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-rw-r--r--src/field/slot_machine.c5396
1 files changed, 0 insertions, 5396 deletions
diff --git a/src/field/slot_machine.c b/src/field/slot_machine.c
deleted file mode 100644
index 21bf29e91..000000000
--- a/src/field/slot_machine.c
+++ /dev/null
@@ -1,5396 +0,0 @@
-#include "global.h"
-#include "constants/songs.h"
-#include "strings2.h"
-#include "overworld.h"
-#include "menu_cursor.h"
-#include "field_effect.h"
-#include "random.h"
-#include "sound.h"
-#include "main.h"
-#include "slot_machine.h"
-#include "decompress.h"
-#include "trig.h"
-#include "graphics.h"
-#include "palette.h"
-#include "util.h"
-#include "text.h"
-#include "menu.h"
-#include "ewram.h"
-
-struct UnkStruct1 {
- /*0x00*/ u8 unk00;
- /*0x01*/ u8 unk01;
- /*0x02*/ s16 unk02;
-};
-
-#if ENGLISH
-#define SLOTMACHINE_GFX_TILES 233
-#elif GERMAN
-#define SLOTMACHINE_GFX_TILES 236
-#endif
-
-
-static void CB2_SlotMachineSetup(void);
-static void CB2_SlotMachineLoop(void);
-static void PlaySlotMachine_Internal(u8 arg0, MainCallback cb);
-static void SlotMachineDummyTask(u8 taskId);
-static void SlotMachineSetup_0_0(void);
-static void SlotMachineSetup_6_2(void);
-static void SlotMachineSetup_1_0(void);
-static void SlotMachineSetup_2_0(void);
-static void SlotMachineSetup_2_1(void);
-static void SlotMachineSetup_0_1(void);
-static void SlotMachineSetup_3_0(void);
-static void SlotMachineSetup_4_0(void);
-static void SlotMachineSetup_5_0(void);
-static void SlotMachineSetup_6_0(void);
-static void SlotMachineSetup_6_1(void);
-static void sub_8101D04(void);
-static void sub_8101D24(u8 taskId);
-static bool8 sub_8101D5C(struct Task *task);
-static bool8 sub_8101D8C(struct Task *task);
-static bool8 sub_8101DB0(struct Task *task);
-static bool8 sub_8101DF4(struct Task *task);
-static bool8 sub_8101E10(struct Task *task);
-static bool8 sub_8101E3C(struct Task *task);
-static bool8 sub_8101F44(struct Task *task);
-static bool8 sub_8101F60(struct Task *task);
-static bool8 sub_8101F88(struct Task *task);
-static bool8 sub_8101FA4(struct Task *task);
-static bool8 sub_8102008(struct Task *task);
-static bool8 sub_8102034(struct Task *task);
-static bool8 sub_8102058(struct Task *task);
-static bool8 sub_8102090(struct Task *task);
-static bool8 sub_81020C8(struct Task *task);
-static bool8 sub_81021E0(struct Task *task);
-static bool8 sub_81021FC(struct Task *task);
-static bool8 sub_8102264(struct Task *task);
-static bool8 sub_81022A0(struct Task *task);
-static bool8 sub_81022CC(struct Task *task);
-static bool8 sub_81022F0(struct Task *task);
-static bool8 sub_8102318(struct Task *task);
-static bool8 sub_8102344(struct Task *task);
-static bool8 sub_810239C(struct Task *task);
-static bool8 sub_81023B8(struct Task *task);
-static bool8 sub_81023E0(struct Task *task);
-static bool8 sub_81023FC(struct Task *task);
-static bool8 sub_8102424(struct Task *task);
-static bool8 sub_8102460(struct Task *task);
-static void sub_8102484(void);
-static void sub_81024F0(void);
-static bool8 sub_8102540(void);
-static u8 sub_8102578(void);
-static u16 dp15_jump_random_unknown(void);
-static u8 sub_81025BC(void);
-static void CheckMatch(void);
-static void CheckMatch_CenterRow(void);
-static void CheckMatch_TopAndBottom(void);
-static void CheckMatch_Diagonals(void);
-static u8 GetMatchFromSymbolsInRow(u8 c1, u8 c2, u8 c3);
-static void sub_8102A24(void);
-static void sub_8102A64(u8 taskId);
-static bool8 sub_8102A44(void);
-static bool8 sub_8102A9C(struct Task *task);
-static bool8 sub_8102AD0(struct Task *task);
-static bool8 sub_8102B80(struct Task *task);
-static u8 GetTagOfReelSymbolOnScreenAtPos(u8 x, s16 y);
-static void sub_8102DA8(void);
-static void sub_8102DEC(u8 a0);
-static void sub_8102E1C(u8 a0);
-static bool8 sub_8102E40(u8 a0);
-static void sub_8102E68(u8 taskId);
-static bool8 sub_8102EA0(struct Task *task);
-static bool8 sub_8102EA4(struct Task *task);
-static bool8 sub_8102EC0(struct Task *task);
-static bool8 sub_8102F4C(struct Task *task);
-static bool8 sub_8103008(struct Task *task);
-static bool8 sub_810305C(void);
-static bool8 sub_8103154(u8 a0, u8 a1);
-static bool8 sub_81031B4(u8 a0, u8 a1);
-static bool8 sub_81032C0(void);
-static bool8 sub_81032E8(void);
-static bool8 sub_810333C(void);
-static bool8 sub_81033DC(void);
-static bool8 sub_810341C(u8 a0);
-static bool8 sub_810347C(u8 a0);
-static void sub_81034F4(void);
-static void sub_8103540(void);
-static void sub_8103564(void);
-static void j5_08111E84(void);
-static void sub_8103668(void);
-static void sub_810380C(void);
-static void sub_8103830(void);
-static void sub_8103910(void);
-static void sub_8103A78(void);
-static void sub_8103C14(u8 a0);
-static void sub_8103C48(u8 taskId);
-static void sub_8103D50(u8 a0);
-static void sub_8103C78(struct Task *task, u8 taskId);
-static void sub_8103CAC(struct Task *task, u8 taskId);
-static void sub_8103CC8(struct Task *task, u8 taskId);
-static void sub_8103D8C(u8 a0);
-static void sub_8103DC8(void);
-static void sub_8103E04(u8 a0);
-static bool8 sub_8103E38(void);
-static bool8 sub_8103E7C(void);
-static bool8 sub_8103EAC(u8 spriteId);
-static void sub_8103EE4(struct Sprite *sprite);
-static void sub_8103F70(void);
-static bool8 sub_8103FA0(void);
-static void sub_8103FE8(u8 taskId);
-static void sub_8104048(void);
-static void sub_8104064(u8 pikaPower);
-static bool8 sub_81040C8(void);
-static void sub_81040E8(u8 taskId);
-static void nullsub_68(struct Task *task);
-static void sub_810411C(struct Task *task);
-static void sub_8104144(struct Task *task);
-static void sub_81041AC(struct Task *task);
-static void sub_810421C(struct Task *task);
-static void sub_810423C(u8 pikaPower);
-static void sub_810430C(void);
-static bool8 sub_810432C(void);
-static void sub_810434C(u8 taskId);
-static void sub_810437C(struct Task *task);
-static void sub_81043EC(struct Task *task);
-static void sub_8104468(struct Task *task);
-static void sub_8104498(struct Task *task);
-static void sub_8104548(struct Task *task);
-static void sub_8104598(struct Task *task);
-static void sub_81045CC(struct Task *task);
-static void sub_810463C(struct Task *task);
-static void sub_81046C0(struct Task *task);
-static void sub_8104764(struct Task *task);
-static void sub_8104794(struct Task *task);
-static void sub_81047EC(struct Task *task);
-static void sub_8104860(struct Task *task);
-static void sub_81048A8(struct Task *task);
-static void sub_81048CC(struct Task *task);
-static void sub_8104940(struct Task *task);
-static void sub_81049C8(struct Task *task);
-static void sub_81049F8(struct Task *task);
-static void sub_8104A40(s16 a0, s16 a1);
-static void sub_8104A88(s16 a0);
-static void sub_8104AB8(u8 a0);
-static bool8 sub_8104AEC(void);
-static void sub_8104B0C(u8 taskId);
-static void sub_8104B3C(struct Task *task);
-static void sub_8104B60(struct Task *task);
-static void sub_8104B80(struct Task *task);
-static void sub_8104BC8(struct Task *task);
-static void sub_8104BFC(struct Task *task);
-static void sub_8104C44(struct Task *task);
-static void sub_8104C5C(void);
-static void sub_8104CAC(u8 arg0);
-static bool8 sub_8104E18(void);
-static void nullsub_69(struct Task *task);
-static void sub_8104E74(u8 taskId);
-static void sub_8104EA8(void);
-static void sub_8104F8C(void);
-static void sub_8104FF4(s16 x, s16 y, u8 a2, s16 a3);
-static void sub_81050C4(void);
-static void sub_8105100(void);
-static void sub_810514C(void);
-static void sub_81051C0(void);
-static void sub_8105284(void);
-static void sub_81052EC(void);
-static void sub_81053A0(void);
-static void sub_810545C(void);
-static void sub_81054B8(void);
-static void sub_8105524(void);
-static void sub_8105554(void);
-static void sub_8105578(void);
-static void sub_8105688(s16 a0);
-static void sub_81056C0(void);
-static void sub_81056F0(void);
-static void sub_81057E8(s16 a0);
-static void sub_8105804(void);
-static void sub_8105854(void);
-static void sub_81058A0(void);
-static void sub_81058C4(void);
-static void sub_81059B8(void);
-static void sub_81059E8(void);
-static bool8 sub_8105ACC(void);
-static void sub_8105AEC(void);
-static u8 sub_8105B1C(s16 x, s16 y);
-static void sub_8105B88(u8 spriteId);
-static u8 sub_8105BF8(u8 templateIdx, SpriteCallback callback, s16 x, s16 y, s16 a4);
-static void sub_81063C0(void);
-static void sub_8106404(void);
-static void sub_8106448(void);
-static void sub_81064B8(void);
-static void sub_81065A8(s16 arg0, u16 arg1, u16 arg2, u16 arg3, u16 arg4);
-static void sub_81065DC(void);
-
-static const struct UnkStruct1 *const gUnknown_083ED048[];
-static const u16 gPalette_83EDE24[];
-static const u8 gUnknown_083ECD04[][3];
-static const u8 gUnknown_083ECE3A[];
-static const u16 gUnknown_083ECE42[];
-static const u16 gUnknown_083ECE48[];
-
-void PlaySlotMachine(u8 arg0, MainCallback cb)
-{
- PlaySlotMachine_Internal(arg0, cb);
- SetMainCallback2(CB2_SlotMachineSetup);
-}
-
-static void CB2_SlotMachineSetup(void)
-{
- switch (gMain.state)
- {
- case 0:
- SlotMachineSetup_0_0();
- SlotMachineSetup_0_1();
- gMain.state++;
- break;
- case 1:
- SlotMachineSetup_1_0();
- gMain.state++;
- break;
- case 2:
- SlotMachineSetup_2_0();
- SlotMachineSetup_2_1();
- gMain.state++;
- break;
- case 3:
- SlotMachineSetup_3_0();
- gMain.state++;
- break;
- case 4:
- SlotMachineSetup_4_0();
- gMain.state++;
- break;
- case 5:
- SlotMachineSetup_5_0();
- gMain.state++;
- break;
- case 6:
- SlotMachineSetup_6_0();
- SlotMachineSetup_6_1();
- SlotMachineSetup_6_2();
- SetMainCallback2(CB2_SlotMachineLoop);
- break;
- }
-}
-
-static void CB2_SlotMachineLoop(void)
-{
- RunTasks();
- AnimateSprites();
- BuildOamBuffer();
- UpdatePaletteFade();
-}
-
-static void SlotMachine_VBlankCallback(void)
-{
- LoadOam();
- ProcessSpriteCopyRequests();
- TransferPlttBuffer();
- REG_WIN0H = eSlotMachine->win0h;
- REG_WIN0V = eSlotMachine->win0v;
- REG_WININ = eSlotMachine->winIn;
- REG_WINOUT = eSlotMachine->winOut;
-}
-
-static void PlaySlotMachine_Internal(u8 arg0, MainCallback cb)
-{
- struct Task *task = gTasks + CreateTask(SlotMachineDummyTask, 0xFF);
- task->data[0] = arg0;
- StoreWordInTwoHalfwords(task->data + 1, (intptr_t)cb);
-}
-
-static void sub_81019EC(void)
-{
- struct Task *task = gTasks + FindTaskIdByFunc(SlotMachineDummyTask);
- eSlotMachine->unk01 = task->data[0];
- LoadWordFromTwoHalfwords((u16 *)(task->data + 1), (u32 *)&eSlotMachine->prevMainCb);
-}
-
-static void SlotMachineDummyTask(u8 taskId)
-{
-}
-
-static void SlotMachineSetup_0_0(void)
-{
- SetVBlankCallback(NULL);
- SetHBlankCallback(NULL);
- REG_DISPCNT = 0;
-}
-
-static void SlotMachineSetup_6_2(void)
-{
- u16 imeBak;
- SetVBlankCallback(SlotMachine_VBlankCallback);
- imeBak = REG_IME;
- REG_IME = 0;
- REG_IE |= INTR_FLAG_VBLANK;
- REG_IME = imeBak;
- REG_DISPSTAT |= DISPSTAT_VBLANK_INTR;
- REG_DISPCNT = DISPCNT_OBJ_1D_MAP | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_ON | DISPCNT_WIN0_ON;
-}
-
-static void SlotMachineSetup_1_0(void)
-{
- DmaClearLarge16(3, (u16 *)(BG_VRAM), BG_VRAM_SIZE, 0x1000);
-}
-
-static void SlotMachineSetup_2_0(void)
-{
- DmaClear16(3, (u16 *)OAM, OAM_SIZE);
-}
-
-static void SlotMachineSetup_2_1(void)
-{
- REG_BG0CNT = 0;
- REG_BG1CNT = 0;
- REG_BG2CNT = 0;
- REG_BG3CNT = 0;
- REG_BG0HOFS = 0;
- REG_BG0VOFS = 0;
- REG_BG1HOFS = 0;
- REG_BG1VOFS = 0;
- REG_BG2HOFS = 0;
- REG_BG2VOFS = 0;
- REG_BG3HOFS = 0;
- REG_BG3VOFS = 0;
- REG_BG0CNT = BGCNT_PRIORITY(0) | BGCNT_SCREENBASE(31) | BGCNT_CHARBASE(2);
- REG_BG1CNT = BGCNT_PRIORITY(1) | BGCNT_SCREENBASE(28);
- REG_BG2CNT = BGCNT_PRIORITY(2) | BGCNT_SCREENBASE(29);
- REG_BG3CNT = BGCNT_PRIORITY(2) | BGCNT_SCREENBASE(30);
- REG_WININ = 0x3f;
- REG_WINOUT = 0x3f;
- REG_BLDCNT = BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_OBJ;
- REG_BLDALPHA = 0x809;
-}
-
-static const s16 gUnknown_083ECCF8[][2];
-
-static void SlotMachineSetup_0_1(void)
-{
- u8 i;
-
- sub_81019EC();
- eSlotMachine->state = 0;
- eSlotMachine->pikaPower = 0;
- eSlotMachine->unk03 = Random() & 1;
- eSlotMachine->unk04 = 0;
- eSlotMachine->matchedSymbols = 0;
- eSlotMachine->unk0A = 0;
- eSlotMachine->unk0B = 0;
- eSlotMachine->coins = gSaveBlock1.coins;
- eSlotMachine->payout = 0;
- eSlotMachine->unk10 = 0;
- eSlotMachine->bet = 0;
- eSlotMachine->unk18 = 0;
- eSlotMachine->unk1A = 8;
- eSlotMachine->win0h = 0xf0;
- eSlotMachine->win0v = 0xa0;
- eSlotMachine->winIn = 0x3f;
- eSlotMachine->winOut = 0x3f;
- eSlotMachine->backupMapMusic = GetCurrentMapMusic();
- for (i = 0; i < 3; i++)
- {
- eSlotMachine->unk22[i] = 0;
- eSlotMachine->reelPositions[i] = gUnknown_083ECCF8[i][eSlotMachine->unk03] % 21;
- eSlotMachine->unk1C[i] = 0x1f8 - eSlotMachine->reelPositions[i] * 24;
- eSlotMachine->unk1C[i] %= 0x1f8;
- }
-}
-
-static void SlotMachineSetup_3_0(void)
-{
- Text_LoadWindowTemplate(&gWindowTemplate_81E7128);
- InitMenuWindow(&gWindowTemplate_81E7128);
-}
-
-static void SlotMachineSetup_4_0(void)
-{
- ResetPaletteFade();
- ResetSpriteData();
- gOamLimit = 128;
- FreeAllSpritePalettes();
- ResetTasks();
-}
-
-static void SlotMachineSetup_5_0(void)
-{
- sub_8106448();
- sub_81064B8();
- sub_81063C0();
-}
-
-static void SlotMachineSetup_6_0(void)
-{
- sub_8104EA8();
- sub_8104F8C();
- sub_8103DC8();
- sub_81050C4();
-}
-
-static void SlotMachineSetup_6_1(void)
-{
- sub_8104048();
- sub_8102DA8();
- sub_8104C5C();
- sub_8101D04();
-}
-
-static void sub_8101D04(void)
-{
- sub_8101D24(CreateTask(sub_8101D24, 0));
-}
-
-static bool8 (*const gUnknown_083ECAAC[])(struct Task *task) = {
- sub_8101D5C,
- sub_8101D8C,
- sub_8101DB0,
- sub_8101DF4,
- sub_8101E10,
- sub_8101E3C,
- sub_8101F44,
- sub_8101F60,
- sub_8101F88,
- sub_8101FA4,
- sub_8102008,
- sub_8102034,
- sub_8102058,
- sub_8102090,
- sub_81020C8,
- sub_81021E0,
- sub_81021FC,
- sub_8102264,
- sub_81022A0,
- sub_81022CC,
- sub_81022F0,
- sub_8102318,
- sub_8102344,
- sub_810239C,
- sub_81023B8,
- sub_81023E0,
- sub_81023FC,
- sub_8102424,
- sub_8102460
-};
-
-static void sub_8101D24(u8 taskId)
-{
- while (gUnknown_083ECAAC[eSlotMachine->state](gTasks + taskId));
-}
-
-static bool8 sub_8101D5C(struct Task *task)
-{
- BeginNormalPaletteFade(-1, 0, 16, 0, 0);
- sub_810423C(eSlotMachine->pikaPower);
- eSlotMachine->state++;
- return FALSE;
-}
-
-static bool8 sub_8101D8C(struct Task *task)
-{
- if (!gPaletteFade.active)
- {
- eSlotMachine->state++;
- }
- return FALSE;
-}
-
-static bool8 sub_8101DB0(struct Task *task)
-{
- eSlotMachine->payout = 0;
- eSlotMachine->bet = 0;
- eSlotMachine->unk18 = 0;
- eSlotMachine->unk04 &= 0xc0;
- eSlotMachine->state = 4;
- if (eSlotMachine->coins <= 0)
- {
- eSlotMachine->state = 25;
- }
- else if (eSlotMachine->unk0A)
- {
- eSlotMachine->state = 3;
- sub_8104CAC(4);
- }
- return TRUE;
-}
-
-static bool8 sub_8101DF4(struct Task *task)
-{
- if (sub_8104E18())
- {
- eSlotMachine->state = 4;
- }
- return FALSE;
-}
-
-static bool8 sub_8101E10(struct Task *task)
-{
- sub_8104CAC(0);
- eSlotMachine->state = 5;
- if (eSlotMachine->coins >= 9999)
- {
- eSlotMachine->state = 23;
- }
- return TRUE;
-}
-
-static bool8 sub_8101E3C(struct Task *task)
-{
- s16 i;
-
- if (gMain.newKeys & SELECT_BUTTON)
- {
- sub_8104AB8(0);
- eSlotMachine->state = 8;
- }
- else if (gMain.newKeys & R_BUTTON)
- {
- if (eSlotMachine->coins - (3 - eSlotMachine->bet) >= 0)
- {
- for (i = eSlotMachine->bet; i < 3; i++)
- {
- sub_8103D50(i);
- }
- eSlotMachine->coins -= (3 - eSlotMachine->bet);
- eSlotMachine->bet = 3;
- eSlotMachine->state = 9;
- PlaySE(SE_REGI);
- }
- else
- {
- eSlotMachine->state = 6;
- }
- }
- else
- {
- if (gMain.newKeys & DPAD_DOWN && eSlotMachine->coins != 0)
- {
- PlaySE(SE_REGI);
- sub_8103D50(eSlotMachine->bet);
- eSlotMachine->coins--;
- eSlotMachine->bet++;
- }
- if (eSlotMachine->bet >= 3 || (eSlotMachine->bet != 0 && gMain.newKeys & A_BUTTON))
- {
- eSlotMachine->state = 9;
- }
- if (gMain.newKeys & B_BUTTON)
- {
- eSlotMachine->state = 21;
- }
- }
- return FALSE;
-}
-
-static void sub_8101F2C(const u8 *str)
-{
- Menu_DisplayDialogueFrame();
- Menu_PrintText(str, 2, 15);
-}
-
-static bool8 sub_8101F44(struct Task *task)
-{
- sub_8101F2C(gOtherText_DontHaveThreeCoins);
- eSlotMachine->state = 7;
- return FALSE;
-}
-
-static bool8 sub_8101F60(struct Task *task)
-{
- if (gMain.newKeys & (A_BUTTON | B_BUTTON))
- {
- Menu_EraseScreen();
