diff options
Diffstat (limited to 'src/field/slot_machine.c')
-rw-r--r-- | src/field/slot_machine.c | 150 |
1 files changed, 150 insertions, 0 deletions
diff --git a/src/field/slot_machine.c b/src/field/slot_machine.c new file mode 100644 index 000000000..e8e4f271b --- /dev/null +++ b/src/field/slot_machine.c @@ -0,0 +1,150 @@ +#include "global.h" +#include "slot_machine.h" +#include "decompress.h" +#include "palette.h" +#include "task.h" + +struct UnkStruct2000000 { + /*0x00*/ u8 filler00[61]; + /*0x3D*/ u8 unk3D; +}; + +struct UnkStruct1 { + /*0x00*/ u8 unk00; + /*0x01*/ u8 unk01; + /*0x02*/ s16 unk02; +}; + +extern struct UnkStruct2000000 unk_2000000; + +extern struct UnkStruct1 *gUnknown_083ED048[]; +extern const u16 gPalette_83EDE24[]; + +extern const u8 gSlotMachine_Gfx[]; +#if ENGLISH +#define SLOTMACHINE_GFX_TILES 233 +#elif GERMAN +#define SLOTMACHINE_GFX_TILES 236 +#endif + +extern const u16 gUnknown_08E95A18[]; + +extern u16 gUnknown_08E95AB8[]; +extern u16 gUnknown_08E95FB8[]; + +static void LoadSlotMachineWheelOverlay(void); + +void sub_8104CAC(u8 arg0) { + u8 i; + struct Task *task; + + sub_8104DA4(); + + task = &gTasks[unk_2000000.unk3D]; + task->data[1] = arg0; + + i = 0; + while (gUnknown_083ED048[arg0][i].unk00 != 0xFF) + { + u8 spriteId; + spriteId = sub_8105BB4( + gUnknown_083ED048[arg0][i].unk00, + gUnknown_083ED048[arg0][i].unk01, + gUnknown_083ED048[arg0][i].unk02 + ); + task->data[4 + i] = spriteId; + +#ifdef GERMAN + if (arg0 == 5 && i <= 2) + { + gSprites[spriteId].invisible = TRUE; + } +#endif + + i += 1; + } +} + +asm(".section .text_b"); + +void sub_8106448(void) { + u32 offsetRead, offsetWrite; + u32 size; + + LZDecompressWram(gSlotMachine_Gfx, (void *) 0x02010000); + + offsetRead = 0x02010000; + offsetWrite = BG_VRAM; + size = SLOTMACHINE_GFX_TILES * 32; + while (TRUE) + { + DmaCopy16(3, offsetRead, (void *) (offsetWrite), 0x1000); + offsetRead += 0x1000; + offsetWrite += 0x1000; + size -= 0x1000; + if (size <= 0x1000) + { + DmaCopy16(3, offsetRead, (void *) (offsetWrite), size); + break; + } + } + + LoadPalette(gUnknown_08E95A18, 0, 160); + LoadPalette(gPalette_83EDE24, 208, 32); +} + +void sub_81064B8(void) { + CpuCopy16(gUnknown_08E95AB8, (void *) BG_SCREEN_ADDR(29), 20 * 32 * 2); + LoadSlotMachineWheelOverlay(); +} + +static void LoadSlotMachineWheelOverlay(void) { + s16 x, y, dx; + u16 *screen; + + screen = (u16 *) BG_SCREEN_ADDR(30); + + for (x = 4; x < 18; x += 5) + { + for (dx = 0; dx < 4; dx++) + { + screen[5 * 32 + dx + x] = 0x2051; + screen[13 * 32 + dx + x] = 0x2851; + screen[6 * 32 + dx + x] = 0x2061; + screen[12 * 32 + dx + x] = 0x2861; + } + + screen[6 * 32 + x] = 0x20BE; + screen[12 * 32 + x] = 0x28BE; + + for (y = 7; y <= 11; y++) + { + screen[y * 32 + x] = 0x20BF; + } + } +} + +void sub_81065A8(s16 arg0, u16 arg1, u16 arg2, u16 arg3, u16 arg4) { + u16 *vram = (u16 *) BG_SCREEN_ADDR(29); + + vram[15 * 32 + arg0] = arg1; + vram[15 * 32 + 1 + arg0] = arg2; + vram[16 * 32 + arg0] = arg3; + vram[16 * 32 + 1 + arg0] = arg4; +} + +void sub_81065DC(void) { + s16 y, x; + u16 *screen; + + CpuCopy16(gUnknown_08E95FB8, (void *) BG_SCREEN_ADDR(29), 20 * 32 * 2); + + screen = (u16 *) BG_SCREEN_ADDR(30); + for (y = 0; y < 20; y++) + { + for (x = 0; x < 30; x++) + { + screen[x + y * 32] = 0; + } + } +} |