diff options
Diffstat (limited to 'src/debug/sound_check_menu.c')
-rw-r--r-- | src/debug/sound_check_menu.c | 252 |
1 files changed, 126 insertions, 126 deletions
diff --git a/src/debug/sound_check_menu.c b/src/debug/sound_check_menu.c index 1fcf52f38..d57c699da 100644 --- a/src/debug/sound_check_menu.c +++ b/src/debug/sound_check_menu.c @@ -19,7 +19,7 @@ // window selections enum { - BGM_WINDOW, + MUS_WINDOW, SE_WINDOW }; @@ -151,7 +151,7 @@ void CB2_StartSoundCheckMenu(void) SetMainCallback2(CB2_SoundCheckMenu); REG_DISPCNT = 0x7140; taskId = CreateTask(Task_InitSoundCheckMenu, 0); - gTasks[taskId].tWindowSelected = BGM_WINDOW; + gTasks[taskId].tWindowSelected = MUS_WINDOW; gTasks[taskId].tBgmIndex = 0; gTasks[taskId].tSeIndex = 0; gTasks[taskId].data[3] = 0; @@ -196,7 +196,7 @@ extern const u8 *const gSENames[]; void sub_80BA384(u8 taskId) // Task_HandleDrawingSoundCheckMenuText { HighlightSelectedWindow(gTasks[taskId].tWindowSelected); - PrintSoundNumber(gTasks[taskId].tBgmIndex + BGM_STOP, 7, 8); // print by BGM index + PrintSoundNumber(gTasks[taskId].tBgmIndex + MUS_STOP, 7, 8); // print by BGM index sub_80BA79C(gBGMNames[gTasks[taskId].tBgmIndex], 11, 8); PrintSoundNumber(gTasks[taskId].tSeIndex, 7, 15); sub_80BA79C(gSENames[gTasks[taskId].tSeIndex], 11, 15); @@ -247,19 +247,19 @@ bool8 Task_ProcessSoundCheckMenuInput(u8 taskId) { if (gTasks[taskId].tBgmIndex != 0) { - m4aSongNumStop(gTasks[taskId].data[3] + BGM_STOP); - m4aSongNumStart(gTasks[taskId].tBgmIndex + BGM_STOP); + m4aSongNumStop(gTasks[taskId].data[3] + MUS_STOP); + m4aSongNumStart(gTasks[taskId].tBgmIndex + MUS_STOP); gTasks[taskId].data[3] = gTasks[taskId].tBgmIndex; } else { - m4aSongNumStop(gTasks[taskId].data[3] + BGM_STOP); + m4aSongNumStop(gTasks[taskId].data[3] + MUS_STOP); gTasks[taskId].data[3] = 0; } } else if (gTasks[taskId].tBgmIndex != 0) { - m4aSongNumStart(gTasks[taskId].tBgmIndex + BGM_STOP); + m4aSongNumStart(gTasks[taskId].tBgmIndex + MUS_STOP); gTasks[taskId].data[3] = gTasks[taskId].tBgmIndex; } } @@ -346,7 +346,7 @@ void HighlightSelectedWindow(u8 windowType) { switch (windowType) { - case BGM_WINDOW: + case MUS_WINDOW: default: REG_WIN1H = WIN_RANGE(17, 223); REG_WIN1V = WIN_RANGE(41, 87); @@ -819,124 +819,124 @@ void sub_80BB1D4(void) } #define SOUND_LIST_BGM \ - X(BGM_STOP, "STOP") \ - X(BGM_TETSUJI, "TETSUJI") \ - X(BGM_FIELD13, "FIELD13") \ - X(BGM_KACHI22, "KACHI22") \ - X(BGM_KACHI2, "KACHI2") \ - X(BGM_KACHI3, "KACHI3") \ - X(BGM_KACHI5, "KACHI5") \ - X(BGM_PCC, "PCC") \ - X(BGM_NIBI, "NIBI") \ - X(BGM_SUIKUN, "SUIKUN") \ - X(BGM_DOORO1, "DOORO1") \ - X(BGM_DOORO_X1, "DOORO-X1") \ - X(BGM_DOORO_X3, "DOORO-X3") \ - X(BGM_MACHI_S2, "MACHI-S2") \ - X(BGM_MACHI_S4, "MACHI-S4") \ - X(BGM_GIM, "GIM") \ - X(BGM_NAMINORI, "NAMINORI") \ - X(BGM_DAN01, "DAN01") \ - X(BGM_FANFA1, "FANFA1") \ - X(BGM_ME_ASA, "ME-ASA") \ - X(BGM_ME_BACHI, "ME-BACHI") \ - X(BGM_FANFA4, "FANFA4") \ - X(BGM_FANFA5, "FANFA5") \ - X(BGM_ME_WAZA, "ME-WAZA") \ - X(BGM_BIJYUTU, "BIJYUTU") \ - X(BGM_DOORO_X4, "DOORO-X4") \ - X(BGM_FUNE_KAN, "FUNE-KAN") \ - X(BGM_ME_SHINKA, "ME-SHINKA") \ - X(BGM_SHINKA, "SHINKA") \ - X(BGM_ME_WASURE, "ME-WASURE") \ - X(BGM_SYOUJOEYE, "SYOUJOEYE") \ - X(BGM_BOYEYE, "BOYEYE") \ - X(BGM_DAN02, "DAN02") \ - X(BGM_MACHI_S3, "MACHI-S3") \ - X(BGM_ODAMAKI, "ODAMAKI") \ - X(BGM_B_TOWER, "B-TOWER") \ - X(BGM_SWIMEYE, "SWIMEYE") \ - X(BGM_DAN03, "DAN03") \ - X(BGM_ME_KINOMI, "ME-KINOMI") \ - X(BGM_ME_TAMA, "ME-TAMA") \ - X(BGM_ME_B_BIG, "ME-B-BIG") \ - X(BGM_ME_B_SMALL, "ME-B-SMALL") \ - X(BGM_ME_ZANNEN, "ME-ZANNEN") \ - X(BGM_BD_TIME, "BD-TIME") \ - X(BGM_TEST1, "TEST1") \ - X(BGM_TEST2, "TEST2") \ - X(BGM_TEST3, "TEST3") \ - X(BGM_TEST4, "TEST4") \ - X(BGM_TEST, "TEST") \ - X(BGM_GOMACHI0, "GOMACHI0") \ - X(BGM_GOTOWN, "GOTOWN") \ - X(BGM_POKECEN, "POKECEN") \ - X(BGM_NEXTROAD, "NEXTROAD") \ - X(BGM_GRANROAD, "GRANROAD") \ - X(BGM_CYCLING, "CYCLING") \ - X(BGM_FRIENDLY, "FRIENDLY") \ - X(BGM_MISHIRO, "MISHIRO") \ - X(BGM_TOZAN, "TOZAN") \ - X(BGM_GIRLEYE, "GIRLEYE") \ - X(BGM_MINAMO, "MINAMO") \ - X(BGM_ASHROAD, "ASHROAD") \ - X(BGM_EVENT0, "EVENT0") \ - X(BGM_DEEPDEEP, "DEEPDEEP") \ - X(BGM_KACHI1, "KACHI1") \ - X(BGM_TITLE3, "TITLE3") \ - X(BGM_DEMO1, "DEMO1") \ - X(BGM_GIRL_SUP, "GIRL-SUP") \ - X(BGM_HAGESHII, "HAGESHII") \ - X(BGM_KAKKOII, "KAKKOII") \ - X(BGM_KAZANBAI, "KAZANBAI") \ - X(BGM_AQA_0, "AQA-0") \ - X(BGM_TSURETEK, "TSURETEK") \ - X(BGM_BOY_SUP, "BOY-SUP") \ - X(BGM_RAINBOW, "RAINBOW") \ - X(BGM_AYASII, "AYASII") \ - X(BGM_KACHI4, "KACHI4") \ - X(BGM_ROPEWAY, "ROPEWAY") \ - X(BGM_CASINO, "CASINO") \ - X(BGM_HIGHTOWN, "HIGHTOWN") \ - X(BGM_SAFARI, "SAFARI") \ - X(BGM_C_ROAD, "C-ROAD") \ - X(BGM_AJITO, "AJITO") \ - X(BGM_M_BOAT, "M-BOAT") \ - X(BGM_M_DUNGON, "M-DUNGON") \ - X(BGM_FINECITY, "FINECITY") \ - X(BGM_MACHUPI, "MACHUPI") \ - X(BGM_P_SCHOOL, "P-SCHOOL") \ - X(BGM_DENDOU, "DENDOU") \ - X(BGM_TONEKUSA, "TONEKUSA") \ - X(BGM_MABOROSI, "MABOROSI") \ - X(BGM_CON_FAN, "CON-FAN") \ - X(BGM_CONTEST0, "CONTEST0") \ - X(BGM_MGM0, "MGM0") \ - X(BGM_T_BATTLE, "T-BATTLE") \ - X(BGM_OOAME, "OOAME") \ - X(BGM_HIDERI, "HIDERI") \ - X(BGM_RUNECITY, "RUNECITY") \ - X(BGM_CON_K, "CON-K") \ - X(BGM_EIKOU_R, "EIKOU-R") \ - X(BGM_KARAKURI, "KARAKURI") \ - X(BGM_HUTAGO, "HUTAGO") \ - X(BGM_SITENNOU, "SITENNOU") \ - X(BGM_YAMA_EYE, "YAMA-EYE") \ - X(BGM_CONLOBBY, "CONLOBBY") \ - X(BGM_INTER_V, "INTER-V") \ - X(BGM_DAIGO, "DAIGO") \ - X(BGM_THANKFOR, "THANKFOR") \ - X(BGM_END, "END") \ - X(BGM_BATTLE27, "BATTLE27") \ - X(BGM_BATTLE31, "BATTLE31") \ - X(BGM_BATTLE20, "BATTLE20") \ - X(BGM_BATTLE32, "BATTLE32") \ - X(BGM_BATTLE33, "BATTLE33") \ - X(BGM_BATTLE36, "BATTLE36") \ - X(BGM_BATTLE34, "BATTLE34") \ - X(BGM_BATTLE35, "BATTLE35") \ - X(BGM_BATTLE38, "BATTLE38") \ - X(BGM_BATTLE30, "BATTLE30") + X(MUS_STOP, "STOP") \ + X(MUS_TETSUJI, "TETSUJI") \ + X(MUS_FIELD13, "FIELD13") \ + X(MUS_KACHI22, "KACHI22") \ + X(MUS_KACHI2, "KACHI2") \ + X(MUS_KACHI3, "KACHI3") \ + X(MUS_KACHI5, "KACHI5") \ + X(MUS_PCC, "PCC") \ + X(MUS_NIBI, "NIBI") \ + X(MUS_SUIKUN, "SUIKUN") \ + X(MUS_DOORO1, "DOORO1") \ + X(MUS_DOORO_X1, "DOORO-X1") \ + X(MUS_DOORO_X3, "DOORO-X3") \ + X(MUS_MACHI_S2, "MACHI-S2") \ + X(MUS_MACHI_S4, "MACHI-S4") \ + X(MUS_GIM, "GIM") \ + X(MUS_NAMINORI, "NAMINORI") \ + X(MUS_DAN01, "DAN01") \ + X(MUS_FANFA1, "FANFA1") \ + X(MUS_ME_ASA, "ME-ASA") \ + X(MUS_ME_BACHI, "ME-BACHI") \ + X(MUS_FANFA4, "FANFA4") \ + X(MUS_FANFA5, "FANFA5") \ + X(MUS_ME_WAZA, "ME-WAZA") \ + X(MUS_BIJYUTU, "BIJYUTU") \ + X(MUS_DOORO_X4, "DOORO-X4") \ + X(MUS_FUNE_KAN, "FUNE-KAN") \ + X(MUS_ME_SHINKA, "ME-SHINKA") \ + X(MUS_SHINKA, "SHINKA") \ + X(MUS_ME_WASURE, "ME-WASURE") \ + X(MUS_SYOUJOEYE, "SYOUJOEYE") \ + X(MUS_BOYEYE, "BOYEYE") \ + X(MUS_DAN02, "DAN02") \ + X(MUS_MACHI_S3, "MACHI-S3") \ + X(MUS_ODAMAKI, "ODAMAKI") \ + X(MUS_B_TOWER, "B-TOWER") \ + X(MUS_SWIMEYE, "SWIMEYE") \ + X(MUS_DAN03, "DAN03") \ + X(MUS_ME_KINOMI, "ME-KINOMI") \ + X(MUS_ME_TAMA, "ME-TAMA") \ + X(MUS_ME_B_BIG, "ME-B-BIG") \ + X(MUS_ME_B_SMALL, "ME-B-SMALL") \ + X(MUS_ME_ZANNEN, "ME-ZANNEN") \ + X(MUS_BD_TIME, "BD-TIME") \ + X(MUS_TEST1, "TEST1") \ + X(MUS_TEST2, "TEST2") \ + X(MUS_TEST3, "TEST3") \ + X(MUS_TEST4, "TEST4") \ + X(MUS_TEST, "TEST") \ + X(MUS_GOMACHI0, "GOMACHI0") \ + X(MUS_GOTOWN, "GOTOWN") \ + X(MUS_POKECEN, "POKECEN") \ + X(MUS_NEXTROAD, "NEXTROAD") \ + X(MUS_GRANROAD, "GRANROAD") \ + X(MUS_CYCLING, "CYCLING") \ + X(MUS_FRIENDLY, "FRIENDLY") \ + X(MUS_MISHIRO, "MISHIRO") \ + X(MUS_TOZAN, "TOZAN") \ + X(MUS_GIRLEYE, "GIRLEYE") \ + X(MUS_MINAMO, "MINAMO") \ + X(MUS_ASHROAD, "ASHROAD") \ + X(MUS_EVENT0, "EVENT0") \ + X(MUS_DEEPDEEP, "DEEPDEEP") \ + X(MUS_KACHI1, "KACHI1") \ + X(MUS_TITLE3, "TITLE3") \ + X(MUS_DEMO1, "DEMO1") \ + X(MUS_GIRL_SUP, "GIRL-SUP") \ + X(MUS_HAGESHII, "HAGESHII") \ + X(MUS_KAKKOII, "KAKKOII") \ + X(MUS_KAZANBAI, "KAZANBAI") \ + X(MUS_AQA_0, "AQA-0") \ + X(MUS_TSURETEK, "TSURETEK") \ + X(MUS_BOY_SUP, "BOY-SUP") \ + X(MUS_RAINBOW, "RAINBOW") \ + X(MUS_AYASII, "AYASII") \ + X(MUS_KACHI4, "KACHI4") \ + X(MUS_ROPEWAY, "ROPEWAY") \ + X(MUS_CASINO, "CASINO") \ + X(MUS_HIGHTOWN, "HIGHTOWN") \ + X(MUS_SAFARI, "SAFARI") \ + X(MUS_C_ROAD, "C-ROAD") \ + X(MUS_AJITO, "AJITO") \ + X(MUS_M_BOAT, "M-BOAT") \ + X(MUS_M_DUNGON, "M-DUNGON") \ + X(MUS_FINECITY, "FINECITY") \ + X(MUS_MACHUPI, "MACHUPI") \ + X(MUS_P_SCHOOL, "P-SCHOOL") \ + X(MUS_DENDOU, "DENDOU") \ + X(MUS_TONEKUSA, "TONEKUSA") \ + X(MUS_MABOROSI, "MABOROSI") \ + X(MUS_CON_FAN, "CON-FAN") \ + X(MUS_CONTEST0, "CONTEST0") \ + X(MUS_MGM0, "MGM0") \ + X(MUS_T_BATTLE, "T-BATTLE") \ + X(MUS_OOAME, "OOAME") \ + X(MUS_HIDERI, "HIDERI") \ + X(MUS_RUNECITY, "RUNECITY") \ + X(MUS_CON_K, "CON-K") \ + X(MUS_EIKOU_R, "EIKOU-R") \ + X(MUS_KARAKURI, "KARAKURI") \ + X(MUS_HUTAGO, "HUTAGO") \ + X(MUS_SITENNOU, "SITENNOU") \ + X(MUS_YAMA_EYE, "YAMA-EYE") \ + X(MUS_CONLOBBY, "CONLOBBY") \ + X(MUS_INTER_V, "INTER-V") \ + X(MUS_DAIGO, "DAIGO") \ + X(MUS_THANKFOR, "THANKFOR") \ + X(MUS_END, "END") \ + X(MUS_BATTLE27, "BATTLE27") \ + X(MUS_BATTLE31, "BATTLE31") \ + X(MUS_BATTLE20, "BATTLE20") \ + X(MUS_BATTLE32, "BATTLE32") \ + X(MUS_BATTLE33, "BATTLE33") \ + X(MUS_BATTLE36, "BATTLE36") \ + X(MUS_BATTLE34, "BATTLE34") \ + X(MUS_BATTLE35, "BATTLE35") \ + X(MUS_BATTLE38, "BATTLE38") \ + X(MUS_BATTLE30, "BATTLE30") #define SOUND_LIST_SE \ X(SE_STOP, "STOP") \ |