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-rw-r--r--src/field_ground_effect.c595
1 files changed, 574 insertions, 21 deletions
diff --git a/src/field_ground_effect.c b/src/field_ground_effect.c
index 42862d0ff..b9935463b 100644
--- a/src/field_ground_effect.c
+++ b/src/field_ground_effect.c
@@ -1,11 +1,38 @@
#include "global.h"
#include "field_ground_effect.h"
+#include "field_effect.h"
+#include "field_effect_helpers.h"
+#include "field_map_obj_helpers.h"
#include "fieldmap.h"
#include "metatile_behavior.h"
-extern u32 gUnknown_08376008[];
+static void nullsub(struct MapObject *mapObj, struct Sprite *sprite, u8);
+static void DoTracksGroundEffect_Footprints(struct MapObject *mapObj, struct Sprite *sprite, u8);
+static void DoTracksGroundEffect_BikeTireTracks(
+ struct MapObject *mapObj, struct Sprite *sprite, u8);
+void GroundEffect_SpawnOnTallGrass(struct MapObject *mapObj, struct Sprite *sprite);
+void sub_8063E94(struct MapObject *mapObj, struct Sprite *sprite);
+void sub_8063EE0(struct MapObject *mapObj, struct Sprite *sprite);
+void sub_8063F2C(struct MapObject *mapObj, struct Sprite *sprite);
+void GroundEffect_WaterReflection(struct MapObject *mapObj, struct Sprite *sprite);
+void GroundEffect_IceReflection(struct MapObject *mapObj, struct Sprite *sprite);
+void GroundEffect_FlowingWater(struct MapObject *mapObj, struct Sprite *sprite);
+void sub_8063FA0(struct MapObject *mapObj, struct Sprite *sprite);
+void sub_8063FCC(struct MapObject *mapObj, struct Sprite *sprite);
+void GroundEffect_Ripple(struct MapObject *mapObj, struct Sprite *sprite);
+void GroundEffect_StepOnPuddle(struct MapObject *mapObj, struct Sprite *sprite);
+void GroundEffect_SandPile(struct MapObject *mapObj, struct Sprite *sprite);
+void GroundEffect_JumpOnTallGrass(struct MapObject *mapObj, struct Sprite *sprite);
+void GroundEffect_JumpOnLongGrass(struct MapObject *mapObj, struct Sprite *sprite);
+void GroundEffect_JumpOnShallowWater(struct MapObject *mapObj, struct Sprite *sprite);
+void GroundEffect_JumpOnWater(struct MapObject *mapObj, struct Sprite *sprite);
+void GroundEffect_JumpLandingDust(struct MapObject *mapObj, struct Sprite *sprite);
+void GroundEffect_ShortGrass(struct MapObject *mapObj, struct Sprite *sprite);
+void GroundEffect_HotSprings(struct MapObject *mapObj, struct Sprite *sprite);
+void GroundEffect_Seaweed(struct MapObject *mapObj, struct Sprite *sprite);
+u8 GetReflectionTypeByMetatileBehavior(u32 behavior);
-void GetAllGroundEffectFlags_OnSpawn(struct MapObject *mapObj, u32 *flags)
