diff options
Diffstat (limited to 'src/engine/option_menu.c')
-rw-r--r-- | src/engine/option_menu.c | 209 |
1 files changed, 95 insertions, 114 deletions
diff --git a/src/engine/option_menu.c b/src/engine/option_menu.c index dfc49b035..a2d32ffb6 100644 --- a/src/engine/option_menu.c +++ b/src/engine/option_menu.c @@ -3,26 +3,16 @@ #include "main.h" #include "menu.h" #include "palette.h" +#include "scanline_effect.h" #include "sprite.h" #include "strings2.h" #include "task.h" extern void SetPokemonCryStereo(u32 val); -extern void remove_some_task(void); - -//Task data -enum { - TD_MENUSELECTION, - TD_TEXTSPEED, - TD_BATTLESCENE, - TD_BATTLESTYLE, - TD_SOUND, - TD_BUTTONMODE, - TD_FRAMETYPE, -}; -//Menu items -enum { +// Menu items +enum +{ MENUITEM_TEXTSPEED, MENUITEM_BATTLESCENE, MENUITEM_BATTLESTYLE, @@ -32,6 +22,15 @@ enum { MENUITEM_CANCEL, }; +// Task data +#define tMenuSelection data[0] +#define tOptTextSpeed data[1] +#define tOptBattleScene data[2] +#define tOptBattleStyle data[3] +#define tOptSound data[4] +#define tOptButtonMode data[5] +#define tOptFrameType data[6] + const u16 gUnknown_0839F5FC[] = INCBIN_U16("graphics/misc/option_menu_text.gbapal"); // note: this is only used in the Japanese release const u8 gUnknown_0839F63C[] = INCBIN_U8("graphics/misc/option_menu_equals_sign.4bpp"); @@ -75,10 +74,6 @@ void CB2_InitOptionMenu(void) { default: case 0: - { - u8 *addr; - u32 size; - SetVBlankCallback(NULL); REG_DISPCNT = 0; REG_BG2CNT = 0; @@ -90,37 +85,24 @@ void CB2_InitOptionMenu(void) REG_BG1VOFS = 0; REG_BG0HOFS = 0; REG_BG0VOFS = 0; - addr = (u8 *)VRAM; - size = 0x18000; - while (1) - { - DmaFill16(3, 0, addr, 0x1000); - addr += 0x1000; - size -= 0x1000; - if (size <= 0x1000) - { - DmaFill16(3, 0, addr, size); - break; - } - } + DmaFill16Large(3, 0, (u8 *)VRAM, 0x18000, 0x1000); DmaClear32(3, OAM, OAM_SIZE); DmaClear16(3, PLTT, PLTT_SIZE); gMain.state++; break; - } case 1: ResetPaletteFade(); - remove_some_task(); + ScanlineEffect_Stop(); ResetTasks(); ResetSpriteData(); gMain.state++; break; case 2: - SetUpWindowConfig(&gWindowConfig_81E71B4); + Text_LoadWindowTemplate(&gWindowTemplate_81E71B4); gMain.state++; break; case 3: - MultistepInitMenuWindowBegin(&gWindowConfig_81E71B4); + MultistepInitMenuWindowBegin(&gWindowTemplate_81E71B4); gMain.state++; break; case 4: @@ -165,37 +147,38 @@ void CB2_InitOptionMenu(void) { u8 taskId = CreateTask(Task_OptionMenuFadeIn, 0); - gTasks[taskId].data[TD_MENUSELECTION] = 0; - gTasks[taskId].data[TD_TEXTSPEED] = gSaveBlock2.optionsTextSpeed; - gTasks[taskId].data[TD_BATTLESCENE] = gSaveBlock2.optionsBattleSceneOff; - gTasks[taskId].data[TD_BATTLESTYLE] = gSaveBlock2.optionsBattleStyle; - gTasks[taskId].data[TD_SOUND] = gSaveBlock2.optionsSound; - gTasks[taskId].data[TD_BUTTONMODE] = gSaveBlock2.optionsButtonMode; - gTasks[taskId].data[TD_FRAMETYPE] = gSaveBlock2.optionsWindowFrameType; - - MenuDrawTextWindow(2, 