- eSlotMachine->state = 5;
- }
- return FALSE;
-}
-
-static bool8 sub_8101F88(struct Task *task)
-{
- if (sub_8104AEC())
- {
- eSlotMachine->state = 5;
- }
- return FALSE;
-}
-
-static bool8 sub_8101FA4(struct Task *task)
-{
- sub_8102484();
- sub_8104DA4();
- sub_8102DEC(0);
- sub_8102DEC(1);
- sub_8102DEC(2);
- task->data[0] = 0;
- if (eSlotMachine->unk04 & 0x20)
- {
- sub_810430C();
- eSlotMachine->state = 10;
- }
- else
- {
- sub_8104CAC(1);
- eSlotMachine->state = 11;
- }
- eSlotMachine->unk1A = 8;
- if (eSlotMachine->unk0A)
- {
- eSlotMachine->unk1A = dp15_jump_random_unknown();
- }
- return FALSE;
-}
-
-static bool8 sub_8102008(struct Task *task)
-{
- if (sub_810432C())
- {
- sub_8104CAC(1);
- eSlotMachine->unk04 &= 0xDF;
- eSlotMachine->state = 11;
- }
- return FALSE;
-}
-
-static bool8 sub_8102034(struct Task *task)
-{
- if (++task->data[0] >= 30)
- {
- sub_81024F0();
- eSlotMachine->state = 12;
- }
- return FALSE;
-}
-
-static bool8 sub_8102058(struct Task *task)
-{
- if (gMain.newKeys & A_BUTTON)
- {
- PlaySE(SE_JYUNI);
- sub_8102E1C(eSlotMachine->unk18);
- sub_8103C14(eSlotMachine->unk18);
- eSlotMachine->state = 13;
- }
- return FALSE;
-}
-
-static bool8 sub_8102090(struct Task *task)
-{
- if (!sub_8102E40(eSlotMachine->unk18))
- {
- eSlotMachine->unk18++;
- eSlotMachine->state = 12;
- if (eSlotMachine->unk18 > 2)
- {
- eSlotMachine->state = 14;
- }
- return TRUE;
- }
- return FALSE;
-}
-
-static bool8 sub_81020C8(struct Task *task)
-{
- eSlotMachine->unk04 &= 0xc0;
- CheckMatch();
- if (eSlotMachine->unk0A)
- {
- eSlotMachine->unk0A--;
- eSlotMachine->unk0B++;
- }
- if (eSlotMachine->matchedSymbols)
- {
- eSlotMachine->state = 15;
- sub_8102A24();
- sub_8103F70();
- if ((eSlotMachine->unk10 -= eSlotMachine->payout) < 0)
- {
- eSlotMachine->unk10 = 0;
- }
- if (eSlotMachine->matchedSymbols & ((1 << SLOT_MACHINE_MATCHED_777_BLUE) | (1 << SLOT_MACHINE_MATCHED_777_RED)))
- {
- PlayFanfare(BGM_ME_B_BIG);
- sub_8104CAC(6);
- }
- else if (eSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_777_MIXED))
- {
- PlayFanfare(BGM_ME_B_BIG);
- sub_8104CAC(5);
- }
- else
- {
- PlayFanfare(BGM_ME_B_SMALL);
- sub_8104CAC(2);
- }
- if (eSlotMachine->matchedSymbols & ((1 << SLOT_MACHINE_MATCHED_777_MIXED) | (1 << SLOT_MACHINE_MATCHED_777_BLUE) | (1 << SLOT_MACHINE_MATCHED_777_RED)))
- {
- eSlotMachine->unk04 &= 0x3f;
- if (eSlotMachine->matchedSymbols & ((1 << SLOT_MACHINE_MATCHED_777_BLUE) | (1 << SLOT_MACHINE_MATCHED_777_RED)))
- {
- eSlotMachine->unk0A = 0;
- eSlotMachine->unk0B = 0;
- eSlotMachine->unk03 = 0;
- if (eSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_777_BLUE))
- {
- eSlotMachine->unk03 = 1;
- }
- }
- }
- if (eSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_POWER) && eSlotMachine->pikaPower < 16)
- {
- eSlotMachine->pikaPower++;
- sub_8104064(eSlotMachine->pikaPower);
- }
- }
- else
- {
- sub_8104CAC(3);
- eSlotMachine->state = 20;
- if ((eSlotMachine->unk10 += eSlotMachine->bet) > 9999)
- {
- eSlotMachine->unk10 = 9999;
- }
- }
- return FALSE;
-}
-
-static bool8 sub_81021E0(struct Task *task)
-{
- if (sub_8102A44())
- {
- eSlotMachine->state = 16;
- }
- return FALSE;
-}
-
-static bool8 sub_81021FC(struct Task *task)
-{
- if (sub_8103FA0())
- {
- eSlotMachine->state = 19;
- if (eSlotMachine->matchedSymbols & ((1 << SLOT_MACHINE_MATCHED_777_RED) | (1 << SLOT_MACHINE_MATCHED_777_BLUE)))
- {
- IncrementGameStat(GAME_STAT_SLOT_JACKPOTS);
- }
- if (eSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_REPLAY))
- {
- eSlotMachine->unk18 = 0;
- eSlotMachine->state = 9;
- }
- if (eSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_POWER))
- {
- eSlotMachine->state = 17;
- }
- if (eSlotMachine->unk0A && eSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_REPLAY))
- {
- sub_8104CAC(4);
- eSlotMachine->state = 18;
- }
- }
- return FALSE;
-}
-
-static bool8 sub_8102264(struct Task *task)
-{
- if (!sub_81040C8())
- {
- eSlotMachine->state = 19;
- if (eSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_REPLAY))
- {
- eSlotMachine->state = 9;
- if (eSlotMachine->unk0A)
- {
- sub_8104CAC(4);
- eSlotMachine->state = 18;
- }
- }
- }
- return FALSE;
-}
-
-static bool8 sub_81022A0(struct Task *task)
-{
- if (sub_8104E18())
- {
- eSlotMachine->state = 19;
- if (eSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_REPLAY))
- {
- eSlotMachine->state = 9;
- }
- }
- return FALSE;
-}
-
-static bool8 sub_81022CC(struct Task *task)
-{
- sub_8103D8C(0);
- sub_8103D8C(1);
- sub_8103D8C(2);
- eSlotMachine->state = 2;
- return FALSE;
-}
-
-static bool8 sub_81022F0(struct Task *task)
-{
- if (++task->data[1] > 64)
- {
- task->data[1] = 0;
- eSlotMachine->state = 19;
- }
- return FALSE;
-}
-
-static bool8 sub_8102318(struct Task *task)
-{
- sub_8101F2C(gOtherText_QuitGamePrompt);
- DisplayYesNoMenu(21, 7, 1);
- sub_814AB84();
- eSlotMachine->state = 22;
- return FALSE;
-}
-
-static bool8 sub_8102344(struct Task *task)
-{
- s8 input = Menu_ProcessInputNoWrap_();
- if (input == 0)
- {
- Menu_EraseScreen();
- sub_8103D8C(0);
- sub_8103D8C(1);
- sub_8103D8C(2);
- eSlotMachine->coins += eSlotMachine->bet;
- eSlotMachine->state = 27;
- }
- else if (input == 1 || input == -1)
- {
- Menu_EraseScreen();
- eSlotMachine->state = 5;
- }
- return FALSE;
-}
-
-static bool8 sub_810239C(struct Task *task)
-{
- sub_8101F2C(gOtherText_MaxCoins);
- eSlotMachine->state = 24;
- return FALSE;
-}
-
-static bool8 sub_81023B8(struct Task *task)
-{
- if (gMain.newKeys & (A_BUTTON | B_BUTTON))
- {
- Menu_EraseScreen();
- eSlotMachine->state = 5;
- }
- return FALSE;
-}
-
-static bool8 sub_81023E0(struct Task *task)
-{
- sub_8101F2C(gOtherText_OutOfCoins);
- eSlotMachine->state = 26;
- return FALSE;
-}
-
-static bool8 sub_81023FC(struct Task *task)
-{
- if (gMain.newKeys & (A_BUTTON | B_BUTTON))
- {
- Menu_EraseScreen();
- eSlotMachine->state = 27;
- }
- return FALSE;
-}
-
-static bool8 sub_8102424(struct Task *task)
-{
- gSaveBlock1.coins = eSlotMachine->coins;
- BeginNormalPaletteFade(-1, 0, 0, 16, 0);
- eSlotMachine->state++;
- return FALSE;
-}
-
-static bool8 sub_8102460(struct Task *task)
-{
- if (!gPaletteFade.active)
- {
- SetMainCallback2(eSlotMachine->prevMainCb);
- }
- return FALSE;
-}
-
-static void sub_8102484(void)
-{
- u8 r3;
-
- if (eSlotMachine->unk0A == 0 && !(eSlotMachine->unk04 & 0xc0))
- {
- if (sub_8102540())
- {
- r3 = sub_8102578();
- if (r3 != 3)
- {
- eSlotMachine->unk04 |= gUnknown_083ECE42[r3];
- if (r3 != 1)
- {
- return;
- }
- }
- }
- r3 = sub_81025BC();
- if (r3 != 5)
- {
- eSlotMachine->unk04 |= gUnknown_083ECE48[r3];
- }
- }
-}
-
-static void sub_81024F0(void)
-{
- eSlotMachine->unk06 = 0;
- if (eSlotMachine->unk04)
- {
- eSlotMachine->unk06 = 1;
- }
-}
-
-static u8 sub_810250C(u8 a0)
-{
- u8 i;
-
- for (i = 0; i < 8; i++)
- {
- if (a0 & 1)
- {
- return gUnknown_083ECE3A[i];
- }
- a0 >>= 1;
- }
- return 0;
-}
-
-static bool8 sub_8102540(void)
-{
- u8 rval = Random();
- if (gUnknown_083ECD04[eSlotMachine->unk01][eSlotMachine->bet - 1] > rval)
- {
- return TRUE;
- }
- return FALSE;
-}
-
-static const u8 gUnknown_083ECD16[][6];
-
-static u8 sub_8102578(void)
-{
- s16 i;
-
- for (i = 0; i < 3; i++)
- {
- s16 rval = Random() & 0xff;
- s16 value = gUnknown_083ECD16[i][eSlotMachine->unk01];
- if (value > rval)
- {
- break;
- }
- }
- return i;
-}
-
-static const u8 gUnknown_083ECD28[][6];
-
-static u8 sub_81025BC(void)
-{
- s16 i;
-
- for (i = 0; i < 5; i++)
- {
- s16 rval = Random() & 0xff;
- s16 r3 = gUnknown_083ECD28[i][eSlotMachine->unk01];
- if (i == 0 && eSlotMachine->unk03 == 1)
- {
- r3 += 10;
- if (r3 > 0x100)
- {
- r3 = 0x100;
- }
- }
- else if (i == 4 && eSlotMachine->unk03 == 1)
- {
- r3 -= 10;
- if (r3 < 0)
- {
- r3 = 0;
- }
- }
- if (r3 > rval)
- {
- break;
- }
- }
- return i;
-}
-
-static const u8 gUnknown_083ECD46[][17];
-static const u8 gUnknown_083ECDAC[][17];
-
-static u8 sub_810264C(u8 a0)
-{
- if (eSlotMachine->unk03 == 0)
- {
- return gUnknown_083ECD46[a0][eSlotMachine->pikaPower];
- }
- return gUnknown_083ECDAC[a0][eSlotMachine->pikaPower];
-}
-
-static void sub_8102680(void)
-{
- u8 rval;
- s16 i;
-
- eSlotMachine->unk05 = 0;
- rval = Random();
- if (rval < sub_810264C(0))
- {
- return;
- }
- for (i = 5; i > 0; i--)
- {
- rval = Random();
- if (rval < sub_810264C(i))
- {
- break;
- }
- }
- eSlotMachine->unk05 = i;
-}
-
-static const u16 gUnknown_083ECE12[];
-
-static bool8 sub_81026DC(u16 a0)
-{
- u16 rval = Random() & 0xff;
- if (rval < gUnknown_083ECE12[a0])
- {
- return TRUE;
- }
- return FALSE;
-}
-
-static const u16 gUnknown_083ECE1C[][2];
-static const u16 gUnknown_083ECE30[];
-
-static u16 dp15_jump_random_unknown(void)
-{
- u8 r4 = 0;
- u8 rval;
- u8 value;
- if (eSlotMachine->unk10 >= 300)
- {
- r4 = 4;
- }
- else if (eSlotMachine->unk10 >= 250)
- {
- r4 = 3;
- }
- else if (eSlotMachine->unk10 >= 200)
- {
- r4 = 2;
- }
- else if (eSlotMachine->unk10 >= 150)
- {
- r4 = 1;
- }
- rval = Random() % 100;
- value = gUnknown_083ECE1C[r4][0];
- if (rval < value)
- {
- return 4;
- }
- rval = Random() % 100;
- value = gUnknown_083ECE1C[r4][1] + gUnknown_083ECE30[eSlotMachine->unk0B];
- if (rval < value)
- {
- return 2;
- }
- return 8;
-}
-
-static void CheckMatch(void)
-{
- eSlotMachine->matchedSymbols = 0;
- CheckMatch_CenterRow();
- if (eSlotMachine->bet > 1)
- {
- CheckMatch_TopAndBottom();
- }
- if (eSlotMachine->bet > 2)
- {
- CheckMatch_Diagonals();
- }
-}
-
-static const u16 sSlotMatchFlags[];
-static const u16 sSlotPayouts[];
-
-static void CheckMatch_CenterRow(void)
-{
- u8 c1, c2, c3, match;
-
- c1 = GetTagOfReelSymbolOnScreenAtPos(0, 2);
- c2 = GetTagOfReelSymbolOnScreenAtPos(1, 2);
- c3 = GetTagOfReelSymbolOnScreenAtPos(2, 2);
- match = GetMatchFromSymbolsInRow(c1, c2, c3);
- if (match != SLOT_MACHINE_MATCHED_NONE)
- {
- eSlotMachine->payout += sSlotPayouts[match];
- eSlotMachine->matchedSymbols |= sSlotMatchFlags[match];
- sub_8103E04(0);
- }
-}
-
-static void CheckMatch_TopAndBottom(void)
-{
- u8 c1, c2, c3, match;
-
- c1 = GetTagOfReelSymbolOnScreenAtPos(0, 1);
- c2 = GetTagOfReelSymbolOnScreenAtPos(1, 1);
- c3 = GetTagOfReelSymbolOnScreenAtPos(2, 1);
- match = GetMatchFromSymbolsInRow(c1, c2, c3);
- if (match != SLOT_MACHINE_MATCHED_NONE)
- {
- if (match == SLOT_MACHINE_MATCHED_1CHERRY)
- {
- match = SLOT_MACHINE_MATCHED_2CHERRY;
- }
- eSlotMachine->payout += sSlotPayouts[match];
- eSlotMachine->matchedSymbols |= sSlotMatchFlags[match];
- sub_8103E04(1);
- }
- c1 = GetTagOfReelSymbolOnScreenAtPos(0, 3);
- c2 = GetTagOfReelSymbolOnScreenAtPos(1, 3);
- c3 = GetTagOfReelSymbolOnScreenAtPos(2, 3);
- match = GetMatchFromSymbolsInRow(c1, c2, c3);
- if (match != SLOT_MACHINE_MATCHED_NONE)
- {
- if (match == SLOT_MACHINE_MATCHED_1CHERRY)
- {
- match = SLOT_MACHINE_MATCHED_2CHERRY;
- }
- eSlotMachine->payout += sSlotPayouts[match];
- eSlotMachine->matchedSymbols |= sSlotMatchFlags[match];
- sub_8103E04(2);
- }
-}
-
-static void CheckMatch_Diagonals(void)
-{
- u8 c1, c2, c3, match;
-
- c1 = GetTagOfReelSymbolOnScreenAtPos(0, 1);
- c2 = GetTagOfReelSymbolOnScreenAtPos(1, 2);
- c3 = GetTagOfReelSymbolOnScreenAtPos(2, 3);
- match = GetMatchFromSymbolsInRow(c1, c2, c3);
- if (match != SLOT_MACHINE_MATCHED_NONE)
- {
- if (match != SLOT_MACHINE_MATCHED_1CHERRY)
- {
- eSlotMachine->payout += sSlotPayouts[match];
- eSlotMachine->matchedSymbols |= sSlotMatchFlags[match];
- }
- sub_8103E04(3);
- }
- c1 = GetTagOfReelSymbolOnScreenAtPos(0, 3);
- c2 = GetTagOfReelSymbolOnScreenAtPos(1, 2);
- c3 = GetTagOfReelSymbolOnScreenAtPos(2, 1);
- match = GetMatchFromSymbolsInRow(c1, c2, c3);
- if (match != SLOT_MACHINE_MATCHED_NONE)
- {
- if (match != SLOT_MACHINE_MATCHED_1CHERRY)
- {
- eSlotMachine->payout += sSlotPayouts[match];
- eSlotMachine->matchedSymbols |= sSlotMatchFlags[match];
- }
- sub_8103E04(4);
- }
-}
-
-static const u8 sSym2Match[];
-
-static u8 GetMatchFromSymbolsInRow(u8 c1, u8 c2, u8 c3)
-{
- if (c1 == c2 && c1 == c3)
- {
- return sSym2Match[c1];
- }
- if (c1 == SLOT_MACHINE_TAG_7_RED && c2 == SLOT_MACHINE_TAG_7_RED && c3 == SLOT_MACHINE_TAG_7_BLUE)
- {
- return SLOT_MACHINE_MATCHED_777_MIXED;
- }
- if (c1 == SLOT_MACHINE_TAG_7_BLUE && c2 == SLOT_MACHINE_TAG_7_BLUE && c3 == SLOT_MACHINE_TAG_7_RED)
- {
- return SLOT_MACHINE_MATCHED_777_MIXED;
- }
- if (c1 == SLOT_MACHINE_TAG_CHERRY)
- {
- return SLOT_MACHINE_MATCHED_1CHERRY;
- }
- return SLOT_MACHINE_MATCHED_NONE;
-}
-
-static void sub_8102A24(void)
-{
- sub_8102A64(CreateTask(sub_8102A64, 4));
-}
-
-static bool8 sub_8102A44(void)
-{
- if (FindTaskIdByFunc(sub_8102A64) == 0xff)
- {
- return TRUE;
- }
- return FALSE;
-}
-
-static bool8 (*const gUnknown_083ECB20[])(struct Task *task) = {
- sub_8102A9C,
- sub_8102AD0,
- sub_8102B80
-};
-
-static void sub_8102A64(u8 taskId)
-{
- while (gUnknown_083ECB20[gTasks[taskId].data[0]](gTasks + taskId));
-}
-
-static bool8 sub_8102A9C(struct Task *task)
-{
- if (sub_8103E38())
- {
- task->data[0]++;
- if (eSlotMachine->payout == 0)
- {
- task->data[0] = 2;
- return TRUE;
- }
- }
- return FALSE;
-}
-
-static bool8 sub_8102AD0(struct Task *task)
-{
- if (!task->data[1]--)
- {
- if (IsFanfareTaskInactive())
- {
- PlaySE(SE_PIN);
- }
- eSlotMachine->payout--;
- if (eSlotMachine->coins < 9999)
- {
- eSlotMachine->coins++;
- }
- task->data[1] = 8;
- if (gMain.heldKeys & A_BUTTON)
- {
- task->data[1] = 4;
- }
- }
- if (IsFanfareTaskInactive() && gMain.newKeys & START_BUTTON)
- {
- PlaySE(SE_PIN);
- eSlotMachine->coins += eSlotMachine->payout;
- if (eSlotMachine->coins > 9999)
- {
- eSlotMachine->coins = 9999;
- }
- eSlotMachine->payout = 0;
- }
- if (eSlotMachine->payout == 0)
- {
- task->data[0]++;
- }
- return FALSE;
-}
-
-static bool8 sub_8102B80(struct Task *task)
-{
- if (sub_8103E7C())
- {
- DestroyTask(FindTaskIdByFunc(sub_8102A64));
- }
- return FALSE;
-}
-
-static const u8 sReelSymbols[][21];
-
-static u8 GetTagOfReelSymbolOnScreenAtPos(u8 x, s16 y)
-{
- s16 offset = (eSlotMachine->reelPositions[x] + y) % 21;
- if (offset < 0)
- {
- offset += 21;
- }
- return sReelSymbols[x][offset];
-}
-
-static u8 GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(u8 x, s16 y)
-{
- s16 r6 = 0;
- if ((eSlotMachine->unk1C[x]) % 24)
- r6 = -1;
- return GetTagOfReelSymbolOnScreenAtPos(x, y + r6);
-}
-
-static const u8 gUnknown_083ECCF1[];
-
-static u8 sub_8102C48(s16 a0)
-{
- s16 r1 = (eSlotMachine->unk16 + a0) % 6;
- if (r1 < 0)
- r1 += 6;
- return gUnknown_083ECCF1[r1];
-}
-
-static void sub_8102C84(u8 a0, s16 a1)
-{
- eSlotMachine->unk1C[a0] += a1;
- eSlotMachine->unk1C[a0] %= 504;
- eSlotMachine->reelPositions[a0] = 21 - eSlotMachine->unk1C[a0] / 24;
-}
-
-static s16 sub_8102CCC(u8 a0, s16 a1)
-{
- s16 r1 = eSlotMachine->unk1C[a0] % 24;
- if (r1 != 0)
- {
- if (r1 < a1)
- a1 = r1;
- sub_8102C84(a0, a1);
- r1 = eSlotMachine->unk1C[a0] % 24;
- }
- return r1;
-}
-
-static void sub_8102D28(s16 a0)
-{
- eSlotMachine->unk14 += a0;
- eSlotMachine->unk14 %= 120;
- eSlotMachine->unk16 = 6 - eSlotMachine->unk14 / 20;
-}
-
-static s16 sub_8102D5C(s16 a0)
-{
- s16 r1 = eSlotMachine->unk14 % 20;
- if (r1 != 0)
- {
- if (r1 < a0)
- a0 = r1;
- sub_8102D28(a0);
- r1 = eSlotMachine->unk14 % 20;
- }
- return r1;
-}
-
-static void sub_8102DA8(void)
-{
- u8 i;
- for (i = 0; i < 3; i++)
- {
- u8 taskId = CreateTask(sub_8102E68, 2);
- gTasks[taskId].data[15] = i;
- eSlotMachine->reelTasks[i] = taskId;
- sub_8102E68(taskId);
- }
-}
-
-static void sub_8102DEC(u8 a0)
-{
- gTasks[eSlotMachine->reelTasks[a0]].data[0] = 1;
- gTasks[eSlotMachine->reelTasks[a0]].data[14] = 1;
-}
-
-static void sub_8102E1C(u8 a0)
-{
- gTasks[eSlotMachine->reelTasks[a0]].data[0] = 2;
-}
-
-static bool8 sub_8102E40(u8 a0)
-{
- return gTasks[eSlotMachine->reelTasks[a0]].data[14];
-}
-
-static bool8 (*const gUnknown_083ECB2C[])(struct Task *task) = {
- sub_8102EA0,
- sub_8102EA4,
- sub_8102EC0,
- sub_8102F4C,
- sub_8103008
-};
-
-static void sub_8102E68(u8 taskId)
-{
- while (gUnknown_083ECB2C[gTasks[taskId].data[0]](gTasks + taskId));
-}
-
-static bool8 sub_8102EA0(struct Task *task)
-{
- return FALSE;
-}
-
-static bool8 sub_8102EA4(struct Task *task)
-{
- sub_8102C84(task->data[15], eSlotMachine->unk1A);
- return FALSE;
-}
-
-static bool8 (*const gUnknown_083ECB40[])(void) = {
- sub_810305C,
- sub_81032C0,
- sub_81033DC
-};
-static void (*const gUnknown_083ECB4C[])(void) = {
- sub_81034F4,
- sub_8103540,
- sub_810380C
-};
-
