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-rw-r--r--src/debug/mori_debug_menu.c6
-rw-r--r--src/debug/nakamura_debug_menu.c20
-rw-r--r--src/debug/nohara_debug_menu.c257
-rw-r--r--src/debug/start_menu_debug.c144
-rw-r--r--src/debug/tomomichi_debug_menu.c57
-rw-r--r--src/debug/watanabe_debug_menu.c19
6 files changed, 405 insertions, 98 deletions
diff --git a/src/debug/mori_debug_menu.c b/src/debug/mori_debug_menu.c
index dfa2487a5..7d6553e0e 100644
--- a/src/debug/mori_debug_menu.c
+++ b/src/debug/mori_debug_menu.c
@@ -42,10 +42,10 @@ const u8 Text_39B28B[] = _("10000 steps");
const u8 Text_39B297[] = _("MOVE TUTOR");
const u8 Text_39B2A2[] = _("Breed an egg");
const u8 Text_39B2AF[] = _("Long name");
-#ifdef GERMAN
-const u8 Text_39B2B9[] = _("Delete {POKEBLOCK}");
+#if (ENGLISH && REVISION == 0)
+const u8 Text_39B2B9[] = _("ポロックけす");
#else
-const u8 Text_39B2B9[] = DTR("ポロックけす", "Delete {POKEBLOCK}");
+const u8 Text_39B2B9[] = _("Delete {POKEBLOCK}");
#endif
const struct MenuAction gMoriDebugMenuActions[] =
diff --git a/src/debug/nakamura_debug_menu.c b/src/debug/nakamura_debug_menu.c
index a56fab2b7..e8f40f08e 100644
--- a/src/debug/nakamura_debug_menu.c
+++ b/src/debug/nakamura_debug_menu.c
@@ -100,7 +100,9 @@ static bool8 TopMenu_HandleJoypad(void)
if (gMain.newKeys & A_BUTTON)
{
MenuFunc func = sNakamuraTopMenuActions[Menu_GetCursorPos()].func;
+#if !(ENGLISH && REVISION == 0)
Menu_DestroyCursor();
+#endif
return func();
}
@@ -739,6 +741,17 @@ static bool8 GiveAllDecorations(void)
// FISHING POINTS (Feebas)
// =======================================================
+#if (ENGLISH && REVISION == 0)
+static const u8 Str_843E58D[] = _(
+ "つりばしょ R119\n"
+ " Y1\n"
+ " Y2\n"
+ " Y3\n"
+ "エンカウントばしょ\n"
+ "\n"
+ "\n"
+ "じぶんのまえ");
+#else
static const u8 Str_843E58D[] = _(
"Fishing location R119\n"
" Y1\n"
@@ -748,6 +761,7 @@ static const u8 Str_843E58D[] = _(
"\n"
"\n"
"front of you");
+#endif
static u16 FishingPoints_CountFishingTilesInMapThird(u8 a0)
{
@@ -974,7 +988,13 @@ static void NakaGenderTest_AdjustLevel(u8 i, s8 dirn)
if (sNakaGenderTestData[i].level < 1)
sNakaGenderTestData[i].level = 100;
SetMonData(gPlayerParty + i, MON_DATA_EXP, gExperienceTables[gBaseStats[sNakaGenderTestData[i].species].growthRate] + sNakaGenderTestData[i].level);
+// TODO: check other revisions
+#if (ENGLISH && REVISION == 0)
+ CalculateMonStats(gPlayerParty + i);
+#else
+ // Same function, but without the Shedninja specific code.
Nakamura_NakaGenderTest_RecalcStats(gPlayerParty + i);
+#endif
}
}
diff --git a/src/debug/nohara_debug_menu.c b/src/debug/nohara_debug_menu.c
index d26d6038c..e89cb144e 100644
--- a/src/debug/nohara_debug_menu.c
+++ b/src/debug/nohara_debug_menu.c
@@ -104,8 +104,13 @@ bool8 debug_sub_808F414(void)
}
}
+#if (ENGLISH && REVISION == 0)
+const u8 gUnknown_Debug_083C4980[] = _("ひみつがたを すぐみれるように ひだりキーで\n"
+ "データタイプを へんこうしますか? きりかえ");
+#else
const u8 gUnknown_Debug_083C4980[] = _("Want to change data type{CLEAR_TO 143}Press Left\n"
"to see secret type now?{CLEAR_TO 143}to switch");
+#endif
const u8 gUnknown_Debug_083C49CA[] = _("Choose the TV data you wish to\n"
"create to check a transmission。");
@@ -470,6 +475,11 @@ void debug_sub_808FA88(u8 a0, u8 a1)
u8 leadMonIndex = GetLeadMonIndex();
u8 channel;
+// This is garbage.