0, 27, 3); - MenuDrawTextWindow(2, 4, 27, 19); - - MenuPrint(gSystemText_OptionMenu, 4, 1); - MenuPrint(gSystemText_TextSpeed, 4, 5); - MenuPrint(gSystemText_BattleScene, 4, 7); - MenuPrint(gSystemText_BattleStyle, 4, 9); - MenuPrint(gSystemText_Sound, 4, 11); - MenuPrint(gSystemText_ButtonMode, 4, 13); - MenuPrint(gSystemText_Frame, 4, 15); - MenuPrint(gSystemText_Cancel, 4, 17); - - TextSpeed_DrawChoices(gTasks[taskId].data[TD_TEXTSPEED]); - BattleScene_DrawChoices(gTasks[taskId].data[TD_BATTLESCENE]); - BattleStyle_DrawChoices(gTasks[taskId].data[TD_BATTLESTYLE]); - Sound_DrawChoices(gTasks[taskId].data[TD_SOUND]); - ButtonMode_DrawChoices(gTasks[taskId].data[TD_BUTTONMODE]); - FrameType_DrawChoices(gTasks[taskId].data[TD_FRAMETYPE]); + gTasks[taskId].tMenuSelection = 0; + gTasks[taskId].tOptTextSpeed = gSaveBlock2.optionsTextSpeed; + gTasks[taskId].tOptBattleScene = gSaveBlock2.optionsBattleSceneOff; + gTasks[taskId].tOptBattleStyle = gSaveBlock2.optionsBattleStyle; + gTasks[taskId].tOptSound = gSaveBlock2.optionsSound; + gTasks[taskId].tOptButtonMode = gSaveBlock2.optionsButtonMode; + gTasks[taskId].tOptFrameType = gSaveBlock2.optionsWindowFrameType; + + Menu_DrawStdWindowFrame(2, 0, 27, 3); // title box + Menu_DrawStdWindowFrame(2, 4, 27, 19); // options list box + + Menu_PrintText(gSystemText_OptionMenu, 4, 1); + + Menu_PrintText(gSystemText_TextSpeed, 4, 5); + Menu_PrintText(gSystemText_BattleScene, 4, 7); + Menu_PrintText(gSystemText_BattleStyle, 4, 9); + Menu_PrintText(gSystemText_Sound, 4, 11); + Menu_PrintText(gSystemText_ButtonMode, 4, 13); + Menu_PrintText(gSystemText_Frame, 4, 15); + Menu_PrintText(gSystemText_Cancel, 4, 17); + + TextSpeed_DrawChoices(gTasks[taskId].tOptTextSpeed); + BattleScene_DrawChoices(gTasks[taskId].tOptBattleScene); + BattleStyle_DrawChoices(gTasks[taskId].tOptBattleStyle); + Sound_DrawChoices(gTasks[taskId].tOptSound); + ButtonMode_DrawChoices(gTasks[taskId].tOptButtonMode); + FrameType_DrawChoices(gTasks[taskId].tOptFrameType); REG_WIN0H = WIN_RANGE(17, 223); REG_WIN0V = WIN_RANGE(1, 31); - HighlightOptionMenuItem(gTasks[taskId].data[TD_MENUSELECTION]); + HighlightOptionMenuItem(gTasks[taskId].tMenuSelection); gMain.state++; break; } @@ -208,16 +191,14 @@ void CB2_InitOptionMenu(void) static void Task_OptionMenuFadeIn(u8 taskId) { if (!gPaletteFade.active) - { gTasks[taskId].func = Task_OptionMenuProcessInput; - } } static void Task_OptionMenuProcessInput(u8 taskId) { if (gMain.newKeys & A_BUTTON) { - if (gTasks[taskId].data[TD_MENUSELECTION] == MENUITEM_CANCEL) + if (gTasks[taskId].tMenuSelection == MENUITEM_CANCEL) gTasks[taskId].func = Task_OptionMenuSave; } else if (gMain.newKeys & B_BUTTON) @@ -226,47 +207,47 @@ static void Task_OptionMenuProcessInput(u8 taskId) } else if (gMain.newKeys & DPAD_UP) { - if (gTasks[taskId].data[TD_MENUSELECTION] > 0) - gTasks[taskId].data[TD_MENUSELECTION]--; + if (gTasks[taskId].tMenuSelection > 0) + gTasks[taskId].tMenuSelection--; else - gTasks[taskId].data[TD_MENUSELECTION] = 6; - HighlightOptionMenuItem(gTasks[taskId].data[TD_MENUSELECTION]); + gTasks[taskId].tMenuSelection = 6; + HighlightOptionMenuItem(gTasks[taskId].tMenuSelection); } else if (gMain.newKeys & DPAD_DOWN) { - if (gTasks[taskId].data[TD_MENUSELECTION] <= 5) - gTasks[taskId].data[TD_MENUSELECTION]++; + if (gTasks[taskId].tMenuSelection < 6) + gTasks[taskId].tMenuSelection++; else - gTasks[taskId].data[TD_MENUSELECTION] = 0; - HighlightOptionMenuItem(gTasks[taskId].data[TD_MENUSELECTION]); + gTasks[taskId].tMenuSelection = 0; + HighlightOptionMenuItem(gTasks[taskId].tMenuSelection); } else { - switch (gTasks[taskId].data[TD_MENUSELECTION]) + switch (gTasks[taskId].tMenuSelection) { case MENUITEM_TEXTSPEED: - gTasks[taskId].data[TD_TEXTSPEED] = TextSpeed_ProcessInput(gTasks[taskId].data[TD_TEXTSPEED]); - TextSpeed_DrawChoices(gTasks[taskId].data[TD_TEXTSPEED]); + gTasks[taskId].tOptTextSpeed = TextSpeed_ProcessInput(gTasks[taskId].tOptTextSpeed); + TextSpeed_DrawChoices(gTasks[taskId].tOptTextSpeed); break; case MENUITEM_BATTLESCENE: - gTasks[taskId].data[TD_BATTLESCENE] = BattleScene_ProcessInput(gTasks[taskId].data[TD_BATTLESCENE]); - BattleScene_DrawChoices(gTasks[taskId].data[TD_BATTLESCENE]); + gTasks[taskId].tOptBattleScene = BattleScene_ProcessInput(gTasks[taskId].tOptBattleScene); + BattleScene_DrawChoices(gTasks[taskId].tOptBattleScene); break; case MENUITEM_BATTLESTYLE: - gTasks[taskId].data[TD_BATTLESTYLE] = BattleStyle_ProcessInput(gTasks[taskId].data[TD_BATTLESTYLE]); - BattleStyle_DrawChoices(gTasks[taskId].data[TD_BATTLESTYLE]); + gTasks[taskId].tOptBattleStyle = BattleStyle_ProcessInput(gTasks[taskId].tOptBattleStyle); + BattleStyle_DrawChoices(gTasks[taskId].tOptBattleStyle); break; case MENUITEM_SOUND: - gTasks[taskId].data[TD_SOUND] = Sound_ProcessInput(gTasks[taskId].data[TD_SOUND]); - Sound_DrawChoices(gTasks[taskId].data[TD_SOUND]); + gTasks[taskId].tOptSound = Sound_ProcessInput(gTasks[taskId].tOptSound); + Sound_DrawChoices(gTasks[taskId].tOptSound); break; case MENUITEM_BUTTONMODE: - gTasks[taskId].data[TD_BUTTONMODE] = ButtonMode_ProcessInput(gTasks[taskId].data[TD_BUTTONMODE]); - ButtonMode_DrawChoices(gTasks[taskId].data[TD_BUTTONMODE]); + gTasks[taskId].tOptButtonMode = ButtonMode_ProcessInput(gTasks[taskId].tOptButtonMode); + ButtonMode_DrawChoices(gTasks[taskId].tOptButtonMode); break; case