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-rw-r--r--src/engine/sprite.c7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/engine/sprite.c b/src/engine/sprite.c
index fb8c2b648..5d394502a 100644
--- a/src/engine/sprite.c
+++ b/src/engine/sprite.c
@@ -916,16 +916,17 @@ void DestroySpriteAndFreeResources(struct Sprite *sprite)
DestroySprite(sprite);
}
-void sub_800142C(u32 a1, u32 a2, u16 *a3, u16 a4, u32 a5)
+// Loads the mon name, level, and hp sprites into OAM.
+void DrawPartyMenuMonText(u32 a1, u32 a2, const u16 *a3, u16 a4, u32 baseTileNumber)
{
- u16 *d = a3;
+ const u16 *d = a3;
struct OamData *oam = &gMain.oamBuffer[gMain.objCount];
while (!(gMain.objCount & 0x80) && (s16)(d[0] + 1) != 0)
{
u16 *x = (u16 *)oam;
x[0] = (d[0] & sOamBitmasks[0]) | ((d[0] + a2) & sOamBitmasks[1]) | ((a4 & sOamBitmasks[2]) << 8);
x[1] = (d[1] & sOamBitmasks[3]) | ((d[1] + a1) & sOamBitmasks[4]) | ((a4 & sOamBitmasks[5]) << 4);
- x[2] = (d[2] & sOamBitmasks[6]) | ((d[2] + a5) & sOamBitmasks[7]) | (a4 & sOamBitmasks[8]);
+ x[2] = (d[2] & sOamBitmasks[6]) | ((d[2] + baseTileNumber) & sOamBitmasks[7]) | (a4 & sOamBitmasks[8]);
oam++;
gMain.objCount++;
d += 3;