+static void GetAllGroundEffectFlags_OnSpawn(struct MapObject *mapObj, u32 *flags)
{
FieldObjectUpdateMetatileBehaviors(mapObj);
GetGroundEffectFlags_Reflection(mapObj, flags);
@@ -17,7 +44,7 @@ void GetAllGroundEffectFlags_OnSpawn(struct MapObject *mapObj, u32 *flags)
GetGroundEffectFlags_HotSprings(mapObj, flags);
}
-void GetAllGroundEffectFlags_OnBeginStep(struct MapObject *mapObj, u32 *flags)
+static void GetAllGroundEffectFlags_OnBeginStep(struct MapObject *mapObj, u32 *flags)
{
FieldObjectUpdateMetatileBehaviors(mapObj);
GetGroundEffectFlags_Reflection(mapObj, flags);
@@ -31,7 +58,7 @@ void GetAllGroundEffectFlags_OnBeginStep(struct MapObject *mapObj, u32 *flags)
GetGroundEffectFlags_HotSprings(mapObj, flags);
}
-void GetAllGroundEffectFlags_OnFinishStep(struct MapObject *mapObj, u32 *flags)
+static void GetAllGroundEffectFlags_OnFinishStep(struct MapObject *mapObj, u32 *flags)
{
FieldObjectUpdateMetatileBehaviors(mapObj);
GetGroundEffectFlags_ShallowFlowingWater(mapObj, flags);
@@ -101,7 +128,7 @@ void GetGroundEffectFlags_Tracks(struct MapObject *mapObj, u32 *flags)
*flags |= 0x100;
}
else if (MetatileBehavior_IsSandOrDeepSand(mapObj->mapobj_unk_1F)
- || MetatileBehavior_IsUnusedFootprintMetatile(mapObj->mapobj_unk_1F))
+ || MetatileBehavior_IsUnusedFootprintMetatile(mapObj->mapobj_unk_1F))
{
*flags |= 0x80;
}
@@ -110,7 +137,7 @@ void GetGroundEffectFlags_Tracks(struct MapObject *mapObj, u32 *flags)
void GetGroundEffectFlags_SandPile(struct MapObject *mapObj, u32 *flags)
{
if (MetatileBehavior_IsDeepSand(mapObj->mapobj_unk_1E)
- && MetatileBehavior_IsDeepSand(mapObj->mapobj_unk_1F))
+ && MetatileBehavior_IsDeepSand(mapObj->mapobj_unk_1F))
{
if (!mapObj->mapobj_bit_20)
{
@@ -127,8 +154,10 @@ void GetGroundEffectFlags_SandPile(struct MapObject *mapObj, u32 *flags)
void GetGroundEffectFlags_ShallowFlowingWater(struct MapObject *mapObj, u32 *flags)
{
- if ((MetatileBehavior_IsShallowFlowingWater(mapObj->mapobj_unk_1E) && MetatileBehavior_IsShallowFlowingWater(mapObj->mapobj_unk_1F))
- || (MetatileBehavior_IsPacifidlogLog(mapObj->mapobj_unk_1E) && MetatileBehavior_IsPacifidlogLog(mapObj->mapobj_unk_1F)))
+ if ((MetatileBehavior_IsShallowFlowingWater(mapObj->mapobj_unk_1E)
+ && MetatileBehavior_IsShallowFlowingWater(mapObj->mapobj_unk_1F))
+ || (MetatileBehavior_IsPacifidlogLog(mapObj->mapobj_unk_1E)
+ && MetatileBehavior_IsPacifidlogLog(mapObj->mapobj_unk_1F)))
{
if (!mapObj->mapobj_bit_19)
{
@@ -146,7 +175,7 @@ void GetGroundEffectFlags_ShallowFlowingWater(struct MapObject *mapObj, u32 *fla
void GetGroundEffectFlags_Puddle(struct MapObject *mapObj, u32 *flags)