-static bool8 sub_8102EC0(struct Task *task)
-{
- task->data[0]++;
- eSlotMachine->unk34[task->data[15]] = 0;
- eSlotMachine->unk2E[task->data[15]] = 0;
- if (eSlotMachine->unk0A == 0 && (eSlotMachine->unk04 == 0 || eSlotMachine->unk06 == 0 || !gUnknown_083ECB40[task->data[15]]()))
- {
- eSlotMachine->unk06 = 0;
- gUnknown_083ECB4C[task->data[15]]();
- }
- task->data[1] = eSlotMachine->unk2E[task->data[15]];
- return TRUE;
-}
-
-static bool8 sub_8102F4C(struct Task *task)
-{
- u16 sp[] = {2, 4, 4, 4, 8};
- s16 r2 = eSlotMachine->unk1C[task->data[15]] % 24;
- if (r2 != 0)
- {
- r2 = sub_8102CCC(task->data[15], eSlotMachine->unk1A);
- }
- else if (eSlotMachine->unk2E[task->data[15]])
- {
- eSlotMachine->unk2E[task->data[15]]--;
- sub_8102C84(task->data[15], eSlotMachine->unk1A);
- r2 = eSlotMachine->unk1C[task->data[15]] % 24;
- }
- if (r2 == 0 && eSlotMachine->unk2E[task->data[15]] == 0)
- {
- task->data[0]++;
- task->data[1] = sp[task->data[1]];
- task->data[2] = 0;
- }
- return FALSE;
-}
-
-static bool8 sub_8103008(struct Task *task)
-{
- eSlotMachine->unk22[task->data[15]] = task->data[1];
- task->data[1] = -task->data[1];
- task->data[2]++;
- if ((task->data[2] & 0x3) == 0)
- {
- task->data[1] >>= 1;
- }
- if (task->data[1] == 0)
- {
- task->data[0] = 0;
- task->data[14] = 0;
- eSlotMachine->unk22[task->data[15]] = 0;
- }
- return FALSE;
-}
-
-static bool8 (*const gUnknown_083ECB64[])(u8 a0, u8 a1) = {
- sub_8103154,
- sub_81031B4,
- sub_81031B4
-};
-
-static bool8 sub_810305C(void)
-{
- u8 r3 = sub_810250C(eSlotMachine->unk04);
- u8 r5 = r3;
- if (eSlotMachine->unk04 & 0xc0)
- {
- r5 = 0;
- r3 = 1;
- }
- return gUnknown_083ECB64[eSlotMachine->bet - 1](r5, r3);
-}
-
-static bool8 sub_81030A4(s16 y, u8 tag1, u8 tag2)
-{
- u8 tag = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, y);
- if (tag == tag1 || tag == tag2)
- {
- eSlotMachine->unk07 = tag;
- return TRUE;
- }
- return FALSE;
-}
-
-static bool8 sub_81030E0(s16 y)
-{
- if (GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 1 - y) == 4 || GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 2 - y) == 4 || GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 3 - y) == 4)
- {
- return TRUE;
- }
- return FALSE;
-}
-
-static bool8 sub_8103134(void)
-{
- if (eSlotMachine->unk04 & 0xc2)
- {
- return TRUE;
- }
- return FALSE;
-}
-
-static bool8 sub_8103154(u8 a0, u8 a1)
-{
- s16 i;
-
- for (i = 0; i < 5; i++)
- {
- if (sub_81030A4(2 - i, a0, a1))
- {
- eSlotMachine->unk34[0] = 2;
- eSlotMachine->unk2E[0] = i;
- return TRUE;
- }
- }
- return FALSE;
-}
-
-static bool8 sub_81031B4(u8 tag1, u8 tag2)
-{
- s16 i;
- bool8 r6 = sub_8103134();
- if (r6 || !sub_81030E0(0))
- {
- for (i = 1; i < 4; i++)
- {
- if (sub_81030A4(i, tag1, tag2))
- {
- eSlotMachine->unk34[0] = i;
- eSlotMachine->unk2E[0] = 0;
- return TRUE;
- }
- }
- }
- for (i = 1; i < 5; i++)
- {
- bool8 r7 = r6;
- if (r7 || !sub_81030E0(i))
- {
- if (sub_81030A4(1 - i, tag1, tag2))
- {
- if (i == 1 && (r7 || !sub_81030E0(3)))
- {
- eSlotMachine->unk34[0] = 3;
- eSlotMachine->unk2E[0] = 3;
- return TRUE;
- }
- if (i < 4 && (r7 || !sub_81030E0(i + 1)))
- {
- eSlotMachine->unk34[0] = 2;
- eSlotMachine->unk2E[0] = i + 1;
- return TRUE;
- }
- eSlotMachine->unk34[0] = 1;
- eSlotMachine->unk2E[0] = i;
- return TRUE;
- }
- }
- }
- return FALSE;
-}
-
-static bool8 (*const gUnknown_083ECB70[])(void) = {
- sub_81032E8,
- sub_81032E8,
- sub_810333C
-};
-
-static bool8 sub_81032C0(void)
-{
- return gUnknown_083ECB70[eSlotMachine->bet - 1]();
-}
-
-static bool8 sub_81032E8(void)
-{
- s16 i;
- s16 unk34_0 = eSlotMachine->unk34[0];
-
- for (i = 0; i < 5; i++)
- {
- if (GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, unk34_0 - i) == eSlotMachine->unk07)
- {
- eSlotMachine->unk34[1] = unk34_0;
- eSlotMachine->unk2E[1] = i;
- return TRUE;
- }
- }
- return FALSE;
-}
-
-static bool8 sub_810333C(void)
-{
- s16 i;
- if (sub_81032E8())
- {
- if (eSlotMachine->unk34[0] != 2 && eSlotMachine->unk2E[1] > 1 && eSlotMachine->unk2E[1] != 4)
- {
- for (i = 0; i < 5; i++)
- {
- if (GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, 2 - i) == eSlotMachine->unk07)
- {
- eSlotMachine->unk34[1] = 2;
- eSlotMachine->unk2E[1] = i;
- break;
- }
- }
- }
- return TRUE;
- }
- if (eSlotMachine->unk34[0] != 2)
- {
- for (i = 0; i < 5; i++)
- {
- if (GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, 2 - i) == eSlotMachine->unk07)
- {
- eSlotMachine->unk34[1] = 2;
- eSlotMachine->unk2E[1] = i;
- return TRUE;
- }
- }
- }
- return FALSE;
-}
-
-static bool8 (*const gUnknown_083ECB7C[])(u8 a0) = {
- sub_810341C,
- sub_810341C,
- sub_810347C
-};
-
-static bool8 sub_81033DC(void)
-{
- u8 r3 = eSlotMachine->unk07;
- if (eSlotMachine->unk04 & 0x40)
- {
- r3 = 0;
- if (eSlotMachine->unk07 == 0)
- {
- r3 = 1;
- }
- }
- return gUnknown_083ECB7C[eSlotMachine->bet - 1](r3);
-}
-
-static bool8 sub_810341C(u8 a0)
-{
- s16 i;
- s16 unk34_1 = eSlotMachine->unk34[1];
-
- for (i = 0; i < 5; i++)
- {
- if (GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, unk34_1 - i) == a0)
- {
- eSlotMachine->unk34[2] = unk34_1;
- eSlotMachine->unk2E[2] = i;
- return TRUE;
- }
- }
- return FALSE;
-}
-
-static bool8 sub_810347C(u8 a0)
-{
- s16 i;
- s16 r8;
- if (eSlotMachine->unk34[0] == eSlotMachine->unk34[1])
- {
- return sub_810341C(a0);
- }
- r8 = 1;
- if (eSlotMachine->unk34[0] == 1)
- {
- r8 = 3;
- }
- for (i = 0; i < 5; i++)
- {
- if (GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, r8 - i) == a0)
- {
- eSlotMachine->unk2E[2] = i;
- eSlotMachine->unk34[2] = r8;
- return TRUE;
- }
- }
- return FALSE;
-}
-
-static void sub_81034F4(void)
-{
- s16 i;
- for (i = 0; sub_81030E0(i); i++);
- eSlotMachine->unk2E[0] = i;
-}
-
-static bool8 sub_8103520(u8 *a0)
-{
- if (*a0 == 0)
- {
- *a0 = 1;
- return TRUE;
- }
- if (*a0 == 1)
- {
- *a0 = 0;
- return TRUE;
- }
- return FALSE;
-}
-
-static void (*const gUnknown_083ECB88[])(void) = {
- sub_8103564,
- j5_08111E84,
- sub_8103668
-};
-
-static void sub_8103540(void)
-{
- gUnknown_083ECB88[eSlotMachine->bet - 1]();
-}
-
-static void sub_8103564(void)
-{
- if (eSlotMachine->unk34[0] != 0 && eSlotMachine->unk04 & 0x80)
- {
- u8 sp0 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 2 - eSlotMachine->unk2E[0]);
- if (sub_8103520(&sp0))
- {
- s16 i;
- for (i = 0; i < 5; i++)
- {
- if (sp0 == GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, 2 - i))
- {
- eSlotMachine->unk34[1] = 2;
- eSlotMachine->unk2E[1] = i;
- break;
- }
- }
- }
- }
-}
-
-static void j5_08111E84(void)
-{
- if (eSlotMachine->unk34[0] != 0 && eSlotMachine->unk04 & 0x80)
- {
- u8 sp0 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, eSlotMachine->unk34[0] - eSlotMachine->unk2E[0]);
- if (sub_8103520(&sp0))
- {
- s16 i;
- for (i = 0; i < 5; i++)
- {
- if (sp0 == GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, eSlotMachine->unk34[0] - i))
- {
- eSlotMachine->unk34[1] = eSlotMachine->unk34[0];
- eSlotMachine->unk2E[1] = i;
- break;
- }
- }
- }
- }
-}
-
-static void sub_8103668(void)
-{
- s16 i;
- s16 j;
- if (eSlotMachine->unk34[0] != 0 && eSlotMachine->unk04 & 0x80)
- {
- if (eSlotMachine->unk34[0] == 2)
- {
- j5_08111E84();
- }
- else
- {
- u8 sp0 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, eSlotMachine->unk34[0] - eSlotMachine->unk2E[0]);
- if (sub_8103520(&sp0))
- {
- j = 2;
- if (eSlotMachine->unk34[0] == 3)
- j = 3;
- for (i = 0; i < 2; i++, j--)
- {
- if (sp0 == GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, j))
- {
- eSlotMachine->unk34[1] = j;
- eSlotMachine->unk2E[1] = 0;
- return;
- }
- }
- for (j = 1; j < 5; j++)
- {
- if (sp0 == GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, eSlotMachine->unk34[0] - j))
- {
- if (eSlotMachine->unk34[0] == 1)
- {
- if (j < 3)
- {
- eSlotMachine->unk34[1] = 2;
- eSlotMachine->unk2E[1] = j + 1;
- }
- else
- {
- eSlotMachine->unk34[1] = 1;
- eSlotMachine->unk2E[1] = j;
- }
- }
- else
- {
- if (j < 3)
- {
- eSlotMachine->unk34[1] = 3;
- eSlotMachine->unk2E[1] = j;
- }
- else
- {
- eSlotMachine->unk34[1] = 2;
- eSlotMachine->unk2E[1] = j - 1;
- }
- }
- return;
- }
- }
- }
- }
- }
-}
-
-static bool8 sub_8103764(u8 a0, u8 a1)
-{
- if ((a0 == 0 && a1 == 1) || (a0 == 1 && a1 == 0))
- {
- return TRUE;
- }
- return FALSE;
-}
-
-static bool8 sub_810378C(u8 a0, u8 a1, u8 a2)
-{
- if ((a0 == 0 && a1 == 1 && a2 == 0) || (a0 == 1 && a1 == 0 && a2 == 1))
- {
- return TRUE;
- }
- return FALSE;
-}
-
-static bool8 sub_81037BC(u8 a0, u8 a1, u8 a2)
-{
- if ((a0 == 0 && a1 == 1 && a2 == 0) ||
- (a0 == 1 && a1 == 0 && a2 == 1) ||
- (a0 == 0 && a1 == 0 && a2 == 1) ||
- (a0 == 1 && a1 == 1 && a2 == 0) ||
- (a0 == a1 && a0 == a2))
- {
- return FALSE;
- }
- return TRUE;
-}
-
-static void (*const gUnknown_083ECB94[])(void) = {
- sub_8103830,
- sub_8103910,
- sub_8103A78
-};
-
-static void sub_810380C(void)
-{
- gUnknown_083ECB94[eSlotMachine->bet - 1]();
-}
-
-static void sub_8103830(void)
-{
- s16 i = 0;
- u8 r5 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 2 - eSlotMachine->unk2E[0]);
- u8 r1 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, 2 - eSlotMachine->unk2E[1]);
- if (r5 == r1)
- {
- while (1)
- {
- u8 r0;
- if (!(r5 == (r0 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, 2 - i)) || (r5 == 0 && r0 == 1) || (r5 == 1 && r0 == 0)))
- {
- break;
- }
- i++;
- }
- }
- else if (sub_8103764(r5, r1))
- {
- if (eSlotMachine->unk04 & 0x80)
- {
- for (i = 0; i < 5; i++)
- {
- if (r5 == GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, 2 - i))
- {
- eSlotMachine->unk2E[2] = i;
- return;
- }
- }
- }
- i = 0;
- while (1)
- {
- if (r5 != GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, 2 - i))
- {
- break;
- }
- i++;
- }
- }
- eSlotMachine->unk2E[2] = i;
-}
-
-static void sub_8103910(void)
-{
- s16 sp0 = 0;
- s16 i;
- u8 r7;
- u8 r6;
- u8 r4;
-
- if (eSlotMachine->unk34[1] != 0 && eSlotMachine->unk34[0] == eSlotMachine->unk34[1] && eSlotMachine->unk04 & 0x80)
- {
- r7 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, eSlotMachine->unk34[0] - eSlotMachine->unk2E[0]);
- r6 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, eSlotMachine->unk34[1] - eSlotMachine->unk2E[1]);
- if (sub_8103764(r7, r6))
- {
- for (i = 0; i < 5; i++)
- {
- r4 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, eSlotMachine->unk34[1] - i);
- if (r7 == r4)
- {
- sp0 = i;
- break;
- }
- }
- }
- }
- while (1)
- {
- s16 r8;
- for (i = 1, r8 = 0; i < 4; i++)
- {
- r7 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, i - eSlotMachine->unk2E[0]);
- r6 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, i - eSlotMachine->unk2E[1]);
- r4 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, i - sp0);
- if (!sub_81037BC(r7, r6, r4) && (!sub_810378C(r7, r6, r4) || !(eSlotMachine->unk04 & 0x80)))
- {
- r8++;
- break;
- }
- }
- if (r8 == 0)
- {
- break;
- }
- sp0++;
- }
- eSlotMachine->unk2E[2] = sp0;
-}
-
-static void sub_8103A78(void)
-{
- u8 r6;
- u8 r5;
- u8 r4;
- s16 r8;
- s16 i;
-
- sub_8103910();
- if (eSlotMachine->unk34[1] != 0 && eSlotMachine->unk34[0] != eSlotMachine->unk34[1] && eSlotMachine->unk04 & 0x80)
- {
- r6 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, eSlotMachine->unk34[0] - eSlotMachine->unk2E[0]);
- r5 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, eSlotMachine->unk34[1] - eSlotMachine->unk2E[1]);
- if (sub_8103764(r6, r5))
- {
- r8 = 1;
- if (eSlotMachine->unk34[0] == 1)
- r8 = 3;
- for (i = 0; i < 5; i++)
- {
- r4 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, r8 - (eSlotMachine->unk2E[2] + i));
- if (r6 == r4)
- {
- eSlotMachine->unk2E[2] += i;
- break;
- }
- }
- }
- }
- while (1)
- {
- r6 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 1 - eSlotMachine->unk2E[0]);
- r5 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, 2 - eSlotMachine->unk2E[1]);
- r4 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, 3 - eSlotMachine->unk2E[2]);
- if (sub_81037BC(r6, r5, r4) || (sub_810378C(r6, r5, r4) && eSlotMachine->unk04 & 0x80))
- break;
- eSlotMachine->unk2E[2]++;
- }
- while (1)
- {
- r6 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 3 - eSlotMachine->unk2E[0]);
- r5 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, 2 - eSlotMachine->unk2E[1]);
- r4 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, 1 - eSlotMachine->unk2E[2]);
- if (sub_81037BC(r6, r5, r4) || (sub_810378C(r6, r5, r4) && eSlotMachine->unk04 & 0x80))
- break;
- eSlotMachine->unk2E[2]++;
- }
-}
-
-static void sub_8103C14(u8 a0)
-{
- u8 taskId = CreateTask(sub_8103C48, 5);
- gTasks[taskId].data[15] = a0;
- sub_8103C48(taskId);
-}
-
-static void (*const gUnknown_083ECBA0[])(struct Task *task, u8 taskId) = {
- sub_8103C78,
- sub_8103CAC,
- sub_8103CC8
-};
-
-static void sub_8103C48(u8 taskId)
-{
- gUnknown_083ECBA0[gTasks[taskId].data[0]](gTasks + taskId, taskId);
-}
-
-static const s16 gUnknown_083ECBAC[] = {5, 10, 15};
-
-static void sub_8103C78(struct Task *task, u8 taskId)
-{
- sub_81065A8(gUnknown_083ECBAC[task->data[15]], 0x62, 0x63, 0x72, 0x73);
- task->data[0]++;
-}
-
-static void sub_8103CAC(struct Task *task, u8 taskId)
-{
- if (++task->data[1] > 11)
- task->data[0]++;
-}
-
-static void sub_8103CC8(struct Task *task, u8 taskId)
-{
- sub_81065A8(gUnknown_083ECBAC[task->data[15]], 0x42, 0x43, 0x52, 0x53);
- DestroyTask(taskId);
-}
-
-static const u16 *const gUnknown_083EDD08[];
-static const u16 *const gUnknown_083EDD1C[];
-static const u8 gUnknown_083EDD30[];
-
-static void sub_8103D00(u8 a0)
-{
- LoadPalette(gUnknown_083EDD08[a0], gUnknown_083EDD30[a0], 2);
-}
-
-static void sub_8103D28(u8 a0)
-{
- LoadPalette(gUnknown_083EDD1C[a0], gUnknown_083EDD30[a0], 2);
-}
-
-static const u8 gUnknown_083EDD35[][2];
-static const u8 gUnknown_083EDD3B[];
-
-static void sub_8103D50(u8 a0)
-{
- u8 i;
- for (i = 0; i < gUnknown_083EDD3B[a0]; i++)
- {
- sub_8103D00(gUnknown_083EDD35[a0][i]);
- }
-}
-
-static void sub_8103D8C(u8 a0)
-{
- u8 i;
- for (i = 0; i < gUnknown_083EDD3B[a0]; i++)
- {
- sub_8103D28(gUnknown_083EDD35[a0][i]);
- }
-}
-
-static void sub_8103DC8(void)
-{
- u8 i;
- for (i = 0; i < 5; i++)
- {
- u8 spriteId = CreateInvisibleSprite(sub_8103EE4);
- gSprites[spriteId].data[0] = i;
- eSlotMachine->unk44[i] = spriteId;
- }
-}
-
-static void sub_8103E04(u8 a0)
-{
- struct Sprite *sprite = gSprites + eSlotMachine->unk44[a0];
- sprite->data[1] = 1;
- sprite->data[2] = 4;
- sprite->data[3] = 0;
- sprite->data[4] = 0;
- sprite->data[5] = 2;
- sprite->data[7] = 0;
-}
-
-static bool8 sub_8103E38(void)
-{
- u8 i;
- for (i = 0; i < 5; i++)
- {
- struct Sprite *sprite = gSprites + eSlotMachine->unk44[i];
- if (sprite->data[1] && sprite->data[2])
- return FALSE;
- }
- return TRUE;
-}
-
-static bool8 sub_8103E7C(void)
-{
- u8 i;
- for (i = 0; i < 5; i++)
- {
- if (!sub_8103EAC(eSlotMachine->unk44[i]))
- return FALSE;
- }
- return TRUE;
-}
-
-static bool8 sub_8103EAC(u8 spriteId)
-{
- struct Sprite *sprite = gSprites + spriteId;
- if (!sprite->data[1])
- return TRUE;
- if (sprite->data[7])
- sprite->data[1] = 0;
- return sprite->data[7];
-}
-
-static void sub_8103EE4(struct Sprite *sprite)
-{
- s16 r4;
- if (sprite->data[1])
- {
- if (!sprite->data[3]--)
- {
- sprite->data[7] = 0;
- sprite->data[3] = 1;
- sprite->data[4] += sprite->data[5];
- r4 = 4;
- if (sprite->data[2])
- r4 = 8;
- if (sprite->data[4] <= 0)
- {
- sprite->data[7] = 1;
- sprite->data[5] = -sprite->data[5];
- if (sprite->data[2])
- sprite->data[2]--;
- }
- else if (sprite->data[4] >= r4)
- sprite->data[5] = -sprite->data[5];
- if (sprite->data[2])
- sprite->data[3] <<= 1;
- }
- MultiplyPaletteRGBComponents(gUnknown_083EDD30[sprite->data[0]], sprite->data[4], sprite->data[4], sprite->data[4]);
- }
-}
-
-static void sub_8103F70(void)
-{
- u8 taskId = CreateTask(sub_8103FE8, 6);
- gTasks[taskId].data[3] = 1;
- sub_8103FE8(taskId);
-}
-
-static const u16 *const gUnknown_083EDDA0[];
-static const u16 *const gUnknown_083EDDAC;
-
-static bool8 sub_8103FA0(void)
-{
- u8 taskId = FindTaskIdByFunc(sub_8103FE8);
- if (!gTasks[taskId].data[2])
- {
- DestroyTask(taskId);
- LoadPalette(gUnknown_083EDDAC, 0x10, 0x20);
- return TRUE;
- }
- return FALSE;
-}
-
-static void sub_8103FE8(u8 taskId)
-{
- struct Task *task = gTasks + taskId;
- if (!task->data[1]--)
- {
- task->data[1] = 4;
- task->data[2] += task->data[3];
- if (task->data[2] == 0 || task->data[2] == 2)
- {
