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-rw-r--r--src/field/overworld.c128
1 files changed, 64 insertions, 64 deletions
diff --git a/src/field/overworld.c b/src/field/overworld.c
index d6f255409..834a2afa4 100644
--- a/src/field/overworld.c
+++ b/src/field/overworld.c
@@ -25,23 +25,23 @@
#include "link.h"
#include "load_save.h"
#include "main.h"
-#include "map_constants.h"
+#include "constants/maps.h"
#include "map_name_popup.h"
#include "menu.h"
#include "metatile_behavior.h"
#include "new_game.h"
#include "palette.h"
#include "play_time.h"
-#include "rng.h"
+#include "random.h"
#include "roamer.h"
#include "rotating_gate.h"
#include "safari_zone.h"
#include "script.h"
#include "script_pokemon_80C4.h"
#include "secret_base.h"
-#include "songs.h"
+#include "constants/songs.h"
#include "sound.h"
-#include "species.h"
+#include "constants/species.h"
#include "start_menu.h"
#include "task.h"
#include "tileset_anim.h"
@@ -203,47 +203,47 @@ static void DoWhiteOut(void)
void Overworld_ResetStateAfterFly(void)
{
player_avatar_init_params_reset();
- FlagClear(SYS_CYCLING_ROAD);
- FlagClear(SYS_CRUISE_MODE);
- FlagClear(SYS_SAFARI_MODE);
- FlagClear(SYS_USE_STRENGTH);
- FlagClear(SYS_USE_FLASH);
+ FlagClear(FLAG_SYS_CYCLING_ROAD);
+ FlagClear(FLAG_SYS_CRUISE_MODE);
+ FlagClear(FLAG_SYS_SAFARI_MODE);
+ FlagClear(FLAG_SYS_USE_STRENGTH);
+ FlagClear(FLAG_SYS_USE_FLASH);
}
void Overworld_ResetStateAfterTeleport(void)
{
player_avatar_init_params_reset();
- FlagClear(SYS_CYCLING_ROAD);
- FlagClear(SYS_CRUISE_MODE);
- FlagClear(SYS_SAFARI_MODE);
- FlagClear(SYS_USE_STRENGTH);
- FlagClear(SYS_USE_FLASH);
+ FlagClear(FLAG_SYS_CYCLING_ROAD);
+ FlagClear(FLAG_SYS_CRUISE_MODE);
+ FlagClear(FLAG_SYS_SAFARI_MODE);
+ FlagClear(FLAG_SYS_USE_STRENGTH);
+ FlagClear(FLAG_SYS_USE_FLASH);
ScriptContext2_RunNewScript(gUnknown_0819FC9F);
}
void Overworld_ResetStateAfterDigEscRope(void)
{
player_avatar_init_params_reset();
- FlagClear(SYS_CYCLING_ROAD);
- FlagClear(SYS_CRUISE_MODE);
- FlagClear(SYS_SAFARI_MODE);
- FlagClear(SYS_USE_STRENGTH);
- FlagClear(SYS_USE_FLASH);
+ FlagClear(FLAG_SYS_CYCLING_ROAD);
+ FlagClear(FLAG_SYS_CRUISE_MODE);
+ FlagClear(FLAG_SYS_SAFARI_MODE);
+ FlagClear(FLAG_SYS_USE_STRENGTH);
+ FlagClear(FLAG_SYS_USE_FLASH);
}
void Overworld_ResetStateAfterWhiteOut(void)
{
player_avatar_init_params_reset();
- FlagClear(SYS_CYCLING_ROAD);
- FlagClear(SYS_CRUISE_MODE);
- FlagClear(SYS_SAFARI_MODE);
- FlagClear(SYS_USE_STRENGTH);
- FlagClear(SYS_USE_FLASH);
+ FlagClear(FLAG_SYS_CYCLING_ROAD);
+ FlagClear(FLAG_SYS_CRUISE_MODE);
