diff options
Diffstat (limited to 'src/field_effect.c')
-rw-r--r-- | src/field_effect.c | 54 |
1 files changed, 27 insertions, 27 deletions
diff --git a/src/field_effect.c b/src/field_effect.c index cc5f9252a..bc2704a4a 100644 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -1,29 +1,29 @@ #include "global.h" #include "data2.h" -#include "script.h" -#include "trig.h" -#include "main.h" -#include "field_effect_helpers.h" -#include "field_weather.h" #include "decompress.h" -#include "sprite.h" -#include "menu.h" -#include "palette.h" -#include "text.h" -#include "overworld.h" -#include "task.h" -#include "sound.h" #include "decoration.h" -#include "field_player_avatar.h" #include "event_object_movement.h" -#include "metatile_behavior.h" #include "field_camera.h" #include "field_control_avatar.h" #include "field_effect.h" +#include "field_effect_helpers.h" #include "field_fadetransition.h" +#include "field_player_avatar.h" +#include "field_weather.h" #include "fieldmap.h" -#include "util.h" +#include "main.h" +#include "menu.h" +#include "metatile_behavior.h" +#include "overworld.h" +#include "palette.h" #include "pokemon_storage_system.h" +#include "script.h" +#include "sound.h" +#include "sprite.h" +#include "task.h" +#include "text.h" +#include "trig.h" +#include "util.h" #include "constants/event_object_movement_constants.h" #include "constants/field_effects.h" #include "constants/songs.h" @@ -2064,7 +2064,7 @@ void sub_8087AA4(struct Task *task) void sub_8087AC8(struct Task *task) { - u8 unknown_0839F380[5] = {1, 3, 4, 2, 1}; + u8 spinDirections[5] = {1, 3, 4, 2, 1}; struct EventObject *eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; if (task->data[1] == 0 || (--task->data[1]) == 0) { @@ -2080,7 +2080,7 @@ void sub_8087AC8(struct Task *task) DestroyTask(FindTaskIdByFunc(sub_8087A74)); return; } - EventObjectSetHeldMovement(eventObject, GetFaceDirectionMovementAction(unknown_0839F380[eventObject->facingDirection])); + EventObjectSetHeldMovement(eventObject, GetFaceDirectionMovementAction(spinDirections[eventObject->facingDirection])); if (task->data[2] < 32) { task->data[2]++; @@ -2229,7 +2229,7 @@ void sub_8087E4C(struct Task *task) void sub_8087ED8(struct Task *task) { - u8 unknown_0839F380[5] = {1, 3, 4, 2, 1}; + u8 spinDirections[5] = {1, 3, 4, 2, 1}; struct EventObject *eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; struct Sprite *sprite = &gSprites[gPlayerAvatar.spriteId]; if ((sprite->pos2.y += task->data[1]) >= -8) @@ -2255,7 +2255,7 @@ void sub_8087ED8(struct Task *task) if ((--task->data[2]) == 0) { task->data[2] = 4; - EventObjectTurn(eventObject, unknown_0839F380[eventObject->facingDirection]); + EventObjectTurn(eventObject, spinDirections[eventObject->facingDirection]); } if (sprite->pos2.y >= 0) { @@ -2268,11 +2268,11 @@ void sub_8087ED8(struct Task *task) void sub_8087FDC(struct Task *task) { - u8 unknown_0839F380[5] = {1, 3, 4, 2, 1}; + u8 spinDirections[5] = {1, 3, 4, 2, 1}; struct EventObject *eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; if ((--task->data[1]) == 0) { - EventObjectTurn(eventObject, unknown_0839F380[eventObject->facingDirection]); + EventObjectTurn(eventObject, spinDirections[eventObject->facingDirection]); task->data[1] = 8; if ((++task->data[2]) > 4 && task->data[14] == eventObject->facingDirection) { @@ -2474,7 +2474,7 @@ void sub_808843C(u16 offs) u16 i; u16 *dest; dest = (u16 *)(VRAM + 0x140 + offs); - for (i=0; i<0x140; i++, dest++) + for (i = 0; i < 0x140; i++, dest++) { *dest = gFieldMoveStreaksTilemap[i] | 0xf000; } @@ -2810,7 +2810,7 @@ u8 FldEff_UseSurf(void) taskId = CreateTask(sub_8088954, 0xff); gTasks[taskId].data[15] = gFieldEffectArguments[0]; Overworld_ClearSavedMusic(); - Overworld_ChangeMusicTo(0x016d); + Overworld_ChangeMusicTo(MUS_NAMINORI); return FALSE; } @@ -2868,7 +2868,7 @@ void sub_8088A78(struct Task *task) if (!FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON)) { eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; - sub_805B980(eventObject, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_SURFING)); + EventObjectSetGraphicsId(eventObject, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_SURFING)); EventObjectClearHeldMovementIfFinished(eventObject); EventObjectSetHeldMovement(eventObject, GetJumpSpecialMovementAction(eventObject->movementDirection)); gFieldEffectArguments[0] = task->data[1]; @@ -3039,7 +3039,7 @@ void sub_8088E2C(struct Task *task) if ((++task->data[2]) >= 8) { eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; - sub_805B980(eventObject, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_SURFING)); + EventObjectSetGraphicsId(eventObject, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_SURFING)); StartSpriteAnim(&gSprites[eventObject->spriteId], 0x16); eventObject->inanimate = 1; EventObjectSetHeldMovement(eventObject, MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT); @@ -3279,7 +3279,7 @@ void sub_80892A0(struct Task *task) { sub_8127ED0(eventObject->fieldEffectSpriteId, 0); } - sub_805B980(eventObject, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_SURFING)); + EventObjectSetGraphicsId(eventObject, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_SURFING)); CameraObjectReset2(); EventObjectTurn(eventObject, DIR_WEST); StartSpriteAnim(&gSprites[eventObject->spriteId], 0x16); @@ -3389,7 +3389,7 @@ void fishE(struct Task *task) state = PLAYER_AVATAR_STATE_SURFING; sub_8127ED0(eventObject->fieldEffectSpriteId, 1); } - sub_805B980(eventObject, GetPlayerAvatarGraphicsIdByStateId(state)); + EventObjectSetGraphicsId(eventObject, GetPlayerAvatarGraphicsIdByStateId(state)); EventObjectTurn(eventObject, DIR_SOUTH); gPlayerAvatar.flags = task->data[15]; gPlayerAvatar.preventStep = FALSE; 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