+#define GF_ACCESS(x) ((struct x*)(&(gSaveBlock1.tvShows[a0])))
+#define TERU_ACCESS(x) show->x
+#define DECLARE_TERU_POINTER TVShow * show = gSaveBlock1.tvShows + a0
+
gSaveBlock1.tvShows[a0].common.kind = a1;
gSaveBlock1.tvShows[a0].common.active = TRUE;
for (i = 0; i < 0x22; i++)
@@ -480,34 +490,135 @@ void debug_sub_808FA88(u8 a0, u8 a1)
{
case 2:
case 4:
- sub_80BE160(gSaveBlock1.tvShows + a0);
+ sub_80BE160(&gSaveBlock1.tvShows[a0]);
break;
case 3:
- sub_80BE138(gSaveBlock1.tvShows + a0);
+ sub_80BE138(&gSaveBlock1.tvShows[a0]);
break;
}
+#if (ENGLISH && REVISION == 0)
switch (a1)
{
case TVSHOW_FAN_CLUB_LETTER:
case TVSHOW_RECENT_HAPPENINGS:
{
- TVShow * show = gSaveBlock1.tvShows + a0;
+ GF_ACCESS(TVShowFanClubLetter)->species = SPECIES_BULBASAUR;
+ StringCopy(GF_ACCESS(TVShowFanClubLetter)->playerName, gSaveBlock2.playerName);
+ GF_ACCESS(TVShowFanClubLetter)->language = GAME_LANGUAGE;
+ break;
+ }
+ case TVSHOW_PKMN_FAN_CLUB_OPINIONS:
+ {
+ GF_ACCESS(TVShowFanclubOpinions)->var02 = 1;
+ StringCopy(GF_ACCESS(TVShowFanclubOpinions)->playerName, gSaveBlock2.playerName);
+ GetMonData(&gPlayerParty[leadMonIndex], MON_DATA_NICKNAME, GF_ACCESS(TVShowFanclubOpinions)->var10);
+ GF_ACCESS(TVShowFanclubOpinions)->language = GAME_LANGUAGE;
+ GF_ACCESS(TVShowFanclubOpinions)->var0E = GetMonData(&gPlayerParty[leadMonIndex], MON_DATA_LANGUAGE);
+ break;
+ }
+ case TVSHOW_UNKN_SHOWTYPE_04:
+ {
+ break;
+ }
+ case TVSHOW_NAME_RATER_SHOW:
+ {
+ GF_ACCESS(TVShowNameRaterShow)->species = GetMonData(&gPlayerParty[leadMonIndex], MON_DATA_SPECIES);
+ GF_ACCESS(TVShowNameRaterShow)->var1C = 1;
+ StringCopy(GF_ACCESS(TVShowNameRaterShow)->trainerName, gSaveBlock2.playerName);
+ GetMonData(&gPlayerParty[leadMonIndex], MON_DATA_NICKNAME, GF_ACCESS(TVShowNameRaterShow)->pokemonName);
+ GF_ACCESS(TVShowNameRaterShow)->language = GAME_LANGUAGE;
+ GF_ACCESS(TVShowNameRaterShow)->pokemonNameLanguage = GetMonData(&gPlayerParty[leadMonIndex], MON_DATA_LANGUAGE);
+ break;
+ }
+ case TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE:
+ {
+ GF_ACCESS(TVShowBravoTrainerPokemonProfiles)->species = SPECIES_BULBASAUR;
+ StringCopy(GF_ACCESS(TVShowBravoTrainerPokemonProfiles)->playerName, gSaveBlock2.playerName);
+ GetMonData(&gPlayerParty[leadMonIndex], MON_DATA_NICKNAME, GF_ACCESS(TVShowBravoTrainerPokemonProfiles)->pokemonNickname);
+ GF_ACCESS(TVShowBravoTrainerPokemonProfiles)->language = GAME_LANGUAGE;
+ GF_ACCESS(TVShowBravoTrainerPokemonProfiles)->var1f = GetMonData(&gPlayerParty[leadMonIndex], MON_DATA_LANGUAGE);
+ break;
+ }
+ case TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE:
+ {
+ GF_ACCESS(TVShowBravoTrainerBattleTowerSpotlight)->species = SPECIES_BULBASAUR;
+ GF_ACCESS(TVShowBravoTrainerBattleTowerSpotlight)->defeatedSpecies = SPECIES_BULBASAUR;
+ StringCopy(GF_ACCESS(TVShowBravoTrainerBattleTowerSpotlight)->trainerName, gSaveBlock2.playerName);
+ StringCopy(GF_ACCESS(TVShowBravoTrainerBattleTowerSpotlight)->enemyTrainerName, gSaveBlock2.playerName);
+ GF_ACCESS(TVShowBravoTrainerBattleTowerSpotlight)->language = GAME_LANGUAGE;
+ break;
+ }
+ case TVSHOW_MASS_OUTBREAK:
+ {
+ GF_ACCESS(TVShowMassOutbreak)->species = SPECIES_BULBASAUR;
+ GF_ACCESS(TVShowMassOutbreak)->daysLeft = 1;
+ break;
+ }
+ case TVSHOW_POKEMON_TODAY_CAUGHT:
+ {
+ GF_ACCESS(TVShowPokemonToday)->species = SPECIES_BULBASAUR;
+ StringCopy(GF_ACCESS(TVShowPokemonToday)->playerName, gSaveBlock2.playerName);
+ GetMonData(&gPlayerParty[leadMonIndex], MON_DATA_NICKNAME, GF_ACCESS(TVShowPokemonToday)->nickname);
+ GF_ACCESS(TVShowPokemonToday)->language = GAME_LANGUAGE;
+ GF_ACCESS(TVShowPokemonToday)->language2 = GetMonData(&gPlayerParty[leadMonIndex], MON_DATA_LANGUAGE);
+ break;
+ }
+ case TVSHOW_SMART_SHOPPER:
+ {
+ StringCopy(GF_ACCESS(TVShowSmartShopper)->playerName, gSaveBlock2.playerName);
+ GF_ACCESS(TVShowSmartShopper)->language = GAME_LANGUAGE;
+ break;
+ }
+ case TVSHOW_POKEMON_TODAY_FAILED:
+ {
+ GF_ACCESS(TVShowPokemonTodayFailed)->species = SPECIES_BULBASAUR;
+ GF_ACCESS(TVShowPokemonTodayFailed)->species2 = SPECIES_BULBASAUR;
+ StringCopy(GF_ACCESS(TVShowPokemonTodayFailed)->playerName, gSaveBlock2.playerName);
+ GF_ACCESS(TVShowPokemonTodayFailed)->language = GAME_LANGUAGE;
+ break;
+ }
+ case TVSHOW_FISHING_ADVICE:
+ {
+ GF_ACCESS(TVShowPokemonAngler)->var04 = SPECIES_BULBASAUR;
+ StringCopy(GF_ACCESS(TVShowPokemonAngler)->playerName, gSaveBlock2.playerName);
+ GF_ACCESS(TVShowPokemonAngler)->language = GAME_LANGUAGE;
+ break;
+ }
+ case TVSHOW_WORLD_OF_MASTERS:
+ {
+ GF_ACCESS(TVShowWorldOfMasters)->var04 = SPECIES_BULBASAUR;
+ GF_ACCESS(TVShowWorldOfMasters)->var08 = SPECIES_BULBASAUR;
+ StringCopy(GF_ACCESS(TVShowWorldOfMasters)->playerName, gSaveBlock2.playerName);
+ GF_ACCESS(TVShowWorldOfMasters)->language = GAME_LANGUAGE;
+ break;
+ }
+ }
+#else
+// Murakawa must have really hated working with GF code. He devised his own, less complicated
+// access method after US rev0. Also, this iteration of the code has his self inserts: TERUKUN,
+// TERU, and TERUDA. Who all love Wigglytuff.