- task->data[3] = -task->data[3];
- }
- }
- LoadPalette(gUnknown_083EDDA0[task->data[2]], 0x10, 0x20);
-}
-
-static void sub_8104048(void)
-{
- eSlotMachine->unk3E = CreateTask(sub_81040E8, 8);
-}
-
-static void sub_8104064(u8 pikaPower)
-{
- struct Task *task = gTasks + eSlotMachine->unk3E;
- sub_810421C(task);
- task->data[0] = 1;
- task->data[1]++;
- task->data[15] = 1;
-}
-
-static void sub_8104098(void)
-{
- struct Task *task = gTasks + eSlotMachine->unk3E;
- sub_810421C(task);
- task->data[0] = 3;
- task->data[15] = 1;
-}
-
-static bool8 sub_81040C8(void)
-{
- return gTasks[eSlotMachine->unk3E].data[15];
-}
-
-static void (*const gUnknown_083ECBB4[])(struct Task *task) = {
- nullsub_68,
- sub_810411C,
- sub_8104144,
- sub_81041AC
-};
-
-static void sub_81040E8(u8 taskId)
-{
- gUnknown_083ECBB4[gTasks[taskId].data[0]](gTasks + taskId);
-}
-
-static void nullsub_68(struct Task *task)
-{
-
-}
-
-static void sub_810411C(struct Task *task)
-{
- task->data[2] = sub_8105B1C((task->data[1] << 3) + 20, 20);
- task->data[0]++;
-}
-
-static const u16 gUnknown_083ECBC4[][2] = {
- {0x9e, 0x6e},
- {0x9f, 0x6f},
- {0xaf, 0x7f}
-};
-
-static void sub_8104144(struct Task *task)
-{
- u16 *vaddr = (u16 *)BG_SCREEN_ADDR(29);
- if (gSprites[task->data[2]].data[7])
- {
- s16 r2 = task->data[1] + 2;
- u8 r0 = 0;
- if (task->data[1] == 1)
- r0 = 1;
- else if (task->data[1] == 16)
- r0 = 2;
- vaddr[r2 + 0x40] = gUnknown_083ECBC4[r0][0];
- sub_8105B88(task->data[2]);
- task->data[0] = 0;
- task->data[15] = 0;
- }
-}
-
-static void sub_81041AC(struct Task *task)
-{
- u16 *vaddr = (u16 *)BG_SCREEN_ADDR(29);
- s16 r4 = task->data[1] + 2;
- u8 r2 = 0;
- if (task->data[1] == 1)
- r2 = 1;
- else if (task->data[1] == 16)
- r2 = 2;
- if (task->data[2] == 0)
- {
- vaddr[r4 + 0x40] = gUnknown_083ECBC4[r2][1];
- task->data[1]--;
- }
- if (++task->data[2] >= 20)
- task->data[2] = 0;
- if (task->data[1] == 0)
- {
- task->data[0] = 0;
- task->data[15] = 0;
- }
-}
-
-static void sub_810421C(struct Task *task)
-{
- u8 i;
-
- for (i = 2; i < 16; i++)
- task->data[i] = 0;
-}
-
-static void sub_810423C(u8 pikaPower)
-{
- s16 i;
- u8 r3;
- s16 r2 = 3;
- u16 *vaddr = (u16 *)BG_SCREEN_ADDR(29);
- for (i = 0; i < pikaPower; i++, r2++)
- {
- r3 = 0;
- if (i == 0)
- r3 = 1;
- else if (i == 15)
- r3 = 2;
- vaddr[r2 + 0x40] = gUnknown_083ECBC4[r3][0];
- }
- for (; i < 16; i++, r2++)
- {
- r3 = 0;
- if (i == 0)
- r3 = 1;
- else if (i == 15)
- r3 = 2;
- vaddr[r2 + 0x40] = gUnknown_083ECBC4[r3][1];
- }
- gTasks[eSlotMachine->unk3E].data[1] = pikaPower;
-}
-
-static void sub_810430C(void)
-{
- u8 taskId = CreateTask(sub_810434C, 7);
- sub_810434C(taskId);
-}
-
-static bool8 sub_810432C(void)
-{
- if (FindTaskIdByFunc(sub_810434C) == 0xFF)
- return TRUE;
- return FALSE;
-}
-
-static void (*const gUnknown_083ECBD0[])(struct Task *task) = {
- sub_810437C,
- sub_81043EC,
- sub_8104468,
- sub_8104498,
- sub_8104548,
- sub_8104598,
- sub_81045CC,
- sub_810463C,
- sub_81046C0,
- sub_8104764,
- sub_8104794,
- sub_81047EC,
- sub_8104860,
- sub_81048A8,
- sub_81048CC,
- sub_8104940,
- sub_81049C8,
- sub_8104794,
- sub_81049F8
-};
-
-static void sub_810434C(u8 taskId)
-{
- gUnknown_083ECBD0[gTasks[taskId].data[0]](gTasks + taskId);
-}
-
-static void sub_810437C(struct Task *task)
-{
- eSlotMachine->unk0A = 0;
- eSlotMachine->unk14 = 0;
- eSlotMachine->unk16 = 0;
- task->data[0]++;
- task->data[1] = 0;
- task->data[2] = 30;
- task->data[4] = 1280;
- gSpriteCoordOffsetX = 0;
- gSpriteCoordOffsetY = 0;
- REG_BG1HOFS = 0;
- REG_BG1VOFS = 0;
- sub_8104A40(30, 0);
- sub_81051C0();
- sub_8105100();
- sub_81052EC();
- sub_81053A0();
- sub_810545C();
- sub_8102680();
- StopMapMusic();
- PlayNewMapMusic(BGM_BD_TIME);
-}
-
-static void sub_81043EC(struct Task *task)
-{
- s16 r3;
- gSpriteCoordOffsetX -= 8;
- task->data[1] += 8;
- r3 = ((task->data[1] + 240) & 0xff) >> 3;
- REG_BG1HOFS = task->data[1] & 0x1ff;
- if (r3 != task->data[2] && task->data[3] <= 18)
- {
- task->data[2] = r3;
- task->data[3] = task->data[1] >> 3;
- sub_8104A40(r3, task->data[3]);
- }
- if (task->data[1] >= 200)
- {
- task->data[0]++;
- task->data[3] = 0;
- }
- sub_8102D28(task->data[4] >> 8);
-}
-
-static void sub_8104468(struct Task *task)
-{
- sub_8102D28(task->data[4] >> 8);
- if (++task->data[5] >= 60)
- {
- task->data[0]++;
- sub_8105578();
- sub_81056F0();
- }
-}
-
-static void sub_8104498(struct Task *task)
-{
- int r5;
- u8 sp0[] = {1, 1, 2, 2};
- s16 sp4[] = {0x40, 0x30, 0x18, 0x08};
- s16 spC[] = {10, 8, 6, 4};
-
- sub_8102D28(task->data[4] >> 8);
- task->data[4] -= 4;
- r5 = 4 - (task->data[4] >> 8);
- sub_8105688(sp4[r5]);
- sub_81057E8(spC[r5]);
- StartSpriteAnimIfDifferent(gSprites + eSlotMachine->unk3F, sp0[r5]);
- if (task->data[4] <= 0x100)
- {
- task->data[0]++;
- task->data[4] = 0x100;
- task->data[5] = 0;
- }
-}
-
-static void sub_8104548(struct Task *task)
-{
- sub_8102D28(task->data[4] >> 8);
- if (++task->data[5] >= 80)
- {
- task->data[0]++;
- task->data[5] = 0;
- sub_81057E8(2);
- StartSpriteAnimIfDifferent(gSprites + eSlotMachine->unk3F, 3);
- }
-}
-
-static void sub_8104598(struct Task *task)
-{
- sub_8102D28(task->data[4] >> 8);
- task->data[4] = (u8)task->data[4] + 0x80;
- if (++task->data[5] >= 80)
- {
- task->data[0]++;
- task->data[5] = 0;
- }
-}
-
-static void sub_81045CC(struct Task *task)
-{
- sub_8102D28(task->data[4] >> 8);
- task->data[4] = (u8)task->data[4] + 0x40;
- if (++task->data[5] >= 40)
- {
- task->data[5] = 0;
- if (eSlotMachine->unk05)
- {
- if (eSlotMachine->unk0A <= task->data[6])
- {
- task->data[0]++;
- }
- }
- else if (task->data[6] > 3)
- {
- task->data[0]++;
- }
- else if (sub_81026DC(task->data[6]))
- {
- task->data[0] = 14;
- }
- task->data[6]++;
- }
-}
-
-static void sub_810463C(struct Task *task)
-{
- s16 r5 = eSlotMachine->unk14 % 20;
- if (r5)
- {
- r5 = sub_8102D5C(task->data[4] >> 8);
- task->data[4] = (u8)task->data[4] + 0x40;
- }
- else if (sub_8102C48(1) != eSlotMachine->unk05)
- {
- sub_8102D28(task->data[4] >> 8);
- r5 = eSlotMachine->unk14 % 20;
- task->data[4] = (u8)task->data[4] + 0x40;
- }
- if (r5 == 0 && sub_8102C48(1) == eSlotMachine->unk05)
- {
- task->data[4] = 0;
- task->data[0]++;
- }
-}
-
-static void sub_81046C0(struct Task *task)
-{
- if (++task->data[4] >= 60)
- {
- StopMapMusic();
- sub_81056C0();
- sub_8105804();
- task->data[0]++;
- if(eSlotMachine->unk05 == 0)
- {
- task->data[4] = 0xa0;
- StartSpriteAnimIfDifferent(gSprites + eSlotMachine->unk3F, 5);
- PlayFanfare(BGM_ME_ZANNEN);
- }
- else
- {
- task->data[4] = 0xc0;
- StartSpriteAnimIfDifferent(gSprites + eSlotMachine->unk3F, 4);
- gSprites[eSlotMachine->unk3F].animCmdIndex = 0;
- if (eSlotMachine->pikaPower)
- {
- sub_8104098();
- eSlotMachine->pikaPower = 0;
- }
- PlayFanfare(BGM_ME_B_SMALL);
- }
- }
-}
-
-static void sub_8104764(struct Task *task)
-{
- if ((task->data[4] == 0 || --task->data[4] == 0) && !sub_81040C8())
- {
- task->data[0]++;
- }
-}
-
-static void sub_8104794(struct Task *task)
-{
- s16 r4;
- gSpriteCoordOffsetX -= 8;
- task->data[1] += 8;
- task->data[3] += 8;
- r4 = ((task->data[1] - 8) & 0xff) >> 3;
- REG_BG1HOFS = task->data[1] & 0x1ff;
- if (task->data[3] >> 3 <= 25)
- {
- sub_8104A88(r4);
- }
- else
- {
- task->data[0]++;
- }
-}
-
-static void sub_81047EC(struct Task *task)
-{
- eSlotMachine->unk0B = 0;
- eSlotMachine->unk0A = eSlotMachine->unk05;
- gSpriteCoordOffsetX = 0;
- REG_BG1HOFS = 0;
- eSlotMachine->unk1A = 8;
- sub_810514C();
- sub_81054B8();
- sub_8105524();
- PlayNewMapMusic(eSlotMachine->backupMapMusic);
- if (eSlotMachine->unk0A == 0)
- {
- DestroyTask(FindTaskIdByFunc(sub_810434C));
- }
- else
- {
- sub_8104CAC(4);
- task->data[1] = dp15_jump_random_unknown();
- task->data[2] = 0;
- task->data[3] = 0;
- task->data[0]++;
- }
-}
-
-static void sub_8104860(struct Task *task)
-{
- if (eSlotMachine->unk1A == task->data[1])
- {
- task->data[0]++;
- }
- else if (eSlotMachine->unk1C[0] % 24 == 0 && (++task->data[2]& 0x07) == 0)
- {
- eSlotMachine->unk1A >>= 1;
- }
-}
-
-static void sub_81048A8(struct Task *task)
-{
- if (sub_8104E18())
- {
- DestroyTask(FindTaskIdByFunc(sub_810434C));
- }
-}
-
-static void sub_81048CC(struct Task *task)
-{
- sub_81054B8();
- sub_81056C0();
- sub_8105804();
- sub_8105854();
- gSprites[eSlotMachine->unk4E[0]].invisible = TRUE;
- StartSpriteAnimIfDifferent(gSprites + eSlotMachine->unk3F, 5);
- task->data[0]++;
- task->data[4] = 4;
- task->data[5] = 0;
- StopMapMusic();
- PlayFanfare(BGM_ME_ZANNEN);
- PlaySE(SE_W153);
-}
-
-static void sub_8104940(struct Task *task)
-{
- gSpriteCoordOffsetY = task->data[4];
- REG_BG1VOFS = task->data[4];
- if (task->data[5] & 0x01)
- task->data[4] = -task->data[4];
- if ((++task->data[5] & 0x1f) == 0)
- task->data[4] >>= 1;
- if (task->data[4] == 0)
- {
- sub_81058A0();
- sub_81058C4();
- sub_8105284();
- sub_81059E8();
- gSprites[eSlotMachine->unk4E[0]].invisible = FALSE;
- task->data[0]++;
- task->data[5] = 0;
- }
-}
-
-static void sub_81049C8(struct Task *task)
-{
- gSpriteCoordOffsetY = 0;
- REG_BG1VOFS = 0;
- if (sub_8105ACC())
- {
- task->data[0]++;
- sub_8105AEC();
- }
-}
-
-static void sub_81049F8(struct Task *task)
-{
- gSpriteCoordOffsetX = 0;
- REG_BG1HOFS = 0;
- PlayNewMapMusic(eSlotMachine->backupMapMusic);
- sub_810514C();
- sub_8105554();
- sub_8105524();
- sub_81059B8();
- DestroyTask(FindTaskIdByFunc(sub_810434C));
-}
-
-static const u16 sReelTimeWindowTilemap[];
-
-static void sub_8104A40(s16 a0, s16 a1)
-{
- s16 i;
-
- for (i = 4; i < 15; i++)
- {
- u16 tile = sReelTimeWindowTilemap[a1 + (i - 4) * 20];
- ((u16 *)BG_SCREEN_ADDR(28))[32 * i + a0] = tile;
- }
-}
-
-static void sub_8104A88(s16 a0)
-{
- s16 i;
-
- for (i = 4; i < 15; i++)
- {
- ((u16 *)BG_SCREEN_ADDR(28))[32 * i + a0] = 0;
- }
-}
-
-static void sub_8104AB8(u8 a0)
-{
- u8 taskId = CreateTask(sub_8104B0C, 1);
- gTasks[taskId].data[1] = a0;
- sub_8104B0C(taskId);
-}
-
-static bool8 sub_8104AEC(void)
-{
- if (FindTaskIdByFunc(sub_8104B0C) == 0xFF)
- return TRUE;
- return FALSE;
-}
-
-static void (*const gUnknown_083ECC30[])(struct Task *task) = {
- sub_8104B3C,
- sub_8104B60,
- sub_8104B80,
- sub_8104B60,
- sub_8104BC8,
- sub_8104B60,
- sub_8104BFC,
- sub_8104B60,
- sub_8104C44
-};
-
-static void sub_8104B0C(u8 taskId)
-{
- gUnknown_083ECC30[gTasks[taskId].data[0]](gTasks + taskId);
-}
-
-static void sub_8104B3C(struct Task *task)
-{
- BeginNormalPaletteFade(-1, 0, 0, 16, 0);
- task->data[0]++;
-}
-
-static void sub_8104B60(struct Task *task)
-{
- if (!gPaletteFade.active)
- {
- task->data[0]++;
- }
-}
-
-static void sub_8104B80(struct Task *task)
-{
- sub_8104DA4();
- sub_81065DC();
- BasicInitMenuWindow(&gWindowTemplate_81E7144);
- Menu_PrintTextPixelCoords(gOtherText_ReelTime, 10, 32, 1);
- BeginNormalPaletteFade(-1, 0, 16, 0, 0);
- task->data[0]++;
-}
-
-static void sub_8104BC8(struct Task *task)
-{
- if (gMain.newKeys & (B_BUTTON | SELECT_BUTTON))
- {
- BeginNormalPaletteFade(-1, 0, 0, 16, 0);
- task->data[0]++;
- }
-}
-
-static void sub_8104BFC(struct Task *task)
-{
- Menu_EraseScreen();
- BasicInitMenuWindow(&gWindowTemplate_81E7128);
- sub_81064B8();
- sub_8104CAC(task->data[1]);
- sub_810423C(eSlotMachine->pikaPower);
- BeginNormalPaletteFade(-1, 0, 16, 0, 0);
- task->data[0]++;
-}
-
-static void sub_8104C44(struct Task *task)
-{
- DestroyTask(FindTaskIdByFunc(sub_8104B0C));
-}
-
-static void sub_8104C5C(void)
-{
- u8 i;
- struct Task *task;
- i = CreateTask(sub_8104E74, 3);
- eSlotMachine->unk3D = i;
- task = gTasks + i;
- task->data[1] = -1;
- for (i = 4; i < 16; i++)
- {
- task->data[i] = MAX_SPRITES;
- }
-}
-
-static void LoadSlotMachineWheelOverlay(void);
-
-static void sub_8104CAC(u8 arg0) {
- u8 i;
- struct Task *task;
-
- sub_8104DA4();
-
- task = gTasks + eSlotMachine->unk3D;
- task->data[1] = arg0;
-
- for (i = 0; gUnknown_083ED048[arg0][i].unk00 != 0xFF; i++)
- {
- u8 spriteId;
- spriteId = sub_8105BB4(
- gUnknown_083ED048[arg0][i].unk00,
- gUnknown_083ED048[arg0][i].unk01,
- gUnknown_083ED048[arg0][i].unk02
- );
- task->data[4 + i] = spriteId;
-
-#ifdef GERMAN
- if (arg0 == 5 && i <= 2)
- {
- gSprites[spriteId].invisible = TRUE;
- }
-#endif
- }
-}
-
-static void sub_8104D30(u8 a0, SpriteCallback a1, s16 a2, s16 a3, s16 a4)
-{
- u8 i;
- struct Task *task = gTasks + eSlotMachine->unk3D;
- for (i = 4; i < 16; i++)
- {
- if (task->data[i] == MAX_SPRITES)
- {
- task->data[i] = sub_8105BF8(a0, a1, a2, a3, a4);
- break;
- }
- }
-}
-
-static void (*const gUnknown_083ED064[])(void);
-
-void sub_8104DA4(void)
-{
- u8 i;
- struct Task *task = gTasks + eSlotMachine->unk3D;
- if ((u16)task->data[1] != 0xFFFF)
- gUnknown_083ED064[task->data[1]]();
- for (i = 4; i < 16; i++)
- {
- if (task->data[i] != MAX_SPRITES)
- {
- DestroySprite(gSprites + task->data[i]);
- task->data[i] = MAX_SPRITES;
- }
- }
-}
-
-static bool8 sub_8104E18(void)
-{
- u8 i;
- struct Task *task = gTasks + eSlotMachine->unk3D;
- for (i = 4; i < 16; i++)
- {
- if (task->data[i] != MAX_SPRITES)
- {
- if (gSprites[task->data[i]].data[7])
- return FALSE;
- }
- }
- return TRUE;
-}
-
-static void (*const gUnknown_083ECC54[])(struct Task *task) = {
- nullsub_69
-};
-
-static void sub_8104E74(u8 taskId)
-{
- gUnknown_083ECC54[gTasks[taskId].data[0]](gTasks + taskId);
-}
-
-static void nullsub_69(struct Task *task)
-{
-
-}
-
-static const struct SpriteTemplate gSpriteTemplate_83ED414;
-
-static void sub_8104EA8(void)
-{
- s16 i;
- s16 j;
- s16 x;
- for (i = 0, x = 0x30; i < 3; i++, x += 0x28)
- {
- for (j = 0; j < 120; j += 24)
- {
- struct Sprite *sprite = gSprites + CreateSprite(&gSpriteTemplate_83ED414, x, 0, 14);
- sprite->oam.priority = 3;
- sprite->data[0] = i;
- sprite->data[1] = j;
- sprite->data[3] = -1;
- }
- }
-}
-
-static void sub_8104F18(struct Sprite *sprite)
-{
- sprite->data[2] = eSlotMachine->unk1C[sprite->data[0]] + sprite->data[1];
- sprite->data[2] %= 120;
- sprite->pos1.y = eSlotMachine->unk22[sprite->data[0]] + 28 + sprite->data[2];
- sprite->sheetTileStart = GetSpriteTileStartByTag(GetTagOfReelSymbolOnScreenAtPos(sprite->data[0], sprite->data[2] / 24));
- SetSpriteSheetFrameTileNum(sprite);
-}
-
-static void sub_8104F8C(void)
-{
- s16 i;
- s16 x;
- for (x = 203, i = 1; i < 10000; i *= 10, x -= 7)
- {
- sub_8104FF4(x, 23, 0, i);
- }
- for (x = 235, i = 1; i < 10000; i *= 10, x -= 7)
- {
- sub_8104FF4(x, 23, 1, i);
- }
-}
-
-static const struct SpriteTemplate gSpriteTemplate_83ED42C;
-
-static void sub_8104FF4(s16 x, s16 y, u8 a2, s16 a3)
-{
- struct Sprite *sprite = gSprites + CreateSprite(&gSpriteTemplate_83ED42C, x, y, 13);
- sprite->oam.priority = 2;
- sprite->data[0] = a2;
- sprite->data[1] = a3;
- sprite->data[2] = a3 * 10;
- sprite->data[3] = -1;
-}
-
-static void sub_810506C(struct Sprite *sprite)
-{
- u16 tag = eSlotMachine->coins;
- if (sprite->data[0])
- tag = eSlotMachine->payout;
- if (sprite->data[3] != tag)
- {
- sprite->data[3] = tag;
- tag %= (u16)sprite->data[2];
- tag /= (u16)sprite->data[1];
- tag += 7;
- sprite->sheetTileStart = GetSpriteTileStartByTag(tag);
- SetSpriteSheetFrameTileNum(sprite);
- }
-}
-
-static const struct SpriteTemplate gSpriteTemplate_83ED444;
-static const struct SubspriteTable gSubspriteTables_83ED704[];
-
-static void sub_81050C4(void)
-{
- u8 spriteId = CreateSprite(&gSpriteTemplate_83ED444, 0x58, 0x48, 15);
- gSprites[spriteId].oam.priority = 3;
- SetSubspriteTables(gSprites + spriteId, gSubspriteTables_83ED704);
-}
-
-static const struct SpriteTemplate gSpriteTemplate_83ED45C;
-
-static void sub_8105100(void)
-{
- u8 spriteId = CreateSprite(&gSpriteTemplate_83ED45C, 0x118, 0x50, 1);
- gSprites[spriteId].oam.priority = 1;
- gSprites[spriteId].coordOffsetEnabled = TRUE;
- eSlotMachine->unk3F = spriteId;
-}
-
-static void sub_810514C(void)
-{
- DestroySprite(gSprites + eSlotMachine->unk3F);
-}
-
-static void sub_8105170(struct Sprite *sprite)
-{
- sprite->pos2.y = sprite->pos2.x = 0;
- if (sprite->animNum == 4)
- {
- sprite->pos2.y = sprite->pos2.x = 8;
- if ((sprite->animCmdIndex != 0 && sprite->animDelayCounter != 0) || (sprite->animCmdIndex == 0 && sprite->animDelayCounter == 0))
- {
- sprite->pos2.y = -8;
- }
- }
-}
-
-static const struct SpriteTemplate gSpriteTemplate_83ED474;
-static const struct SpriteTemplate gSpriteTemplate_83ED48C;
-static const struct SubspriteTable gSubspriteTables_83ED73C[];
-static const struct SubspriteTable gSubspriteTables_83ED75C[];