{
if (MetatileBehavior_IsPuddle(mapObj->mapobj_unk_1E)
- && MetatileBehavior_IsPuddle(mapObj->mapobj_unk_1F))
+ && MetatileBehavior_IsPuddle(mapObj->mapobj_unk_1F))
{
*flags |= 0x400;
}
@@ -161,7 +190,7 @@ void GetGroundEffectFlags_Ripple(struct MapObject *mapObj, u32 *flags)
void GetGroundEffectFlags_ShortGrass(struct MapObject *mapObj, u32 *flags)
{
if (MetatileBehavior_IsShortGrass(mapObj->mapobj_unk_1E)
- && MetatileBehavior_IsShortGrass(mapObj->mapobj_unk_1F))
+ && MetatileBehavior_IsShortGrass(mapObj->mapobj_unk_1F))
{
if (!mapObj->mapobj_bit_18)
{
@@ -179,7 +208,7 @@ void GetGroundEffectFlags_ShortGrass(struct MapObject *mapObj, u32 *flags)
void GetGroundEffectFlags_HotSprings(struct MapObject *mapObj, u32 *flags)
{
if (MetatileBehavior_IsHotSprings(mapObj->mapobj_unk_1E)
- && MetatileBehavior_IsHotSprings(mapObj->mapobj_unk_1F))
+ && MetatileBehavior_IsHotSprings(mapObj->mapobj_unk_1F))
{
if (!mapObj->mapobj_bit_21)
{
@@ -204,8 +233,7 @@ void GetGroundEffectFlags_JumpLanding(struct MapObject *mapObj, u32 *flags)
{
typedef bool8 (*MetatileFunc)(u8);
- static const MetatileFunc metatileFuncs[] =
- {
+ static const MetatileFunc metatileFuncs[] = {
MetatileBehavior_IsTallGrass,
MetatileBehavior_IsLongGrass,
MetatileBehavior_IsPuddle,
@@ -214,14 +242,13 @@ void GetGroundEffectFlags_JumpLanding(struct MapObject *mapObj, u32 *flags)
MetatileBehavior_IsATile,
};
- static const u32 jumpLandingFlags[] =
- {
- 0x00001000, // Landing in tall grass
- 0x00002000, // Landing in long grass
- 0x00004000, // Landing on puddle
- 0x00008000, // Landing on surfable water or underwater
- 0x00004000, // Landing on shallow flowing water
- 0x00010000, // Landing on any other type of ground
+ static const u32 jumpLandingFlags[] = {
+ 0x00001000, // Landing in tall grass
+ 0x00002000, // Landing in long grass
+ 0x00004000, // Landing on puddle
+ 0x00008000, // Landing on surfable water or underwater
+ 0x00004000, // Landing on shallow flowing water
+ 0x00010000, // Landing on any other type of ground
};
if (mapObj->mapobj_bit_5 && !mapObj->mapobj_bit_25)
@@ -238,3 +265,529 @@ void GetGroundEffectFlags_JumpLanding(struct MapObject *mapObj, u32 *flags)
}
}
}
+
+u8 FieldObjectCheckForReflectiveSurface(struct MapObject *mapObj)
+{
+ const struct MapObjectGraphicsInfo *info = GetFieldObjectGraphicsInfo(mapObj->graphicsId);
+
+ // ceil div by tile width?
+ s16 width = (info->width + 8) >> 4;
+ s16 height = (info->height + 8) >> 4;
+ s16 i;
+ s16 j;
+ u8 result;
+ u8 b;
+ s16 one;
+
+#define RETURN_REFLECTION_TYPE_AT(x, y) \
