diff options
Diffstat (limited to 'src/data/field_event_obj/movement_action_func_tables.h')
-rw-r--r-- | src/data/field_event_obj/movement_action_func_tables.h | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/src/data/field_event_obj/movement_action_func_tables.h b/src/data/field_event_obj/movement_action_func_tables.h index 819545343..61871a2ca 100644 --- a/src/data/field_event_obj/movement_action_func_tables.h +++ b/src/data/field_event_obj/movement_action_func_tables.h @@ -156,10 +156,10 @@ u8 MovementAction_SetFixedPriority_Step0(struct EventObject *, struct Sprite *); u8 MovementAction_ClearFixedPriority_Step0(struct EventObject *, struct Sprite *); u8 MovementAction_InitAffineAnim_Step0(struct EventObject *, struct Sprite *); u8 MovementAction_ClearAffineAnim_Step0(struct EventObject *, struct Sprite *); -u8 MovementAction_WalkDownAffine0_Step0(struct EventObject *, struct Sprite *); -u8 MovementAction_WalkDownAffine0_Step1(struct EventObject *, struct Sprite *); -u8 MovementAction_WalkDownAffine1_Step0(struct EventObject *, struct Sprite *); -u8 MovementAction_WalkDownAffine1_Step1(struct EventObject *, struct Sprite *); +u8 MovementAction_WalkDownStartAffine_Step0(struct EventObject *, struct Sprite *); +u8 MovementAction_WalkDownStartAffine_Step1(struct EventObject *, struct Sprite *); +u8 MovementAction_WalkDownAffine_Step0(struct EventObject *, struct Sprite *); +u8 MovementAction_WalkDownAffine_Step1(struct EventObject *, struct Sprite *); u8 MovementAction_AcroWheelieFaceDown_Step0(struct EventObject *, struct Sprite *); u8 MovementAction_AcroWheelieFaceUp_Step0(struct EventObject *, struct Sprite *); u8 MovementAction_AcroWheelieFaceLeft_Step0(struct EventObject *, struct Sprite *); @@ -329,8 +329,8 @@ u8 (*const gMovementActionFuncs_SetFixedPriority[])(struct EventObject *, struct u8 (*const gMovementActionFuncs_ClearFixedPriority[])(struct EventObject *, struct Sprite *); u8 (*const gMovementActionFuncs_InitAffineAnim[])(struct EventObject *, struct Sprite *); u8 (*const gMovementActionFuncs_ClearAffineAnim[])(struct EventObject *, struct Sprite *); -u8 (*const gMovementActionFuncs_WalkDownAffine0[])(struct EventObject *, struct Sprite *); -u8 (*const gMovementActionFuncs_WalkDownAffine1[])(struct EventObject *, struct Sprite *); +u8 (*const gMovementActionFuncs_WalkDownStartAffine[])(struct EventObject *, struct Sprite *); +u8 (*const gMovementActionFuncs_WalkDownAffine[])(struct EventObject *, struct Sprite *); u8 (*const gMovementActionFuncs_AcroWheelieFaceDown[])(struct EventObject *, struct Sprite *); u8 (*const gMovementActionFuncs_AcroWheelieFaceUp[])(struct EventObject *, struct Sprite *); u8 (*const gMovementActionFuncs_AcroWheelieFaceLeft[])(struct EventObject *, struct Sprite *); @@ -422,10 +422,10 @@ u8 (*const *const gMovementActionFuncs[])(struct EventObject *, struct Sprite *) gMovementActionFuncs_WalkFastestUp, // MOVEMENT_ACTION_WALK_FASTEST_UP gMovementActionFuncs_WalkFastestLeft, // MOVEMENT_ACTION_WALK_FASTEST_LEFT gMovementActionFuncs_WalkFastestRight, // MOVEMENT_ACTION_WALK_FASTEST_RIGHT - gMovementActionFuncs_SlideDown, // MOVEMENT_ACITON_SLIDE_DOWN - gMovementActionFuncs_SlideUp, // MOVEMENT_ACITON_SLIDE_UP - gMovementActionFuncs_SlideLeft, // MOVEMENT_ACITON_SLIDE_LEFT - gMovementActionFuncs_SlideRight, // MOVEMENT_ACITON_SLIDE_RIGHT + gMovementActionFuncs_SlideDown, // MOVEMENT_ACTION_SLIDE_DOWN + gMovementActionFuncs_SlideUp, // MOVEMENT_ACTION_SLIDE_UP + gMovementActionFuncs_SlideLeft, // MOVEMENT_ACTION_SLIDE_LEFT + gMovementActionFuncs_SlideRight, // MOVEMENT_ACTION_SLIDE_RIGHT gMovementActionFuncs_PlayerRunDown, // MOVEMENT_ACTION_PLAYER_RUN_DOWN gMovementActionFuncs_PlayerRunUp, // MOVEMENT_ACTION_PLAYER_RUN_UP gMovementActionFuncs_PlayerRunLeft, // MOVEMENT_ACTION_PLAYER_RUN_LEFT @@ -439,10 +439,10 @@ u8 (*const *const gMovementActionFuncs[])(struct EventObject *, struct Sprite *) gMovementActionFuncs_FaceAwayPlayer, // MOVEMENT_ACTION_FACE_AWAY_PLAYER gMovementActionFuncs_LockFacingDirection, // MOVEMENT_ACTION_LOCK_FACING_DIRECTION gMovementActionFuncs_UnlockFacingDirection, // MOVEMENT_ACTION_UNLOCK_FACING_DIRECTION - gMovementActionFuncs_JumpDown, // MOVEMENT_ACITON_JUMP_DOWN - gMovementActionFuncs_JumpUp, // MOVEMENT_ACITON_JUMP_UP - gMovementActionFuncs_JumpLeft, // MOVEMENT_ACITON_JUMP_LEFT - gMovementActionFuncs_JumpRight, // MOVEMENT_ACITON_JUMP_RIGHT + gMovementActionFuncs_JumpDown, // MOVEMENT_ACTION_JUMP_DOWN + gMovementActionFuncs_JumpUp, // MOVEMENT_ACTION_JUMP_UP + gMovementActionFuncs_JumpLeft, // MOVEMENT_ACTION_JUMP_LEFT + gMovementActionFuncs_JumpRight, // MOVEMENT_ACTION_JUMP_RIGHT gMovementActionFuncs_JumpInPlaceDown, // MOVEMENT_ACTION_JUMP_IN_PLACE_DOWN gMovementActionFuncs_JumpInPlaceUp, // MOVEMENT_ACTION_JUMP_IN_PLACE_UP gMovementActionFuncs_JumpInPlaceLeft, // MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT @@ -469,8 +469,8 @@ u8 (*const *const gMovementActionFuncs[])(struct EventObject *, struct Sprite *) gMovementActionFuncs_ClearFixedPriority, // MOVEMENT_ACTION_CLEAR_FIXED_PRIORITY gMovementActionFuncs_InitAffineAnim, // MOVEMENT_ACTION_INIT_AFFINE_ANIM gMovementActionFuncs_ClearAffineAnim, // MOVEMENT_ACTION_CLEAR_AFFINE_ANIM - gMovementActionFuncs_WalkDownAffine0, // MOVEMENT_ACTION_WALK_DOWN_AFFINE_0 - gMovementActionFuncs_WalkDownAffine1, // MOVEMENT_ACTION_WALK_DOWN_AFFINE_1 + gMovementActionFuncs_WalkDownStartAffine, // MOVEMENT_ACTION_WALK_DOWN_START_AFFINE + gMovementActionFuncs_WalkDownAffine, // MOVEMENT_ACTION_WALK_DOWN_AFFINE_1 gMovementActionFuncs_AcroWheelieFaceDown, // MOVEMENT_ACTION_ACRO_WHEELIE_FACE_DOWN gMovementActionFuncs_AcroWheelieFaceUp, // MOVEMENT_ACTION_ACRO_WHEELIE_FACE_UP gMovementActionFuncs_AcroWheelieFaceLeft, // MOVEMENT_ACTION_ACRO_WHEELIE_FACE_LEFT @@ -1081,15 +1081,15 @@ u8 (*const gMovementActionFuncs_ClearAffineAnim[])(struct EventObject *, struct MovementAction_Finish }; -u8 (*const gMovementActionFuncs_WalkDownAffine0[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkDownAffine0_Step0, - MovementAction_WalkDownAffine0_Step1, +u8 (*const gMovementActionFuncs_WalkDownStartAffine[])(struct EventObject *, struct Sprite *) = { + MovementAction_WalkDownStartAffine_Step0, + MovementAction_WalkDownStartAffine_Step1, MovementAction_PauseSpriteAnim }; -u8 (*const gMovementActionFuncs_WalkDownAffine1[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkDownAffine1_Step0, - MovementAction_WalkDownAffine1_Step1, +u8 (*const gMovementActionFuncs_WalkDownAffine[])(struct EventObject *, struct Sprite *) = { + MovementAction_WalkDownAffine_Step0, + MovementAction_WalkDownAffine_Step1, MovementAction_PauseSpriteAnim }; |