diff options
Diffstat (limited to 'src/engine/naming_screen.c')
-rw-r--r-- | src/engine/naming_screen.c | 110 |
1 files changed, 55 insertions, 55 deletions
diff --git a/src/engine/naming_screen.c b/src/engine/naming_screen.c index 92a61eb8f..667a42ac8 100644 --- a/src/engine/naming_screen.c +++ b/src/engine/naming_screen.c @@ -1012,8 +1012,8 @@ static void CursorInit(void) namingScreenData.cursorSpriteId = CreateSprite(&gSpriteTemplate_83CE640, 0, 0, 0); gSprites[namingScreenData.cursorSpriteId].oam.priority = 1; gSprites[namingScreenData.cursorSpriteId].oam.objMode = 1; - gSprites[namingScreenData.cursorSpriteId].data6 = 1; - gSprites[namingScreenData.cursorSpriteId].data6 = 2; + gSprites[namingScreenData.cursorSpriteId].data[6] = 1; + gSprites[namingScreenData.cursorSpriteId].data[6] = 2; SetCursorPos(0, 0); } @@ -1040,18 +1040,18 @@ static void SetCursorPos(s16 x, s16 y) cursorSprite->pos1.x = CursorColToKeyboardCol(x) * 8 + 27; cursorSprite->pos1.y = y * 16 + 80; - cursorSprite->data2 = cursorSprite->data0; - cursorSprite->data3 = cursorSprite->data1; - cursorSprite->data0 = x; - cursorSprite->data1 = y; + cursorSprite->data[2] = cursorSprite->data[0]; + cursorSprite->data[3] = cursorSprite->data[1]; + cursorSprite->data[0] = x; + cursorSprite->data[1] = y; } static void GetCursorPos(s16 *x, s16 *y) { struct Sprite *cursorSprite = &gSprites[namingScreenData.cursorSpriteId]; - *x = cursorSprite->data0; - *y = cursorSprite->data1; + *x = cursorSprite->data[0]; + *y = cursorSprite->data[1]; } static void MoveCursorToOKButton(void) @@ -1061,15 +1061,15 @@ static void MoveCursorToOKButton(void) static void sub_80B6888(u8 a) { - gSprites[namingScreenData.cursorSpriteId].data4 &= -256; - gSprites[namingScreenData.cursorSpriteId].data4 |= a; + gSprites[namingScreenData.cursorSpriteId].data[4] &= -256; + gSprites[namingScreenData.cursorSpriteId].data[4] |= a; StartSpriteAnim(&gSprites[namingScreenData.cursorSpriteId], 0); } static void sub_80B68D8(u8 a) { - gSprites[namingScreenData.cursorSpriteId].data4 &= 0xFF; - gSprites[namingScreenData.cursorSpriteId].data4 |= a << 8; + gSprites[namingScreenData.cursorSpriteId].data[4] &= 0xFF; + gSprites[namingScreenData.cursorSpriteId].data[4] |= a << 8; } static void sub_80B6914(void) @@ -1099,28 +1099,28 @@ void sub_80B6998(struct Sprite *sprite) { if (sprite->animEnded) StartSpriteAnim(sprite, 0); - sprite->invisible = (sprite->data4 & 0xFF); - if (sprite->data0 == COLUMN_COUNT - 1) + sprite->invisible = (sprite->data[4] & 0xFF); + if (sprite->data[0] == COLUMN_COUNT - 1) sprite->invisible = TRUE; - if (sprite->invisible || (sprite->data4 & 0xFF00) == 0 - || sprite->data0 != sprite->data2 || sprite->data1 != sprite->data3) + if (sprite->invisible || (sprite->data[4] & 0xFF00) == 0 + || sprite->data[0] != sprite->data[2] || sprite->data[1] != sprite->data[3]) { - sprite->data5 = 0; - sprite->data6 = 1; - sprite->data7 = 2; + sprite->data[5] = 0; + sprite->data[6] = 1; + sprite->data[7] = 2; } - sprite->data7--; - if (sprite->data7 == 0) + sprite->data[7]--; + if (sprite->data[7] == 0) { - sprite->data5 += sprite->data6; - if (sprite->data5 == 16 || sprite->data5 == 0) - sprite->data6 = -sprite->data6; - sprite->data7 = 2; + sprite->data[5] += sprite->data[6]; + if (sprite->data[5] == 16 || sprite->data[5] == 0) + sprite->data[6] = -sprite->data[6]; + sprite->data[7] = 2; } - if ((sprite->data4 & 0xFF00) != 0) + if ((sprite->data[4] & 0xFF00) != 0) { - s8 gb = sprite->data5; - s8 r = sprite->data5 >> 1; + s8 gb = sprite->data[5]; + s8 r = sprite->data[5] >> 1; u16 index = IndexOfSpritePaletteTag(5) * 16 + 0x0101; MultiplyInvertedPaletteRGBComponents(index, r, gb, gb); @@ -1138,20 +1138,20 @@ static void sub_80B6A80(void) SetSubspriteTables(&gSprites[spriteId1], gSubspriteTables_83CE558); spriteId2 = CreateSprite(&gSpriteTemplate_83CE5F8, 0xCC, 0x4C, 1); - gSprites[spriteId1].data6 = spriteId2; + gSprites[spriteId1].data[6] = spriteId2; SetSubspriteTables(&gSprites[spriteId2], gSubspriteTables_83CE560); spriteId3 = CreateSprite(&gSpriteTemplate_83CE5E0, 0xCC, 0x4B, 2); gSprites[spriteId3].oam.priority = 1; - gSprites[spriteId1].data7 = spriteId3; + gSprites[spriteId1].data[7] = spriteId3; } static void sub_80B6B14(void) { struct Sprite *sprite = &gSprites[namingScreenData.unk10]; - sprite->data0 = 2; - sprite->data1 = namingScreenData.currentPage; + sprite->data[0] = 2; + sprite->data[1] = namingScreenData.currentPage; } static u8 sub_80B6B5C(struct Sprite *); @@ -1169,17 +1169,17 @@ static u8 (*const gUnknown_083CE2B4[])(struct Sprite *) = void sub_80B6B34(struct Sprite *sprite) { - while (gUnknown_083CE2B4[sprite->data0](sprite) != 0) + while (gUnknown_083CE2B4[sprite->data[0]](sprite) != 0) ; } static u8 sub_80B6B5C(struct Sprite *sprite) { - struct Sprite *sprite1 = &gSprites[sprite->data6]; - struct Sprite *sprite2 = &gSprites[sprite->data7]; + struct Sprite *sprite1 = &gSprites[sprite->data[6]]; + struct Sprite *sprite2 = &gSprites[sprite->data[7]]; sub_80B6C48(namingScreenData.currentPage, sprite1, sprite2); - sprite->data0++; + sprite->data[0]++; return 0; } @@ -1190,30 +1190,30 @@ static u8 sub_80B6B98(struct Sprite *sprite) static u8 sub_80B6B9C(struct Sprite *sprite) { - struct Sprite *r4 = &gSprites[sprite->data6]; - struct Sprite *r5 = &gSprites[sprite->data7]; + struct Sprite *r4 = &gSprites[sprite->data[6]]; + struct Sprite *r5 = &gSprites[sprite->data[7]]; r4->pos2.y++; if (r4->pos2.y > 7) { - sprite->data0++; + sprite->data[0]++; r4->pos2.y = -4; r4->invisible = TRUE; - sub_80B6C48(((u8)sprite->data1 + 1) % 3, r4, r5); + sub_80B6C48(((u8)sprite->data[1] + 1) % 3, r4, r5); } return 0; } static u8 sub_80B6C08(struct Sprite *sprite) { - struct Sprite *r2 = &gSprites[sprite->data6]; + struct Sprite *r2 = &gSprites[sprite->data[6]]; r2->invisible = FALSE; r2->pos2.y++; if (r2->pos2.y >= 0) { r2->pos2.y = 0; - sprite->data0 = 1; + sprite->data[0] = 1; } return 0; } @@ -1255,7 +1255,7 @@ static void sub_80B6D04(void) { spriteId = CreateSprite(&gSpriteTemplate_83CE670, r1, 0x2C, 0); gSprites[spriteId].oam.priority = 3; - gSprites[spriteId].data0 = i; + gSprites[spriteId].data[0] = i; } } @@ -1263,12 +1263,12 @@ void sub_80B6D9C(struct Sprite *sprite) { const s16 arr[] = {0, -4, -2, -1}; - if (sprite->data0 == 0 || --sprite->data0 == 0) + if (sprite->data[0] == 0 || --sprite->data[0] == 0) { - sprite->data0 = 8; - sprite->data1 = (sprite->data1 + 1) & 3; + sprite->data[0] = 8; + sprite->data[1] = (sprite->data[1] + 1) & 3; } - sprite->pos2.x = arr[sprite->data1]; + sprite->pos2.x = arr[sprite->data[1]]; } void sub_80B6DE8(struct Sprite *sprite) @@ -1277,20 +1277,20 @@ void sub_80B6DE8(struct Sprite *sprite) u8 var; var = GetTextCaretPosition(); - if (var != (u8)sprite->data0) + if (var != (u8)sprite->data[0]) { sprite->pos2.y = 0; - sprite->data1 = 0; - sprite->data2 = 0; + sprite->data[1] = 0; + sprite->data[2] = 0; } else { - sprite->pos2.y = arr[sprite->data1]; - sprite->data2++; - if (sprite->data2 > 8) + sprite->pos2.y = arr[sprite->data[1]]; + sprite->data[2]++; + if (sprite->data[2] > 8) { - sprite->data1 = (sprite->data1 + 1) & 3; - sprite->data2 = 0; + sprite->data[1] = (sprite->data[1] + 1) & 3; + sprite->data[2] = 0; } } } |