+ b = MapGridGetMetatileBehaviorAt(x, y); \
+ result = GetReflectionTypeByMetatileBehavior(b); \
+ if (result != 0) \
+ return result;
+
+ for (i = 0, one = 1; i < height; i++)
+ {
+ RETURN_REFLECTION_TYPE_AT(mapObj->coords2.x, mapObj->coords2.y + one + i)
+ RETURN_REFLECTION_TYPE_AT(mapObj->coords3.x, mapObj->coords3.y + one + i)
+ for (j = 1; j < width; j++)
+ {
+ RETURN_REFLECTION_TYPE_AT(mapObj->coords2.x + j, mapObj->coords2.y + one + i)
+ RETURN_REFLECTION_TYPE_AT(mapObj->coords2.x - j, mapObj->coords2.y + one + i)
+ RETURN_REFLECTION_TYPE_AT(mapObj->coords3.x + j, mapObj->coords3.y + one + i)
+ RETURN_REFLECTION_TYPE_AT(mapObj->coords3.x - j, mapObj->coords3.y + one + i)
+ }
+ }
+ return 0;
+
+#undef RETURN_REFLECTION_TYPE_AT
+}
+
+u8 GetReflectionTypeByMetatileBehavior(u32 behavior)
+{
+ if (MetatileBehavior_IsIce(behavior))
+ return 1;
+ else if (MetatileBehavior_IsReflective(behavior))
+ return 2;
+ else
+ return 0;
+}
+
+u8 GetLedgeJumpDirection(s16 x, s16 y, u8 z)
+{
+ static bool8 (*const unknown_08376040[])(u8) = {
+ MetatileBehavior_IsJumpSouth,
+ MetatileBehavior_IsJumpNorth,
+ MetatileBehavior_IsJumpWest,
+ MetatileBehavior_IsJumpEast,
+ };
+
+ u8 b;
+ u8 index = z;
+
+ if (index == 0)
+ return 0;
+ else if (index > 4)
+ index -= 4;
+
+ index--;
+ b = MapGridGetMetatileBehaviorAt(x, y);
+
+ if (unknown_08376040[index](b) == 1)
+ return index + 1;
+
+ return 0;
+}
+
+void FieldObjectSetSpriteOamTableForLongGrass(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ if (mapObj->mapobj_bit_4)
+ return;
+
+ if (!MetatileBehavior_IsLongGrass(mapObj->mapobj_unk_1E))
+ return;
+
+ if (!MetatileBehavior_IsLongGrass(mapObj->mapobj_unk_1F))
+ return;
+
+ sprite->subspriteTableNum = 4;
+
+ if (ZCoordToPriority(mapObj->elevation) == 1)
+ sprite->subspriteTableNum = 5;
+}
+
+bool8 IsZCoordMismatchAt(u8 z, s16 x, s16 y)
+{
+ u8 mapZ;
+
+ if (z == 0)
+ return FALSE;
+
+ mapZ = MapGridGetZCoordAt(x, y);
+
+ if (mapZ == 0 || mapZ == 0xF)
+ return FALSE;
+
+ if (mapZ != z)
+ return TRUE;
+
+ return FALSE;
+}
+
+static const u8 sUnknown_08376050[] = {
+ 0x73, 0x73, 0x53, 0x73, 0x53, 0x73, 0x53, 0x73, 0x53, 0x73, 0x53, 0x73, 0x53, 0x00, 0x00, 0x73
+};
+
+// Each byte corresponds to a sprite priority for a field object.
+// This is directly the inverse of gFieldObjectPriorities_08376070.
+static const u8 sFieldObjectPriorities_08376060[] = {
+ 2, 2, 2, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 0, 0, 2
+};
+
+// Each byte corresponds to a sprite priority for a field object.
+// This is the inverse of gFieldObjectPriorities_08376060.
