diff options
Diffstat (limited to 'src/field_map_obj.c')
-rw-r--r-- | src/field_map_obj.c | 1549 |
1 files changed, 1549 insertions, 0 deletions
diff --git a/src/field_map_obj.c b/src/field_map_obj.c new file mode 100644 index 000000000..e56ea9787 --- /dev/null +++ b/src/field_map_obj.c @@ -0,0 +1,1549 @@ +#include "global.h" +#include "asm.h" +#include "berry.h" +#include "event_data.h" +#include "field_map_obj.h" +#include "field_player_avatar.h" +#include "palette.h" +#include "rom4.h" +#include "sprite.h" + +extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[36]; + +extern void strange_npc_table_clear(void); +extern void ClearPlayerAvatarInfo(void); +extern void npc_load_two_palettes__no_record(u16, u8); +extern void npc_load_two_palettes__and_record(u16, u8); +extern void sub_8060388(s16, s16, s16 *, s16 *); +extern void sub_80634D0(); +extern void pal_patch_for_npc(u16, u16); +extern void sub_80603CC(); +extern void CameraObjectReset1(void); + +void sub_805AAB0(void); +u8 GetFieldObjectIdByLocalId(u8); +u8 GetFieldObjectIdByLocalIdAndMapInternal(u8, u8, u8); +u8 GetAvailableFieldObjectSlot(u16, u8, u8, u8 *); +void FieldObjectHandleDynamicGraphicsId(); +void RemoveFieldObjectInternal(struct MapObject *); +u16 GetFieldObjectFlagIdByFieldObjectId(u8); +void MakeObjectTemplateFromFieldObjectTemplate(struct MapObjectTemplate *mapObjTemplate, struct SpriteTemplate *sprTemplate, struct SubspriteTable **subspriteTables); +struct MapObjectTemplate *GetFieldObjectTemplateByLocalIdAndMap(u8, u8, u8); +void GetFieldObjectMovingCameraOffset(s16 *, s16 *); +void sub_805BDF8(u16); +u8 sub_805BE58(const struct SpritePalette *); +u8 FindFieldObjectPaletteIndexByTag(u16); + +struct PairedPalettes +{ + u16 tag; + u16 *data; +}; + +extern struct LinkPlayerMapObject gLinkPlayerMapObjects[]; +extern u8 gReservedSpritePaletteCount; +extern struct Camera gUnknown_0202E844; +extern u8 gUnknown_030005A4; +extern u16 gUnknown_030005A6; +extern const u8 gUnknown_0836DBBC[]; +extern const u8 gUnknown_0836DC09[]; +extern void (*const gUnknown_0836DA88[])(struct Sprite *); +extern const u8 *const gBerryTreeGraphicsIdTablePointers[]; +extern const struct SpriteFrameImage *const gBerryTreePicTablePointers[]; +extern const u8 *const gBerryTreePaletteSlotTablePointers[]; +extern const struct MapObjectGraphicsInfo *const gMapObjectGraphicsInfoPointers[]; +extern const struct SpritePalette gUnknown_0837377C[]; +extern const struct PairedPalettes gUnknown_08373874[]; +extern const struct PairedPalettes gUnknown_083738E4[]; +extern const struct SpriteTemplate gSpriteTemplate_830FD24; +extern const u16 *const gUnknown_0837399C[]; + +void npc_clear_ids_and_state(struct MapObject *mapObj) +{ + memset(mapObj, 0, sizeof(struct MapObject)); + mapObj->localId = 0xFF; + mapObj->mapNum = 0xFF; + mapObj->mapGroup = 0xFF; + mapObj->mapobj_unk_1C = 0xFF; +} + +void npcs_clear_ids_and_state(void) +{ + u8 