+ switch (a1)
+ {
+ case TVSHOW_FAN_CLUB_LETTER:
+ case TVSHOW_RECENT_HAPPENINGS:
+ {
+ DECLARE_TERU_POINTER;
- show->fanclubLetter.species = SPECIES_BULBASAUR;
- StringCopy(gSaveBlock1.tvShows[a0].fanclubLetter.playerName, gSaveBlock2.playerName);
- show->fanclubLetter.language = GAME_LANGUAGE;
+ GF_ACCESS(TVShowFanClubLetter)->species = SPECIES_BULBASAUR; // Yet he didn't change Game Freak's lines.
+ StringCopy(GF_ACCESS(TVShowFanClubLetter)->playerName, gSaveBlock2.playerName);
+ TERU_ACCESS(fanclubLetter).language = GAME_LANGUAGE;
break;
}
case TVSHOW_PKMN_FAN_CLUB_OPINIONS:
{
- TVShow * show = gSaveBlock1.tvShows + a0;
+ DECLARE_TERU_POINTER;
- show->fanclubOpinions.var02 = 1;
- StringCopy(gSaveBlock1.tvShows[a0].fanclubOpinions.playerName, gSaveBlock2.playerName);
- GetMonData(gPlayerParty + leadMonIndex, MON_DATA_NICKNAME, gSaveBlock1.tvShows[a0].fanclubOpinions.var10);
- show->fanclubOpinions.language = GAME_LANGUAGE;
- show->fanclubOpinions.var0E = GetMonData(gPlayerParty + leadMonIndex, MON_DATA_LANGUAGE);
+ GF_ACCESS(TVShowFanclubOpinions)->var02 = 1;
+ StringCopy(GF_ACCESS(TVShowFanclubOpinions)->playerName, gSaveBlock2.playerName);
+ GetMonData(&gPlayerParty[leadMonIndex], MON_DATA_NICKNAME, GF_ACCESS(TVShowFanclubOpinions)->var10);
+ TERU_ACCESS(fanclubOpinions).language = GAME_LANGUAGE;
+ TERU_ACCESS(fanclubOpinions).var0E = GetMonData(&gPlayerParty[leadMonIndex], MON_DATA_LANGUAGE);
break;
}
case TVSHOW_UNKN_SHOWTYPE_04:
@@ -516,120 +627,118 @@ void debug_sub_808FA88(u8 a0, u8 a1)
}
case TVSHOW_NAME_RATER_SHOW:
{
- u16 species = GetMonData(gPlayerParty + leadMonIndex, MON_DATA_SPECIES);
- TVShow * show = gSaveBlock1.tvShows + a0;
+ u16 species = GetMonData(&gPlayerParty[leadMonIndex], MON_DATA_SPECIES);
+ DECLARE_TERU_POINTER;
- show->nameRaterShow.species = species;
- show->nameRaterShow.var1C = 1;
- StringCopy(gSaveBlock1.tvShows[a0].nameRaterShow.trainerName, gSaveBlock2.playerName);
- GetMonData(gPlayerParty + leadMonIndex, MON_DATA_NICKNAME, gSaveBlock1.tvShows[a0].nameRaterShow.pokemonName);
- show->nameRaterShow.language = GAME_LANGUAGE;
- show->nameRaterShow.pokemonNameLanguage = GetMonData(gPlayerParty + leadMonIndex, MON_DATA_LANGUAGE);
+ GF_ACCESS(TVShowNameRaterShow)->species = species;
+ GF_ACCESS(TVShowNameRaterShow)->var1C = 1;
+ StringCopy(GF_ACCESS(TVShowNameRaterShow)->trainerName, gSaveBlock2.playerName);
+ GetMonData(&gPlayerParty[leadMonIndex], MON_DATA_NICKNAME, GF_ACCESS(TVShowNameRaterShow)->pokemonName);
+ TERU_ACCESS(nameRaterShow).language = GAME_LANGUAGE;
+ TERU_ACCESS(nameRaterShow).pokemonNameLanguage = GetMonData(&gPlayerParty[leadMonIndex], MON_DATA_LANGUAGE);
break;
}
case TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE:
{
- TVShow * show = gSaveBlock1.tvShows + a0;
+ DECLARE_TERU_POINTER;
- show->bravoTrainer.species = SPECIES_BULBASAUR;
- StringCopy(gSaveBlock1.tvShows[a0].bravoTrainer.playerName, gSaveBlock2.playerName);
- GetMonData(gPlayerParty + leadMonIndex, MON_DATA_NICKNAME, gSaveBlock1.tvShows[a0].bravoTrainer.pokemonNickname);
- show->bravoTrainer.language = GAME_LANGUAGE;
- show->bravoTrainer.var1f = GetMonData(gPlayerParty + leadMonIndex, MON_DATA_LANGUAGE);
+ GF_ACCESS(TVShowBravoTrainerPokemonProfiles)->species = SPECIES_BULBASAUR;
+ StringCopy(GF_ACCESS(TVShowBravoTrainerPokemonProfiles)->playerName, gSaveBlock2.playerName);
+ GetMonData(&gPlayerParty[leadMonIndex], MON_DATA_NICKNAME, GF_ACCESS(TVShowBravoTrainerPokemonProfiles)->pokemonNickname);
+ TERU_ACCESS(bravoTrainer).language = GAME_LANGUAGE;
+ TERU_ACCESS(bravoTrainer).var1f = GetMonData(&gPlayerParty[leadMonIndex], MON_DATA_LANGUAGE);
break;
}
case TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE:
{
- TVShow * show = gSaveBlock1.tvShows + a0;
+ DECLARE_TERU_POINTER;
- show->bravoTrainerTower.species = SPECIES_BULBASAUR;
- show->bravoTrainerTower.defeatedSpecies = SPECIES_BULBASAUR;
- StringCopy(gSaveBlock1.tvShows[a0].bravoTrainerTower.trainerName, gSaveBlock2.playerName);
- StringCopy(gSaveBlock1.tvShows[a0].bravoTrainerTower.enemyTrainerName, gSaveBlock2.playerName);
- show->bravoTrainerTower.language = GAME_LANGUAGE;
+ GF_ACCESS(TVShowBravoTrainerBattleTowerSpotlight)->species = SPECIES_BULBASAUR;
+ GF_ACCESS(TVShowBravoTrainerBattleTowerSpotlight)->defeatedSpecies = SPECIES_BULBASAUR;
+ StringCopy(GF_ACCESS(TVShowBravoTrainerBattleTowerSpotlight)->trainerName, gSaveBlock2.playerName);