+// 1 = Above player sprite
+// 2 = Below player sprite
+static const u8 sFieldObjectPriorities_08376070[] = {
+ 1, 1, 1, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 0, 0, 1,
+};
+
+void FieldObjectUpdateZCoordAndPriority(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ if (mapObj->mapobj_bit_26)
+ return;
+
+ FieldObjectUpdateZCoord(mapObj);
+
+ sprite->subspriteTableNum = sFieldObjectPriorities_08376070[mapObj->elevation];
+ sprite->oam.priority = sFieldObjectPriorities_08376060[mapObj->elevation];
+}
+
+void InitObjectPriorityByZCoord(struct Sprite *sprite, u8 z)
+{
+ sprite->subspriteTableNum = sFieldObjectPriorities_08376070[z];
+ sprite->oam.priority = sFieldObjectPriorities_08376060[z];
+}
+
+u8 ZCoordToPriority(u8 z)
+{
+ return sFieldObjectPriorities_08376060[z];
+}
+
+void FieldObjectUpdateZCoord(struct MapObject *mapObj)
+{
+ u8 z = MapGridGetZCoordAt(mapObj->coords2.x, mapObj->coords2.y);
+ u8 z2 = MapGridGetZCoordAt(mapObj->coords3.x, mapObj->coords3.y);
+
+ if (z == 0xF || z2 == 0xF)
+ return;
+
+ mapObj->mapobj_unk_0B_0 = z;
+
+ if (z != 0 && z != 0xF)
+ mapObj->elevation = z;
+}
+
+void SetObjectSubpriorityByZCoord(u8 a, struct Sprite *sprite, u8 b)
+{
+ s32 tmp = sprite->centerToCornerVecY;
+ u32 tmpa = *(u16 *)&sprite->pos1.y;
+ u32 tmpb = *(u16 *)&gSpriteCoordOffsetY;
+ s32 tmp2 = (tmpa - tmp) + tmpb;
+ u16 tmp3 = (0x10 - ((((u32)tmp2 + 8) & 0xFF) >> 4)) * 2;
+ sprite->subpriority = tmp3 + sUnknown_08376050[a] + b;
+}
+
+void FieldObjectUpdateSubpriority(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ if (mapObj->mapobj_bit_26)
+ return;
+
+ SetObjectSubpriorityByZCoord(mapObj->elevation, sprite, 1);
+}
+
+bool8 AreZCoordsCompatible(u8 a, u8 b)
+{
+ if (a == 0 || b == 0)
+ return TRUE;
+
+ if (a != b)
+ return FALSE;
+
+ return TRUE;
+}
+
+void GroundEffect_SpawnOnTallGrass(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ u8 *ptr;
+
+ gUnknown_0202FF84[0] = mapObj->coords2.x;
+ gUnknown_0202FF84[1] = mapObj->coords2.y;
+ gUnknown_0202FF84[2] = mapObj->elevation;
+ gUnknown_0202FF84[3] = 2;
+ gUnknown_0202FF84[4] = (mapObj->localId << 8) | mapObj->mapNum;
+ gUnknown_0202FF84[5] = mapObj->mapGroup;
+
+ ptr = (u8 *)&gSaveBlock1;
+ gUnknown_0202FF84[6] = ((u8)gSaveBlock1.location.mapNum << 8)
+ | (u8)gSaveBlock1.location.mapGroup;
+
+ gUnknown_0202FF84[7] = 1;
+ FieldEffectStart(4);
+}
+
+void sub_8063E94(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ u8 *ptr;
+
+ gUnknown_0202FF84[0] = mapObj->coords2.x;
+ gUnknown_0202FF84[1] = mapObj->coords2.y;
+ gUnknown_0202FF84[2] = mapObj->elevation;
+ gUnknown_0202FF84[3] = 2;
+ gUnknown_0202FF84[4] = (mapObj->localId << 8) | mapObj->mapNum;
+ gUnknown_0202FF84[5] = mapObj->mapGroup;
+
+ ptr = (u8 *)&gSaveBlock1;
+ gUnknown_0202FF84[6] = ((u8)gSaveBlock1.location.mapNum << 8)
+ | (u8)gSaveBlock1.location.mapGroup;
+
+ gUnknown_0202FF84[7] = 0;
+ FieldEffectStart(4);
+}
+
+void sub_8063EE0(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ u8 *ptr;
+
+ gUnknown_0202FF84[0] = mapObj->coords2.x;
