diff options
Diffstat (limited to 'src/contest.c')
-rw-r--r-- | src/contest.c | 840 |
1 files changed, 840 insertions, 0 deletions
diff --git a/src/contest.c b/src/contest.c index 972c19c2c..d559ca81f 100644 --- a/src/contest.c +++ b/src/contest.c @@ -611,6 +611,35 @@ void sub_80AB9A0(u8 taskId) } } +#if DEBUG +__attribute__((naked)) +void ContestMainCallback2(void) +{ + asm("\ + push {lr}\n\ + ldr r0, ._122\n\ + ldrb r0, [r0]\n\ + cmp r0, #0x1\n\ + bne ._121 @cond_branch\n\ + ldr r0, ._122 + 4\n\ + ldrh r0, [r0, #0x2e]\n\ + cmp r0, #0x4\n\ + bne ._121 @cond_branch\n\ + bl unref_sub_80B0CF4\n\ +._121:\n\ + bl AnimateSprites\n\ + bl RunTasks\n\ + bl BuildOamBuffer\n\ + bl UpdatePaletteFade\n\ + pop {r0}\n\ + bx r0\n\ +._123:\n\ + .align 2, 0\n\ +._122:\n\ + .word gUnknown_020297ED\n\ + .word gMain"); +} +#else void ContestMainCallback2(void) { AnimateSprites(); @@ -618,6 +647,7 @@ void ContestMainCallback2(void) BuildOamBuffer(); UpdatePaletteFade(); } +#endif void ContestVBlankCallback(void) { @@ -733,6 +763,272 @@ void sub_80ABCDC(u8 taskId) } // Handle move selection input +#if DEBUG +__attribute__((naked)) +void sub_80ABEA0(u8 taskId) +{ + asm("\ + push {r4, r5, r6, r7, lr}\n\ + add sp, sp, #0xfffffff8\n\ + lsl r0, r0, #0x18\n\ + lsr r7, r0, #0x18\n\ + mov r6, #0x0\n\ + ldr r0, ._161\n\ + mov ip, r0\n\ + ldr r4, ._161 + 4\n\ + ldr r3, ._161 + 8\n\ + ldrb r0, [r4]\n\ + lsl r0, r0, #0x6\n\ + mov r1, ip\n\ + add r1, r1, #0x1e\n\ + add r1, r0, r1\n\ + mov r2, #0x3\n\ +._158:\n\ + ldrh r0, [r1]\n\ + cmp r0, #0\n\ + beq ._157 @cond_branch\n\ + add r0, r6, #1\n\ + lsl r0, r0, #0x18\n\ + lsr r6, r0, #0x18\n\ +._157:\n\ + add r1, r1, #0x2\n\ + sub r2, r2, #0x1\n\ + cmp r2, #0\n\ + bge ._158 @cond_branch\n\ + ldrh r0, [r3, #0x2e]\n\ + mov r5, #0x1\n\ + and r5, r5, r0\n\ + cmp r5, #0\n\ + beq ._159 @cond_branch\n\ + bl DestroyMenuCursor\n\ + mov r0, #0x5\n\ + bl PlaySE\n\ + ldr r0, ._161 + 12\n\ + lsl r1, r7, #0x2\n\ + add r1, r1, r7\n\ + lsl r1, r1, #0x3\n\ + add r1, r1, r0\n\ + ldr r0, ._161 + 16\n\ + b ._160\n\ +._162:\n\ + .align 2, 0\n\ +._161:\n\ + .word gContestMons\n\ + .word gContestPlayerMonIndex\n\ + .word gMain\n\ + .word gTasks\n\ + .word