+ StringCopy(GF_ACCESS(TVShowBravoTrainerBattleTowerSpotlight)->enemyTrainerName, gSaveBlock2.playerName);
+ TERU_ACCESS(bravoTrainerTower).language = GAME_LANGUAGE;
break;
}
case TVSHOW_MASS_OUTBREAK:
{
- TVShow * show = gSaveBlock1.tvShows + a0;
-
- show->massOutbreak.species = SPECIES_BULBASAUR;
- show->massOutbreak.daysLeft = 1;
+ GF_ACCESS(TVShowMassOutbreak)->species = SPECIES_BULBASAUR;
+ GF_ACCESS(TVShowMassOutbreak)->daysLeft = 1;
break;
}
case TVSHOW_POKEMON_TODAY_CAUGHT:
{
- TVShow * show = gSaveBlock1.tvShows + a0;
+ DECLARE_TERU_POINTER;
u8 gUnknown_Debug_083C4C64[] = _("TERUKUN");
u8 gUnknown_Debug_083C4C6C[] = _("TERUTERUDA");
- show->pokemonToday.var12 = 255;
- StringCopy(show->pokemonToday.playerName, gUnknown_Debug_083C4C64);
- StringCopy(show->pokemonToday.nickname, gUnknown_Debug_083C4C6C);
- show->pokemonToday.ball = ITEM_PREMIER_BALL;
- show->pokemonToday.species = SPECIES_WIGGLYTUFF;
- show->pokemonToday.language = GAME_LANGUAGE;
- show->pokemonToday.language2 = GAME_LANGUAGE;
+ TERU_ACCESS(pokemonToday).var12 = 255;
+ StringCopy(TERU_ACCESS(pokemonToday).playerName, gUnknown_Debug_083C4C64);
+ StringCopy(TERU_ACCESS(pokemonToday).nickname, gUnknown_Debug_083C4C6C);
+ TERU_ACCESS(pokemonToday).ball = ITEM_PREMIER_BALL;
+ TERU_ACCESS(pokemonToday).species = SPECIES_WIGGLYTUFF;
+ TERU_ACCESS(pokemonToday).language = GAME_LANGUAGE;
+ TERU_ACCESS(pokemonToday).language2 = GAME_LANGUAGE;
break;
}
case TVSHOW_SMART_SHOPPER:
{
- TVShow * show = gSaveBlock1.tvShows + a0;
+ DECLARE_TERU_POINTER;
u8 gUnknown_Debug_083C4C64[] = _("TERUKUN");
int ii;
for (ii = 0; ii < 3; ii++)
- show->smartshopperShow.itemAmounts[ii] = 254;
- show->smartshopperShow.priceReduced = TRUE;
- show->smartshopperShow.shopLocation = 40;
+ TERU_ACCESS(smartshopperShow).itemAmounts[ii] = 254;
+ TERU_ACCESS(smartshopperShow).priceReduced = TRUE;
+ TERU_ACCESS(smartshopperShow).shopLocation = 40;
for (ii = 0; ii < 3; ii++)
- show->smartshopperShow.itemIds[ii] = ITEM_ENERGY_POWDER;
- StringCopy(show->smartshopperShow.playerName, gUnknown_Debug_083C4C64);
- show->smartshopperShow.language = GAME_LANGUAGE;
+ TERU_ACCESS(smartshopperShow).itemIds[ii] = ITEM_ENERGY_POWDER;
+ StringCopy(TERU_ACCESS(smartshopperShow).playerName, gUnknown_Debug_083C4C64);
+ TERU_ACCESS(smartshopperShow).language = GAME_LANGUAGE;
break;
}
case TVSHOW_POKEMON_TODAY_FAILED:
{
- TVShow * show = gSaveBlock1.tvShows + a0;
+ DECLARE_TERU_POINTER;
u8 gUnknown_Debug_083C4C64[] = _("TERUKUN");
- show->pokemonTodayFailed.species = SPECIES_WIGGLYTUFF;
- show->pokemonTodayFailed.species2 = SPECIES_WIGGLYTUFF;
- show->pokemonTodayFailed.var12 = 3;
- show->pokemonTodayFailed.var10 = 0xff;
- show->pokemonTodayFailed.var11 = 1;
- StringCopy(show->pokemonTodayFailed.playerName, gUnknown_Debug_083C4C64);
- show->pokemonTodayFailed.language = GAME_LANGUAGE;
+ TERU_ACCESS(pokemonTodayFailed).species = SPECIES_WIGGLYTUFF;
+ TERU_ACCESS(pokemonTodayFailed).species2 = SPECIES_WIGGLYTUFF;
+ TERU_ACCESS(pokemonTodayFailed).var12 = 3;
+ TERU_ACCESS(pokemonTodayFailed).var10 = 0xff;
+ TERU_ACCESS(pokemonTodayFailed).var11 = 1;
+ StringCopy(TERU_ACCESS(pokemonTodayFailed).playerName, gUnknown_Debug_083C4C64);
+ TERU_ACCESS(pokemonTodayFailed).language = GAME_LANGUAGE;
break;
}
case TVSHOW_FISHING_ADVICE:
{
- TVShow * show = gSaveBlock1.tvShows + a0;
+ DECLARE_TERU_POINTER;
u8 gUnknown_Debug_083C4C64[] = _("TERUKUN");
- show->pokemonAngler.var02 = 0xff;
- show->pokemonAngler.var03 = 0;
- show->pokemonAngler.var04 = 40;
- StringCopy(show->pokemonAngler.playerName, gUnknown_Debug_083C4C64);
- show->pokemonAngler.language = GAME_LANGUAGE;
+ TERU_ACCESS(pokemonAngler).var02 = 0xff;
+ TERU_ACCESS(pokemonAngler).var03 = 0;
+ TERU_ACCESS(pokemonAngler).var04 = 40;
+ StringCopy(TERU_ACCESS(pokemonAngler).playerName, gUnknown_Debug_083C4C64);
+ TERU_ACCESS(pokemonAngler).language = GAME_LANGUAGE;
break;
}
case TVSHOW_WORLD_OF_MASTERS:
{
- TVShow * show = gSaveBlock1.tvShows + a0;
+ DECLARE_TERU_POINTER;
u8 gUnknown_Debug_083C4C64[] = _("TERUKUN");
- show->worldOfMasters.var02 = 0xffff;
- show->worldOfMasters.var06 = 0xffff;
- show->worldOfMasters.var04 = 40;
- show->worldOfMasters.var08 = 40;
- show->worldOfMasters.var0a = 3;
- StringCopy(show->worldOfMasters.playerName, gUnknown_Debug_083C4C64);
- show->worldOfMasters.language = GAME_LANGUAGE;
