE; } @@ -1069,12 +1069,12 @@ static void sub_811B720(struct Sprite* sprite) } } -static void Phase2Task_Transition5(u8 taskID) +static void Phase2Task_Transition_Clockwise_BlackFade(u8 taskID) { - while (sPhase2_Transition5_Funcs[gTasks[taskID].tState](&gTasks[taskID])); + while (sPhase2_Transition_Clockwise_BlackFade_Funcs[gTasks[taskID].tState](&gTasks[taskID])); } -static bool8 Phase2_Transition5_Func1(struct Task* task) +static bool8 Phase2_Transition_Clockwise_BlackFade_Func1(struct Task* task) { u16 i; @@ -1091,14 +1091,14 @@ static bool8 Phase2_Transition5_Func1(struct Task* task) gUnknown_03005560[i] = 0xF3F4; } - SetVBlankCallback(VBlankCB_Phase2_Transition5); + SetVBlankCallback(VBlankCB_Phase2_Transition_Clockwise_BlackFade); TRANSITION_STRUCT.data[4] = 120; task->tState++; return TRUE; } -static bool8 Phase2_Transition5_Func2(struct Task* task) +static bool8 Phase2_Transition_Clockwise_BlackFade_Func2(struct Task* task) { TRANSITION_STRUCT.VBlank_DMA = 0; @@ -1119,7 +1119,7 @@ static bool8 Phase2_Transition5_Func2(struct Task* task) return FALSE; } -static bool8 Phase2_Transition5_Func3(struct Task* task) +static bool8 Phase2_Transition_Clockwise_BlackFade_Func3(struct Task* task) { s16 r1, r3; vu8 var = 0; @@ -1157,7 +1157,7 @@ static bool8 Phase2_Transition5_Func3(struct Task* task) return FALSE; } -static bool8 Phase2_Transition5_Func4(struct Task* task) +static bool8 Phase2_Transition_Clockwise_BlackFade_Func4(struct Task* task) { TRANSITION_STRUCT.VBlank_DMA = 0; @@ -1178,7 +1178,7 @@ static bool8 Phase2_Transition5_Func4(struct Task* task) return FALSE; } -static bool8 Phase2_Transition5_Func5(struct Task* task) +static bool8 Phase2_Transition_Clockwise_BlackFade_Func5(struct Task* task) { s16 r1, r2, r3; vu8 var = 0; @@ -1217,7 +1217,7 @@ static bool8 Phase2_Transition5_Func5(struct Task* task) return FALSE; } -static bool8 Phase2_Transition5_Func6(struct Task* task) +static bool8 Phase2_Transition_Clockwise_BlackFade_Func6(struct Task* task) { TRANSITION_STRUCT.VBlank_DMA = 0; @@ -1241,15 +1241,15 @@ static bool8 Phase2_Transition5_Func6(struct Task* task) return FALSE; } -static bool8 Phase2_Transition5_Func7(struct Task* task) +static bool8 Phase2_Transition_Clockwise_BlackFade_Func7(struct Task* task) { DmaStop(0); sub_811D6D4(); - DestroyTask(FindTaskIdByFunc(Phase2Task_Transition5)); + DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Clockwise_BlackFade)); return FALSE; } -static void VBlankCB_Phase2_Transition5(void) +static void VBlankCB_Phase2_Transition_Clockwise_BlackFade(void) { DmaStop(0); VBlankCB_BattleTransition(); @@ -1262,12 +1262,12 @@ static void VBlankCB_Phase2_Transition5(void) DmaSet(0, gUnknown_03004DE0[1], ®_WIN0H, 0xA2400001); } -static void Phase2Task_Transition6(u8 taskID) +static void Phase2Task_Transition_Ripple(u8 taskID) { - while (sPhase2_Transition6_Funcs[gTasks[taskID].tState](&gTasks[taskID])); + while (sPhase2_Transition_Ripple_Funcs[gTasks[taskID].tState](&gTasks[taskID])); } -static bool8 Phase2_Transition6_Func1(struct Task* task) +static bool8 Phase2_Transition_Ripple_Func1(struct Task* task) { u8 i; @@ -1279,8 +1279,8 @@ static bool8 Phase2_Transition6_Func1(struct Task* task) gUnknown_03005560[i] = TRANSITION_STRUCT.field_16; } - SetVBlankCallback(VBlankCB_Phase2_Transition6); - SetHBlankCallback(HBlankCB_Phase2_Transition6); + SetVBlankCallback(VBlankCB_Phase2_Transition_Ripple); + SetHBlankCallback(HBlankCB_Phase2_Transition_Ripple); REG_IE |= 2; REG_DISPSTAT |= 0x10; @@ -1289,7 +1289,7 @@ static bool8 Phase2_Transition6_Func1(struct Task* task) return TRUE; } -static bool8 Phase2_Transition6_Func2(struct Task* task) +static bool8 Phase2_Transition_Ripple_Func2(struct Task* task) { u8 i; s16 r3; @@ -1320,20 +1320,20 @@ static bool8 Phase2_Transition6_Func2(struct Task* task) } if (task->data[4] != 0 && !gPaletteFade.active) - DestroyTask(FindTaskIdByFunc(Phase2Task_Transition6)); + DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Ripple)); TRANSITION_STRUCT.VBlank_DMA++; return FALSE; } -static void VBlankCB_Phase2_Transition6(void) +static void VBlankCB_Phase2_Transition_Ripple(void) { VBlankCB_BattleTransition(); if (TRANSITION_STRUCT.VBlank_DMA) DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320); } -static void HBlankCB_Phase2_Transition6(void) +static void HBlankCB_Phase2_Transition_Ripple(void) { u16 var = gUnknown_03004DE0[1][REG_VCOUNT]; REG_BG1VOFS = var; @@ -1341,12 +1341,12 @@ static void HBlankCB_Phase2_Transition6(void) REG_BG3VOFS = var; } -static void Phase2Task_Transition7(u8 taskID) +static void Phase2Task_Transition_Wave(u8 taskID) { - while (sPhase2_Transition7_Funcs[gTasks[taskID].tState](&gTasks[taskID])); + while (sPhase2_Transition_Wave_Funcs[gTasks[taskID].tState](&gTasks[taskID])); } -static bool8 Phase2_Transition7_Func1(struct Task* task) +static bool8 Phase2_Transition_Wave_Func1(struct Task* task) { u8 i; @@ -1363,13 +1363,13 @@ static bool8 Phase2_Transition7_Func1(struct Task* task) gUnknown_03004DE0[1][i] = 242; } - SetVBlankCallback(VBlankCB_Phase2_Transition7); + SetVBlankCallback(VBlankCB_Phase2_Transition_Wave); task->tState++; return TRUE; } -static bool8 Phase2_Transition7_Func2(struct Task* task) +static bool8 Phase2_Transition_Wave_Func2(struct Task* task) { u8 i, r5; u16* toStore; @@ -1399,15 +1399,15 @@ static bool8 Phase2_Transition7_Func2(struct Task* task) return FALSE; } -static bool8 Phase2_Transition7_Func3(struct Task* task) +static bool8 Phase2_Transition_Wave_Func3(struct Task* task) { DmaStop(0); sub_811D6D4(); - DestroyTask(FindTaskIdByFunc(Phase2Task_Transition7)); + DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Wave)); return FALSE; } -static void VBlankCB_Phase2_Transition7(void) +static void VBlankCB_Phase2_Transition_Wave(void) { DmaStop(0); VBlankCB_BattleTransition(); @@ -1837,12 +1837,12 @@ static s16 sub_811CA44(s16 spriteID) #undef tMugshotPlayerID #undef tMugshotID -static void Phase2Task_Transition8(u8 taskID) +static void Phase2Task_Transition_Slice(u8 taskID) { - while (sPhase2_Transition8_Funcs[gTasks[taskID].tState](&gTasks[taskID])); + while (sPhase2_Transition_Slice_Funcs[gTasks[taskID].tState](&gTasks[taskID])); } -static bool8 Phase2_Transition8_Func1(struct Task* task) +static bool8 Phase2_Transition_Slice_Func1(struct Task* task) { u16 i; @@ -1864,14 +1864,14 @@ static bool8 Phase2_Transition8_Func1(struct Task* task) REG_IE |= 2; REG_DISPSTAT |= 0x10; - SetVBlankCallback(VBlankCB_Phase2_Transition8); - SetHBlankCallback(HBlankCB_Phase2_Transition8); + SetVBlankCallback(VBlankCB_Phase2_Transition_Slice); + SetHBlankCallback(HBlankCB_Phase2_Transition_Slice); task->tState++; return TRUE; } -static bool8 Phase2_Transition8_Func2(struct Task* task) +static bool8 Phase2_Transition_Slice_Func2(struct Task* task) { u16 i; @@ -1908,15 +1908,15 @@ static bool8 