+ gUnknown_0202FF84[1] = mapObj->coords2.y;
+ gUnknown_0202FF84[2] = mapObj->elevation;
+ gUnknown_0202FF84[3] = 2;
+ gUnknown_0202FF84[4] = (mapObj->localId << 8) | mapObj->mapNum;
+ gUnknown_0202FF84[5] = mapObj->mapGroup;
+
+ ptr = (u8 *)&gSaveBlock1;
+ gUnknown_0202FF84[6] = ((u8)gSaveBlock1.location.mapNum << 8)
+ | (u8)gSaveBlock1.location.mapGroup;
+
+ gUnknown_0202FF84[7] = 1;
+ FieldEffectStart(17);
+}
+
+void sub_8063F2C(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ u8 *ptr;
+
+ gUnknown_0202FF84[0] = mapObj->coords2.x;
+ gUnknown_0202FF84[1] = mapObj->coords2.y;
+ gUnknown_0202FF84[2] = mapObj->elevation;
+ gUnknown_0202FF84[3] = 2;
+ gUnknown_0202FF84[4] = (mapObj->localId << 8) | mapObj->mapNum;
+ gUnknown_0202FF84[5] = mapObj->mapGroup;
+
+ ptr = (u8 *)&gSaveBlock1;
+ gUnknown_0202FF84[6] = ((u8)gSaveBlock1.location.mapNum << 8)
+ | (u8)gSaveBlock1.location.mapGroup;
+
+ gUnknown_0202FF84[7] = 0;
+ FieldEffectStart(17);
+}
+
+void GroundEffect_WaterReflection(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ SetUpReflection(mapObj, sprite, 0);
+}
+
+void GroundEffect_IceReflection(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ SetUpReflection(mapObj, sprite, 1);
+}
+
+void GroundEffect_FlowingWater(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ oe_exec_and_other_stuff(FLDEFF_FEET_IN_FLOWING_WATER, mapObj);
+}
+
+static void (*const gUnknown_08376080[])(struct MapObject *mapObj, struct Sprite *sprite, u8 a) = {
+ nullsub, DoTracksGroundEffect_Footprints, DoTracksGroundEffect_BikeTireTracks,
+};
+
+void sub_8063FA0(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ const struct MapObjectGraphicsInfo *info = GetFieldObjectGraphicsInfo(mapObj->graphicsId);
+ gUnknown_08376080[info->tracks](mapObj, sprite, 0);
+}
+
+void sub_8063FCC(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ const struct MapObjectGraphicsInfo *info = GetFieldObjectGraphicsInfo(mapObj->graphicsId);
+ gUnknown_08376080[info->tracks](mapObj, sprite, 1);
+}
+
+static void nullsub(struct MapObject *mapObj, struct Sprite *sprite, u8 a)
+{
+}
+
+static void DoTracksGroundEffect_Footprints(struct MapObject *mapObj, struct Sprite *sprite, u8 a)
+{
+ // First half-word is a Field Effect script id. (gFieldEffectScriptPointers)
+ u16 sandFootprints_FieldEffectData[2] = { 0xD, 0x18 };
+
+ gUnknown_0202FF84[0] = mapObj->coords3.x;
+ gUnknown_0202FF84[1] = mapObj->coords3.y;
+ gUnknown_0202FF84[2] = 149;
+ gUnknown_0202FF84[3] = 2;
+ gUnknown_0202FF84[4] = mapObj->mapobj_unk_18;
+ FieldEffectStart(sandFootprints_FieldEffectData[a]);
+}
+
+static void DoTracksGroundEffect_BikeTireTracks(
+ struct MapObject *mapObj, struct Sprite *sprite, u8 a)
+{
+ // Specifies which bike track shape to show next.
+ // For example, when the bike turns from up to right, it will show
+ // a track that curves to the right.
+ // Each 4-byte row corresponds to the initial direction of the bike, and
+ // each byte in that row is for the next direction of the bike in the order
+ // of down, up, left, right.