+ TERU_ACCESS(worldOfMasters).var02 = 0xffff;
+ TERU_ACCESS(worldOfMasters).var06 = 0xffff;
+ TERU_ACCESS(worldOfMasters).var04 = 40;
+ TERU_ACCESS(worldOfMasters).var08 = 40;
+ TERU_ACCESS(worldOfMasters).var0a = 3;
+ StringCopy(TERU_ACCESS(worldOfMasters).playerName, gUnknown_Debug_083C4C64);
+ TERU_ACCESS(worldOfMasters).language = GAME_LANGUAGE;
break;
}
-
}
+#endif
}
bool8 debug_sub_808FEBC(void)
diff --git a/src/debug/start_menu_debug.c b/src/debug/start_menu_debug.c
index 940f21ac7..ef83fc3f0 100644
--- a/src/debug/start_menu_debug.c
+++ b/src/debug/start_menu_debug.c
@@ -51,7 +51,8 @@ extern void Debug_SetUpFieldMove_Cut(void);
extern void Debug_SetUpFieldMove_SecretPower(void);
void debug_sub_8076BB4(u8);
-void debug_sub_8077CF4(u8 x, u8 y);
+void DebugMenu_DisplayBuildDate(u8 x, u8 y);
+void DebugMenu_DisplayContinuousDate(u8 x, u8 y);
u8 DebugMenu_807706C(void);
u8 DebugMenu_807709C(void);
void DebugMenu_807719C(void);
@@ -133,7 +134,9 @@ u8 DebugMenu_EndSequenceDemo(void);
u8 DebugMenu_RandomNumberTest(void);
u8 DebugMenu_MeTooBackupMan(void);
u8 DebugMenu_OpenMurakawa(void);
+#if !(ENGLISH && REVISION == 0)
u8 DebugMenu_OpenKiwa(void);
+#endif
u8 DebugMenu_8076CBC(void);
u8 DebugMenu_8076CC0(void);
u8 DebugMenu_8076CD4(void);
@@ -204,7 +207,9 @@ const u8 Str_839B972[] = _("End sequence demo");
const u8 Str_839B984[] = _("Random number test");
const u8 Str_839B997[] = _("Me-too BackupMan");
const u8 Str_839B9A8[] = _("MURAKAWA");
+#if !(ENGLISH && REVISION == 0)
const u8 Str_839B9B1[] = _("KINA(FONT)");
+#endif
const struct MenuAction gDebug0x839B9BC[] =
{
@@ -260,18 +265,34 @@ const struct MenuAction gDebug0x839B9BC[] =
{ Str_839B984, DebugMenu_RandomNumberTest },
{ Str_839B997, DebugMenu_MeTooBackupMan },
{ Str_839B9A8, DebugMenu_OpenMurakawa },
+#if !(ENGLISH && REVISION == 0)
{ Str_839B9B1, DebugMenu_OpenKiwa },
+#endif
};
+#if (ENGLISH && REVISION == 0)
+const u8 gUnknown_Debug_839BB64[] =
+{
+ 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x00, 0x0b, 0x0c, 0x0d, 0x0e, 0x1f, 0x12, 0x13, 0x00, 0x08, 0x09, 0x0a, 0x1e, 0x10, 0x24, 0x0f, 0x00, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x00,
+ 0x1c, 0x1d, 0x14, 0x20, 0x21, 0x22, 0x23, 0x00, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, 0x00, 0x2c, 0x2d, 0x2e, 0x2f, 0x30, 0x31, 0x32, 0x00, 0x11, 0x33, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+};
+#else
const u8 gUnknown_Debug_839BB64[] =
{
0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x00, 0x0b, 0x0c, 0x0d, 0x0e, 0x1f, 0x12, 0x13, 0x00, 0x08, 0x09, 0x0a, 0x1e, 0x10, 0x24, 0x0f, 0x00, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x00,
0x1c, 0x1d, 0x14, 0x20, 0x21, 0x22, 0x23, 0x00, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, 0x00, 0x2c, 0x2d, 0x2e, 0x2f, 0x30, 0x31, 0x32, 0x00, 0x11, 0x33, 0x34, 0x00, 0x00, 0x00, 0x00, 0x00,
};
+#endif
-const u8 gUnknown_Debug_0839BBA4[] = _("Debugging Version");
-const u8 gUnknown_Debug_0839BBB6[] = _("{VERSION} Version");
-const u8 gUnknown_Debug_0839BBC1[] = _("Normal RTC compatible");
+#if ENGLISH
+const u8 gDebugCreatedString[] = _("Created");
+const u8 gDebugContinuousString[] = _("Continuous play\n"
+ "available from");
+#else
+const u8 gDebugRomString[] = _("Debugging Version");
+#endif
+const u8 gDebugVersionString[] = _("{VERSION} Version");
+const u8 gDebugRTCString[] = _("Normal RTC compatible");
const u8 gTestMenu_TestMenuHeaderText[] = DTR("か の じっけん", "TEST MENU"); // 科の実験 (Test section)
const u8 gTestMenu_Test2Text[] = DTR("じっけん2", "Test2");
@@ -345,6 +366,7 @@ extern const u8 Str_839BD4C[];
static u8 gUnknown_030006B8;
+#ifndef ENGLISH
struct DebugBuildDateInfo {
s32 max;
s32 digitMultiplier;
@@ -353,6 +375,7 @@ struct DebugBuildDateInfo {
};
static const struct DebugBuildDateInfo *gDebugBuildDate;
+#endif
static u8 gUnknown_030006C0;
static u8 gUnknown_030006C1;
static const u8 * gUnknown_030006C4;
@@ -382,10 +405,17 @@ void debug_sub_8076B4C(void)
// Initializes test menu
void debug_sub_8076B68(void)
{
- Menu_PrintText(gUnknown_Debug_0839BBB6, 1, 1);
- Menu_PrintText(gUnknown_Debug_0839BBC1, 1, 3);
- Menu_PrintText(gUnknown_Debug_0839BBA4, 1, 9);
- debug_sub_8077CF4(4, 11);
+ Menu_PrintText(gDebugVersionString, 1, 1);
+ Menu_PrintText(gDebugRTCString, 1, 3);
+#if ENGLISH
+ Menu_PrintText(gDebugCreatedString, 1, 7);
+ DebugMenu_DisplayBuildDate(3, 9);
