summaryrefslogtreecommitdiff
path: root/src/field_map_obj.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/field_map_obj.c')
-rw-r--r--src/field_map_obj.c26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/field_map_obj.c b/src/field_map_obj.c
index f60b1b233..e29e17ae7 100644
--- a/src/field_map_obj.c
+++ b/src/field_map_obj.c
@@ -3895,10 +3895,10 @@ u8 do_berry_tree_growth_sparkle_1(struct MapObject *mapObject, struct Sprite *sp
{
if (!(sprite->data7 & 4) && sprite->animNum == 4)
{
- gUnknown_0202FF84[0] = mapObject->coords2.x;
- gUnknown_0202FF84[1] = mapObject->coords2.y;
- gUnknown_0202FF84[2] = sprite->subpriority - 1;
- gUnknown_0202FF84[3] = sprite->oam.priority;
+ gFieldEffectArguments[0] = mapObject->coords2.x;
+ gFieldEffectArguments[1] = mapObject->coords2.y;
+ gFieldEffectArguments[2] = sprite->subpriority - 1;
+ gFieldEffectArguments[3] = sprite->oam.priority;
FieldEffectStart(0x17);
sprite->animNum = 0;
}
@@ -3934,10 +3934,10 @@ u8 do_berry_tree_growth_sparkle_2(struct MapObject *mapObject, struct Sprite *sp
sprite->data1 = 3;
sprite->data2 = 0;
sprite->data7 |= 2;
- gUnknown_0202FF84[0] = mapObject->coords2.x;
- gUnknown_0202FF84[1] = mapObject->coords2.y;
- gUnknown_0202FF84[2] = sprite->subpriority - 1;
- gUnknown_0202FF84[3] = sprite->oam.priority;
+ gFieldEffectArguments[0] = mapObject->coords2.x;
+ gFieldEffectArguments[1] = mapObject->coords2.y;
+ gFieldEffectArguments[2] = sprite->subpriority - 1;
+ gFieldEffectArguments[3] = sprite->oam.priority;
FieldEffectStart(0x17);
return 1;
}
@@ -5086,7 +5086,7 @@ void FieldObjectCB_TreeDisguise(struct Sprite *sprite)
mapObject = &gMapObjects[sprite->data0];
if (mapObject->mapobj_unk_21 == 0 || (mapObject->mapobj_unk_21 == 1 && sprite->data7 == 0))
{
- FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gUnknown_0202FF84[0], (u8 *)&gUnknown_0202FF84[1], (u8 *)&gUnknown_0202FF84[2]);
+ FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
mapObject->mapobj_unk_1A = FieldEffectStart(0x1c);
mapObject->mapobj_unk_21 = 1;
sprite->data7 ++;
@@ -5106,7 +5106,7 @@ void FieldObjectCB_MountainDisguise(struct Sprite *sprite)
mapObject = &gMapObjects[sprite->data0];
if (mapObject->mapobj_unk_21 == 0 || (mapObject->mapobj_unk_21 == 1 && sprite->data7 == 0))
{
- FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gUnknown_0202FF84[0], (u8 *)&gUnknown_0202FF84[1], (u8 *)&gUnknown_0202FF84[2]);
+ FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
mapObject->mapobj_unk_1A = FieldEffectStart(0x1d);
mapObject->mapobj_unk_21 = 1;
sprite->data7 ++;
@@ -7490,7 +7490,7 @@ bool8 sub_8062644(struct MapObject *mapObject, struct Sprite *sprite)
bool8 do_exclamation_mark_bubble_1(struct MapObject *mapObject, struct Sprite *sprite)
{
- FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gUnknown_0202FF84[0], (u8 *)&gUnknown_0202FF84[1], (u8 *)&gUnknown_0202FF84[2]);
+ FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
FieldEffectStart(0x0);
sprite->data2 = 1;
return TRUE;
@@ -7498,7 +7498,7 @@ bool8 do_exclamation_mark_bubble_1(struct MapObject *mapObject, struct Sprite *s
bool8 do_exclamation_mark_bubble_2(struct MapObject *mapObject, struct Sprite *sprite)
{
- FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gUnknown_0202FF84[0], (u8 *)&gUnknown_0202FF84[1], (u8 *)&gUnknown_0202FF84[2]);
+ FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
FieldEffectStart(0x21);
sprite->data2 = 1;
return TRUE;
@@ -7506,7 +7506,7 @@ bool8 do_exclamation_mark_bubble_2(struct MapObject *mapObject, struct Sprite *s
bool8 do_heart_bubble(struct MapObject *mapObject, struct Sprite *sprite)
{
- FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gUnknown_0202FF84[0], (u8 *)&gUnknown_0202FF84[1], (u8 *)&gUnknown_0202FF84[2]);
+ FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
FieldEffectStart(0x2e);
sprite->data2 = 1;
return TRUE;