+ static const u8 bikeTireTracks_Transitions[4][4] = {
+ 1, 2, 7, 8,
+ 1, 2, 6, 5,
+ 5, 8, 3, 4,
+ 6, 7, 3, 4,
+ };
+
+ if (mapObj->coords2.x != mapObj->coords3.x || mapObj->coords2.y != mapObj->coords3.y)
+ {
+ gUnknown_0202FF84[0] = mapObj->coords3.x;
+ gUnknown_0202FF84[1] = mapObj->coords3.y;
+ gUnknown_0202FF84[2] = 149;
+ gUnknown_0202FF84[3] = 2;
+ gUnknown_0202FF84[4] =
+ bikeTireTracks_Transitions[mapObj->mapobj_unk_20][mapObj->mapobj_unk_18 - 5];
+ FieldEffectStart(FLDEFF_BIKE_TIRE_TRACKS);
+ }
+}
+
+void GroundEffect_Ripple(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ DoRippleFieldEffect(mapObj, sprite);
+}
+
+void GroundEffect_StepOnPuddle(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ oe_exec_and_other_stuff(FLDEFF_SPLASH, mapObj);
+}
+
+void GroundEffect_SandPile(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ oe_exec_and_other_stuff(FLDEFF_SAND_PILE, mapObj);
+}
+
+void GroundEffect_JumpOnTallGrass(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ u8 spriteId;
+
+ gUnknown_0202FF84[0] = mapObj->coords2.x;
+ gUnknown_0202FF84[1] = mapObj->coords2.y;
+ gUnknown_0202FF84[2] = mapObj->elevation;
+ gUnknown_0202FF84[3] = 2;
+ FieldEffectStart(FLDEFF_JUMP_TALL_GRASS);
+
+ spriteId = sub_8126FF0(
+ mapObj->localId, mapObj->mapNum, mapObj->mapGroup, mapObj->coords2.x, mapObj->coords2.y);
+
+ if (spriteId == MAX_SPRITES)
+ GroundEffect_SpawnOnTallGrass(mapObj, sprite);
+}
+
+void GroundEffect_JumpOnLongGrass(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ gUnknown_0202FF84[0] = mapObj->coords2.x;
+ gUnknown_0202FF84[1] = mapObj->coords2.y;
+ gUnknown_0202FF84[2] = mapObj->elevation;
+ gUnknown_0202FF84[3] = 2;
+ FieldEffectStart(FLDEFF_JUMP_LONG_GRASS);
+}
+
+void GroundEffect_JumpOnShallowWater(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ gUnknown_0202FF84[0] = mapObj->coords2.x;
+ gUnknown_0202FF84[1] = mapObj->coords2.y;
+ gUnknown_0202FF84[2] = mapObj->elevation;
+ gUnknown_0202FF84[3] = sprite->oam.priority;
+ FieldEffectStart(FLDEFF_JUMP_SMALL_SPLASH);
+}
+
+void GroundEffect_JumpOnWater(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ gUnknown_0202FF84[0] = mapObj->coords2.x;
+ gUnknown_0202FF84[1] = mapObj->coords2.y;
+ gUnknown_0202FF84[2] = mapObj->elevation;
+ gUnknown_0202FF84[3] = sprite->oam.priority;
+ FieldEffectStart(FLDEFF_JUMP_BIG_SPLASH);
+}
+
+void GroundEffect_JumpLandingDust(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ gUnknown_0202FF84[0] = mapObj->coords2.x;
+ gUnknown_0202FF84[1] = mapObj->coords2.y;
+ gUnknown_0202FF84[2] = mapObj->elevation;
+ gUnknown_0202FF84[3] = sprite->oam.priority;
+ FieldEffectStart(FLDEFF_DUST);
+}
+
+void GroundEffect_ShortGrass(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ oe_exec_and_other_stuff(FLDEFF_SHORT_GRASS, mapObj);
+}
+
+void GroundEffect_HotSprings(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ oe_exec_and_other_stuff(FLDEFF_HOT_SPRINGS_WATER, mapObj);