-
-static void sub_81051C0(void)
-{
- u8 spriteId = CreateSprite(&gSpriteTemplate_83ED474, 0x170, 0x34, 7);
- struct Sprite *sprite = gSprites + spriteId;
- sprite->oam.priority = 1;
- sprite->coordOffsetEnabled = TRUE;
- SetSubspriteTables(sprite, gSubspriteTables_83ED73C);
- eSlotMachine->unk49[0] = spriteId;
-
- spriteId = CreateSprite(&gSpriteTemplate_83ED48C, 0x170, 0x54, 7);
- sprite = gSprites + spriteId;
- sprite->oam.priority = 1;
- sprite->coordOffsetEnabled = TRUE;
- SetSubspriteTables(sprite, gSubspriteTables_83ED75C);
- eSlotMachine->unk49[1] = spriteId;
-}
-
-static const struct SpriteTemplate gSpriteTemplate_83ED4A4;
-static const struct SubspriteTable gSubspriteTables_83ED78C[];
-
-static void sub_8105284(void)
-{
- u8 spriteId = CreateSprite(&gSpriteTemplate_83ED4A4, 0xa8 - gSpriteCoordOffsetX, 0x50, 7);
- struct Sprite *sprite = gSprites + spriteId;
- sprite->oam.priority = 1;
- sprite->coordOffsetEnabled = TRUE;
- SetSubspriteTables(sprite, gSubspriteTables_83ED78C);
- eSlotMachine->unk42 = spriteId;
-}
-
-static const struct SpriteTemplate gSpriteTemplate_83ED4BC;
-
-static void sub_81052EC(void)
-{
- u8 i;
- s16 r5;
- for (i = 0, r5 = 0; i < 3; i++, r5 += 20)
- {
- u8 spriteId = CreateSprite(&gSpriteTemplate_83ED4BC, 0x170, 0x00, 10);
- struct Sprite *sprite = gSprites + spriteId;
- sprite->oam.priority = 1;
- sprite->coordOffsetEnabled = TRUE;
- sprite->data[7] = r5;
- eSlotMachine->unk4B[i] = spriteId;
- }
-}
-
-static void sub_810535C(struct Sprite *sprite)
-{
- s16 r0 = (u16)(eSlotMachine->unk14 + sprite->data[7]);
- r0 %= 40;
- sprite->pos1.y = r0 + 59;
- StartSpriteAnimIfDifferent(sprite, sub_8102C48(r0 / 20));
-}
-
-static const struct SpriteTemplate gSpriteTemplate_83ED4D4;
-static const struct SubspriteTable gSubspriteTables_83ED7B4[];
-
-static void sub_81053A0(void)
-{
- u8 spriteId = CreateSprite(&gSpriteTemplate_83ED4D4, 0x170, 0x64, 9);
- struct Sprite *sprite = gSprites + spriteId;
- sprite->coordOffsetEnabled = TRUE;
- sprite->oam.priority = 1;
- SetSubspriteTables(sprite, gSubspriteTables_83ED7B4);
- eSlotMachine->unk4E[0] = spriteId;
-
- spriteId = CreateSprite(&gSpriteTemplate_83ED4D4, 0x120, 0x68, 4);
- sprite = gSprites + spriteId;
- sprite->coordOffsetEnabled = TRUE;
- sprite->oam.priority = 1;
- SetSubspriteTables(sprite, gSubspriteTables_83ED7B4);
- eSlotMachine->unk4E[1] = spriteId;
-}
-
-static const struct SpriteTemplate gSpriteTemplate_83ED4EC;
-static const struct SubspriteTable gSubspriteTables_83ED7D4[];
-
-static void sub_810545C(void)
-{
- u8 spriteId = CreateSprite(&gSpriteTemplate_83ED4EC, 0x170, 0x4c, 11);
- struct Sprite *sprite = gSprites + spriteId;
- sprite->coordOffsetEnabled = TRUE;
- sprite->oam.priority = 1;
- SetSubspriteTables(sprite, gSubspriteTables_83ED7D4);
- eSlotMachine->unk40 = spriteId;
-}
-
-static void sub_81054B8(void)
-{
- u8 i;
-
- DestroySprite(gSprites + eSlotMachine->unk40);
- for (i = 0; i < 2; i++)
- {
- DestroySprite(gSprites + eSlotMachine->unk49[i]);
- }
- for (i = 0; i < 3; i++)
- {
- DestroySprite(gSprites + eSlotMachine->unk4B[i]);
- }
-}
-
-static void sub_8105524(void)
-{
- u8 i;
- for (i = 0; i < 2; i++)
- {
- DestroySprite(gSprites + eSlotMachine->unk4E[i]);
- }
-}
-
-static void sub_8105554(void)
-{
- DestroySprite(gSprites + eSlotMachine->unk42);
-}
-
-static const struct SpriteTemplate gSpriteTemplate_83ED504;
-
-static void sub_8105578(void)
-{
- u8 spriteId = CreateSprite(&gSpriteTemplate_83ED504, 0x98, 0x20, 5);
- struct Sprite *sprite = gSprites + spriteId;
- sprite->oam.priority = 1;
- sprite->hFlip = TRUE;
- eSlotMachine->unk50[0] = spriteId;
- sprite->data[0] = 8;
- sprite->data[1] = -1;
- sprite->data[2] = -1;
- sprite->data[7] = 0x20;
-
- spriteId = CreateSprite(&gSpriteTemplate_83ED504, 0xb8, 0x20, 5);
- sprite = gSprites + spriteId;
- sprite->oam.priority = 1;
- eSlotMachine->unk50[1] = spriteId;
- sprite->data[1] = 1;
- sprite->data[2] = -1;
- sprite->data[7] = 0x20;
-}
-
-static void sub_810562C(struct Sprite *sprite)
-{
- if (sprite->data[0] != 0)
- {
- sprite->data[0]--;
- sprite->pos2.x = 0;
- sprite->pos2.y = 0;
- sprite->invisible = TRUE;
- }
- else
- {
- sprite->invisible = FALSE;
- sprite->pos2.x += sprite->data[1];
- sprite->pos2.y += sprite->data[2];
- if (++sprite->data[3] >= 8)
- {
- sprite->data[0] = sprite->data[7];
- sprite->data[3] = 0;
- }
- }
-}
-
-static void sub_8105688(s16 a0)
-{
- gSprites[eSlotMachine->unk50[0]].data[7] = a0;
- gSprites[eSlotMachine->unk50[1]].data[7] = a0;
-}
-
-static void sub_81056C0(void)
-{
- u8 i;
-
- for (i = 0; i < 2; i++)
- {
- DestroySprite(gSprites + eSlotMachine->unk50[i]);
- }
-}
-
-static const struct SpriteTemplate gSpriteTemplate_83ED51C;
-
-static void sub_81056F0(void)
-{
- u8 spriteId = CreateSprite(&gSpriteTemplate_83ED51C, 0x48, 0x50, 3);
- gSprites[spriteId].oam.priority = 1;
- gSprites[spriteId].data[0] = 1;
- gSprites[spriteId].data[5] = 0;
- gSprites[spriteId].data[6] = 16;
- gSprites[spriteId].data[7] = 8;
- eSlotMachine->unk52[0] = spriteId;
-
- spriteId = CreateSprite(&gSpriteTemplate_83ED51C, 0x68, 0x50, 3);
- gSprites[spriteId].oam.priority = 1;
- gSprites[spriteId].hFlip = TRUE;
- eSlotMachine->unk52[1] = spriteId;
-}
-
-static const u8 gUnknown_083ECC58[2]; // don't remove this until decompiled through gUnknown_083ECCF8
-
-static void sub_8105784(struct Sprite *sprite)
-{
- u8 sp[] = {16, 0};
- if (sprite->data[0] && --sprite->data[6] <= 0)
- {
- MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(7) << 4) + 0x103, sp[sprite->data[5]], sp[sprite->data[5]], sp[sprite->data[5]]);
- ++sprite->data[5];
- sprite->data[5] &= 1;
- sprite->data[6] = sprite->data[7];
- }
-}
-
-static void sub_81057E8(s16 a0)
-{
- gSprites[eSlotMachine->unk52[0]].data[7] = a0;
-}
-
-static void sub_8105804(void)
-{
- u8 i;
- MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(7) << 4) + 0x103, 0, 0, 0);
- for (i = 0; i < 2; i++)
- {
- DestroySprite(gSprites + eSlotMachine->unk52[i]);
- }
-}
-
-static const struct SpriteTemplate gSpriteTemplate_83ED534;
-
-static void sub_8105854(void)
-{
- u8 spriteId = CreateSprite(&gSpriteTemplate_83ED534, 0xa8, 0x50, 6);
- gSprites[spriteId].oam.priority = 1;
- eSlotMachine->unk41 = spriteId;
-}
-
-static void sub_8105894(struct Sprite *sprite)
-{
- sprite->pos2.y = gSpriteCoordOffsetY;
-}
-
-static void sub_81058A0(void)
-{
- DestroySprite(gSprites + eSlotMachine->unk41);
-}
-
-static const struct SpriteTemplate gSpriteTemplate_83ED54C;
-
-static void sub_81058C4(void)
-{
- u8 i;
- u16 sp[] = {0x0, 0x40, 0x80, 0xC0};
- for (i = 0; i < 4; i++)
- {
- u8 spriteId = CreateSprite(&gSpriteTemplate_83ED54C, 0x50 - gSpriteCoordOffsetX, 0x44, 0);
- struct Sprite *sprite = gSprites + spriteId;
- sprite->oam.priority = 1;
- sprite->coordOffsetEnabled = TRUE;
- sprite->data[0] = sp[i];
- eSlotMachine->unk54[i] = spriteId;
- }
-}
-
-static void sub_810594C(struct Sprite *sprite)
-{
- sprite->data[0] -= 2;
- sprite->data[0] &= 0xff;
- sprite->pos2.x = Cos(sprite->data[0], 20);
- sprite->pos2.y = Sin(sprite->data[0], 6);
- sprite->subpriority = 0;
- if (sprite->data[0] >= 0x80)
- {
- sprite->subpriority = 2;
- }
- if (++sprite->data[1] >= 16)
- {
- sprite->hFlip ^= 1;
- sprite->data[1] = 0;
- }
-}
-
-static void sub_81059B8(void)
-{
- u8 i;
- for (i = 0; i < 4; i++)
- {
- DestroySprite(gSprites + eSlotMachine->unk54[i]);
- }
-}
-
-static const struct SpriteTemplate gSpriteTemplate_83ED564;
-
-static void sub_81059E8(void)
-{
- u8 spriteId = CreateSprite(&gSpriteTemplate_83ED564, 0xa8, 0x3c, 8);
- struct Sprite *sprite = gSprites + spriteId;
- sprite->oam.priority = 1;
- sprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE;
- InitSpriteAffineAnim(sprite);
- eSlotMachine->unk43 = spriteId;
-}
-
-static void sub_8105A38(struct Sprite *sprite)
-{
- if (sprite->data[0] == 0)
- {
- if (sprite->affineAnimEnded)
- sprite->data[0]++;
- }
- else if (sprite->data[0] == 1)
- {
- sprite->invisible ^= 1;
- if (++sprite->data[2] >= 24)
- {
- sprite->data[0]++;
- sprite->data[2] = 0;
- }
- }
- else
- {
- sprite->invisible = TRUE;
- if (++sprite->data[2] >= 16)
- sprite->data[7] = 1;
- }
- sprite->data[1] &= 0xff;
- sprite->data[1] += 16;
- sprite->pos2.y -= (sprite->data[1] >> 8);
-}
-
-u8 sub_8105ACC(void)
-{
- return gSprites[eSlotMachine->unk43].data[7];
-}
-
-static void sub_8105AEC(void)
-{
- struct Sprite *sprite = gSprites + eSlotMachine->unk43;
- FreeOamMatrix(sprite->oam.matrixNum);
- DestroySprite(sprite);
-}
-
-static const struct SpriteTemplate gSpriteTemplate_83ED6CC;
-
-static u8 sub_8105B1C(s16 x, s16 y)
-{
- u8 spriteId = CreateSprite(&gSpriteTemplate_83ED6CC, x, y, 12);
- struct Sprite *sprite = gSprites + spriteId;
- sprite->oam.priority = 2;
- sprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE;
- InitSpriteAffineAnim(sprite);
- return spriteId;
-}
-
-static void sub_8105B70(struct Sprite *sprite)
-{
- if (sprite->affineAnimEnded)
- sprite->data[7] = 1;
-}
-
-static void sub_8105B88(u8 spriteId)
-{
- struct Sprite *sprite = gSprites + spriteId;
- FreeOamMatrix(sprite->oam.matrixNum);
- DestroySprite(sprite);
-}
-
-static const s16 gUnknown_083ECE7E[][2];
-static const SpriteCallback gUnknown_083ECF0C[];
-
-u8 sub_8105BB4(u8 templateIdx, u8 cbAndCoordsIdx, s16 a2)
-{
- return sub_8105BF8(templateIdx, gUnknown_083ECF0C[cbAndCoordsIdx], gUnknown_083ECE7E[cbAndCoordsIdx][0], gUnknown_083ECE7E[cbAndCoordsIdx][1], a2);
-}
-
-static const struct SpriteTemplate *const gUnknown_083EDB5C[];
-static const struct SubspriteTable *const gUnknown_083EDBC4[];
-
-static u8 sub_8105BF8(u8 templateIdx, SpriteCallback callback, s16 x, s16 y, s16 a4)
-{
- u8 spriteId = CreateSprite(gUnknown_083EDB5C[templateIdx], x, y, 16);
- struct Sprite *sprite = gSprites + spriteId;
- sprite->oam.priority = 3;
- sprite->callback = callback;
- sprite->data[6] = a4;
- sprite->data[7] = 1;
- if (gUnknown_083EDBC4[templateIdx])
- SetSubspriteTables(sprite, gUnknown_083EDBC4[templateIdx]);
- return spriteId;
-}
-
-static void sub_8105C64(struct Sprite *sprite)
-{
- sprite->data[7] = 0;
-}
-
-static void sub_8105C6C(struct Sprite *sprite)
-{
- s16 sp0[] = {4, -4, 4, -4};
- s16 sp8[] = {4, 4, -4, -4};
-
- if (sprite->data[1]++ >= 16)
- {
- sprite->subspriteTableNum ^= 1;
- sprite->data[1] = 0;
- }
- sprite->pos2.x = 0;
- sprite->pos2.y = 0;
- if (sprite->subspriteTableNum != 0)
- {
- sprite->pos2.x = sp0[sprite->data[6]];
- sprite->pos2.y = sp8[sprite->data[6]];
- }
-}
-
-static void sub_8105CF0(struct Sprite *sprite)
-{
- sprite->hFlip = TRUE;
- sub_8105C6C(sprite);
-}
-
-static void sub_8105D08(struct Sprite *sprite)
-{
- sprite->vFlip = TRUE;
- sub_8105C6C(sprite);
-}
-
-static void sub_8105D20(struct Sprite *sprite)
-{
- sprite->hFlip = TRUE;
- sprite->vFlip = TRUE;
- sub_8105C6C(sprite);
-}
-
-static void sub_8105D3C(struct Sprite *sprite)
-{
- switch (sprite->data[0])
- {
- case 0:
- sprite->pos1.x += 4;
- if (sprite->pos1.x >= 0xd0)
- {
- sprite->pos1.x = 0xd0;
- sprite->data[0]++;
- }
- break;
- case 1:
- if (++sprite->data[1] > 90)
- {
- sprite->data[0]++;
- }
- break;
- case 2:
- sprite->pos1.x += 4;
- if (sprite->pos1.x >= 0x110)
- {
- sprite->data[0]++;
- }
- break;
- case 3:
- sprite->data[7] = 0;
- break;
- }
-}
-
-static void sub_8105DA4(struct Sprite *sprite)
-{
- switch (sprite->data[0])
- {
- case 0:
- sprite->pos1.x -= 4;
- if (sprite->pos1.x <= 0xd0)
- {
- sprite->pos1.x = 0xd0;
- sprite->data[0]++;
- }
- break;
- case 1:
- if (++sprite->data[1] > 90)
- {
- sprite->data[0]++;
- }
- break;
- case 2:
- sprite->pos1.x -= 4;
- if (sprite->pos1.x <= 0x90)
- {
- sprite->data[0]++;
- }
- break;
- case 3:
- sprite->data[7] = 0;
- break;
- }
-}
-
-static void sub_8105E08(struct Sprite *sprite)
-{
- switch (sprite->data[0])
- {
- case 0:
- StartSpriteAnim(sprite, eSlotMachine->unk0A - 1);
- sprite->data[0]++;
- // fallthrough
- case 1:
- if (++sprite->data[1] >= 4)
- {
- sprite->data[0]++;
- sprite->data[1] = 0;
- }
- break;
- case 2:
- sprite->pos1.x += 4;
- if (sprite->pos1.x >= 0xd0)
- {
- sprite->pos1.x = 0xd0;
- sprite->data[0]++;
- }
- break;
- case 3:
- if (++sprite->data[1] > 90)
- {
- sprite->data[0]++;
- }
- break;
- case 4:
- sprite->pos1.x += 4;
- if (sprite->pos1.x >= 0xf8)
- {
- sprite->data[0]++;
- }
- break;
- case 5:
- sprite->data[7] = 0;
- break;
- }
-}
-
-static void sub_8105EB4(struct Sprite *sprite)
-{
- switch (sprite->data[0])
- {
- case 0:
- sprite->animPaused = TRUE;
- sprite->data[0]++;
- // fallthrough
- case 1:
- sprite->pos1.y += 8;
- if (sprite->pos1.y >= 0x70)
- {
- sprite->pos1.y = 0x70;
- sprite->data[1] = 16;
- sprite->data[0]++;
- }
- break;
- case 2:
- if (sprite->data[2] == 0)
- {
- sprite->pos1.y -= sprite->data[1];
- sprite->data[1] = -sprite->data[1];
- if (++sprite->data[3] >= 2)
- {
- sprite->data[1] >>= 2;
- sprite->data[3] = 0;
- if (sprite->data[1] == 0)
- {
- sprite->data[0]++;
- sprite->data[7] = 0;
- sprite->animPaused = FALSE;
- }
- }
- }
- sprite->data[2]++;
- sprite->data[2] &= 0x07;
- break;
- }
-}
-
-static void sub_8105F54(struct Sprite *sprite)
-{
- switch (sprite->data[0])
- {
- case 0:
- if (++sprite->data[1] > 8)
- {
- sprite->data[0]++;
- }
- break;
- case 1:
- sprite->pos1.y += 2;
- if (sprite->pos1.y >= 0x30)
- {
- sprite->pos1.y = 0x30;
- sprite->data[0]++;
- sprite->data[7] = 0;
- }
- break;
- }
-}
-
-static void sub_8105F9C(struct Sprite *sprite)
-{
- switch (sprite->data[0])
- {
- case 0:
- sprite->invisible = TRUE;
- if (++sprite->data[1] > 0x20)
- {
- sprite->data[0]++;
- sprite->data[1] = 5;
- sprite->oam.mosaic = TRUE;
- sprite->invisible = FALSE;
- StartSpriteAnim(sprite, 1);
- REG_MOSAIC = ((sprite->data[1] << 4) | sprite->data[1]) << 8;
- }
- break;
- case 1:
- sprite->data[1] -= (sprite->data[2] >> 8);
- if (sprite->data[1] < 0)
- {
- sprite->data[1] = 0;
- }
- REG_MOSAIC = ((sprite->data[1] << 4) | sprite->data[1]) << 8;
- sprite->data[2] &= 0xff;
- sprite->data[2] += 0x80;
- if (sprite->data[1] == 0)
- {
- sprite->data[0]++;
- sprite->data[7] = 0;
- sprite->oam.mosaic = FALSE;
- StartSpriteAnim(sprite, 0);
- }
- break;
- }
-}
-
-static const u16 *const gUnknown_083EDE10[];
-
-static void sub_8106058(struct Sprite *sprite)
-{
- if (sprite->data[1] < 3)
- {
- LoadPalette(gUnknown_083EDE10[sprite->data[1]], (IndexOfSpritePaletteTag(6) << 4) + 0x100, 0x20);
- if (++sprite->data[2] >= 4)
- {
- sprite->data[1]++;
- sprite->data[2] = 0;
- }
- }
- else
- {
- LoadPalette(gUnknown_083EDE10[sprite->data[1]], (IndexOfSpritePaletteTag(6) << 4) + 0x100, 0x20);
- if (++sprite->data[2] >= 25)
- {
- sprite->data[1] = 0;
- sprite->data[2] = 0;
- }
- }
- StartSpriteAnimIfDifferent(sprite, 1);
- sprite->data[7] = 0;
-}
-
-static void sub_81060FC(struct Sprite *sprite)
-{
- s16 sp00[] = {0, -40, 0, 0, 48, 0, 24, 0};
- s16 sp10[] = {-32, 0, -32, -48, 0, -48, 0, -48};
- s16 sp20[] = {16, 12, 16, 0, 0, 4, 8, 8};
-
- switch (sprite->data[0])
- {
- case 0:
- sprite->pos2.x = sp00[sprite->data[6]];
- sprite->pos2.y = sp10[sprite->data[6]];
- sprite->data[1] = sp20[sprite->data[6]];
- sprite->data[0]++;
- // fallthrough
- case 1:
- if (sprite->data[1]-- == 0)
- {
- sprite->data[0]++;
- }
- break;
- case 2:
- if (sprite->pos2.x > 0)
- {
- sprite->pos2.x -= 4;
- }
- else if (sprite->pos2.x < 0)
- {
- sprite->pos2.x += 4;
- }
- if (sprite->pos2.y > 0)
- {
- sprite->pos2.y -= 4;
- }
- else if (sprite->pos2.y < 0)
- {
- sprite->pos2.y += 4;
- }
- if (sprite->pos2.x == 0 && sprite->pos2.y == 0)
- {
- sprite->data[0]++;
- }
- break;
- }
-}
-
-static void sub_81061C8(struct Sprite *sprite)
-{
- s16 sp0[] = {160, 192, 224, 104, 80, 64, 48, 24};
-
- if (sprite->data[0] == 0)
- {
- sprite->data[0]++;
- sprite->data[1] = 12;
- }
- sprite->pos2.x = Cos(sp0[sprite->data[6]], sprite->data[1]);
- sprite->pos2.y = Sin(sp0[sprite->data[6]], sprite->data[1]);
- if (sprite->data[1])
- {
- sprite->data[1]--;
- }
-}
-
-static void sub_8106230(struct Sprite *sprite)
-{
- switch (sprite->data[0])
- {
- case 0:
- eSlotMachine->winIn = 0x2f;
- eSlotMachine->winOut = 0x3f;
- eSlotMachine->win0v = 0x2088;
- sprite->invisible = TRUE;
- sprite->data[0]++;
- // fallthrough
- case 1:
- sprite->data[1] += 2;
- sprite->data[2] = sprite->data[1] + 0xb0;
- sprite->data[3] = 0xf0 - sprite->data[1];
- if (sprite->data[2] > 0xd0)
- {
- sprite->data[2] = 0xd0;
- }
- if (sprite->data[3] < 0xd0)
- {
- sprite->data[3] = 0xd0;