sub_80AC0C8+1\n\ +._159:\n\ + ldrh r0, [r3, #0x30]\n\ + cmp r0, #0x10\n\ + bne ._163 @cond_branch\n\ + b ._196\n\ +._163:\n\ + cmp r0, #0x10\n\ + bgt ._165 @cond_branch\n\ + cmp r0, #0x2\n\ + beq ._166 @cond_branch\n\ + cmp r0, #0x8\n\ + bne ._167 @cond_branch\n\ + b ._168\n\ +._167:\n\ + b ._196\n\ +._165:\n\ + cmp r0, #0x40\n\ + beq ._170 @cond_branch\n\ + cmp r0, #0x40\n\ + bgt ._171 @cond_branch\n\ + b ._196\n\ +._171:\n\ + cmp r0, #0x80\n\ + beq ._173 @cond_branch\n\ + b ._196\n\ +._166:\n\ + bl sub_814A904\n\ + mov r0, #0x5\n\ + bl PlaySE\n\ + mov r0, #0x0\n\ + bl sub_80AFFE0\n\ + ldr r0, ._177\n\ + ldr r1, ._177 + 4\n\ + ldrb r2, [r1]\n\ + ldrb r3, [r1, #0x1]\n\ + ldrb r4, [r1, #0x2]\n\ + str r4, [sp]\n\ + ldrb r1, [r1, #0x3]\n\ + str r1, [sp, #0x4]\n\ + mov r1, #0x0\n\ + bl Text_FillWindowRectDefPalette\n\ + ldr r0, ._177 + 8\n\ + ldrb r0, [r0]\n\ + bl Contest_IsMonsTurnDisabled\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + bne ._175 @cond_branch\n\ + ldr r0, ._177 + 12\n\ + ldr r1, ._177 + 16\n\ + bl StringCopy\n\ + b ._176\n\ +._178:\n\ + .align 2, 0\n\ +._177:\n\ + .word gUnknown_03004210\n\ + .word gUnknown_083CA340\n\ + .word gContestPlayerMonIndex\n\ + .word gDisplayedStringBattle\n\ + .word gText_Contest_WhichMoveWillBePlayed\n\ +._175:\n\ + ldr r0, ._180\n\ + ldr r1, ._180 + 4\n\ + bl StringCopy\n\ +._176:\n\ + ldr r5, ._180\n\ + ldr r0, ._180 + 8\n\ + ldrb r1, [r0, #0x1]\n\ + add r1, r1, #0x1\n\ + add r0, r5, #0\n\ + bl InsertStringDigit\n\ + bl sub_80AF138\n\ + ldr r4, ._180 + 12\n\ + add r0, r4, #0\n\ + add r1, r5, #0\n\ + bl StringExpandPlaceholders\n\ + ldr r0, ._180 + 16\n\ + mov r2, #0xc2\n\ + lsl r2, r2, #0x2\n\ + mov r1, #0xf\n\ + str r1, [sp]\n\ + add r1, r4, #0\n\ + mov r3, #0x1\n\ + bl Text_InitWindowAndPrintText\n\ + ldr r0, ._180 + 20\n\ + mov r1, #0x0\n\ + strh r1, [r0]\n\ + ldr r0, ._180 + 24\n\ + strh r1, [r0]\n\ + ldr r1, ._180 + 28\n\ + lsl r0, r7, #0x2\n\ + add r0, r0, r7\n\ + lsl r0, r0, #0x3\n\ + add r0, r0, r1\n\ + ldr r1, ._180 + 32\n\ + str r1, [r0]\n\ + b ._196\n\ +._181:\n\ + .align 2, 0\n\ +._180:\n\ + .word gDisplayedStringBattle\n\ + .word gText_Contest_ButItCantParticipate\n\ + .word +0x2019204\n\ + .word gStringVar4\n\ + .word gMenuWindow\n\ + .word gBattle_BG0_Y\n\ + .word gBattle_BG2_Y\n\ + .word gTasks\n\ + .word sub_80ABC70+1\n\ +._170:\n\ + ldr r4, ._184\n\ + mov r0, #0x0\n\ + ldsb r0, [r4, r0]\n\ + bl nullsub_17\n\ + ldrb r0, [r4]\n\ + cmp r0, #0\n\ + bne ._182 @cond_branch\n\ + sub r0, r6, #1\n\ + b ._186\n\ +._185:\n\ + .align 2, 0\n\ +._184:\n\ + .word +0x2019204\n\ +._182:\n\ + sub r0, r0, #0x1\n\ + b ._186\n\ +._173:\n\ + ldr r4, ._189\n\ + mov r0, #0x0\n\ + ldsb r0, [r4, r0]\n\ + bl nullsub_17\n\ + ldrb r1, [r4]\n\ + sub r0, r6, #1\n\ + cmp r1, r0\n\ + bne ._187 @cond_branch\n\ + strb r5, [r4]\n\ + b ._188\n\ +._190:\n\ + .align 2, 0\n\ +._189:\n\ + .word +0x2019204\n\ +._187:\n\ + add r0, r1, #1\n\ +._186:\n\ + strb r0, [r4]\n\ +._188:\n\ + ldr r4, ._193\n\ + mov r0, #0x0\n\ + ldsb r0, [r4, r0]\n\ + bl sub_80AC0AC\n\ + bl sub_80AED58\n\ + ldr r2, ._193 + 4\n\ + ldrb r1, [r4]\n\ + lsl r1, r1, #0x1\n\ + ldr r0, ._193 + 8\n\ + ldrb r0, [r0]\n\ + lsl r0, r0, #0x6\n\ + add r1, r1, r0\n\ + add r2, r2, #0x1e\n\ + add r1, r1, r2\n\ + ldrh r0, [r1]\n\ + bl sub_80AEBEC\n\ + cmp r6, #0x1\n\ + bls ._196 @cond_branch\n\ + mov r0, #0x5\n\ + bl PlaySE\n\ + b ._196\n\ +._194:\n\ + .align 2, 0\n\ +._193:\n\ + .word +0x2019204\n\ + .word gContestMons\n\ + .word gContestPlayerMonIndex\n\ +._168:\n\ + ldr r0, ._197\n\ + ldrb r1, [r0]\n\ + cmp r1, #0x1\n\ + bne ._196 @cond_branch\n\ + ldr r0, ._197 + 4\n\ + ldrb r0, [r0]\n\ + add r2, r0, #0\n\ + and r2, r2, r1\n\ + cmp r2, #0\n\ + bne ._196 @cond_branch\n\ + ldr r0, ._197 + 8\n\ + lsl r1, r7, #0x2\n\ + add r1, r1, r7\n\ + lsl r1, r1, #0x3\n\ + add r1, r1, r0\n\ + strh r2, [r1, #0x8]\n\ + ldrb r0, [r4]\n\ + lsl r0, r0, #0x6\n\ + add r0, r0, ip\n\ + ldrh r0, [r0, #0x1e]\n\ + strh r0, [r1, #0xa]\n\ + ldr r0, ._197 + 12\n\ +._160:\n\ + str r0, [r1]\n\ +._196:\n\ + add sp, sp, #0x8\n\ + pop {r4, r5, r6, r7}\n\ + pop {r0}\n\ + bx r0\n\ +._198:\n\ + .align 2, 0\n\ +._197:\n\ + .word gUnknown_020297ED\n\ + .word gIsLinkContest\n\ + .word gTasks\n\ + .word debug_sub_80B9EBC+1"); +} +#else void sub_80ABEA0(u8 taskId) { u8 numMoves = 0; @@ -807,6 +1103,550 @@ void sub_80ABEA0(u8 taskId) } } } +#endif + +#if DEBUG +__attribute__((naked)) +void debug_sub_80B9EBC() +{ + asm("\ + push {r4, r5, r6, r7, lr}\n\ + mov r7, r8\n\ + push {r7}\n\ + add sp, sp, #0xffffff94\n\ + lsl r0, r0, #0x18\n\ + lsr r4, r0, #0x18\n\ + ldr r1, ._202\n\ + lsl r0, r4, #0x2\n\ + add r0, r0, r4\n\ + lsl r0, r0, #0x3\n\ + add r7, r0, r1\n\ + mov r0, #0x8\n\ + ldsh r2, [r7, r0]\n\ + cmp r2, #0\n\ + beq ._199 @cond_branch\n\ + cmp r2, #0x1\n\ + beq ._200 @cond_branch\n\ + b ._229\n\ +._203:\n\ + .align 2, 0\n\ +._202:\n\ + .word gTasks\n\ +._199:\n\ + ldr r5, ._205\n\ + ldr r4, ._205 + 4\n\ + ldrb r0, [r4]\n\ + mov r8, r0\n\ + ldrb r6, [r4, #0x1]\n\ + ldrb r0, [r4, #0x2]\n\ + str r0, [sp]\n\ + ldrb r0, [r4, #0x3]\n\ + str r0, [sp, #0x4]\n\ + add r0, r5, #0\n\ + mov r1, #0x0\n\ + mov r2, r8\n\ + add r3, r6, #0\n\ + bl Text_FillWindowRectDefPalette\n\ + mov r0, #0xa\n\ + ldsh r1, [r7, r0]\n\ + mov r0, #0xd\n\ + mul r1, r1, r0\n\ + ldr r0, ._205 + 8\n\ + add r1, r1, r0\n\ + mov r2, #0xc2\n\ + lsl r2, r2, #0x2\n\ + str r6, [sp]\n\ + add r0, r5, #0\n\ + mov r3, r8\n\ + bl Text_InitWindowAndPrintText\n\ + mov r0, #0xa\n\ + ldsh r1, [r7, r0]\n\ + add r0, sp, #0x8\n\ + mov r2, #0x2\n\ + mov r3, #0x3\n\ + bl ConvertIntToDecimalStringN\n\ + mov r2, #0xc7\n\ + lsl r2, r2, #0x2\n\ + ldrb r3, [r4, #0x4]\n\ + ldrb r0, [r4, #0x5]\n\ + str r0, [sp]\n\ + add r0, r5, #0\n\ + add r1, sp, #0x8\n\ + bl Text_InitWindowAndPrintText\n\ + bl sub_80AED58\n\ + ldrh r0, [r7, #0xa]\n\ + bl sub_80AEBEC\n\ + ldrh r0, [r7, #0x8]\n\ + add r0, r0, #0x1\n\ + strh r0, [r7, #0x8]\n\ + b ._229\n\ +._206:\n\ + .align 2, 0\n\ +._205:\n\ + .word gUnknown_03004210\n\ + .word gUnknown_083CA340\n\ + .word gMoveNames\n\ +._200:\n\ + ldr r0, ._213\n\ + ldrh r1, [r0, #0x30]\n\ + cmp r1, #0x10\n\ + beq ._207 @cond_branch\n\ + cmp r1, #0x10\n\ + bgt ._208 @cond_branch\n\ + cmp r1, #0x4\n\ + beq ._215 @cond_branch\n\ + cmp r1, #0x4\n\ + bgt ._210 @cond_branch\n\ + cmp r1, #0x2\n\ + beq ._211 @cond_branch\n\ + b ._229\n\ +._214:\n\ + .align 2, 0\n\ +._213:\n\ + .word gMain\n\ +._210:\n\ + cmp r1, #0x8\n\ + beq ._215 @cond_branch\n\ + b ._229\n\ +._208:\n\ + mov r0, #0x80\n\ + lsl r0, r0, #0x1\n\ + cmp r1, r0\n\ + beq ._217 @cond_branch\n\ + cmp r1, r0\n\ + bgt ._218 @cond_branch\n\ + cmp r1, #0x20\n\ + beq ._219 @cond_branch\n\ + b ._229\n\ +._218:\n\ + mov r0, #0x80\n\ + lsl r0, r0, #0x2\n\ + cmp r1, r0\n\ + beq ._221 @cond_branch\n\ + b ._229\n\ +._219:\n\ + ldrh r0, [r7, #0xa]\n\ + sub r0, r0, #0x1\n\ + b ._223\n\ +._221:\n\ + ldrh r0, [r7, #0xa]\n\ + sub r0, r0, #0xa\n\ +._223:\n\ + strh r0, [r7, #0xa]\n\ + lsl r0, r0, #0x10\n\ + cmp r0, #0\n\ + bgt ._227 @cond_branch\n\ + mov r0, #0xb1\n\ + lsl r0, r0, #0x1\n\ + strh r0, [r7, #0xa]\n\ + b ._227\n\ +._207:\n\ + ldrh r0, [r7, #0xa]\n\ + add r0, r0, #0x1\n\ + b ._226\n\ +._217:\n\ + ldrh r0, [r7, #0xa]\n\ + add r0, r0, #0xa\n\ +._226:\n\ + strh r0, [r7, #0xa]\n\ + lsl r0, r0, #0x10\n\ + mov r1, #0xb1\n\ + lsl r1, r1, #0x11\n\ + cmp r0, r1\n\ + ble ._227 @cond_branch\n\ + strh r2, [r7, #0xa]\n\ +._227:\n\ + ldrh r0, [r7, #0x8]\n\ + sub r0, r0, #0x1\n\ + strh r0, [r7, #0x8]\n\ + b ._229\n\ +._215:\n\ + ldr r0, ._230\n\ + mov r1, #0x0\n\ + strh r1, [r0]\n\ + ldr r0, ._230 + 4\n\ + strh r1, [r0]\n\ + bl sub_80B1BDC\n\ + ldr r1, ._230 + 8\n\ + lsl r0, r4, #0x2\n\ + add r0, r0, r4\n\ + lsl r0, r0, #0x3\n\ + add r0, r0, r1\n\ + mov r1, #0x0\n\ + strh r1, [r0, #0x8]\n\ + ldr r1, ._230 + 12\n\ + str r1, [r0]\n\ + b ._229\n\ +._231:\n\ + .align 2, 0\n\ +._230:\n\ + .word gBattle_BG0_Y\n\ + .word gBattle_BG2_Y\n\ + .word gTasks\n\ + .word debug_sub_80BA054+1\n\ +._211:\n\ + ldr r0, ._232\n\ + mov r1, #0xa0\n\ + strh r1, [r0]\n\ + ldr r0, ._232 + 4\n\ + strh r1, [r0]\n\ + ldr r1, ._232 + 8\n\ + ldr r0, ._232 + 12\n\ + ldrb r0, [r0]\n\ + lsl r0, r0, #0x6\n\ + add r0, r0, r1\n\ + ldrh r2, [r7, #0xa]\n\ + mov r1, #0x0\n\ + strh r2, [r0, #0x1e]\n\ + strh r1, [r7, #0x8]\n\ + strh r1, [r7, #0xa]\n\ + strh r1, [r7, #0xc]\n\ + strh r1, [r7, #0xe]\n\ + ldr r0, ._232 + 16\n\ + str r0, [r7]\n\ +._229:\n\ + add sp, sp, #0x6c\n\ + pop {r3}\n\ + mov r8, r3\n\ + pop {r4, r5, r6, r7}\n\ + pop {r0}\n\ + bx r0\n\ +._233:\n\ + .align 2, 0\n\ +._232:\n\ + .word gBattle_BG0_Y\n\ + .word gBattle_BG2_Y\n\ + .word gContestMons\n\ + .word gContestPlayerMonIndex\n\ + .word sub_80ABCDC+1"); +} + +__attribute__((naked)) +void debug_sub_80BA054() +{ + asm("\ + push {r4, r5, r6, r7, lr}\n\ + mov r7, r9\n\ + mov r6, r8\n\ + push {r6, r7}\n\ + lsl r0, r0, #0x18\n\ + lsr r7, r0, #0x18\n\ + ldr r1, ._236\n\ + lsl r0, r7, #0x2\n\ + add r0, r0, r7\n\ + lsl r0, r0, #0x3\n\ + add r0, r0, r1\n\ + mov r2, #0x8\n\ + ldsh r0, [r0, r2]\n\ + add r2, r1, #0\n\ + cmp r0, #0x14\n\ + bls ._234 @cond_branch\n\ + b ._286\n\ +._234:\n\ + lsl r0, r0, #0x2\n\ + ldr r1, ._236 + 4\n\ + add r0, r0, r1\n\ + ldr r0, [r0]\n\ + mov pc, r0\n\ +._237:\n\ + .align 2, 0\n\ +._236:\n\ + .word gTasks\n\ + .word ._238\n\ +._238:\n\ + .word ._239\n\ + .word ._240\n\ + .word ._241\n\ + .word ._242\n\ + .word ._243\n\ + .word ._286\n\ + .word ._286\n\ + .word ._286\n\ + .word ._286\n\ + .word ._286\n\ + .word ._286\n\ + .word ._286\n\ + .word ._286\n\ + .word ._286\n\ + .word ._286\n\ + .word ._286\n\ + .word ._286\n\ + .word ._286\n\ + .word ._286\n\ + .word ._286\n\ + .word ._259\n\ +._239:\n\ + lsl r0, r7, #0x2\n\ + mov r8, r0\n\ + ldr r2, ._262\n\ + mov r9, r2\n\ + ldr r1, ._262 + 4\n\ + mov r2, #0x0\n\ + add r0, r1, #3\n\ +._260:\n\ + strb r2, [r0]\n\ + sub r0, r0, #0x1\n\ + cmp r0, r1\n\ + bge ._260 @cond_branch\n\ + mov r5, #0x0\n\ + mov r0, r9\n\ + mov r1, #0x0\n\ + mov r2, #0x14\n\ + bl gMysteryEventScriptCmdTableEnd+0x5c24\n\ + ldr r4, ._262 + 8\n\ + ldrb r0, [r4]\n\ + bl sub_80B28F0\n\ + ldr r3, ._262 + 12\n\ + ldrb r2, [r4]\n\ + lsl r2, r2, #0x6\n\ + add r0, r2, r3\n\ + ldrh r0, [r0]\n\ + add r1, r3, #0\n\ + add r1, r1, #0x3c\n\ + add r1, r2, r1\n\ + ldr r1, [r1]\n\ + add r3, r3, #0x38\n\ + add r2, r2, r3\n\ + ldr r2, [r2]\n\ + bl sub_80AE9FC\n\ + lsl r0, r0, #0x18\n\ + lsr r6, r0, #0x18\n\ + ldr r2, ._262 + 16\n\ + lsl r0, r6, #0x4\n\ + add r0, r0, r6\n\ + lsl r0, r0, #0x2\n\ + add r3, r0, r2\n\ + mov r4, #0x0\n\ + mov r1, #0x78\n\ + strh r1, [r3, #0x24]\n\ + add r2, r2, #0x1c\n\ + add r0, r0, r2\n\ + ldr r1, ._262 + 20\n\ + str r1, [r0]\n\ + ldr r0, ._262 + 24\n\ + mov r2, r8\n\ + add r1, r2, r7\n\ + lsl r1, r1, #0x3\n\ + add r1, r1, r0\n\ + strh r6, [r1, #0xc]\n\ + ldr r2, ._262 + 28\n\ + ldr r0, ._262 + 32\n\ + ldrb r0, [r0]\n\ + add r0, r0, r2\n\ + strb r6, [r0]\n\ + strh r5, [r1, #0xe]\n\ + ldrh r0, [r1, #0x8]\n\ + add r0, r0, #0x1\n\ + strh r0, [r1, #0x8]\n\ + mov r0, r9\n\ + sub r0, r0, #0xea\n\ + strb r4, [r0]\n\ + b ._286\n\ +._263:\n\ + .align 2, 0\n\ +._262:\n\ + .word +0x2019348\n\ + .word gBattleMonForms\n\ + .word gContestPlayerMonIndex\n\ + .word gContestMons\n\ + .word gSprites\n\ + .word sub_80AD8FC+1\n\ + .word gTasks\n\ + .word gObjectBankIDs\n\ + .word gBankAttacker\n\ +._240:\n\ + lsl r0, r7, #0x2\n\ + add r0, r0, r7\n\ + lsl r0, r0, #0x3\n\ + add r7, r0, r2\n\ + ldrb r6, [r7, #0xc]\n\ + ldr r1, ._267\n\ + lsl r0, r6, #0x4\n\ + add r0, r0, r6\n\ + lsl r0, r0, #0x2\n\ + add r1, r1, #0x1c\n\ + add r0, r0, r1\n\ + ldr r1, [r0]\n\ + ldr r0, ._267 + 4\n\ + cmp r1, r0\n\ + beq ._264 @cond_branch\n\ + b ._286\n\ +._264:\n\ + ldr r4, ._267 + 8\n\ + ldrb r1, [r4]\n\ + lsl r0, r1, #0x3\n\ + sub r0, r0, r1\n\ + lsl r0, r0, #0x2\n\ + ldr r1, ._267 + 12\n\ + add r0, r0, r1\n\ + ldrh r1, [r7, #0xa]\n\ + mov r5, #0x0\n\ + strh r1, [r0, #0x6]\n\ + ldrb r0, [r4]\n\ + bl sub_80B2790\n\ + ldrb r0, [r4]\n\ + bl sub_80B28F0\n\ + ldrh r0, [r7, #0xa]\n\ + bl SelectContestMoveBankTarget\n\ + ldrh r0, [r7, #0xa]\n\ + bl DoMoveAnim\n\ + strh r5, [r7, #0xe]\n\ + ldrh r0, [r7, #0x8]\n\ + add r0, r0, #0x1\n\ + strh r0, [r7, #0x8]\n\ + b ._286\n\ +._268:\n\ + .align 2, 0\n\ +._267:\n\ + .word gSprites\n\ + .word SpriteCallbackDummy+1\n\ + .word gContestPlayerMonIndex\n\ + .word +0x2019260\n\ +._241:\n\ + ldr r0, ._273\n\ + ldr r0, [r0]\n\ + bl gMysteryEventScriptCmdTableEnd+0x3cf4\n\ + ldr r0, ._273 + 4\n\ + ldrb r4, [r0]\n\ + cmp r4, #0\n\ + beq ._269 @cond_branch\n\ + b ._286\n\ +._269:\n\ + ldr r0, ._273 + 8\n\ + ldrb r0, [r0]\n\ + bl sub_80B28CC\n\ + ldr r0, ._273 + 12\n\ + add r0, r0, #0x5a\n\ + ldrb r0, [r0]\n\ + cmp r0, #0\n\ + beq ._271 @cond_branch\n\ + ldr r0, ._273 + 16\n\ + lsl r1, r7, #0x2\n\ + add r1, r1, r7\n\ + lsl r1, r1, #0x3\n\ + add r1, r1, r0\n\ + strh r4, [r1, #0x1c]\n\ + mov r0, #0x14\n\ + strh r0, [r1, #0x8]\n\ + b ._286\n\ +._274:\n\ + .align 2, 0\n\ +._273:\n\ + .word gAnimScriptCallback\n\ + .word gAnimScriptActive\n\ + .word gContestPlayerMonIndex\n\ + .word +0x2019204\n\ + .word gTasks\n\ +._271:\n\ + ldr r0, ._276\n\ + lsl r1, r7, #0x2\n\ + add r1, r1, r7\n\ + lsl r1, r1, #0x3\n\ + add r1, r1, r0\n\ + ldrh r0, [r1, #0x8]\n\ + add r0, r0, #0x1\n\ + strh r0, [r1, #0x8]\n\ + b ._286\n\ +._277:\n\ + .align 2, 0\n\ +._276:\n\ + .word gTasks\n\ +._242:\n\ + lsl r0, r7, #0x2\n\ + add r0, r0, r7\n\ + lsl r0, r0, #0x3\n\ + add r4, r0, r2\n\ + ldrh r0, [r4, #0xe]\n\ + add r0, r0, #0x1\n\ + strh r0, [r4, #0xe]\n\ + lsl r0, r0, #0x10\n\ + asr r0, r0, #0x10\n\ + cmp r0, #0x15\n\ + bne ._286 @cond_branch\n\ + ldrb r6, [r4, #0xc]\n\ + ldr r1, ._280\n\ + lsl r0, r6, #0x4\n\ + add r0, r0, r6\n\ + lsl r0, r0, #0x2\n\ + add r1, r1, #0x1c\n\ + add r0, r0, r1\n\ + ldr r1, ._280 + 4\n\ + str r1, [r0]\n\ + bl sub_80B1B14\n\ + mov r0, #0x0\n\ + strh r0, [r4, #0xe]\n\ + ldrh r0, [r4, #0x8]\n\ + add r0, r0, #0x1\n\ + strh r0, [r4, #0x8]\n\ + b ._286\n\ +._281:\n\ + .align 2, 0\n\ +._280:\n\ + .word gSprites\n\ + .word sub_80AD92C+1\n\ +._243:\n\ + lsl r0, r7, #0x2\n\ + add r0, r0, r7\n\ + lsl r0, r0, #0x3\n\ + add r5, r0, r2\n\ + ldrb r6, [r5, #0xc]\n\ + ldr r1, ._284\n\ + lsl r0, r6, #0x4\n\ + add r0, r0, r6\n\ + lsl r0, r0, #0x2\n\ + add r4, r0, r1\n\ + add r0, r4, #0\n\ + add r0, r0, #0x3e\n\ + ldrb r0, [r0]\n\ + lsl r0, r0, #0x1d\n\ + cmp r0, #0\n\ + bge ._286 @cond_branch\n\ + add r0, r4, #0\n\ + bl FreeSpriteOamMatrix\n\ + add r0, r4, #0\n\ + bl DestroySprite\n\ + mov r0, #0x0\n\ + strh r0, [r5, #0x8]\n\ + ldr r0, ._284 + 4\n\ + str r0, [r5]\n\ + ldr r0, ._284 + 8\n\ + mov r1, #0xa0\n\ + strh r1, [r0]\n\ + ldr r0, ._284 + 12\n\ + strh r1, [r0]\n\ + b ._286\n\ +._285:\n\ + .align 2, 0\n\ +._284:\n\ + .word gSprites\n\ + .word debug_sub_80B9EBC+1\n\ + .word gBattle_BG0_Y\n\ + .word gBattle_BG2_Y\n\ +._259:\n\ + lsl r0, r7, #0x2\n\ + add r0, r0, r7\n\ + lsl r0, r0, #0x3\n\ + add r2, r0, r2\n\ + ldrh r0, [r2, #0x1c]\n\ + add r1, r0, #1\n\ + strh r1, [r2, #0x1c]\n\ + lsl r0, r0, #0x10\n\ + asr r0, r0, #0x10\n\ + cmp r0, #0x1e\n\ + ble ._286 @cond_branch\n\ + mov r0, #0x0\n\ + strh r0, [r2, #0x1c]\n\ + mov r0, #0x1\n\ + strh r0, [r2, #0x8]\n\ +._286:\n\ + pop {r3, r4}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + pop {r4, r5, r6, r7}\n\ + pop {r0}\n\ + bx r0"); +} +#endif void sub_80AC0AC(s8 a) { |