+ FlagClear(FLAG_SYS_SAFARI_MODE);
+ FlagClear(FLAG_SYS_USE_STRENGTH);
+ FlagClear(FLAG_SYS_USE_FLASH);
}
void sub_805308C(void)
{
- FlagClear(SYS_SAFARI_MODE);
+ FlagClear(FLAG_SYS_SAFARI_MODE);
ChooseAmbientCrySpecies();
ResetCyclingRoadChallengeData();
UpdateLocationHistoryForRoamer();
@@ -602,7 +602,7 @@ void sub_80538F0(u8 mapGroup, u8 mapNum)
prev_quest_postbuffer_cursor_backup_reset();
sub_8082BD0(mapGroup, mapNum);
DoTimeBasedEvents();
- sub_80806E4();
+ SetSav1WeatherFromCurrMapHeader();
ChooseAmbientCrySpecies();
SetDefaultFlashLevel();
Overworld_ClearSavedMusic();
@@ -638,10 +638,10 @@ void sub_8053994(u32 a1)
sub_8082BD0(gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum);
if (a1 != 1)
DoTimeBasedEvents();
- sub_80806E4();
+ SetSav1WeatherFromCurrMapHeader();
ChooseAmbientCrySpecies();
if (v2)
- FlagClear(SYS_USE_FLASH);
+ FlagClear(FLAG_SYS_USE_FLASH);
SetDefaultFlashLevel();
Overworld_ClearSavedMusic();
mapheader_run_script_with_tag_x3();
@@ -691,7 +691,7 @@ struct UnkPlayerStruct *sub_8053AA8(void)
u8 sub_8053B00(struct UnkPlayerStruct *playerStruct, u16 a2, u8 a3)
{
- if (a3 != 8 && FlagGet(SYS_CRUISE_MODE))
+ if (a3 != 8 && FlagGet(FLAG_SYS_CRUISE_MODE))
return 1;
if (a3 == 5)
return 16;
@@ -708,7 +708,7 @@ u8 sub_8053B00(struct UnkPlayerStruct *playerStruct, u16 a2, u8 a3)
u8 sub_8053B60(struct UnkPlayerStruct *playerStruct, u8 a2, u16 a3, u8 a4)
{
- if (FlagGet(SYS_CRUISE_MODE) && a4 == 6)
+ if (FlagGet(FLAG_SYS_CRUISE_MODE) && a4 == 6)
return 4;
if (MetatileBehavior_IsDeepSouthWarp(a3) == TRUE)
return 2;
@@ -738,9 +738,9 @@ u16 cur_mapdata_block_role_at_screen_center_acc_to_sav1(void)
bool32 Overworld_IsBikingAllowed(void)
{
// is player in cycling road entrance?
- if (gSaveBlock1.location.mapGroup == MAP_GROUP_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE
- && (gSaveBlock1.location.mapNum == MAP_ID_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE
- || gSaveBlock1.location.mapNum == MAP_ID_ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE))
+ if (gSaveBlock1.location.mapGroup == MAP_GROUP(ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE)
+ && (gSaveBlock1.location.mapNum == MAP_NUM(ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE)
+ || gSaveBlock1.location.mapNum == MAP_NUM(ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE)))
return TRUE;
// is player indoor, in a secret base, or underwater?
@@ -752,11 +752,11 @@ bool32 Overworld_IsBikingAllowed(void)
return FALSE;
// Thou shalt not bike on the sacred resting grounds of Kyogre/Groudon.