- }
- eSlotMachine->win0h = (sprite->data[2] << 8) | sprite->data[3];
- if (sprite->data[1] > 0x33)
- {
- sprite->data[0]++;
- eSlotMachine->winIn = 0x3f;
- }
- break;
- case 2:
- if (eSlotMachine->bet == 0)
- {
- break;
- }
- sub_8104D30(5, SpriteCallbackDummy, 0xd0, 0x74, 0);
- eSlotMachine->win0h = 0xc0e0;
- eSlotMachine->win0v = 0x6880;
- eSlotMachine->winIn = 0x2f;
- sprite->data[0]++;
- sprite->data[1] = 0;
- // fallthrough
- case 3:
- sprite->data[1] += 2;
- sprite->data[2] = sprite->data[1] + 0xc0;
- sprite->data[3] = 0xe0 - sprite->data[1];
- if (sprite->data[2] > 0xd0)
- {
- sprite->data[2] = 0xd0;
- }
- if (sprite->data[3] < 0xd0)
- {
- sprite->data[3] = 0xd0;
- }
- eSlotMachine->win0h = (sprite->data[2] << 8) | sprite->data[3];
- if (sprite->data[1] > 0x0f)
- {
- sprite->data[0]++;
- eSlotMachine->winIn = 0x3f;
- }
- break;
- }
-}
-
-static void nullsub_70(void)
-{
-
-}
-
-static void sub_8106364(void)
-{
- REG_MOSAIC = 0;
-}
-
-static const u16 *const gUnknown_083EDE20;
-
-static void sub_8106370(void)
-{
- LoadPalette(gUnknown_083EDE20, (IndexOfSpritePaletteTag(6) << 4) + 0x100, 0x20);
-}
-
-static void sub_810639C(void)
-{
- eSlotMachine->win0h = 0xf0;
- eSlotMachine->win0v = 0xa0;
- eSlotMachine->winIn = 0x3f;
- eSlotMachine->winOut = 0x3f;
-}
-
-static const u8 sReelTimeGfx[];
-static const struct SpriteSheet sSlotMachineSpriteSheets[];
-static const struct SpritePalette gSlotMachineSpritePalettes[];
-
-static void sub_81063C0(void)
-{
- sub_8106404();
- LZDecompressWram(gSlotMachineReelTimeLights_Gfx, eSlotMachineGfxBuffer);
- LZDecompressWram(sReelTimeGfx, eSlotMachineReelTimeGfxBuffer);
- LoadSpriteSheets(sSlotMachineSpriteSheets);
- LoadSpritePalettes(gSlotMachineSpritePalettes);
-}
-
-static const u8 *const gUnknown_083EDCE4;
-static const struct SpriteSheet gUnknown_083EDCDC;
-
-static void sub_8106404(void)
-{
- u8 *dest = eSlotMachineGfxBuffer;
- u8 i = 0;
- const struct SpriteSheet *sheet = &gUnknown_083EDCDC;
- const u8 *src = gUnknown_083EDCE4;
- for (i = 0; i < 0x40; i++)
- {
- u8 j;
- for (j = 0; j < 0x20; j++, dest++)
- {
- *dest = src[j];
- }
- }
- LoadSpriteSheet(sheet);
-}
-
-static void sub_8106448(void) {
- LZDecompressWram(gSlotMachine_Gfx, eSlotMachineGfxBuffer);
-
- DmaCopyLarge16(3, eSlotMachineGfxBuffer, BG_VRAM, SLOTMACHINE_GFX_TILES * 32, 0x1000);
-
- LoadPalette(gUnknown_08E95A18, 0, 160);
- LoadPalette(gPalette_83EDE24, 208, 32);
-}
-
-static void sub_81064B8(void) {
- CpuCopy16(gUnknown_08E95AB8, BG_SCREEN_ADDR(29), 20 * 32 * 2);
- LoadSlotMachineWheelOverlay();
-}
-
-static void LoadSlotMachineWheelOverlay(void) {
- s16 x, y, dx;
- u16 *screen;
-
- screen = BG_SCREEN_ADDR(30);
-
- for (x = 4; x < 18; x += 5)
- {
- for (dx = 0; dx < 4; dx++)
- {
- screen[5 * 32 + dx + x] = 0x2051;
- screen[13 * 32 + dx + x] = 0x2851;
- screen[6 * 32 + dx + x] = 0x2061;
- screen[12 * 32 + dx + x] = 0x2861;
- }
-
- screen[6 * 32 + x] = 0x20BE;
- screen[12 * 32 + x] = 0x28BE;
-
- for (y = 7; y <= 11; y++)
- {
- screen[y * 32 + x] = 0x20BF;
- }
- }
-}
-
-static void sub_81065A8(s16 arg0, u16 arg1, u16 arg2, u16 arg3, u16 arg4) {
- u16 *vram = BG_SCREEN_ADDR(29);
-
- vram[15 * 32 + arg0] = arg1;
- vram[15 * 32 + 1 + arg0] = arg2;
- vram[16 * 32 + arg0] = arg3;
- vram[16 * 32 + 1 + arg0] = arg4;
-}
-
-static void sub_81065DC(void) {
- s16 y, x;
- u16 *screen;
-
- CpuCopy16(gUnknown_08E95FB8, BG_SCREEN_ADDR(29), 20 * 32 * 2);
-
- screen = BG_SCREEN_ADDR(30);
- for (y = 0; y < 20; y++)
- {
- for (x = 0; x < 30; x++)
- {
- screen[x + y * 32] = 0;
- }
- }
-}
-
-static const u8 sReelSymbols[][21] = {
- {
- SLOT_MACHINE_TAG_7_RED,
- SLOT_MACHINE_TAG_CHERRY,
- SLOT_MACHINE_TAG_AZURILL,
- SLOT_MACHINE_TAG_REPLAY,
- SLOT_MACHINE_TAG_POWER,
- SLOT_MACHINE_TAG_LOTAD,
- SLOT_MACHINE_TAG_7_BLUE,
- SLOT_MACHINE_TAG_LOTAD,
- SLOT_MACHINE_TAG_CHERRY,
- SLOT_MACHINE_TAG_POWER,
- SLOT_MACHINE_TAG_REPLAY,
- SLOT_MACHINE_TAG_AZURILL,
- SLOT_MACHINE_TAG_7_RED,
- SLOT_MACHINE_TAG_POWER,
- SLOT_MACHINE_TAG_LOTAD,
- SLOT_MACHINE_TAG_REPLAY,
- SLOT_MACHINE_TAG_AZURILL,
- SLOT_MACHINE_TAG_7_BLUE,
- SLOT_MACHINE_TAG_POWER,
- SLOT_MACHINE_TAG_LOTAD,
- SLOT_MACHINE_TAG_REPLAY
- }, {
- SLOT_MACHINE_TAG_7_RED,
- SLOT_MACHINE_TAG_CHERRY,
- SLOT_MACHINE_TAG_REPLAY,
- SLOT_MACHINE_TAG_LOTAD,
- SLOT_MACHINE_TAG_AZURILL,
- SLOT_MACHINE_TAG_CHERRY,
- SLOT_MACHINE_TAG_REPLAY,
- SLOT_MACHINE_TAG_POWER,
- SLOT_MACHINE_TAG_POWER,
- SLOT_MACHINE_TAG_LOTAD,
- SLOT_MACHINE_TAG_7_BLUE,
- SLOT_MACHINE_TAG_LOTAD,
- SLOT_MACHINE_TAG_REPLAY,
- SLOT_MACHINE_TAG_CHERRY,
- SLOT_MACHINE_TAG_AZURILL,
- SLOT_MACHINE_TAG_LOTAD,
- SLOT_MACHINE_TAG_REPLAY,
- SLOT_MACHINE_TAG_CHERRY,
- SLOT_MACHINE_TAG_LOTAD,
- SLOT_MACHINE_TAG_REPLAY,
- SLOT_MACHINE_TAG_CHERRY
- }, {
- SLOT_MACHINE_TAG_7_RED,
- SLOT_MACHINE_TAG_POWER,
- SLOT_MACHINE_TAG_7_BLUE,
- SLOT_MACHINE_TAG_REPLAY,
- SLOT_MACHINE_TAG_LOTAD,
- SLOT_MACHINE_TAG_AZURILL,
- SLOT_MACHINE_TAG_REPLAY,
- SLOT_MACHINE_TAG_LOTAD,
- SLOT_MACHINE_TAG_POWER,
- SLOT_MACHINE_TAG_AZURILL,
- SLOT_MACHINE_TAG_REPLAY,
- SLOT_MACHINE_TAG_LOTAD,
- SLOT_MACHINE_TAG_AZURILL,
- SLOT_MACHINE_TAG_POWER,
- SLOT_MACHINE_TAG_REPLAY,
- SLOT_MACHINE_TAG_LOTAD,
- SLOT_MACHINE_TAG_AZURILL,
- SLOT_MACHINE_TAG_POWER,
- SLOT_MACHINE_TAG_REPLAY,
- SLOT_MACHINE_TAG_LOTAD,
- SLOT_MACHINE_TAG_CHERRY
- }
-};
-
-static const u8 gUnknown_083ECCF1[] = {
- 1, 0, 5, 4, 3, 2
-};
-
-static const s16 gUnknown_083ECCF8[][2] = {
- {0, 6},
- {0, 10},
- {0, 2}
-};
-
-static const u8 gUnknown_083ECD04[][3] = {
- {1, 1, 12},
- {1, 1, 14},
- {2, 2, 14},
- {2, 2, 14},
- {2, 3, 16},
- {3, 3, 16}
-};
-
-static const u8 gUnknown_083ECD16[][6] = {
- {25, 25, 30, 40, 40, 50},
- {25, 25, 30, 30, 35, 35},
- {25, 25, 30, 25, 25, 30}
-};
-
-static const u8 gUnknown_083ECD28[][6] = {
- {20, 25, 25, 20, 25, 25},
- {12, 15, 15, 18, 19, 22},
- {25, 25, 25, 30, 30, 40},
- {25, 25, 20, 20, 15, 15},
- {40, 40, 35, 35, 40, 40}
-};
-
-static const u8 gUnknown_083ECD46[][17] = {
- {243, 243, 243, 80, 80, 80, 80, 40, 40, 40, 40, 40, 40, 5, 5, 5, 5},
- { 5, 5, 5, 150, 150, 150, 150, 130, 130, 130, 130, 130, 130, 100, 100, 100, 5},
- { 4, 4, 4, 20, 20, 20, 20, 80, 80, 80, 80, 80, 80, 100, 100, 100, 40},
- { 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 45, 45, 45, 100},
- { 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 5, 5, 5, 100},
- { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6}
-};
-
-static const u8 gUnknown_083ECDAC[][17] = {
- { 243, 243, 243, 200, 200, 200, 200, 160, 160, 160, 160, 160, 160, 70, 70, 70, 5},
- { 5, 5, 5, 25, 25, 25, 25, 5, 5, 5, 5, 5, 5, 2, 2, 2, 6},
- { 4, 4, 4, 25, 25, 25, 25, 30, 30, 30, 30, 30, 30, 40, 40, 40, 35},
- { 2, 2, 2, 3, 3, 3, 3, 30, 30, 30, 30, 30, 30, 100, 100, 100, 50},
- { 1, 1, 1, 2, 2, 2, 2, 30, 30, 30, 30, 30, 30, 40, 40, 40, 100},
- { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 4, 4, 60}
-};
-
-static const u16 gUnknown_083ECE12[] = {
- 0x80, 0xaf, 0xc8, 0xe1, 0x100
-};
-
-static const u16 gUnknown_083ECE1C[][2] = {
- {10, 5},
- {10, 10},
- {10, 15},
- {10, 25},
- {10, 35}
-};
-
-static const u16 gUnknown_083ECE30[] = {
- 0, 5, 10, 15, 20
-};
-
-
-static const u8 gUnknown_083ECE3A[] = {
- 6, 4, 3, 2, 5, 0, 0, 0
-};
-
-static const u16 gUnknown_083ECE42[] = {
- 0x80, 0x20, 0x40
-};
-
-static const u16 gUnknown_083ECE48[] = {
- 0x10, 0x08, 0x04, 0x02, 0x01
-};
-
-static const u8 sSym2Match[] = {
- SLOT_MACHINE_MATCHED_777_RED,
- SLOT_MACHINE_MATCHED_777_BLUE,
- SLOT_MACHINE_MATCHED_AZURILL,
- SLOT_MACHINE_MATCHED_LOTAD,
- SLOT_MACHINE_MATCHED_1CHERRY,
- SLOT_MACHINE_MATCHED_POWER,
- SLOT_MACHINE_MATCHED_REPLAY
-};
-
-static const u16 sSlotMatchFlags[] = {
- 1 << SLOT_MACHINE_MATCHED_1CHERRY,
- 1 << SLOT_MACHINE_MATCHED_2CHERRY,
- 1 << SLOT_MACHINE_MATCHED_REPLAY,
- 1 << SLOT_MACHINE_MATCHED_LOTAD,
- 1 << SLOT_MACHINE_MATCHED_AZURILL,
- 1 << SLOT_MACHINE_MATCHED_POWER,
- 1 << SLOT_MACHINE_MATCHED_777_MIXED,
- 1 << SLOT_MACHINE_MATCHED_777_RED,
- 1 << SLOT_MACHINE_MATCHED_777_BLUE
-};
-
-static const u16 sSlotPayouts[] = {
- 2, 4, 0, 6, 12, 3, 90, 300, 300
-};
-
-static const s16 gUnknown_083ECE7E[][2] = {
- { 0xd0, 0x38},
- { 0xb8, 0x00},
- { 0xc8, 0x08},
- { 0xd8, 0x10},
- { 0xe8, 0x18},
- { 0xd0, 0x48},
- { 0xd0, 0x08},
- { 0xd0, 0x40},
- { 0xd0, 0x38},
- { 0xc0, 0x58},
- { 0xe0, 0x58},
- { 0xc0, 0x78},
- { 0xe0, 0x78},
- { 0x90, 0x38},
- {0x110, 0x58},
- { 0xa8, 0x70},
- { 0xd0, 0x54},
- { 0xd0, 0x70},
- { 0xbc, 0x34},
- { 0xd0, 0x34},
- { 0xe4, 0x34},
- { 0xb8, 0x48},
- { 0xc4, 0x48},
- { 0xd0, 0x48},
- { 0xdc, 0x48},
- { 0xe8, 0x48},
- { 0xbc, 0x34},
- { 0xd0, 0x34},
- { 0xe4, 0x34},
- { 0xb8, 0x48},
- { 0xc4, 0x48},
- { 0xd0, 0x48},
- { 0xdc, 0x48},
- { 0xe8, 0x48},
- { 0x00, 0x00}
-};
-
-static const SpriteCallback gUnknown_083ECF0C[] = {
- sub_8105C64,
- sub_8105F54,
- sub_8105F54,
- sub_8105F54,
- sub_8105F54,
- sub_8105F9C,
- sub_8105EB4,
- sub_8105C64,
- sub_8105C64,
- sub_8105C6C,
- sub_8105CF0,
- sub_8105D08,
- sub_8105D20,
- sub_8105D3C,
- sub_8105DA4,
- sub_8105E08,
- sub_8105C64,
- sub_8106058,
- sub_81060FC,
- sub_81060FC,
- sub_81060FC,
- sub_81060FC,
- sub_81060FC,
- sub_81060FC,
- sub_81060FC,
- sub_81060FC,
- sub_81061C8,
- sub_81061C8,
- sub_81061C8,
- sub_81061C8,
- sub_81061C8,
- sub_81061C8,
- sub_81061C8,
- sub_81061C8,
- sub_8106230
-};
-
-static const struct UnkStruct1 Unknown_83ECF98[] = {
- {25, 34, 0},
- {2, 0, 0},
- {9, 16, 0},
- {255, 0, 0}
-};
-
-static const struct UnkStruct1 Unknown_83ECFA8[] = {
- {10, 1, 0},
- {11, 2, 0},
- {12, 3, 0},
- {13, 4, 0},
- {5, 5, 0},
- {8, 6, 0},
- {255, 0, 0}
-};
-
-static const struct UnkStruct1 Unknown_83ECFC4[] = {
- {3, 7, 0},
- {8, 17, 0},
- {255, 0, 0}
-};
-
-static const struct UnkStruct1 Unknown_83ECFD0[] = {
- {4, 8, 0},
- {6, 9, 0},
- {6, 10, 1},
- {6, 11, 2},
- {6, 12, 3},
- {255, 0, 0}
-};
-
-static const struct UnkStruct1 Unknown_83ECFE8[] = {
- {0, 13, 0},
- {1, 14, 0},
- {7, 15, 0},
- {255, 0, 0}
-};
-
-static const struct UnkStruct1 Unknown_83ECFF8[] = {
- {19, 26, 0},
- {20, 27, 1},
- {21, 28, 2},
- {14, 29, 3},
- {15, 30, 4},
- {16, 31, 5},
- {17, 32, 6},
- {18, 33, 7},
- {8, 17, 0},
- {255, 0, 0}
-};
-
-static const struct UnkStruct1 Unknown_83ED020[] = {
- {22, 18, 0},
- {23, 19, 1},
- {24, 20, 2},
- {14, 21, 3},
- {15, 22, 4},
- {16, 23, 5},
- {17, 24, 6},
- {18, 25, 7},
- {8, 17, 0},
- {255, 0, 0}
-};
-
-static const struct UnkStruct1 *const gUnknown_083ED048[] = {
- Unknown_83ECF98,
- Unknown_83ECFA8,
- Unknown_83ECFC4,
- Unknown_83ECFD0,
- Unknown_83ECFE8,
- Unknown_83ED020,
- Unknown_83ECFF8
-};
-
-static void (*const gUnknown_083ED064[])(void) = {
- sub_810639C,
- sub_8106364,
- sub_8106370,
- nullsub_70,
- nullsub_70,
- sub_8106370,
- sub_8106370
-};
-
-
-static const struct OamData gOamData_83ED080 = {
- .y = 0x0,
- .affineMode = ST_OAM_AFFINE_OFF,
- .objMode = ST_OAM_OBJ_NORMAL,
- .mosaic = FALSE,
- .bpp = ST_OAM_4BPP,
- .shape = ST_OAM_SQUARE,
- .x = 0x0,
- .matrixNum = 0,
- .size = 0,
- .tileNum = 0x0,
- .priority = 0,
- .paletteNum = 0,
- .affineParam = 0
-};
-
-static const struct OamData gOamData_83ED088 = {
- .y = 0x0,
- .affineMode = ST_OAM_AFFINE_OFF,
- .objMode = ST_OAM_OBJ_NORMAL,
- .mosaic = FALSE,
- .bpp = ST_OAM_4BPP,
- .shape = ST_OAM_V_RECTANGLE,
- .x = 0x0,
- .matrixNum = 0,
- .size = 0,
- .tileNum = 0x0,
- .priority = 0,
- .paletteNum = 0,
- .affineParam = 0
-};
-
-static const struct OamData gOamData_83ED090 = {
- .y = 0x0,
- .affineMode = ST_OAM_AFFINE_OFF,
- .objMode = ST_OAM_OBJ_NORMAL,
- .mosaic = FALSE,
- .bpp = ST_OAM_4BPP,
- .shape = ST_OAM_SQUARE,
- .x = 0x0,
- .matrixNum = 0,
- .size = 1,
- .tileNum = 0x0,
- .priority = 0,
- .paletteNum = 0,
- .affineParam = 0
-};
-
-static const struct OamData gOamData_83ED098 = {
- .y = 0x0,
- .affineMode = ST_OAM_AFFINE_OFF,
- .objMode = ST_OAM_OBJ_NORMAL,
- .mosaic = FALSE,
- .bpp = ST_OAM_4BPP,
- .shape = ST_OAM_V_RECTANGLE,
- .x = 0x0,
- .matrixNum = 0,
- .size = 2,
- .tileNum = 0x0,
- .priority = 0,
- .paletteNum = 0,
- .affineParam = 0
-};
-
-static const struct OamData gOamData_83ED0A0 = {
- .y = 0x0,
- .affineMode = ST_OAM_AFFINE_OFF,
- .objMode = ST_OAM_OBJ_NORMAL,
- .mosaic = FALSE,
- .bpp = ST_OAM_4BPP,
- .shape = ST_OAM_SQUARE,
- .x = 0x0,
- .matrixNum = 0,
- .size = 2,
- .tileNum = 0x0,
- .priority = 0,
- .paletteNum = 0,
- .affineParam = 0
-};
-
-static const struct OamData gOamData_83ED0A8 = {
- .y = 0x0,
- .affineMode = ST_OAM_AFFINE_OFF,
- .objMode = ST_OAM_OBJ_NORMAL,
- .mosaic = FALSE,
- .bpp = ST_OAM_4BPP,
- .shape = ST_OAM_V_RECTANGLE,
- .x = 0x0,
- .matrixNum = 0,
- .size = 3,
- .tileNum = 0x0,
- .priority = 0,
- .paletteNum = 0,
- .affineParam = 0
-};
-
-static const struct OamData gOamData_83ED0B0 = {
- .y = 0x0,
- .affineMode = ST_OAM_AFFINE_OFF,
- .objMode = ST_OAM_OBJ_NORMAL,
- .mosaic = FALSE,
- .bpp = ST_OAM_4BPP,
- .shape = ST_OAM_H_RECTANGLE,
- .x = 0x0,
- .matrixNum = 0,
- .size = 3,
- .tileNum = 0x0,
- .priority = 0,
- .paletteNum = 0,
- .affineParam = 0
-};
-
-static const struct OamData gOamData_83ED0B8 = {
- .y = 0x0,
- .affineMode = ST_OAM_AFFINE_OFF,
- .objMode = ST_OAM_OBJ_NORMAL,
- .mosaic = FALSE,
- .bpp = ST_OAM_4BPP,
- .shape = ST_OAM_SQUARE,
- .x = 0x0,
- .matrixNum = 0,
- .size = 3,
- .tileNum = 0x0,
- .priority = 0,
- .paletteNum = 0,
- .affineParam = 0
-};
-
-static const struct SpriteFrameImage gSpriteImageTable_83ED0C0[] = {
- {eSlotMachineReelTimeGfxBuffer + 0x0000, 0x800},
- {eSlotMachineReelTimeGfxBuffer + 0x0800, 0x800},
- {eSlotMachineReelTimeGfxBuffer + 0x1000, 0x800},
- {eSlotMachineReelTimeGfxBuffer + 0x1800, 0x800},
- {eSlotMachineReelTimeGfxBuffer + 0x2000, 0x800}
-};
-
-static const struct SpriteFrameImage gSpriteImageTable_83ED0E8[] = {
- {eSlotMachineReelTimeGfxBuffer + 0x2800, 0x300}
-};
-
-static const struct SpriteFrameImage gSpriteImageTable_83ED0F0[] = {
- {eSlotMachineReelTimeGfxBuffer + 0x2B00, 0x500}
-};
-
-static const struct SpriteFrameImage gSpriteImageTable_83ED0F8[] = {
- {eSlotMachineReelTimeGfxBuffer + 0x3000, 0x600}
-};
-
-static const struct SpriteFrameImage gSpriteImageTable_83ED100[] = {
- {gSpriteImage_8E988E8, 0x80},
- {gSpriteImage_8E98968, 0x80},
- {gSpriteImage_8E989E8, 0x80},
- {gSpriteImage_8E98A68, 0x80},
- {gSpriteImage_8E98AE8, 0x80},
- {gSpriteImage_8E98B68, 0x80}
-};
-
-static const struct SpriteFrameImage gSpriteImageTable_83ED130[] = {
- {gSpriteImage_8E991E8, 0x200}
-};
-
-static const struct SpriteFrameImage gSpriteImageTable_83ED138[] = {
- {gSpriteImage_8E99808, 0x40}
-};
-
-static const struct SpriteFrameImage gSpriteImageTable_83ED140[] = {
- {gSpriteImage_8E98BE8, 0x100},
- {gSpriteImage_8E98CE8, 0x100}
-};
-
-static const struct SpriteFrameImage gSpriteImageTable_83ED150[] = {
- {gSpriteImage_8E993E8, 0x400}
-};
-
-static const struct SpriteFrameImage gSpriteImageTable_83ED158[] = {
- {gSpriteImage_8E98DE8, 0x200},
- {gSpriteImage_8E98FE8, 0x200}
-};
-
-static const struct SpriteFrameImage gSpriteImageTable_83ED168[] = {
- {gSpriteImage_8E98848, 0x20}
-};
-
-static const struct SpriteFrameImage gSpriteImageTable_83ED170[] = {
- {gSpriteImage_8E98868, 0x80}
-};
-
-static const struct SpriteFrameImage gSpriteImageTable_83ED178[] = {
- {eSlotMachineGfxBuffer + 0x0000, 0x600}
-};
-
-static const struct SpriteFrameImage gSpriteImageTable_83ED180[] = {
- {eSlotMachineGfxBuffer + 0x0600, 0x200}
-};
-
-static const struct SpriteFrameImage gSpriteImageTable_83ED188[] = {
- {eSlotMachineGfxBuffer + 0x0800, 0x200}
-};
-
-static const struct SpriteFrameImage gSpriteImageTable_83ED190[] = {
- {eSlotMachineGfxBuffer + 0x0A00, 0x200}
-};
-
-static const struct SpriteFrameImage gSpriteImageTable_83ED198[] = {
- {eSlotMachineGfxBuffer + 0x0C00, 0x300}
-};
-
-static const struct SpriteFrameImage gSpriteImageTable_83ED1A0[] = {
- {eSlotMachineGfxBuffer + 0x1000, 0x400}
-};
-
-static const struct SpriteFrameImage gSpriteImageTable_83ED1A8[] = {
- {eSlotMachineGfxBuffer + 0x1400, 0x200}
-};
-
-static const struct SpriteFrameImage gSpriteImageTable_83ED1B0[] = {
- {eSlotMachineGfxBuffer + 0x1600, 0x300}
-};
-
-static const struct SpriteFrameImage gSpriteImageTable_83ED1B8[] = {
- {eSlotMachineGfxBuffer + 0x1900, 0x300}
-};
-
-static const struct SpriteFrameImage gSpriteImageTable_83ED1C0[] = {
- {eSlotMachineGfxBuffer + 0x1C00, 0x200},
- {eSlotMachineGfxBuffer + 0x1E00, 0x200},
- {eSlotMachineGfxBuffer + 0x1E00, 0x200} // is this a typo?