+ Menu_PrintText(gDebugContinuousString, 1, 12);
+ DebugMenu_DisplayContinuousDate(3, 16);
+#else
+ Menu_PrintText(gDebugRomString, 1, 9);
+ DebugMenu_DisplayBuildDate(4, 11);
+#endif
debug_sub_8076AC8(0);
CreateTask(debug_sub_8076BB4, 1);
}
@@ -699,6 +729,9 @@ void DebugMenu_8077048(void)
u8 DebugMenu_807706C(void)
{
+#if (ENGLISH && REVISION == 0)
+ gUnknown_Debug_Murakawa2 = 1;
+#endif
InitMenuWindow(&gMenuTextWindowTemplate);
DebugMenu_8077004();
DebugMenu_807719C();
@@ -710,6 +743,8 @@ u8 DebugMenu_807706C(void)
u8 DebugMenu_807709C(void)
{
+ u8 actionRet;
+
if (gMain.newKeys & DPAD_UP)
{
PlaySE(SE_SELECT);
@@ -743,11 +778,21 @@ u8 DebugMenu_807709C(void)
if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
- return gDebug0x839B9BC[gUnknown_030006C4[gUnknown_030006C0]].func();
+ actionRet = gDebug0x839B9BC[gUnknown_030006C4[gUnknown_030006C0]].func();
+// TODO: see if this is in rev1+
+#if (ENGLISH && REVISION == 0)
+ if (actionRet == 1)
+ gUnknown_Debug_Murakawa2 = 0;
+#endif
+ return actionRet;
}
if (gMain.newKeys & (B_BUTTON | START_BUTTON))
{
CloseMenu();
+// TODO: see if this is in rev1+
+#if (ENGLISH && REVISION == 0)
+ gUnknown_Debug_Murakawa2 = 0;
+#endif
return TRUE;
}
return FALSE;
@@ -1389,15 +1434,47 @@ u8 DebugMenu_8077C14(void)
const u8 Str_839BFDC[] = DTR(" じかん ふん びょう", " HOURS MINUTES SECONDS");
+#if ENGLISH
+const u8 ContinousDateTime[] = "2002 08 01 20:25";
+#else
static const struct DebugBuildDateInfo gDebugBuildDateInfo[] = {
{ 99, 10, 2, 23 },
{ 99, 10, 2, 26 }
};
+#endif
// Parses the version code in a highly inefficient and unsafe way.
-void DebugMenu_ConvertBuildDate(const char *buildDateStr, u8 *out)
+void DebugMenu_ConvertBuildDate(const u8 *buildDateStr, u8 *out)
{
- int i;
+ s32 i;
+#if ENGLISH
+ u16 year;
+ u16 month;
+ u16 day;
+ u16 hour;
+ u16 minutes;
+
+ for (year = 0, i = 0; i < 2; i++)
+ {
+ year *= 10;
+ year += (buildDateStr[i+2] - '0');
+ }
+
+ month = (buildDateStr[5] - '0') * 10 + (buildDateStr[6] - '0');
+ day = (buildDateStr[8] - '0') * 10 + (buildDateStr[9] - '0');
+ hour = (buildDateStr[11] - '0') * 10 + (buildDateStr[12] - '0');
+ minutes = (buildDateStr[14] - '0') * 10 + (buildDateStr[15] - '0');
+
+ out = ConvertIntToDecimalStringN(out, year, STR_CONV_MODE_LEADING_ZEROS, 2);
+ *out++ = CHAR_SLASH;
+ out = ConvertIntToDecimalStringN(out, month, STR_CONV_MODE_LEADING_ZEROS, 2);
+ *out++ = CHAR_SLASH;
+ out = ConvertIntToDecimalStringN(out, day, STR_CONV_MODE_LEADING_ZEROS, 2);
+ *out++ = CHAR_SPACE;
+ out = ConvertIntToDecimalStringN(out, hour, STR_CONV_MODE_LEADING_ZEROS, 2);
+ *out++ = CHAR_COLON;
+ out = ConvertIntToDecimalStringN(out, minutes, STR_CONV_MODE_LEADING_ZEROS, 2);
+#else
// Prevents register allocation swap
// Intended: r7 = out, r6 = gDebugBuildDate->numDigits
// Observed: r6 = out, r7 = gDebugBuildDate->numDigits
@@ -1408,8 +1485,8 @@ void DebugMenu_ConvertBuildDate(const char *buildDateStr, u8 *out)
*out++ = CHAR_SPACE;
for (i = 0; i < 2; i++, gDebugBuildDate++)
{
- int j;
- int mul;
+ s32 j;
+ s32 mul;
u32 date = 0;
for (mul = gDebugBuildDate->digitMultiplier, j = 0; j < gDebugBuildDate->numDigits; j++, mul /= 10)
date += (buildDateStr[gDebugBuildDate->offset + j] - '0') * mul;
@@ -1421,14 +1498,23 @@ void DebugMenu_ConvertBuildDate(const char *buildDateStr, u8 *out)
if (out[0] > 0xf6) // prevent special characters
out[0] = 0xf6;
out[1] = EOS;
+#endif
}
-void debug_sub_8077CF4(u8 x, u8 y)
+void DebugMenu_DisplayBuildDate(u8 x, u8 y)
{
DebugMenu_ConvertBuildDate(BuildDateTime, gStringVar4);
Menu_PrintText(gStringVar4, x, y);
}
+#if ENGLISH
+void DebugMenu_DisplayContinuousDate(u8 x, u8 y)
+{
+ DebugMenu_ConvertBuildDate(ContinousDateTime, gStringVar4);
+ Menu_PrintText(gStringVar4, x, y);
+}
+#endif
+
void DebugMenu_8077D24(const struct MenuAction *menuAction, u8 width, u8 itemCount)
{
Menu_EraseScreen();
@@ -2591,14 +2677,22 @@ u8 DebugMenu_PTime(void)
return TRUE;
}
+#if (ENGLISH && REVISION == 0)
+const u8 gDebug0x839C60C[] = _("switch DISP mode");
+#else
const u8 gDebug0x839C60C[] = _("Set FLASH ERR");
+#endif
void DebugMenu_8079058(u8 taskId)
{
switch (gTasks[taskId].data[0])
{
case 0:
+#if (ENGLISH && REVISION == 0)
+ gUnknown_Debug_Murakawa2 = 1;
+#else
gUnknown_Debug_03004BD0 = 0;
+#endif
Menu_DisplayDialogueFrame();
gTasks[taskId].data[0]++;
break;
@@ -2619,6 +2713,9 @@ void DebugMenu_8079058(u8 taskId)
gUnknown_Debug_03004BD0 = 0;
break;