- if (gSaveBlock1.location.mapGroup == MAP_GROUP_SEAFLOOR_CAVERN_ROOM9
- && gSaveBlock1.location.mapNum == MAP_ID_SEAFLOOR_CAVERN_ROOM9)
+ if (gSaveBlock1.location.mapGroup == MAP_GROUP(SEAFLOOR_CAVERN_ROOM9)
+ && gSaveBlock1.location.mapNum == MAP_NUM(SEAFLOOR_CAVERN_ROOM9))
return FALSE;
- if (gSaveBlock1.location.mapGroup == MAP_GROUP_CAVE_OF_ORIGIN_B4F
- && gSaveBlock1.location.mapNum == MAP_ID_CAVE_OF_ORIGIN_B4F)
+ if (gSaveBlock1.location.mapGroup == MAP_GROUP(CAVE_OF_ORIGIN_B4F)
+ && gSaveBlock1.location.mapNum == MAP_NUM(CAVE_OF_ORIGIN_B4F))
return FALSE;
return TRUE;
@@ -766,7 +766,7 @@ void SetDefaultFlashLevel(void)
{
if (!gMapHeader.cave)
gSaveBlock1.flashLevel = 0;
- else if (FlagGet(SYS_USE_FLASH))
+ else if (FlagGet(FLAG_SYS_USE_FLASH))
gSaveBlock1.flashLevel = 1;
else
gSaveBlock1.flashLevel = gMaxFlashLevel;
@@ -792,22 +792,22 @@ void sub_8053D14(u16 mapDataId)
static bool16 ShouldLegendaryMusicPlayAtLocation(struct WarpData *warp)
{
- if (!FlagGet(SYS_WEATHER_CTRL))
+ if (!FlagGet(FLAG_SYS_WEATHER_CTRL))
return FALSE;
if (warp->mapGroup == 0)
{
switch (warp->mapNum)
{
- case MAP_ID_LILYCOVE_CITY:
- case MAP_ID_MOSSDEEP_CITY:
- case MAP_ID_SOOTOPOLIS_CITY:
- case MAP_ID_EVER_GRANDE_CITY:
+ case MAP_NUM(LILYCOVE_CITY):
+ case MAP_NUM(MOSSDEEP_CITY):
+ case MAP_NUM(SOOTOPOLIS_CITY):
+ case MAP_NUM(EVER_GRANDE_CITY):
return TRUE;
- case MAP_ID_ROUTE124:
- case MAP_ID_ROUTE125:
- case MAP_ID_ROUTE126:
- case MAP_ID_ROUTE127:
- case MAP_ID_ROUTE128:
+ case MAP_NUM(ROUTE124):
+ case MAP_NUM(ROUTE125):
+ case MAP_NUM(ROUTE126):
+ case MAP_NUM(ROUTE127):
+ case MAP_NUM(ROUTE128):
return TRUE;
}
}
@@ -818,10 +818,10 @@ static bool16 IsInfiltratedWeatherInstitute(struct WarpData *warp)
{
if (VarGet(VAR_WEATHER_INSTITUTE_CLEARED))
return FALSE;
- if (warp->mapGroup != MAP_GROUP_ROUTE119_WEATHER_INSTITUTE_1F)
+ if (warp->mapGroup != MAP_GROUP(ROUTE119_WEATHER_INSTITUTE_1F))
return FALSE;
- if (warp->mapNum == MAP_ID_ROUTE119_WEATHER_INSTITUTE_1F
- || warp->mapNum == MAP_ID_ROUTE119_WEATHER_INSTITUTE_2F)
+ if (warp->mapNum == MAP_NUM(ROUTE119_WEATHER_INSTITUTE_1F)
+ || warp->mapNum == MAP_NUM(ROUTE119_WEATHER_INSTITUTE_2F))
return TRUE;
return FALSE;
}
@@ -841,8 +841,8 @@ u16 GetCurrLocationDefaultMusic(void)
u16 music;
// Play the desert music only when the sandstorm is active on Route 111.