-};
-
-static const struct SpriteFrameImage gSpriteImageTable_83ED1D8[] = {
- {eSlotMachineGfxBuffer + 0x2000, 0x280}
-};
-
-static const struct SpriteFrameImage gSpriteImageTable_83ED1E0[] = {
- {eSlotMachineGfxBuffer + 0x2280, 0x80},
- {eSlotMachineGfxBuffer + 0x2300, 0x80},
- {eSlotMachineGfxBuffer + 0x2380, 0x80},
- {eSlotMachineGfxBuffer + 0x2400, 0x80},
- {eSlotMachineGfxBuffer + 0x2480, 0x80}
-};
-
-static const struct SpriteFrameImage gSpriteImageTable_83ED208[] = {
- {eSlotMachineGfxBuffer + 0x2600, 0x480},
- {eSlotMachineGfxBuffer + 0x2A80, 0x480}
-};
-
-static const struct SpriteFrameImage gSpriteImageTable_83ED218[] = {
- {eSlotMachineGfxBuffer + 0x2F00, 0x180},
- {eSlotMachineGfxBuffer + 0x3080, 0x180}
-};
-
-static const struct SpriteFrameImage gSpriteImageTable_83ED228[] = {
- {gSpriteImage_8E98828, 0x20}
-};
-
-static const union AnimCmd gSpriteAnim_83ED230[] = {
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END
-};
-
-static const union AnimCmd gSpriteAnim_83ED238[] = {
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_JUMP(0)
-};
-
-static const union AnimCmd gSpriteAnim_83ED240[] = {
- ANIMCMD_FRAME(0, 16),
- ANIMCMD_END
-};
-
-static const union AnimCmd gSpriteAnim_83ED248[] = {
- ANIMCMD_FRAME(1, 16),
- ANIMCMD_FRAME(0, 16),
- ANIMCMD_JUMP(0)
-};
-
-static const union AnimCmd gSpriteAnim_83ED254[] = {
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_JUMP(0)
-};
-
-static const union AnimCmd gSpriteAnim_83ED260[] = {
- ANIMCMD_FRAME(1, 4),
- ANIMCMD_FRAME(0, 4),
- ANIMCMD_JUMP(0)
-};
-
-static const union AnimCmd gSpriteAnim_83ED26C[] = {
- ANIMCMD_FRAME(2, 32),
- ANIMCMD_FRAME(3, 32),
- ANIMCMD_JUMP(0)
-};
-
-static const union AnimCmd gSpriteAnim_83ED278[] = {
- ANIMCMD_FRAME(4, 1),
- ANIMCMD_END
-};
-
-static const union AnimCmd gSpriteAnim_83ED280[] = {
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END
-};
-
-static const union AnimCmd gSpriteAnim_83ED288[] = {
- ANIMCMD_FRAME(1, 1),
- ANIMCMD_END
-};
-
-static const union AnimCmd gSpriteAnim_83ED290[] = {
- ANIMCMD_FRAME(2, 1),
- ANIMCMD_END
-};
-
-static const union AnimCmd gSpriteAnim_83ED298[] = {
- ANIMCMD_FRAME(3, 1),
- ANIMCMD_END
-};
-
-static const union AnimCmd gSpriteAnim_83ED2A0[] = {
- ANIMCMD_FRAME(4, 1),
- ANIMCMD_END
-};
-
-static const union AnimCmd gSpriteAnim_83ED2A8[] = {
- ANIMCMD_FRAME(5, 1),
- ANIMCMD_END
-};
-
-static const union AnimCmd gSpriteAnim_83ED2B0[] = {
- ANIMCMD_FRAME(0, 4),
- ANIMCMD_FRAME(1, 4),
- ANIMCMD_JUMP(0)
-};
-
-static const union AnimCmd gSpriteAnim_83ED2BC[] = {
- ANIMCMD_FRAME(0, 16),
- ANIMCMD_FRAME(1, 16),
- ANIMCMD_JUMP(0)
-};
-
-static const union AnimCmd gSpriteAnim_83ED2C8[] = {
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_JUMP(0)
-};
-
-static const union AnimCmd gSpriteAnim_83ED2D4[] = {
- ANIMCMD_FRAME(1, 1),
- ANIMCMD_END
-};
-
-static const union AnimCmd gSpriteAnim_83ED2DC[] = {
- ANIMCMD_FRAME(0, 30),
- ANIMCMD_FRAME(1, 30),
- ANIMCMD_JUMP(0)
-};
-
-static const union AnimCmd gSpriteAnim_83ED2E8[] = {
- ANIMCMD_FRAME(0, 16),
- ANIMCMD_FRAME(1, 16),
- ANIMCMD_FRAME(0, 16),
- ANIMCMD_FRAME(1, 16, .hFlip = TRUE),
- ANIMCMD_JUMP(0)
-};
-
-static const union AnimCmd gSpriteAnim_83ED2FC[] = {
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END
-};
-
-static const union AnimCmd gSpriteAnim_83ED304[] = {
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END
-};
-
-static const union AnimCmd gSpriteAnim_83ED30C[] = {
- ANIMCMD_FRAME(1, 1),
- ANIMCMD_END
-};
-
-static const union AnimCmd gSpriteAnim_83ED314[] = {
- ANIMCMD_FRAME(2, 1),
- ANIMCMD_END
-};
-
-static const union AnimCmd gSpriteAnim_83ED31C[] = {
- ANIMCMD_FRAME(3, 1),
- ANIMCMD_END
-};
-
-static const union AnimCmd gSpriteAnim_83ED324[] = {
- ANIMCMD_FRAME(4, 1),
- ANIMCMD_END
-};
-
-static const union AnimCmd *const gSpriteAnimTable_83ED32C[] = {
- gSpriteAnim_83ED230
-};
-
-static const union AnimCmd *const gSpriteAnimTable_83ED330[] = {
- gSpriteAnim_83ED238
-};
-
-static const union AnimCmd *const gSpriteAnimTable_83ED334[] = {
- gSpriteAnim_83ED240,
- gSpriteAnim_83ED248,
- gSpriteAnim_83ED254,
- gSpriteAnim_83ED260,
- gSpriteAnim_83ED26C,
- gSpriteAnim_83ED278
-};
-
-static const union AnimCmd *const gSpriteAnimTable_83ED34C[] = {
- gSpriteAnim_83ED280,
- gSpriteAnim_83ED288,
- gSpriteAnim_83ED290,
- gSpriteAnim_83ED298,
- gSpriteAnim_83ED2A0,
- gSpriteAnim_83ED2A8
-};
-
-static const union AnimCmd *const gSpriteAnimTable_83ED364[] = {
- gSpriteAnim_83ED2B0
-};
-
-static const union AnimCmd *const gSpriteAnimTable_83ED368[] = {
- gSpriteAnim_83ED2BC
-};
-
-static const union AnimCmd *const gSpriteAnimTable_83ED36C[] = {
- gSpriteAnim_83ED2C8,
- gSpriteAnim_83ED2D4
-};
-
-static const union AnimCmd *const gSpriteAnimTable_83ED374[] = {
- gSpriteAnim_83ED2DC
-};
-
-static const union AnimCmd *const gSpriteAnimTable_83ED378[] = {
- gSpriteAnim_83ED2E8,
- gSpriteAnim_83ED2FC
-};
-
-static const union AnimCmd *const gSpriteAnimTable_83ED380[] = {
- gSpriteAnim_83ED304,
- gSpriteAnim_83ED30C,
- gSpriteAnim_83ED314,
- gSpriteAnim_83ED31C,
- gSpriteAnim_83ED324
-};
-
-static const union AffineAnimCmd gSpriteAffineAnim_83ED394[] = {
- AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 0),
- AFFINEANIMCMD_LOOP(0),
- AFFINEANIMCMD_FRAME(0x1, 0x1, 0, 1),
- AFFINEANIMCMD_LOOP(255),
- AFFINEANIMCMD_END
-};
-
-static const union AffineAnimCmd *const gSpriteAffineAnimTable_83ED3BC[] = {
- gSpriteAffineAnim_83ED394
-};
-
-static const union AffineAnimCmd gSpriteAffineAnim_83ED3C0[] = {
- AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 32),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 6, 32),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 4, 16),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 12, 2),
- AFFINEANIMCMD_FRAME(0x0, 0x0, -12, 4),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 12, 2),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 12, 2),
- AFFINEANIMCMD_FRAME(0x0, 0x0, -12, 4),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 12, 2),
- AFFINEANIMCMD_END
-};
-
-static const union AffineAnimCmd *const gSpriteAffineAnimTable_83ED410[] = {
- gSpriteAffineAnim_83ED3C0
-};
-
-static const struct SpriteTemplate gSpriteTemplate_83ED414 = {
- 0, 0, &gOamData_83ED0A0, gSpriteAnimTable_83ED32C, NULL, gDummySpriteAffineAnimTable, sub_8104F18
-};
-
-static const struct SpriteTemplate gSpriteTemplate_83ED42C = {
- 7, 4, &gOamData_83ED088, gSpriteAnimTable_83ED32C, NULL, gDummySpriteAffineAnimTable, sub_810506C
-};
-
-static const struct SpriteTemplate gSpriteTemplate_83ED444 = {
- 17, 0, &gOamData_83ED0B8, gSpriteAnimTable_83ED32C, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
-};
-
-static const struct SpriteTemplate gSpriteTemplate_83ED45C = {
- 0xFFFF, 1, &gOamData_83ED0B8, gSpriteAnimTable_83ED334, gSpriteImageTable_83ED0C0, gDummySpriteAffineAnimTable, sub_8105170
-};
-
-static const struct SpriteTemplate gSpriteTemplate_83ED474 = {
- 0xFFFF, 2, &gOamData_83ED088, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED0E8, gDummySpriteAffineAnimTable, SpriteCallbackDummy
-};
-
-static const struct SpriteTemplate gSpriteTemplate_83ED48C = {
- 0xFFFF, 3, &gOamData_83ED088, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED0F0, gDummySpriteAffineAnimTable, SpriteCallbackDummy
-};
-
-static const struct SpriteTemplate gSpriteTemplate_83ED4A4 = {
- 0xFFFF, 3, &gOamData_83ED088, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED0F8, gDummySpriteAffineAnimTable, SpriteCallbackDummy
-};
-
-static const struct SpriteTemplate gSpriteTemplate_83ED4BC = {
- 0xFFFF, 4, &gOamData_83ED090, gSpriteAnimTable_83ED34C, gSpriteImageTable_83ED100, gDummySpriteAffineAnimTable, sub_810535C
-};
-
-static const struct SpriteTemplate gSpriteTemplate_83ED4D4 = {
- 0xFFFF, 4, &gOamData_83ED090, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED130, gDummySpriteAffineAnimTable, SpriteCallbackDummy
-};
-
-static const struct SpriteTemplate gSpriteTemplate_83ED4EC = {
- 0xFFFF, 4, &gOamData_83ED090, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED138, gDummySpriteAffineAnimTable, SpriteCallbackDummy
-};
-
-static const struct SpriteTemplate gSpriteTemplate_83ED504 = {
- 0xFFFF, 4, &gOamData_83ED098, gSpriteAnimTable_83ED364, gSpriteImageTable_83ED140, gDummySpriteAffineAnimTable, sub_810562C
-};
-
-static const struct SpriteTemplate gSpriteTemplate_83ED51C = {
- 0xFFFF, 7, &gOamData_83ED0A8, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED150, gDummySpriteAffineAnimTable, sub_8105784
-};
-
-static const struct SpriteTemplate gSpriteTemplate_83ED534 = {
- 0xFFFF, 5, &gOamData_83ED0A0, gSpriteAnimTable_83ED368, gSpriteImageTable_83ED158, gDummySpriteAffineAnimTable, sub_8105894
-};
-
-static const struct SpriteTemplate gSpriteTemplate_83ED54C = {
- 0xFFFF, 4, &gOamData_83ED080, gSpriteAnimTable_83ED330, gSpriteImageTable_83ED168, gDummySpriteAffineAnimTable, sub_810594C
-};
-
-static const struct SpriteTemplate gSpriteTemplate_83ED564 = {
- 0xFFFF, 4, &gOamData_83ED090, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED170, gSpriteAffineAnimTable_83ED3BC, sub_8105A38
-};
-
-static const struct SpriteTemplate gSpriteTemplate_83ED57C = {
- 0xFFFF, 6, &gOamData_83ED080, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED178, gDummySpriteAffineAnimTable, SpriteCallbackDummy
-};
-
-static const struct SpriteTemplate gSpriteTemplate_83ED594 = {
- 0xFFFF, 6, &gOamData_83ED080, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED180, gDummySpriteAffineAnimTable, SpriteCallbackDummy
-};
-
-static const struct SpriteTemplate gSpriteTemplate_83ED5AC = {
- 0xFFFF, 6, &gOamData_83ED080, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED188, gDummySpriteAffineAnimTable, SpriteCallbackDummy
-};
-
-static const struct SpriteTemplate gSpriteTemplate_83ED5C4 = {
- 18, 6, &gOamData_83ED080, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED190, gDummySpriteAffineAnimTable, SpriteCallbackDummy
-};
-
-static const struct SpriteTemplate gSpriteTemplate_83ED5DC = {
- 0xFFFF, 6, &gOamData_83ED0B0, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED198, gDummySpriteAffineAnimTable, SpriteCallbackDummy
-};
-
-static const struct SpriteTemplate gSpriteTemplate_83ED5F4 = {
- 0xFFFF, 6, &gOamData_83ED0B0, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED1A0, gDummySpriteAffineAnimTable, SpriteCallbackDummy
-};
-
-static const struct SpriteTemplate gSpriteTemplate_83ED60C = {
- 19, 6, &gOamData_83ED080, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED1A8, gDummySpriteAffineAnimTable, SpriteCallbackDummy
-};
-
-static const struct SpriteTemplate gSpriteTemplate_83ED624 = {
- 20, 6, &gOamData_83ED080, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED1B0, gDummySpriteAffineAnimTable, SpriteCallbackDummy
-};
-
-static const struct SpriteTemplate gSpriteTemplate_83ED63C = {
- 21, 6, &gOamData_83ED080, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED1B8, gDummySpriteAffineAnimTable, SpriteCallbackDummy
-};
-
-static const struct SpriteTemplate gSpriteTemplate_83ED654 = {
- 0xFFFF, 6, &gOamData_83ED0A0, gSpriteAnimTable_83ED36C, gSpriteImageTable_83ED1C0, gDummySpriteAffineAnimTable, SpriteCallbackDummy
-};
-
-static const struct SpriteTemplate gSpriteTemplate_83ED66C = {
- 0xFFFF, 6, &gOamData_83ED080, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED1D8, gDummySpriteAffineAnimTable, SpriteCallbackDummy
-};
-
-static const struct SpriteTemplate gSpriteTemplate_83ED684 = {
- 0xFFFF, 6, &gOamData_83ED090, gSpriteAnimTable_83ED380, gSpriteImageTable_83ED1E0, gDummySpriteAffineAnimTable, SpriteCallbackDummy
-};
-
-static const struct SpriteTemplate gSpriteTemplate_83ED69C = {
- 0xFFFF, 6, &gOamData_83ED080, gSpriteAnimTable_83ED378, gSpriteImageTable_83ED208, gDummySpriteAffineAnimTable, SpriteCallbackDummy
-};
-
-static const struct SpriteTemplate gSpriteTemplate_83ED6B4 = {
- 0xFFFF, 6, &gOamData_83ED080, gSpriteAnimTable_83ED374, gSpriteImageTable_83ED218, gDummySpriteAffineAnimTable, SpriteCallbackDummy
-};
-
-static const struct SpriteTemplate gSpriteTemplate_83ED6CC = {
- 0xFFFF, 4, &gOamData_83ED080, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED228, gSpriteAffineAnimTable_83ED410, sub_8105B70
-};
-
-static const struct Subsprite gSubspriteTable_83ED6E4[] = {
- {-64, -64, ST_OAM_SQUARE, 3, 0x0, 3},
- {0, -64, ST_OAM_SQUARE, 3, 0x0, 3},
- {-64, 0, ST_OAM_SQUARE, 3, 0x0, 3},
- {0, 0, ST_OAM_SQUARE, 3, 0x0, 3}
-};
-
-static const struct SubspriteTable gSubspriteTables_83ED704[] = {
- {4, gSubspriteTable_83ED6E4}
-};
-
-static const struct Subsprite gSubspriteTable_83ED70C[] = {
- {-32, -12, ST_OAM_H_RECTANGLE, 1, 0x0, 1},
- {0, -12, ST_OAM_H_RECTANGLE, 1, 0x4, 1},
- {-32, -4, ST_OAM_H_RECTANGLE, 1, 0x8, 1},
- {0, -4, ST_OAM_H_RECTANGLE, 1, 0xc, 1},
- {-32, 4, ST_OAM_H_RECTANGLE, 1, 0x10, 1},
- {0, 4, ST_OAM_H_RECTANGLE, 1, 0x14, 1}
-};
-
-static const struct SubspriteTable gSubspriteTables_83ED73C[] = {
- {6, gSubspriteTable_83ED70C}
-};
-
-static const struct Subsprite gSubspriteTable_83ED744[] = {
- {-32, -20, ST_OAM_H_RECTANGLE, 3, 0x0, 1},
- {-32, 12, ST_OAM_H_RECTANGLE, 1, 0x20, 1},
- {0, 12, ST_OAM_H_RECTANGLE, 1, 0x24, 1}
-};
-
-static const struct SubspriteTable gSubspriteTables_83ED75C[] = {
- {3, gSubspriteTable_83ED744}
-};
-
-static const struct Subsprite gSubspriteTable_83ED764[] = {
- {-32, -24, ST_OAM_H_RECTANGLE, 3, 0x0, 1},
- {-32, 8, ST_OAM_H_RECTANGLE, 1, 0x20, 1},
- {0, 8, ST_OAM_H_RECTANGLE, 1, 0x24, 1},
- {-32, 16, ST_OAM_H_RECTANGLE, 1, 0x28, 1},
- {0, 16, ST_OAM_H_RECTANGLE, 1, 0x2c, 1}
-};
-
-static const struct SubspriteTable gSubspriteTables_83ED78C[] = {
- {5, gSubspriteTable_83ED764}
-};
-
-static const struct Subsprite gSubspriteTable_83ED794[] = {