Phase2_Transition8_Func2(struct Task* task) return FALSE; } -static bool8 Phase2_Transition8_Func3(struct Task* task) +static bool8 Phase2_Transition_Slice_Func3(struct Task* task) { DmaStop(0); sub_811D6D4(); - DestroyTask(FindTaskIdByFunc(Phase2Task_Transition8)); + DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Slice)); return FALSE; } -static void VBlankCB_Phase2_Transition8(void) +static void VBlankCB_Phase2_Transition_Slice(void) { DmaStop(0); VBlankCB_BattleTransition(); @@ -1928,7 +1928,7 @@ static void VBlankCB_Phase2_Transition8(void) DmaSet(0, &gUnknown_03004DE0[1][160], ®_WIN0H, 0xA2400001); } -static void HBlankCB_Phase2_Transition8(void) +static void HBlankCB_Phase2_Transition_Slice(void) { u16 var = gUnknown_03004DE0[1][REG_VCOUNT]; REG_BG1HOFS = var; @@ -1936,12 +1936,12 @@ static void HBlankCB_Phase2_Transition8(void) REG_BG3HOFS = var; } -static void Phase2Task_Transition9(u8 taskID) +static void Phase2Task_Transition_WhiteFade(u8 taskID) { - while (sPhase2_Transition9_Funcs[gTasks[taskID].tState](&gTasks[taskID])); + while (sPhase2_Transition_WhiteFade_Funcs[gTasks[taskID].tState](&gTasks[taskID])); } -static bool8 Phase2_Transition9_Func1(struct Task* task) +static bool8 Phase2_Transition_WhiteFade_Func1(struct Task* task) { u16 i; @@ -1963,14 +1963,14 @@ static bool8 Phase2_Transition9_Func1(struct Task* task) REG_IE |= 2; REG_DISPSTAT |= 0x10; - SetHBlankCallback(HBlankCB_Phase2_Transition9); - SetVBlankCallback(VBlankCB0_Phase2_Transition9); + SetHBlankCallback(HBlankCB_Phase2_Transition_WhiteFade); + SetVBlankCallback(VBlankCB0_Phase2_Transition_WhiteFade); task->tState++; return FALSE; } -static bool8 Phase2_Transition9_Func2(struct Task* task) +static bool8 Phase2_Transition_WhiteFade_Func2(struct Task* task) { s16 i, posY; s16 arr1[8]; @@ -1990,7 +1990,7 @@ static bool8 Phase2_Transition9_Func2(struct Task* task) return FALSE; } -static bool8 Phase2_Transition9_Func3(struct Task* task) +static bool8 Phase2_Transition_WhiteFade_Func3(struct Task* task) { TRANSITION_STRUCT.VBlank_DMA = 0; if (TRANSITION_STRUCT.field_20 > 7) @@ -2001,7 +2001,7 @@ static bool8 Phase2_Transition9_Func3(struct Task* task) return FALSE; } -static bool8 Phase2_Transition9_Func4(struct Task* task) +static bool8 Phase2_Transition_WhiteFade_Func4(struct Task* task) { TRANSITION_STRUCT.VBlank_DMA = 0; @@ -2014,23 +2014,23 @@ static bool8 Phase2_Transition9_Func4(struct Task* task) TRANSITION_STRUCT.BLDCNT = 0xFF; TRANSITION_STRUCT.WININ = 0x3F; - SetVBlankCallback(VBlankCB1_Phase2_Transition9); + SetVBlankCallback(VBlankCB1_Phase2_Transition_WhiteFade); task->tState++; return FALSE; } -static bool8 Phase2_Transition9_Func5(struct Task* task) +static bool8 Phase2_Transition_WhiteFade_Func5(struct Task* task) { if (++TRANSITION_STRUCT.BLDY > 16) { sub_811D6D4(); - DestroyTask(FindTaskIdByFunc(Phase2Task_Transition9)); + DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_WhiteFade)); } return FALSE; } -static void VBlankCB0_Phase2_Transition9(void) +static void VBlankCB0_Phase2_Transition_WhiteFade(void) { DmaStop(0); VBlankCB_BattleTransition(); @@ -2043,7 +2043,7 @@ static void VBlankCB0_Phase2_Transition9(void) DmaSet(0, &gUnknown_03004DE0[1][160], ®_WIN0H, 0xA2400001); } -static void VBlankCB1_Phase2_Transition9(void) +static void VBlankCB1_Phase2_Transition_WhiteFade(void) { VBlankCB_BattleTransition(); REG_BLDY = TRANSITION_STRUCT.BLDY; @@ -2054,7 +2054,7 @@ static void VBlankCB1_Phase2_Transition9(void) REG_WIN0V = TRANSITION_STRUCT.WIN0V; } -static void HBlankCB_Phase2_Transition9(void) +static void HBlankCB_Phase2_Transition_WhiteFade(void) { REG_BLDY = gUnknown_03004DE0[1][REG_VCOUNT]; } @@ -2102,12 +2102,12 @@ static void sub_811CFD0(struct Sprite* sprite) } } -static void Phase2Task_Transition10(u8 taskID) +static void Phase2Task_Transition_GridSquares(u8 taskID) { - while (sPhase2_Transition10_Funcs[gTasks[taskID].tState](&gTasks[taskID])); + while (sPhase2_Transition_GridSquares_Funcs[gTasks[taskID].tState](&gTasks[taskID])); } -static bool8 Phase2_Transition10_Func1(struct Task* task) +static bool8 Phase2_Transition_GridSquares_Func1(struct Task* task) { u16 *dst1, *dst2; @@ -2120,7 +2120,7 @@ static bool8 Phase2_Transition10_Func1(struct Task* task) return FALSE; } -static bool8 Phase2_Transition10_Func2(struct Task* task) +static bool8 Phase2_Transition_GridSquares_Func2(struct Task* task) { u16* dst1; @@ -2141,22 +2141,22 @@ static bool8 Phase2_Transition10_Func2(struct Task* task) return FALSE; } -static bool8 Phase2_Transition10_Func3(struct Task* task) +static bool8 Phase2_Transition_GridSquares_Func3(struct Task* task) { if (--task->data[1] == 0) { sub_811D6D4(); - DestroyTask(FindTaskIdByFunc(Phase2Task_Transition10)); + DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_GridSquares)); } return FALSE; } -static void Phase2Task_Transition11(u8 taskID) +static void Phase2Task_Transition_Shards(u8 taskID) { - while (sPhase2_Transition11_Funcs[gTasks[taskID].tState](&gTasks[taskID])); + while (sPhase2_Transition_Shards_Funcs[gTasks[taskID].tState](&gTasks[taskID])); } -static bool8 Phase2_Transition11_Func1(struct Task* task) +static bool8 Phase2_Transition_Shards_Func1(struct Task* task) { u16 i; @@ -2173,13 +2173,13 @@ static bool8 Phase2_Transition11_Func1(struct Task* task) } CpuSet(gUnknown_03004DE0[0], gUnknown_03004DE0[1], 0xA0); - SetVBlankCallback(VBlankCB_Phase2_Transition11); + SetVBlankCallback(VBlankCB_Phase2_Transition_Shards); task->tState++; return TRUE; } -static bool8 Phase2_Transition11_Func2(struct Task* task) +static bool8 Phase2_Transition_Shards_Func2(struct Task* task) { sub_811D8FC(TRANSITION_STRUCT.data, sUnknown_083FD8F4[task->data[1]][0], @@ -2192,7 +2192,7 @@ static bool8 Phase2_Transition11_Func2(struct Task* task) return TRUE; } -static bool8 Phase2_Transition11_Func3(struct Task* task) +static bool8 Phase2_Transition_Shards_Func3(struct Task* task) { s16 i; bool8 nextFunc; @@ -2231,7 +2231,7 @@ static bool8 Phase2_Transition11_Func3(struct Task* task) return FALSE; } -static bool8 Phase2_Transition11_Func4(struct Task* task) +static bool8 Phase2_Transition_Shards_Func4(struct Task* task) { if (++task->data[1] < 7) { @@ -2243,12 +2243,12 @@ static bool8 Phase2_Transition11_Func4(struct Task* task) { DmaStop(0); sub_811D6D4(); - DestroyTask(FindTaskIdByFunc(Phase2Task_Transition11)); + DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Shards)); return FALSE; } } -static bool8 Phase2_Transition11_Func5(struct Task* task) +static bool8 Phase2_Transition_Shards_Func5(struct Task* task) { if (--task->data[3] == 0) { @@ -2259,7 +2259,7 @@ static bool8 Phase2_Transition11_Func5(struct Task* task) return FALSE; } -static void VBlankCB_Phase2_Transition11(void) +static void VBlankCB_Phase2_Transition_Shards(void) { DmaStop(0); VBlankCB_BattleTransition(); |