- if (gSaveBlock1.location.mapGroup == MAP_GROUP_ROUTE111
- && gSaveBlock1.location.mapNum == MAP_ID_ROUTE111
+ if (gSaveBlock1.location.mapGroup == MAP_GROUP(ROUTE111)
+ && gSaveBlock1.location.mapNum == MAP_NUM(ROUTE111)
&& GetSav1Weather() == 8)
return BGM_ASHROAD;
@@ -869,8 +869,8 @@ u16 GetWarpDestinationMusic(void)
}
else
{
- if (gSaveBlock1.location.mapGroup == MAP_GROUP_MAUVILLE_CITY
- && gSaveBlock1.location.mapNum == MAP_ID_MAUVILLE_CITY)
+ if (gSaveBlock1.location.mapGroup == MAP_GROUP(MAUVILLE_CITY)
+ && gSaveBlock1.location.mapNum == MAP_NUM(MAUVILLE_CITY))
return BGM_DOORO_X1;
else
return BGM_GRANROAD;
@@ -912,7 +912,7 @@ void Overworld_ClearSavedMusic(void)
void sub_8053F0C(void)
{
- if (FlagGet(SPECIAL_FLAG_1) != TRUE)
+ if (FlagGet(FLAG_SPECIAL_FLAG_1) != TRUE)
{
u16 newMusic = GetWarpDestinationMusic();
u16 currentMusic = GetCurrentMapMusic();
@@ -959,7 +959,7 @@ u8 GetMapMusicFadeoutSpeed(void)
void sub_8053FF8(void)
{
u16 music = GetWarpDestinationMusic();
- if (FlagGet(SPECIAL_FLAG_1) != TRUE && music != GetCurrentMapMusic())
+ if (FlagGet(FLAG_SPECIAL_FLAG_1) != TRUE && music != GetCurrentMapMusic())
{
u8 speed = GetMapMusicFadeoutSpeed();
FadeOutMapMusic(speed);
@@ -1024,8 +1024,8 @@ void UpdateAmbientCry(s16 *state, u16 *delayCounter)
void ChooseAmbientCrySpecies(void)
{
- if ((gSaveBlock1.location.mapGroup == MAP_GROUP_ROUTE130
- && gSaveBlock1.location.mapNum == MAP_ID_ROUTE130)
+ if ((gSaveBlock1.location.mapGroup == MAP_GROUP(ROUTE130)
+ && gSaveBlock1.location.mapNum == MAP_NUM(ROUTE130))
&& !IsMirageIslandPresent())
{
// Only play water pokemon cries on this route
@@ -1737,7 +1737,7 @@ void sub_8054D4C(u32 a1)
sub_805C7C4(0);
FieldEffectActiveListClear();
InitFieldMessageBox();
- sub_807C828();
+ StartWeather();
sub_8080750();
if (!a1)
SetUpFieldTasks();
@@ -2648,14 +2648,14 @@ void CreateLinkPlayerSprite(u8 linkPlayerId)
mapObj->spriteId = AddPseudoFieldObject(val, SpriteCB_LinkPlayer, 0, 0, 0);
sprite = &gSprites[mapObj->spriteId];
sprite->coordOffsetEnabled = TRUE;
- sprite->data0 = linkPlayerId;
+ sprite->data[0] = linkPlayerId;
mapObj->mapobj_bit_2 = 0;
}
}
void SpriteCB_LinkPlayer(struct Sprite *sprite)
{
- struct LinkPlayerMapObject *linkPlayerMapObj = &gLinkPlayerMapObjects[sprite->data0];
+ struct LinkPlayerMapObject *linkPlayerMapObj = &gLinkPlayerMapObjects[sprite->data[0]];
struct MapObject *mapObj = &gMapObjects[linkPlayerMapObj->mapObjId];
sprite->pos1.x = mapObj->coords1.x;
sprite->pos1.y = mapObj->coords1.y;
@@ -2668,7 +2668,7 @@ void SpriteCB_LinkPlayer(struct Sprite *sprite)
sub_806487C(sprite, 0);
if (mapObj->mapobj_bit_2)
{
- sprite->invisible = ((sprite->data7 & 4) >> 2);
- sprite->data7++;
+ sprite->invisible = ((sprite->data[7] & 4) >> 2);
+ sprite->data[7]++;
}
}