i; + + for (i = 0; i < 16; i++) + npc_clear_ids_and_state(&gMapObjects[i]); +} + +void sub_805AA98(void) +{ + strange_npc_table_clear(); + npcs_clear_ids_and_state(); + ClearPlayerAvatarInfo(); + sub_805AAB0(); +} + +void sub_805AAB0(void) +{ + u8 spriteId; + + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[21], 0, 0, 0x1F); + + gSprites[spriteId].oam.affineMode = 1; + InitSpriteAffineAnim(&gSprites[spriteId]); + StartSpriteAffineAnim(&gSprites[spriteId], 0); + gSprites[spriteId].invisible = 1; + + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[21], 0, 0, 0x1F); + + gSprites[spriteId].oam.affineMode = 1; + InitSpriteAffineAnim(&gSprites[spriteId]); + StartSpriteAffineAnim(&gSprites[spriteId], 1); + gSprites[spriteId].invisible = 1; +} + +u8 sub_805AB54(void) +{ + u8 i; + + for (i = 0; i < 16; i++) + { + if (!gMapObjects[i].active) + break; + } + return i; +} + +u8 GetFieldObjectIdByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup) +{ + if (localId <= 0xFE) + return GetFieldObjectIdByLocalIdAndMapInternal(localId, mapNum, mapGroup); + else + return GetFieldObjectIdByLocalId(localId); +} + +bool8 TryGetFieldObjectIdByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup, u8 *mapObjectId) +{ + *mapObjectId = GetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup); + if (*mapObjectId == 16) + return TRUE; + else + return FALSE; +} + +u8 GetFieldObjectIdByXY(s16 x, s16 y) +{ + u8 i; + + for (i = 0; i < 16; i++) + { + if (gMapObjects[i].active && gMapObjects[i].coords2.x == x && gMapObjects[i].coords2.y == y) + break; + } + return i; +} + +u8 GetFieldObjectIdByLocalIdAndMapInternal(u8 localId, u8 mapNum, u8 mapGroup) +{ + u8 i; + + for (i = 0; i < 16; i++) + { + if (gMapObjects[i].active && gMapObjects[i].localId == localId && gMapObjects[i].mapNum == mapNum && gMapObjects[i].mapGroup == mapGroup) + return i; + } + return 16; +} + +u8 GetFieldObjectIdByLocalId(u8 localId) +{ + u8 i; + + for (i = 0; i < 16; i++) + { + if (gMapObjects[i].active && gMapObjects[i].localId == localId) + return i; + } + return 16; +} + +#ifdef NONMATCHING +u8 InitFieldObjectStateFromTemplate(struct MapObjectTemplate *template, u8 b, u8 c) +{ + struct MapObject2 *mapObj; //TODO: resolve the mapobj_unk_19b weirdness + u8 var; + u16 r3; + u16 r2; + + //asm("nop"::"r"(b)); + if (GetAvailableFieldObjectSlot(template->localId, b, c, &var) != 0) + return 16; + //_0805ACCE + mapObj = (struct MapObject2 *)&gMapObjects[var]; + npc_clear_ids_and_state((struct MapObject *)mapObj); + r3 = template->x + 7; + r2 = template->y + 7; + mapObj->active = TRUE; + mapObj->mapobj_bit_2 = TRUE; + mapObj->graphicsId = template->graphicsId; + mapObj->animPattern = template->movementType; + mapObj->localId = template->localId; + mapObj->mapNum = b; + mapObj->mapGroup = c; + mapObj->coords1.x = r3; + mapObj->coords1.y = r2; + mapObj->coords2.x = r3; + mapObj->coords2.y = r2; + mapObj->coords3.x = r3; + mapObj->coords3.y = r2; + mapObj->mapobj_unk_0B_0 = template->elevation; + mapObj->elevation = template->elevation; + mapObj->mapobj_unk_19 = template->unkA_0; + mapObj->mapobj_unk_19b = template->unkA_4; + mapObj->trainerType = template->unkC; + mapObj->trainerRange_berryTreeId = template->unkE; + mapObj->mapobj_unk_20 = gUnknown_0836DC09[template->movementType]; + FieldObjectSetDirection((struct MapObject *)mapObj, mapObj->mapobj_unk_20); + FieldObjectHandleDynamicGraphicsId(mapObj); + //asm("":::"r5","r6"); + if (gUnknown_0836DBBC[mapObj->animPattern] != 0) + { + if (mapObj->mapobj_unk_19 == 0) + mapObj->mapobj_unk_19++; + if (mapObj->mapobj_unk_19b == 0) + mapObj->mapobj_unk_19b++; + } + return var; +} +#else +__attribute__((naked)) +u8 InitFieldObjectStateFromTemplate(struct MapObjectTemplate *template, u8 b, u8 c) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r9\n\ + mov r6, r8\n\ + push {r6,r7}\n\ + sub sp, 0x4\n\ + adds r5, r0, 0\n\ + lsls r1, 24\n\ + lsrs r6, r1, 24\n\ + lsls r2, 24\n\ + lsrs r7, r2, 24\n\ + ldrb r0, [r5]\n\ + adds r1, r6, 0\n\ + adds r2, r7, 0\n\ + mov r3, sp\n\ + bl GetAvailableFieldObjectSlot\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _0805ACCE\n\ + movs r0, 0x10\n\ + b _0805ADC2\n\ +_0805ACCE:\n\ + mov r0, sp\n\ + ldrb r1, [r0]\n\ + lsls r0, r1, 3\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + ldr r1, _0805ADD0 @ =gMapObjects\n\ + adds r4, r0, r1\n\ + adds r0, r4, 0\n\ + bl npc_clear_ids_and_state\n\ + ldrh r3, [r5, 0x4]\n\ + adds r3, 0x7\n\ + lsls r3, 16\n\ + lsrs r3, 16\n\ + ldrh r2, [r5, 0x6]\n\ + adds r2, 0x7\n\ + lsls r2, 16\n\ + lsrs r2, 16\n\ + ldrb r0, [r4]\n\ + movs r1, 0x1\n\ + orrs r0, r1\n\ + movs r1, 0x4\n\ + orrs r0, r1\n\ + strb r0, [r4]\n\ + ldrb r0, [r5, 0x1]\n\ + strb r0, [r4, 0x5]\n\ + ldrb r0, [r5, 0x9]\n\ + strb r0, [r4, 0x6]\n\ + ldrb r0, [r5]\n\ + strb r0, [r4, 0x8]\n\ + strb r6, [r4, 0x9]\n\ + strb r7, [r4, 0xA]\n\ + strh r3, [r4, 0xC]\n\ + strh r2, [r4, 0xE]\n\ + strh r3, [r4, 0x10]\n\ + strh r2, [r4, 0x12]\n\ + strh r3, [r4, 0x14]\n\ + strh r2, [r4, 0x16]\n\ + ldrb r0, [r5, 0x8]\n\ + movs r7, 0xF\n\ + adds r1, r7, 0\n\ + ands r1, r0\n\ + ldrb r2, [r4, 0xB]\n\ + movs r0, 0x10\n\ + negs r0, r0\n\ + mov r8, r0\n\ + ands r0, r2\n\ + orrs r0, r1\n\ + strb r0, [r4, 0xB]\n\ + ldrb r1, [r5, 0x8]\n\ + lsls r1, 4\n\ + ands r0, r7\n\ + orrs r0, r1\n\ + strb r0, [r4, 0xB]\n\ + ldrb r1, [r5, 0xA]\n\ + lsls r1, 28\n\ + movs r0, 0xF\n\ + mov r9, r0\n\ + lsrs r1, 28\n\ + ldrb r2, [r4, 0x19]\n\ + mov r0, r8\n\ + ands r0, r2\n\ + orrs r0, r1\n\ + strb r0, [r4, 0x19]\n\ + ldrb r1, [r5, 0xA]\n\ + lsrs r1, 4\n\ + lsls r1, 4\n\ + ands r0, r7\n\ + orrs r0, r1\n\ + strb r0, [r4, 0x19]\n\ + ldrh r0, [r5, 0xC]\n\ + strb r0, [r4, 0x7]\n\ + ldrh r0, [r5, 0xE]\n\ + strb r0, [r4, 0x1D]\n\ + ldr r1, _0805ADD4 @ =gUnknown_0836DC09\n\ + ldrb r0, [r5, 0x9]\n\ + adds r0, r1\n\ + ldrb r1, [r0]\n\ + adds r0, r4, 0\n\ + adds r0, 0x20\n\ + strb r1, [r0]\n\ + ldrb r1, [r0]\n\ + adds r0, r4, 0\n\ + bl FieldObjectSetDirection\n\ + adds r0, r4, 0\n\ + bl FieldObjectHandleDynamicGraphicsId\n\ + ldr r1, _0805ADD8 @ =gUnknown_0836DBBC\n\ + ldrb r0, [r4, 0x6]\n\ + adds r0, r1\n\ + ldrb r0, [r0]\n\ + cmp r0, 0\n\ + beq _0805ADBE\n\ + ldrb r2, [r4, 0x19]\n\ + adds r0, r7, 0\n\ + ands r0, r2\n\ + cmp r0, 0\n\ + bne _0805ADA6\n\ + lsls r0, r2, 28\n\ + lsrs r0, 28\n\ + adds r0, 0x1\n\ + mov r1, r9\n\ + ands r0, r1\n\ + mov r1, r8\n\ + ands r1, r2\n\ + orrs r1, r0\n\ + strb r1, [r4, 0x19]\n\ +_0805ADA6:\n\ + ldrb r2, [r4, 0x19]\n\ + movs r0, 0xF0\n\ + ands r0, r2\n\ + cmp r0, 0\n\ + bne _0805ADBE\n\ + lsrs r1, r2, 4\n\ + adds r1, 0x1\n\ + lsls r1, 4\n\ + adds r0, r7, 0\n\ + ands r0, r2\n\ + orrs r0, r1\n\ + strb r0, [r4, 0x19]\n\ +_0805ADBE:\n\ + mov r0, sp\n\ + ldrb r0, [r0]\n\ +_0805ADC2:\n\ + add sp, 0x4\n\ + pop {r3,r4}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + pop {r4-r7}\n\ + pop {r1}\n\ + bx r1\n\ + .align 2, 0\n\ +_0805ADD0: .4byte gMapObjects\n\ +_0805ADD4: .4byte gUnknown_0836DC09\n\ +_0805ADD8: .4byte gUnknown_0836DBBC\n\ + .syntax divided\n"); +} +#endif + +u8 sub_805ADDC(u8 localId) +{ + u8 objectCount; + u8 i; + + if (gMapHeader.events == NULL) + return 16; + objectCount = gMapHeader.events->mapObjectCount; + for (i = 0; i < objectCount; i++) + { + struct MapObjectTemplate *template = &gSaveBlock1.mapObjectTemplates[i]; + + if (template->localId == localId && !FlagGet(template->flagId)) + return InitFieldObjectStateFromTemplate(template, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup); + } + return 16; +} + +u8 GetAvailableFieldObjectSlot(u16 a, u8 b, u8 c, u8 *d) +{ + u8 i = 0; + + for (i = 0; i < 16 && gMapObjects[i].active; i++) + { + if (gMapObjects[i].localId == a && gMapObjects[i].mapNum == b && gMapObjects[i].mapGroup == c) + return 1; + } + if (i >= 16) + return 1; + *d = i; + for (; i < 16; i++) + { + if (gMapObjects[i].active && gMapObjects[i].localId == a && gMapObjects[i].mapNum == b && gMapObjects[i].mapGroup == c) + return 1; + } + return 0; +} + +void RemoveFieldObject(struct MapObject *mapObject) +{ + mapObject->active = FALSE; + RemoveFieldObjectInternal(mapObject); +} + +void RemoveFieldObjectByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup) +{ + u8 mapObjectId; + + if (TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId)) + return; + FlagSet(GetFieldObjectFlagIdByFieldObjectId(mapObjectId)); + RemoveFieldObject(&gMapObjects[mapObjectId]); +} + +void RemoveFieldObjectInternal(struct MapObject *mapObject) +{ + struct SpriteFrameImage image; + const struct MapObjectGraphicsInfo *gfxInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId); + + image.size = gfxInfo->size; + gSprites[mapObject->spriteId].images = ℑ + DestroySprite(&gSprites[mapObject->spriteId]); +} + +void npc_hide_all_but_player(void) +{ + u8 i; + + for (i = 0; i < 