- {-32, -8, ST_OAM_H_RECTANGLE, 1, 0x0, 1},
- {0, -8, ST_OAM_H_RECTANGLE, 1, 0x4, 1},
- {-32, 0, ST_OAM_H_RECTANGLE, 1, 0x8, 1},
- {0, 0, ST_OAM_H_RECTANGLE, 1, 0xc, 1}
-};
-
-static const struct SubspriteTable gSubspriteTables_83ED7B4[] = {
- {4, gSubspriteTable_83ED794}
-};
-
-static const struct Subsprite gSubspriteTable_83ED7BC[] = {
- {-8, -12, ST_OAM_H_RECTANGLE, 0, 0x0, 1},
- {-8, -4, ST_OAM_H_RECTANGLE, 0, 0x0, 1},
- {-8, 4, ST_OAM_H_RECTANGLE, 0, 0x0, 1}
-};
-
-static const struct SubspriteTable gSubspriteTables_83ED7D4[] = {
- {3, gSubspriteTable_83ED7BC}
-};
-
-static const struct Subsprite gSubspriteTable_83ED7DC[] = {
- {-32, -24, ST_OAM_H_RECTANGLE, 3, 0x0, 3},
- {-32, 8, ST_OAM_H_RECTANGLE, 1, 0x20, 3},
- {0, 8, ST_OAM_H_RECTANGLE, 1, 0x24, 3},
- {-32, 16, ST_OAM_H_RECTANGLE, 1, 0x28, 3},
- {0, 16, ST_OAM_H_RECTANGLE, 1, 0x2c, 3}
-};
-
-static const struct SubspriteTable gSubspriteTables_83ED804[] = {
- {5, gSubspriteTable_83ED7DC}
-};
-
-static const struct Subsprite gSubspriteTable_83ED80C[] = {
- {-32, -8, ST_OAM_H_RECTANGLE, 1, 0x0, 3},
- {0, -8, ST_OAM_H_RECTANGLE, 1, 0x4, 3},
- {-32, 0, ST_OAM_H_RECTANGLE, 1, 0x8, 3},
- {0, 0, ST_OAM_H_RECTANGLE, 1, 0xc, 3}
-};
-
-static const struct SubspriteTable gSubspriteTables_83ED82C[] = {
- {4, gSubspriteTable_83ED80C}
-};
-
-static const struct Subsprite gSubspriteTable_83ED834[] = {
- {-32, -8, ST_OAM_H_RECTANGLE, 1, 0x0, 3},
- {0, -8, ST_OAM_H_RECTANGLE, 1, 0x4, 3},
- {-32, 0, ST_OAM_H_RECTANGLE, 1, 0x8, 3},
- {0, 0, ST_OAM_H_RECTANGLE, 1, 0xc, 3}
-};
-
-static const struct SubspriteTable gSubspriteTables_83ED854[] = {
- {4, gSubspriteTable_83ED834}
-};
-
-static const struct Subsprite gSubspriteTable_83ED85C[] = {
- {-32, -8, ST_OAM_H_RECTANGLE, 1, 0x0, 3},
- {0, -8, ST_OAM_H_RECTANGLE, 1, 0x4, 3},
- {-32, 0, ST_OAM_H_RECTANGLE, 1, 0x8, 3},
- {0, 0, ST_OAM_H_RECTANGLE, 1, 0xc, 3}
-};
-
-static const struct SubspriteTable gSubspriteTables_83ED87C[] = {
- {4, gSubspriteTable_83ED85C}
-};
-
-static const struct Subsprite gSubspriteTable_83ED884[] = {
- {-32, -12, ST_OAM_H_RECTANGLE, 1, 0x0, 3},
- {0, -12, ST_OAM_H_RECTANGLE, 1, 0x4, 3},
- {-32, -4, ST_OAM_H_RECTANGLE, 1, 0x8, 3},
- {0, -4, ST_OAM_H_RECTANGLE, 1, 0xc, 3},
- {-32, 4, ST_OAM_H_RECTANGLE, 1, 0x10, 3},
- {0, 4, ST_OAM_H_RECTANGLE, 1, 0x14, 3}
-};
-
-static const struct SubspriteTable gSubspriteTables_83ED8B4[] = {
- {6, gSubspriteTable_83ED884}
-};
-
-static const struct Subsprite gSubspriteTable_83ED8BC[] = {
- {-16, -16, ST_OAM_SQUARE, 2, 0x0, 3}
-};
-
-static const struct Subsprite gSubspriteTable_83ED8C4[] = {
- {-8, -8, ST_OAM_SQUARE, 1, 0x10, 3}
-};
-
-static const struct SubspriteTable gSubspriteTables_83ED8CC[] = {
- {1, gSubspriteTable_83ED8BC},
- {1, gSubspriteTable_83ED8C4}
-};
-
-static const struct Subsprite gSubspriteTable_83ED8DC[] = {
- {-24, -24, ST_OAM_H_RECTANGLE, 1, 0x0, 3},
- {8, -24, ST_OAM_H_RECTANGLE, 0, 0x4, 3},
- {-24, -16, ST_OAM_H_RECTANGLE, 1, 0x6, 3},
- {8, -16, ST_OAM_H_RECTANGLE, 0, 0xa, 3},
- {-24, -8, ST_OAM_H_RECTANGLE, 1, 0xc, 3},
- {8, -8, ST_OAM_H_RECTANGLE, 0, 0x10, 3},
- {-24, 0, ST_OAM_H_RECTANGLE, 1, 0x12, 3},
- {8, 0, ST_OAM_H_RECTANGLE, 0, 0x16, 3},
- {-24, 8, ST_OAM_H_RECTANGLE, 1, 0x18, 3},
- {8, 8, ST_OAM_H_RECTANGLE, 0, 0x1c, 3},
- {-24, 16, ST_OAM_H_RECTANGLE, 1, 0x1e, 3},
- {8, 16, ST_OAM_H_RECTANGLE, 0, 0x22, 3}
-};
-
-static const struct SubspriteTable gSubspriteTables_83ED93C[] = {
- 12, gSubspriteTable_83ED8DC
-};
-
-static const struct Subsprite gSubspriteTable_83ED944[] = {
- {-16, -12, ST_OAM_H_RECTANGLE, 2, 0x0, 3},
- {-16, 4, ST_OAM_H_RECTANGLE, 0, 0x8, 3},
- {0, 4, ST_OAM_H_RECTANGLE, 0, 0xa, 3}
-};
-
-static const struct SubspriteTable gSubspriteTables_83ED95C[] = {
- {3, gSubspriteTable_83ED944}
-};
-
-static const struct Subsprite gSubspriteTable_83ED964[] = {
- {-8, -8, ST_OAM_H_RECTANGLE, 0, 0x0, 3},
- {-8, 0, ST_OAM_H_RECTANGLE, 0, 0x8, 3}
-};
-
-static const struct SubspriteTable gSubspriteTables_83ED974[] = {
- {2, gSubspriteTable_83ED964}
-};
-
-static const struct Subsprite gSubspriteTable_83ED97C[] = {
- {-8, -8, ST_OAM_H_RECTANGLE, 0, 0x2, 3},
- {-8, 0, ST_OAM_H_RECTANGLE, 0, 0xa, 3}
-};
-
-static const struct SubspriteTable gSubspriteTables_83ED98C[] = {
- {2, gSubspriteTable_83ED97C}
-};
-
-static const struct Subsprite gSubspriteTable_83ED994[] = {
- {-8, -8, ST_OAM_H_RECTANGLE, 0, 0x4, 3},
- {-8, 0, ST_OAM_H_RECTANGLE, 0, 0xc, 3}
-};
-
-static const struct SubspriteTable gSubspriteTables_83ED9A4[] = {
- {2, gSubspriteTable_83ED994}
-};
-
-static const struct Subsprite gSubspriteTable_83ED9AC[] = {
- {-8, -8, ST_OAM_H_RECTANGLE, 0, 0x6, 3},
- {-8, 0, ST_OAM_H_RECTANGLE, 0, 0xe, 3}
-};
-
-static const struct SubspriteTable gSubspriteTables_83ED9BC[] = {
- {2, gSubspriteTable_83ED9AC}
-};
-
-static const struct Subsprite gSubspriteTable_83ED9C4[] = {
- {-8, -8, ST_OAM_H_RECTANGLE, 0, 0x0, 3},
- {-8, 0, ST_OAM_H_RECTANGLE, 0, 0x8, 3}
-};
-
-static const struct SubspriteTable gSubspriteTables_83ED9D4[] = {
- {2, gSubspriteTable_83ED9C4}
-};
-
-static const struct Subsprite gSubspriteTable_83ED9DC[] = {
- {-4, -8, ST_OAM_SQUARE, 0, 0x2, 3},
- {-4, 0, ST_OAM_SQUARE, 0, 0xa, 3}
-};
-
-static const struct SubspriteTable gSubspriteTables_83ED9EC[] = {
- {2, gSubspriteTable_83ED9DC}
-};
-
-static const struct Subsprite gSubspriteTable_83ED9F4[] = {
- {-8, -8, ST_OAM_H_RECTANGLE, 0, 0x3, 3},
- {-8, 0, ST_OAM_H_RECTANGLE, 0, 0xb, 3}
-};
-
-static const struct SubspriteTable gSubspriteTables_83EDA04[] = {
- {2, gSubspriteTable_83ED9F4}
-};
-
-static const struct Subsprite gSubspriteTable_83EDA0C[] = {
- {-4, -8, ST_OAM_SQUARE, 0, 0x5, 3},
- {-4, 0, ST_OAM_SQUARE, 0, 0xd, 3}
-};
-
-static const struct SubspriteTable gSubspriteTables_83EDA1C[] = {
- {2, gSubspriteTable_83EDA0C}
-};
-
-static const struct Subsprite gSubspriteTable_83EDA24[] = {
- {-8, -8, ST_OAM_H_RECTANGLE, 0, 0x6, 3},
- {-8, 0, ST_OAM_H_RECTANGLE, 0, 0xe, 3}
-};
-
-static const struct SubspriteTable gSubspriteTables_83EDA34[] = {
- {2, gSubspriteTable_83EDA24}
-};
-
-static const struct Subsprite gSubspriteTable_83EDA3C[] = {
- {-12, -12, ST_OAM_H_RECTANGLE, 0, 0x0, 3},
- {4, -12, ST_OAM_SQUARE, 0, 0x2, 3},
- {-12, -4, ST_OAM_H_RECTANGLE, 0, 0x8, 3},
- {4, -4, ST_OAM_SQUARE, 0, 0xa, 3},
- {-12, 4, ST_OAM_H_RECTANGLE, 0, 0x10, 3},
- {4, 4, ST_OAM_SQUARE, 0, 0x12, 3}
-};
-
-static const struct SubspriteTable gSubspriteTables_83EDA6C[] = {
- {6, gSubspriteTable_83EDA3C}
-};
-
-static const struct Subsprite gSubspriteTable_83EDA74[] = {
- {-8, -12, ST_OAM_H_RECTANGLE, 0, 0x3, 3},
- {-8, -4, ST_OAM_H_RECTANGLE, 0, 0xb, 3},
- {-8, 4, ST_OAM_H_RECTANGLE, 0, 0x13, 3}
-};
-
-static const struct SubspriteTable gSubspriteTables_83EDA8C[] = {
- {3, gSubspriteTable_83EDA74}
-};
-
-static const struct Subsprite gSubspriteTable_83EDA94[] = {
- {-12, -12, ST_OAM_H_RECTANGLE, 0, 0x5, 3},
- {4, -12, ST_OAM_SQUARE, 0, 0x7, 3},
- {-12, -4, ST_OAM_H_RECTANGLE, 0, 0xd, 3},
- {4, -4, ST_OAM_SQUARE, 0, 0xf, 3},
- {-12, 4, ST_OAM_H_RECTANGLE, 0, 0x15, 3},
- {4, 4, ST_OAM_SQUARE, 0, 0x17, 3}
-};
-
-static const struct SubspriteTable gSubspriteTables_83EDAC4[] = {
- {6, gSubspriteTable_83EDA94}
-};
-
-static const struct Subsprite gSubspriteTable_83EDACC[] = {
- {-12, -12, ST_OAM_H_RECTANGLE, 0, 0x0, 3},
- {4, -12, ST_OAM_SQUARE, 0, 0x2, 3},
- {-12, -4, ST_OAM_H_RECTANGLE, 0, 0x8, 3},
- {4, -4, ST_OAM_SQUARE, 0, 0xa, 3},
- {-12, 4, ST_OAM_H_RECTANGLE, 0, 0x10, 3},
- {4, 4, ST_OAM_SQUARE, 0, 0x12, 3}
-};
-
-static const struct SubspriteTable gSubspriteTables_83EDAFC[] = {
- {6, gSubspriteTable_83EDACC}
-};
-
-static const struct Subsprite gSubspriteTable_83EDB04[] = {
- {-8, -12, ST_OAM_H_RECTANGLE, 0, 0x3, 3},
- {-8, -4, ST_OAM_H_RECTANGLE, 0, 0xb, 3},
- {-8, 4, ST_OAM_H_RECTANGLE, 0, 0x13, 3}
-};
-
-static const struct SubspriteTable gSubspriteTables_83EDB1C[] = {
- {3, gSubspriteTable_83EDB04}
-};
-
-static const struct Subsprite gSubspriteTable_83EDB24[] = {
- {-12, -12, ST_OAM_H_RECTANGLE, 0, 0x5, 3},
- {4, -12, ST_OAM_SQUARE, 0, 0x7, 3},
- {-12, -4, ST_OAM_H_RECTANGLE, 0, 0xd, 3},
- {4, -4, ST_OAM_SQUARE, 0, 0xf, 3},
- {-12, 4, ST_OAM_H_RECTANGLE, 0, 0x15, 3},
- {4, 4, ST_OAM_SQUARE, 0, 0x17, 3}
-};
-
-static const struct SubspriteTable gSubspriteTables_83EDB54[] = {
- {6, gSubspriteTable_83EDB24}
-};
-
-static const struct SpriteTemplate *const gUnknown_083EDB5C[] = {
- &gSpriteTemplate_83ED57C,
- &gSpriteTemplate_83ED594,
- &gSpriteTemplate_83ED5AC,
- &gSpriteTemplate_83ED5DC,
- &gSpriteTemplate_83ED5F4,
- &gSpriteTemplate_83ED654,
- &gSpriteTemplate_83ED66C,
- &gSpriteTemplate_83ED684,
- &gSpriteTemplate_83ED69C,
- &gSpriteTemplate_83ED6B4,
- &gSpriteTemplate_83ED5C4,
- &gSpriteTemplate_83ED5C4,
- &gSpriteTemplate_83ED5C4,
- &gSpriteTemplate_83ED5C4,
- &gSpriteTemplate_83ED60C,
- &gSpriteTemplate_83ED60C,
- &gSpriteTemplate_83ED60C,
- &gSpriteTemplate_83ED60C,
- &gSpriteTemplate_83ED60C,
- &gSpriteTemplate_83ED624,
- &gSpriteTemplate_83ED624,
- &gSpriteTemplate_83ED624,
- &gSpriteTemplate_83ED63C,
- &gSpriteTemplate_83ED63C,
- &gSpriteTemplate_83ED63C,
- &gDummySpriteTemplate
-};
-
-static const struct SubspriteTable *const gUnknown_083EDBC4[] = {
- gSubspriteTables_83ED804,
- gSubspriteTables_83ED82C,
- gSubspriteTables_83ED854,
- gSubspriteTables_83ED8B4,
- NULL,
- NULL,
- gSubspriteTables_83ED8CC,
- NULL,
- gSubspriteTables_83ED93C,
- gSubspriteTables_83ED95C,
- gSubspriteTables_83ED974,
- gSubspriteTables_83ED98C,
- gSubspriteTables_83ED9A4,
- gSubspriteTables_83ED9BC,
- gSubspriteTables_83ED9D4,
- gSubspriteTables_83ED9EC,
- gSubspriteTables_83EDA04,
- gSubspriteTables_83EDA1C,
- gSubspriteTables_83EDA34,
- gSubspriteTables_83EDA6C,
- gSubspriteTables_83EDA8C,
- gSubspriteTables_83EDAC4,
- gSubspriteTables_83EDAFC,
- gSubspriteTables_83EDB1C,
- gSubspriteTables_83EDB54,
- NULL
-};
-
-static const struct SpriteSheet sSlotMachineSpriteSheets[] = {
- {gSlotMachineReelSymbol1Tiles, 0x200, 0},
- {gSlotMachineReelSymbol2Tiles, 0x200, 1},
- {gSlotMachineReelSymbol3Tiles, 0x200, 2},
- {gSlotMachineReelSymbol4Tiles, 0x200, 3},
- {gSlotMachineReelSymbol5Tiles, 0x200, 4},
- {gSlotMachineReelSymbol6Tiles, 0x200, 5},
- {gSlotMachineReelSymbol7Tiles, 0x200, 6},
- {gSlotMachineNumber0Tiles, 0x40, 7},
- {gSlotMachineNumber1Tiles, 0x40, 8},
- {gSlotMachineNumber2Tiles, 0x40, 9},
- {gSlotMachineNumber3Tiles, 0x40, 10},
- {gSlotMachineNumber4Tiles, 0x40, 11},
- {gSlotMachineNumber5Tiles, 0x40, 12},
- {gSlotMachineNumber6Tiles, 0x40, 13},
- {gSlotMachineNumber7Tiles, 0x40, 14},
- {gSlotMachineNumber8Tiles, 0x40, 15},
- {gSlotMachineNumber9Tiles, 0x40, 16},
- {eSlotMachineGfxBuffer + 0x0A00, 0x200, 18},
- {eSlotMachineGfxBuffer + 0x1400, 0x200, 19},
- {eSlotMachineGfxBuffer + 0x1600, 0x300, 20},
- {eSlotMachineGfxBuffer + 0x1900, 0x300, 21},
- {}
-};
-
-static const struct SpriteSheet gUnknown_083EDCDC = {
- eSlotMachineGfxBuffer + 0x0000, 0x800, 17
-};
-
-static const u8 *const gUnknown_083EDCE4 = gUnknownPalette_08E997E8;
-
-#ifdef SAPPHIRE
-static const u16 UnknownPalette_83EDCE8[] = INCBIN_U16("graphics/unknown/sapphire_83EDD40.gbapal");
-#elif defined(RUBY)
-static const u16 UnknownPalette_83EDCE8[] = INCBIN_U16("graphics/unknown/ruby_83EDCE8.gbapal");
-#endif // RS
-
-static const u16 *const gUnknown_083EDD08[] = {
- UnknownPalette_83EDCE8 + 10,
- UnknownPalette_83EDCE8 + 11,
- UnknownPalette_83EDCE8 + 12,
- UnknownPalette_83EDCE8 + 13,
- UnknownPalette_83EDCE8 + 14
-};
-
-static const u16 *const gUnknown_083EDD1C[] = {
- gUnknown_08E95A18 + 74,
- gUnknown_08E95A18 + 75,
- gUnknown_08E95A18 + 76,
- gUnknown_08E95A18 + 77,
- gUnknown_08E95A18 + 78
-};
-
-static const u8 gUnknown_083EDD30[] = {
- 0x4a, 0x4b, 0x4c, 0x4e, 0x4d
-};
-
-static const u8 gUnknown_083EDD35[][2] = {
- {0, 0},
- {1, 2},
- {3, 4}
-};
-static const u8 gUnknown_083EDD3B[] = {1, 2, 2};
-
-#ifdef SAPPHIRE
-static const u16 Unknown_83EDD3E[] = INCBIN_U16("graphics/unknown/sapphire_83EDD96.gbapal");
-static const u16 Unknown_83EDD5E[] = INCBIN_U16("graphics/unknown/sapphire_83EDDB6.gbapal");
-static const u16 Unknown_83EDD7E[] = INCBIN_U16("graphics/unknown/sapphire_83EDDD6.gbapal");
-#elif defined (RUBY)
-static const u16 Unknown_83EDD3E[] = INCBIN_U16("graphics/unknown/ruby_83EDD3E.gbapal");
-static const u16 Unknown_83EDD5E[] = INCBIN_U16("graphics/unknown/ruby_83EDD5E.gbapal");
-static const u16 Unknown_83EDD7E[] = INCBIN_U16("graphics/unknown/ruby_83EDD7E.gbapal");
-#endif // RS
-
-static const u16 *const gUnknown_083EDDA0[] = {
- Unknown_83EDD3E,
- Unknown_83EDD5E,
- Unknown_83EDD7E
-};
-
-static const u16 *const gUnknown_083EDDAC = gUnknown_08E95A18 + 16;
-
-static const u16 Palette_83EDDB0[] = INCBIN_U16("graphics/slot_machine/83EDDB0.gbapal");
-static const u16 Palette_83EDDD0[] = INCBIN_U16("graphics/slot_machine/83EDDD0.gbapal");
-static const u16 Palette_83EDDF0[] = INCBIN_U16("graphics/slot_machine/83EDDF0.gbapal");
-
-static const u16 *const gUnknown_083EDE10[] = {
- Palette_83EDDB0,
- Palette_83EDDD0,
- Palette_83EDDF0,
- gSlotMachineSpritePalette6
-};
-
-static const u16 *const gUnknown_083EDE20 = gSlotMachineSpritePalette6;
-
-static const u16 gPalette_83EDE24[] = INCBIN_U16("graphics/slot_machine/83EDE24_pal.bin");
-
-static const struct SpritePalette gSlotMachineSpritePalettes[] = {
- {gSlotMachineSpritePalette0, 0},
- {gSlotMachineSpritePalette1, 1},
- {gSlotMachineSpritePalette2, 2},
- {gSlotMachineSpritePalette3, 3},
- {gSlotMachineSpritePalette4, 4},
- {gSlotMachineSpritePalette5, 5},
- {gSlotMachineSpritePalette6, 6},
- {gSlotMachineSpritePalette4, 7},
- {}
-};
-
-static const u8 sReelTimeGfx[] = INCBIN_U8("graphics/slot_machine/reel_time.4bpp.lz");
-
-static const u16 sReelTimeWindowTilemap[] = INCBIN_U16("graphics/slot_machine/reel_time_window_map.bin");