}
+#if (ENGLISH && REVISION == 0)
+ gUnknown_Debug_Murakawa2 = 0;
+#endif
Menu_EraseScreen();
ScriptContext2_Disable();
DestroyTask(taskId);
@@ -2634,13 +2731,17 @@ u8 DebugMenu_OpenMurakawa(void)
return TRUE;
}
-const u8 Str_839C61A[] = _("abcde; abcde: ABCDE; ABCDE:\p"
- "Tableaux des verbes du 2{SUPER_E} groupe.\p"
- "La1{SUPER_RE} chose à apprendre c'est de lire.\p"
- "Tableaux des verbes du 1{SUPER_ER} groupe.\p"
- "“あいうえおかきくけコさしすせそたちつてとな”\n"
- "<にぬネのはひふへほマみむめもやゆよらりるれろわャッ>\p"
- "をんゃゅょアイウエオカキクケサシスルレロワ,");
+#if !(ENGLISH && REVISION == 0)
+const u8 Str_839C61A[] = _(
+#if GERMAN
+ "abcde; abcde: ABCDE; ABCDE:\p"
+#endif
+ "Tableaux des verbes du 2{SUPER_E} groupe.\p"
+ "La1{SUPER_RE} chose à apprendre c'est de lire.\p"
+ "Tableaux des verbes du 1{SUPER_ER} groupe.\p"
+ "“あいうえおかきくけコさしすせそたちつてとな”\n"
+ "<にぬネのはひふへほマみむめもやゆよらりるれろわャッ>\p"
+ "をんゃゅょアイウエオカキクケサシスルレロワ,");
void DebugMenu_8079110(u8 taskId)
{
@@ -2672,5 +2773,6 @@ u8 DebugMenu_OpenKiwa(void)
ScriptContext2_Enable();
// return TRUE;
}
+#endif
#endif
diff --git a/src/debug/tomomichi_debug_menu.c b/src/debug/tomomichi_debug_menu.c
index c9804c638..d9f5a3f5b 100644
--- a/src/debug/tomomichi_debug_menu.c
+++ b/src/debug/tomomichi_debug_menu.c
@@ -245,12 +245,21 @@ static const struct MenuAction sMenuActions_TopMenu[] = {
{sString_ControlWORK, ControlWorks},
};
+#if (ENGLISH && REVISION == 0)
+static const u8 sString_ContestMenuTitle[] = _("コンテスト");
+
+static const u8 sString_Contest_PokemonNo[] = _("ポケモンナンバー");
+static const u8 sString_Contest_Personality[] = _("こせいらんすう");
+static const u8 sString_Contest_Type[] = _("コンテストしゅるい");
+static const u8 sString_Contest_PokeArt[] = _("ひょうじ");
+#else
static const u8 sString_ContestMenuTitle[] = _("Contest");
static const u8 sString_Contest_PokemonNo[] = _("Pokémon No.");
static const u8 sString_Contest_Personality[] = _("ID rnd. digit");
static const u8 sString_Contest_Type[] = _("Contest Type");
static const u8 sString_Contest_PokeArt[] = _("Poké Art");
+#endif
static const struct MenuAction sMenuActions_ContestPicTest[] = {
{sString_Contest_PokemonNo, DummyMenuAction},
@@ -259,12 +268,21 @@ static const struct MenuAction sMenuActions_ContestPicTest[] = {
{sString_Contest_PokeArt, ContestGraphics_Show}
};
+#if (ENGLISH && REVISION == 0)
+static const u8 sString_Contest_ArtMuseumTitle[] = _("びじゅつかん");
+
+static const u8 sString_Contest_ArtMuseum_PokemonNo[] = _("ポケモンナンバー");
+static const u8 sString_Contest_ArtMuseum_Personality[] = _("こせいらんすう");
+static const u8 sString_Contest_ArtMuseum_Type[] = _("タイトルしゅるい");
+static const u8 sString_Contest_ArtMuseum_PokeArt[] = _("ひょうじ");
+#else
static const u8 sString_Contest_ArtMuseumTitle[] = _("Art Mus.");
static const u8 sString_Contest_ArtMuseum_PokemonNo[] = _("Pokémon No.");
static const u8 sString_Contest_ArtMuseum_Personality[] = _("ID rnd. digit");
static const u8 sString_Contest_ArtMuseum_Type[] = _("Title Type");
static const u8 sString_Contest_ArtMuseum_PokeArt[] = _("Poké Art");
+#endif
static const struct MenuAction sMenuActions_ArtMuseumPicTest[] = {
{sString_Contest_ArtMuseum_PokemonNo, DummyMenuAction},
@@ -273,12 +291,21 @@ static const struct MenuAction sMenuActions_ArtMuseumPicTest[] = {
{sString_Contest_ArtMuseum_PokeArt, MuseumGraphics_Show}
};
+#if (ENGLISH && REVISION == 0)
+static const u8 sString_Contest_PreviewTitle[] = _("プレビュー");
+
+static const u8 sString_Contest_Preview_PokemonNo[] = _("ポケモンナンバー");
+static const u8 sString_Contest_Preview_Personality[] = _("こせいらんすう");
+static const u8 sString_Contest_Preview_Type[] = _("しゅるい");
+static const u8 sString_Contest_Preview_PokeArt[] = _("ひょうじ");
+#else
static const u8 sString_Contest_PreviewTitle[] = _("Preview");
static const u8 sString_Contest_Preview_PokemonNo[] = _("Pokémon No.");
static const u8 sString_Contest_Preview_Personality[] = _("ID rnd. digit");
static const u8 sString_Contest_Preview_Type[] = _("Type");
static const u8 sString_Contest_Preview_PokeArt[] = _("Poké Art");
+#endif
static const struct MenuAction sMenuActions_PreviewPicTest[] = {
{sString_Contest_Preview_PokemonNo, DummyMenuAction},
@@ -287,10 +314,19 @@ static const struct MenuAction sMenuActions_PreviewPicTest[] = {
{sString_Contest_Preview_PokeArt, PreviewGraphics_Show}
};
+#if (ENGLISH && REVISION == 0)
+static const u8 sString_TrickRelated[] = _("カラクリかんれん");
+#else
static const u8 sString_TrickRelated[] = _("Trick related");