MENUITEM_FRAMETYPE: - gTasks[taskId].data[TD_FRAMETYPE] = FrameType_ProcessInput(gTasks[taskId].data[TD_FRAMETYPE]); - FrameType_DrawChoices(gTasks[taskId].data[TD_FRAMETYPE]); + gTasks[taskId].tOptFrameType = FrameType_ProcessInput(gTasks[taskId].tOptFrameType); + FrameType_DrawChoices(gTasks[taskId].tOptFrameType); break; } } @@ -274,12 +255,12 @@ static void Task_OptionMenuProcessInput(u8 taskId) static void Task_OptionMenuSave(u8 taskId) { - gSaveBlock2.optionsTextSpeed = gTasks[taskId].data[TD_TEXTSPEED]; - gSaveBlock2.optionsBattleSceneOff = gTasks[taskId].data[TD_BATTLESCENE]; - gSaveBlock2.optionsBattleStyle = gTasks[taskId].data[TD_BATTLESTYLE]; - gSaveBlock2.optionsSound = gTasks[taskId].data[TD_SOUND]; - gSaveBlock2.optionsButtonMode = gTasks[taskId].data[TD_BUTTONMODE]; - gSaveBlock2.optionsWindowFrameType = gTasks[taskId].data[TD_FRAMETYPE]; + gSaveBlock2.optionsTextSpeed = gTasks[taskId].tOptTextSpeed; + gSaveBlock2.optionsBattleSceneOff = gTasks[taskId].tOptBattleScene; + gSaveBlock2.optionsBattleStyle = gTasks[taskId].tOptBattleStyle; + gSaveBlock2.optionsSound = gTasks[taskId].tOptSound; + gSaveBlock2.optionsButtonMode = gTasks[taskId].tOptButtonMode; + gSaveBlock2.optionsWindowFrameType = gTasks[taskId].tOptFrameType; BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); gTasks[taskId].func = Task_OptionMenuFadeOut; @@ -305,29 +286,29 @@ static void HighlightOptionMenuItem(u8 index) static void DrawOptionMenuChoice(const u8 *text, u8 x, u8 y, u8 style) { - u8 dst[16]; + u8 dst[15]; u16 i; - for (i = 0; *text != EOS && i <= 14; i++) + for (i = 0; *text != EOS && i < 15; i++) dst[i] = *(text++); dst[2] = style; dst[i] = EOS; - MenuPrint_PixelCoords(dst, x, y, 1); + Menu_PrintTextPixelCoords(dst, x, y, 1); } static u8 TextSpeed_ProcessInput(u8 selection) { if (gMain.newKeys & DPAD_RIGHT) { - if (selection <= 1) + if (selection < 2) selection++; else selection = 0; } if (gMain.newKeys & DPAD_LEFT) { - if (selection != 0) + if (selection > 0) selection--; else selection = 2; @@ -356,7 +337,7 @@ static void TextSpeed_DrawChoices(u8 selection) styles[selection] = 0x8; DrawOptionMenuChoice(gSystemText_Slow, TEXTSPEED_SLOW_LEFT, 40, styles[0]); - DrawOptionMenuChoice(gSystemText_Mid, TEXTSPEED_MIX_LEFT, 40, styles[1]); + DrawOptionMenuChoice(gSystemText_Mid, TEXTSPEED_MIX_LEFT, 40, styles[1]); DrawOptionMenuChoice(gSystemText_Fast, TEXTSPEED_FAST_LEFT, 40, styles[2]); } @@ -375,7 +356,7 @@ static void BattleScene_DrawChoices(u8 selection) styles[1] = 0xF; styles[selection] = 0x8; - DrawOptionMenuChoice(gSystemText_On, 120, 56, styles[0]); + DrawOptionMenuChoice(gSystemText_On, 120, 56, styles[0]); DrawOptionMenuChoice(gSystemText_Off, 