+}
+
+void GroundEffect_Seaweed(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ gUnknown_0202FF84[0] = mapObj->coords2.x;
+ gUnknown_0202FF84[1] = mapObj->coords2.y;
+ FieldEffectStart(FLDEFF_BUBBLES);
+}
+
+static void (*const gUnknown_083760A0[])(struct MapObject *mapObj, struct Sprite *sprite) = {
+ GroundEffect_SpawnOnTallGrass,
+ sub_8063E94,
+ sub_8063EE0,
+ sub_8063F2C,
+ GroundEffect_WaterReflection,
+ GroundEffect_IceReflection,
+ GroundEffect_FlowingWater,
+ sub_8063FA0,
+ sub_8063FCC,
+ GroundEffect_Ripple,
+ GroundEffect_StepOnPuddle,
+ GroundEffect_SandPile,
+ GroundEffect_JumpOnTallGrass,
+ GroundEffect_JumpOnLongGrass,
+ GroundEffect_JumpOnShallowWater,
+ GroundEffect_JumpOnWater,
+ GroundEffect_JumpLandingDust,
+ GroundEffect_ShortGrass,
+ GroundEffect_HotSprings,
+ GroundEffect_Seaweed
+};
+
+void sub_8064218(struct MapObject *mapObj, struct Sprite *sprite, u32 flags)
+{
+ u8 i;
+ for (i = 0; i < ARRAY_COUNT(gUnknown_083760A0); i++, flags >>= 1)
+ if (flags & 1)
+ gUnknown_083760A0[i](mapObj, sprite);
+}
+
+void filters_out_some_ground_effects(struct MapObject *mapObj, u32 *flags)
+{
+ if (mapObj->mapobj_bit_4)
+ {
+ mapObj->mapobj_bit_18 = 0;
+ mapObj->mapobj_bit_20 = 0;
+ mapObj->mapobj_bit_19 = 0;
+ mapObj->mapobj_bit_21 = 0;
+ *flags &= 0xFFF9F7BD;
+ }
+}
+
+void FilterOutStepOnPuddleGroundEffectIfJumping(struct MapObject *mapObj, u32 *flags)
+{
+ if (mapObj->mapobj_bit_5)
+ *flags &= 0xFFFFFBFF;
+}
+
+void DoGroundEffects_OnSpawn(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ u32 flags;
+
+ if (mapObj->mapobj_bit_2)
+ {
+ flags = 0;
+ FieldObjectUpdateZCoordAndPriority(mapObj, sprite);
+ GetAllGroundEffectFlags_OnSpawn(mapObj, &flags);
+ FieldObjectSetSpriteOamTableForLongGrass(mapObj, sprite);
+ sub_8064218(mapObj, sprite, flags);
+ mapObj->mapobj_bit_2 = 0;
+ mapObj->mapobj_bit_4 = 0;
+ }
+}
+
+void DoGroundEffects_OnBeginStep(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ u32 flags;
+
+ if (mapObj->mapobj_bit_2)
+ {
+ flags = 0;
+ FieldObjectUpdateZCoordAndPriority(mapObj, sprite);
+ GetAllGroundEffectFlags_OnBeginStep(mapObj, &flags);
+ FieldObjectSetSpriteOamTableForLongGrass(mapObj, sprite);
+ filters_out_some_ground_effects(mapObj, &flags);
+ sub_8064218(mapObj, sprite, flags);
+ mapObj->mapobj_bit_2 = 0;
+ mapObj->mapobj_bit_4 = 0;
+ }
+}
+
+void DoGroundEffects_OnFinishStep(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ u32 flags;
+
+ if (mapObj->mapobj_bit_3)
+ {
+ flags = 0;
+ FieldObjectUpdateZCoordAndPriority(mapObj, sprite);
+ GetAllGroundEffectFlags_OnFinishStep(mapObj, &flags);
+ FieldObjectSetSpriteOamTableForLongGrass(mapObj, sprite);
+ FilterOutStepOnPuddleGroundEffectIfJumping(mapObj, &flags);
+ sub_8064218(mapObj, sprite, flags);
+ mapObj->mapobj_bit_3 = 0;
+ mapObj->mapobj_bit_5 = 0;
+ }
+}