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Diffstat (limited to 'src/field_effect.c')
-rw-r--r--src/field_effect.c54
1 files changed, 27 insertions, 27 deletions
diff --git a/src/field_effect.c b/src/field_effect.c
index cc5f9252a..bc2704a4a 100644
--- a/src/field_effect.c
+++ b/src/field_effect.c
@@ -1,29 +1,29 @@
#include "global.h"
#include "data2.h"
-#include "script.h"
-#include "trig.h"
-#include "main.h"
-#include "field_effect_helpers.h"
-#include "field_weather.h"
#include "decompress.h"
-#include "sprite.h"
-#include "menu.h"
-#include "palette.h"
-#include "text.h"
-#include "overworld.h"
-#include "task.h"
-#include "sound.h"
#include "decoration.h"
-#include "field_player_avatar.h"
#include "event_object_movement.h"
-#include "metatile_behavior.h"
#include "field_camera.h"
#include "field_control_avatar.h"
#include "field_effect.h"
+#include "field_effect_helpers.h"
#include "field_fadetransition.h"
+#include "field_player_avatar.h"
+#include "field_weather.h"
#include "fieldmap.h"
-#include "util.h"
+#include "main.h"
+#include "menu.h"
+#include "metatile_behavior.h"
+#include "overworld.h"
+#include "palette.h"
#include "pokemon_storage_system.h"
+#include "script.h"
+#include "sound.h"
+#include "sprite.h"
+#include "task.h"
+#include "text.h"
+#include "trig.h"
+#include "util.h"
#include "constants/event_object_movement_constants.h"
#include "constants/field_effects.h"
#include "constants/songs.h"
@@ -2064,7 +2064,7 @@ void sub_8087AA4(struct Task *task)
void sub_8087AC8(struct Task *task)
{
- u8 unknown_0839F380[5] = {1, 3, 4, 2, 1};
+ u8 spinDirections[5] = {1, 3, 4, 2, 1};
struct EventObject *eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
if (task->data[1] == 0 || (--task->data[1]) == 0)
{
@@ -2080,7 +2080,7 @@ void sub_8087AC8(struct Task *task)
DestroyTask(FindTaskIdByFunc(sub_8087A74));
return;
}
- EventObjectSetHeldMovement(eventObject, GetFaceDirectionMovementAction(unknown_0839F380[eventObject->facingDirection]));
+ EventObjectSetHeldMovement(eventObject, GetFaceDirectionMovementAction(spinDirections[eventObject->facingDirection]));
if (task->data[2] < 32)
{
task->data[2]++;
@@ -2229,7 +2229,7 @@ void sub_8087E4C(struct Task *task)
void sub_8087ED8(struct Task *task)
{
- u8 unknown_0839F380[5] = {1, 3, 4, 2, 1};
+ u8 spinDirections[5] = {1, 3, 4, 2, 1};
struct EventObject *eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
struct Sprite *sprite = &gSprites[gPlayerAvatar.spriteId];
if ((sprite->pos2.y += task->data[1]) >= -8)
@@ -2255,7 +2255,7 @@ void sub_8087ED8(struct Task *task)
if ((--task->data[2]) == 0)
{
task->data[2] = 4;
- EventObjectTurn(eventObject, unknown_0839F380[eventObject->facingDirection]);
+ EventObjectTurn(eventObject, spinDirections[eventObject->facingDirection]);
}
if (sprite->pos2.y >= 0)
{
@@ -2268,11 +2268,11 @@ void sub_8087ED8(struct Task *task)
void sub_8087FDC(struct Task *task)
{
- u8 unknown_0839F380[5] = {1, 3, 4, 2, 1};
+ u8 spinDirections[5] = {1, 3, 4, 2, 1};
struct EventObject *eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
if ((--task->data[1]) == 0)
{
- EventObjectTurn(eventObject, unknown_0839F380[eventObject->facingDirection]);
+ EventObjectTurn(eventObject, spinDirections[eventObject->facingDirection]);
task->data[1] = 8;
if ((++task->data[2]) > 4 && task->data[14] == eventObject->facingDirection)
{
@@ -2474,7 +2474,7 @@ void sub_808843C(u16 offs)
u16 i;
u16 *dest;
dest = (u16 *)(VRAM + 0x140 + offs);
- for (i=0; i<0x140; i++, dest++)
+ for (i = 0; i < 0x140; i++, dest++)
{
*dest = gFieldMoveStreaksTilemap[i] | 0xf000;
}
@@ -2810,7 +2810,7 @@ u8 FldEff_UseSurf(void)
taskId = CreateTask(sub_8088954, 0xff);
gTasks[taskId].data[15] = gFieldEffectArguments[0];
Overworld_ClearSavedMusic();
- Overworld_ChangeMusicTo(0x016d);
+ Overworld_ChangeMusicTo(MUS_NAMINORI);
return FALSE;
}
@@ -2868,7 +2868,7 @@ void sub_8088A78(struct Task *task)
if (!FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON))
{
eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
- sub_805B980(eventObject, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_SURFING));
+ EventObjectSetGraphicsId(eventObject, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_SURFING));
EventObjectClearHeldMovementIfFinished(eventObject);
EventObjectSetHeldMovement(eventObject, GetJumpSpecialMovementAction(eventObject->movementDirection));
gFieldEffectArguments[0] = task->data[1];
@@ -3039,7 +3039,7 @@ void sub_8088E2C(struct Task *task)
if ((++task->data[2]) >= 8)
{
eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
- sub_805B980(eventObject, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_SURFING));
+ EventObjectSetGraphicsId(eventObject, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_SURFING));
StartSpriteAnim(&gSprites[eventObject->spriteId], 0x16);
eventObject->inanimate = 1;
EventObjectSetHeldMovement(eventObject, MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT);
@@ -3279,7 +3279,7 @@ void sub_80892A0(struct Task *task)
{
sub_8127ED0(eventObject->fieldEffectSpriteId, 0);
}
- sub_805B980(eventObject, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_SURFING));
+ EventObjectSetGraphicsId(eventObject, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_SURFING));
CameraObjectReset2();
EventObjectTurn(eventObject, DIR_WEST);
StartSpriteAnim(&gSprites[eventObject->spriteId], 0x16);
@@ -3389,7 +3389,7 @@ void fishE(struct Task *task)
state = PLAYER_AVATAR_STATE_SURFING;
sub_8127ED0(eventObject->fieldEffectSpriteId, 1);
}
- sub_805B980(eventObject, GetPlayerAvatarGraphicsIdByStateId(state));
+ EventObjectSetGraphicsId(eventObject, GetPlayerAvatarGraphicsIdByStateId(state));
EventObjectTurn(eventObject, DIR_SOUTH);
gPlayerAvatar.flags = task->data[15];
gPlayerAvatar.preventStep = FALSE;