190, 56, styles[1]); } @@ -403,7 +384,7 @@ static void BattleStyle_DrawChoices(u8 selection) styles[selection] = 0x8; DrawOptionMenuChoice(gSystemText_Shift, BATTLESTYLE_SHIFT, 72, styles[0]); - DrawOptionMenuChoice(gSystemText_Set, BATTLESTYLE_SET, 72, styles[1]); + DrawOptionMenuChoice(gSystemText_Set, BATTLESTYLE_SET, 72, styles[1]); } static u8 Sound_ProcessInput(u8 selection) @@ -424,7 +405,7 @@ static void Sound_DrawChoices(u8 selection) styles[1] = 0xF; styles[selection] = 0x8; - DrawOptionMenuChoice(gSystemText_Mono, 120, 88, styles[0]); + DrawOptionMenuChoice(gSystemText_Mono, 120, 88, styles[0]); DrawOptionMenuChoice(gSystemText_Stereo, 172, 88, styles[1]); } @@ -432,19 +413,19 @@ static u8 FrameType_ProcessInput(u8 selection) { if (gMain.newKeys & DPAD_RIGHT) { - if (selection <= 18) + if (selection < 19) selection++; else selection = 0; - MenuLoadTextWindowGraphics_OverrideFrameType(selection); + Menu_LoadStdFrameGraphicsOverrideStyle(selection); } if (gMain.newKeys & DPAD_LEFT) { - if (selection != 0) + if (selection > 0) selection--; else selection = 19; - MenuLoadTextWindowGraphics_OverrideFrameType(selection); + Menu_LoadStdFrameGraphicsOverrideStyle(selection); } return selection; } @@ -454,11 +435,11 @@ static u8 FrameType_ProcessInput(u8 selection) #if ENGLISH static void FrameType_DrawChoices(u8 selection) { - u8 text[8]; + u8 text[6]; u8 n = selection + 1; u16 i; - for (i = 0; gSystemText_Terminator[i] != EOS && i <= 5; i++) + for (i = 0; gSystemText_Terminator[i] != EOS && i < 6; i++) text[i] = gSystemText_Terminator[i]; //Convert number to decimal string @@ -478,8 +459,8 @@ static void FrameType_DrawChoices(u8 selection) } text[i] = EOS; - MenuPrint(gSystemText_Type, 15, 15); - MenuPrint(text, 18, 15); + Menu_PrintText(gSystemText_Type, 15, 15); + Menu_PrintText(text, 18, 15); } #elif GERMAN __attribute__((naked)) @@ -536,7 +517,7 @@ _0808C380:\n\ mov r0, sp\n\ movs r1, 0xF\n\ movs r2, 0xF\n\ - bl MenuPrint\n\ + bl Menu_PrintText\n\ add sp, 0x10\n\ pop {r4-r6}\n\ pop {r0}\n\ @@ -549,14 +530,14 @@ static u8 ButtonMode_ProcessInput(u8 selection) { if (gMain.newKeys & DPAD_RIGHT) { - if (selection <= 1) + if (selection < 2) selection++; else selection = 0; } if (gMain.newKeys & DPAD_LEFT) { - if (selection != 0) + if (selection > 0) selection--; else selection = 2; @@ -574,6 +555,6 @@ static void ButtonMode_DrawChoices(u8 selection) styles[selection] = 0x8; DrawOptionMenuChoice(gSystemText_Normal, 120, 104, styles[0]); - DrawOptionMenuChoice(gSystemText_LR, 166, 104, styles[1]); - DrawOptionMenuChoice(gSystemText_LA, 188, 104, styles[2]); + DrawOptionMenuChoice(gSystemText_LR, 166, 104, styles[1]); + DrawOptionMenuChoice(gSystemText_LA, 188, 104, styles[2]); } |