+#endif
static const u8 sString_TrickRelated_Level[] = _("Level");
+
+#if (ENGLISH && REVISION == 0)
+static const u8 sString_TrickRelated_TrickMaster[] = _("MASTER");
+#else
static const u8 sString_TrickRelated_TrickMaster[] = _("Trick Master");
+#endif
static const struct MenuAction sMenuActions_TrickRelated[] = {
{sString_TrickRelated_Level, TrickRelated_Level_InitSubmenu},
@@ -1841,6 +1877,17 @@ static const u16 gUnknown_Debug_083C478E[][9] = {
{VAR_TEMP_9, VAR_TEMP_A, VAR_TEMP_B, VAR_TEMP_C, VAR_TEMP_D, VAR_TEMP_E, VAR_TEMP_F}
};
+#if (ENGLISH && REVISION == 0)
+static const u8 gUnknown_Debug_083C47B2[] = _("レベル");
+static const u8 gUnknown_Debug_083C47B8[] = _("シーン1");
+static const u8 gUnknown_Debug_083C47BF[] = _("シーン2");
+static const u8 gUnknown_Debug_083C47C6[] = _("シーン3");
+static const u8 gUnknown_Debug_083C47CD[] = _("シーン4");
+static const u8 gUnknown_Debug_083C47D4[] = _("シーン5");
+static const u8 gUnknown_Debug_083C47DB[] = _("シーン6");
+static const u8 gUnknown_Debug_083C47E2[] = _("シーン7");
+static const u8 gUnknown_Debug_083C47E9[] = _("シーン8");
+#else
static const u8 gUnknown_Debug_083C47B2[] = _("Level");
static const u8 gUnknown_Debug_083C47B8[] = _("Scene1");
static const u8 gUnknown_Debug_083C47BF[] = _("Scene2");
@@ -1850,6 +1897,7 @@ static const u8 gUnknown_Debug_083C47D4[] = _("Scene5");
static const u8 gUnknown_Debug_083C47DB[] = _("Scene6");
static const u8 gUnknown_Debug_083C47E2[] = _("Scene7");
static const u8 gUnknown_Debug_083C47E9[] = _("Scene8");
+#endif
static const struct MenuAction gUnknown_Debug_083C47F0[] = {
{gUnknown_Debug_083C47B8, DummyMenuAction},
@@ -1862,7 +1910,11 @@ static const struct MenuAction gUnknown_Debug_083C47F0[] = {
{gUnknown_Debug_083C47E9, DummyMenuAction}
};
+#if (ENGLISH && REVISION == 0)
+static const u8 gUnknown_Debug_083C4830[] = _("カラクリだいおう");
+#else
static const u8 gUnknown_Debug_083C4830[] = _("Trick Master");
+#endif
static const u8 gUnknown_Debug_083C483D[] = _("Hidden MASTER");
static const u8 gUnknown_Debug_083C484B[] = _("Inside the HOUSE");
@@ -1878,8 +1930,13 @@ static const struct MenuAction gUnknown_Debug_083C4888[] = {
{gUnknown_Debug_083C4876, DummyMenuAction}
};
+#if (ENGLISH && REVISION == 0)
+static const u8 sDummyNickname[] = _("ポケモンめい");
+static const u8 sDummyTrainerName[] = _("ブリーダーめい");
+#else
static const u8 sDummyNickname[] = _("PMNICKNAME");
static const u8 sDummyTrainerName[] = _("BREEDER");
+#endif
bool8 InitTomomichiDebugWindow(void)
{
diff --git a/src/debug/watanabe_debug_menu.c b/src/debug/watanabe_debug_menu.c
index c055781fb..205d4d5e3 100644
--- a/src/debug/watanabe_debug_menu.c
+++ b/src/debug/watanabe_debug_menu.c
@@ -1812,6 +1812,15 @@ const struct WatanabeDebugMenuItem gUnknown_Debug_083F8698[] = {
{gUnknown_Debug_083F868F, {.type3 = 0x6}}
};
+#if (ENGLISH && REVISION == 0)
+const u8 gUnknown_Debug_083F86C8[] = _("ふつう");
+const u8 gUnknown_Debug_083F86CC[] = _("ねむり");
+const u8 gUnknown_Debug_083F86D0[] = _("どく");
+const u8 gUnknown_Debug_083F86D4[] = _("やけど");
+const u8 gUnknown_Debug_083F86D8[] = _("こおり");
+const u8 gUnknown_Debug_083F86DC[] = _("まひ");
+const u8 gUnknown_Debug_083F86E0[] = _("どくどく");
+#else
const u8 gUnknown_Debug_083F86C8[] = _("ーーー");
const u8 gUnknown_Debug_083F86CC[] = _("SLP");
const u8 gUnknown_Debug_083F86D0[] = _("PSN");
@@ -1819,6 +1828,7 @@ const u8 gUnknown_Debug_083F86D4[] = _("BRN");
const u8 gUnknown_Debug_083F86D8[] = _("FRZ");
const u8 gUnknown_Debug_083F86DC[] = _("PAR");
const u8 gUnknown_Debug_083F86E0[] = _("PSN2");
+#endif
const struct WatanabeDebugMenuItem gUnknown_Debug_083F86E8[] = {
{gUnknown_Debug_083F86C8, {.type3 = 0x0}},
@@ -1830,8 +1840,13 @@ const struct WatanabeDebugMenuItem gUnknown_Debug_083F86E8[] = {
{gUnknown_Debug_083F86E0, {.type3 = 0x80}}
};
+#if (ENGLISH && REVISION == 0)
+const u8 gUnknown_Debug_083F8720[] = _("ポケモンを てもちに くわえました");
+const u8 gUnknown_Debug_083F872A[] = _("ポケモンを ボックスに くわえました");
+#else
const u8 gUnknown_Debug_083F8720[] = _("PKMN{RIGHT_ARROW}LIST");
const u8 gUnknown_Debug_083F872A[] = _("PKMN{RIGHT_ARROW}BOX");
+#endif
void InitCreatePokemon(void)
{
u8 sp04[] = _("Create POKéMON LR:Shift START:Add");
@@ -2196,7 +2211,11 @@ void debug_80C5FFC(void)
{
u32 ivs;
u8 sp10[] = DTR("たまご", "EGG");
+#if (ENGLISH && REVISION == 0)
+ u8 sp14[] = _("デバッグポケ1");
+#else
u8 sp14[] = _("DebugーG");
+#endif
u8 one;
u16 ff;