16; i++) + { + if (i != gPlayerAvatar.mapObjectId) + RemoveFieldObject(&gMapObjects[i]); + } +} + +u8 sub_805AFCC(struct MapObjectTemplate *mapObjTemplate, struct SpriteTemplate *sprTemplate, u8 c, u8 d, s16 e, s16 f) +{ + u8 mapObjectId; + u8 spriteId; + const struct MapObjectGraphicsInfo *gfxInfo; + struct MapObject *mapObject; + struct Sprite *sprite; + + mapObjectId = InitFieldObjectStateFromTemplate(mapObjTemplate, c, d); + if (mapObjectId == 16) + return 16; + + mapObject = &gMapObjects[mapObjectId]; + gfxInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId); + if (gfxInfo->paletteSlot == 0) + npc_load_two_palettes__no_record(gfxInfo->paletteTag1, gfxInfo->paletteSlot); + else if (gfxInfo->paletteSlot == 10) + npc_load_two_palettes__and_record(gfxInfo->paletteTag1, gfxInfo->paletteSlot); + if (mapObject->animPattern == 0x4C) + mapObject->mapobj_bit_13 = TRUE; + +#ifdef NONMATCHING + sprTemplate->paletteTag = 0xFFFF; +#else + *(u16 *)&sprTemplate->paletteTag = 0xFFFF; +#endif + spriteId = CreateSprite(sprTemplate, 0, 0, 0); + if (spriteId == 64) + { + gMapObjects[mapObjectId].active = FALSE; + return 16; + } + sprite = &gSprites[spriteId]; + sub_8060388(e + mapObject->coords2.x, f + mapObject->coords2.y, &sprite->pos1.x, &sprite->pos1.y); + sprite->centerToCornerVecX = -(gfxInfo->width >> 1); + sprite->centerToCornerVecY = -(gfxInfo->height >> 1); + sprite->pos1.x += 8; + sprite->pos1.y += 16 + sprite->centerToCornerVecY; + sprite->oam.paletteNum = gfxInfo->paletteSlot; + sprite->coordOffsetEnabled = TRUE; + sprite->data0 = mapObjectId; + mapObject->spriteId = spriteId; + mapObject->mapobj_bit_12 = gfxInfo->inanimate; + if (!mapObject->mapobj_bit_12) + StartSpriteAnim(sprite, FieldObjectDirectionToImageAnimId(mapObject->mapobj_unk_18)); + SetObjectSubpriorityByZCoord(mapObject->elevation, sprite, 1); + sub_80634D0(mapObject, sprite); + return mapObjectId; +} + +u8 SpawnFieldObject(struct MapObjectTemplate *mapObjTemplate, u8 b, u8 c, s16 d, s16 e) +{ + struct SpriteTemplate spriteTemplate; + struct SubspriteTable *subspriteTables = NULL; + struct SpriteFrameImage spriteFrameImage; + const struct MapObjectGraphicsInfo *gfxInfo; + u8 mapObjectId; + + gfxInfo = GetFieldObjectGraphicsInfo(mapObjTemplate->graphicsId); + MakeObjectTemplateFromFieldObjectTemplate(mapObjTemplate, &spriteTemplate, &subspriteTables); + spriteFrameImage.size = gfxInfo->size; + spriteTemplate.images = &spriteFrameImage; + mapObjectId = sub_805AFCC(mapObjTemplate, &spriteTemplate, b, c, d, e); + if (mapObjectId == 16) + return 16; + gSprites[gMapObjects[mapObjectId].spriteId].images = gfxInfo->images; + if (subspriteTables != NULL) + SetSubspriteTables(&gSprites[gMapObjects[mapObjectId].spriteId], subspriteTables); + return mapObjectId; +} + +u8 SpawnSpecialFieldObject(struct MapObjectTemplate *mapObjTemplate) +{ + s16 x; + s16 y; + + GetFieldObjectMovingCameraOffset(&x, &y); + return SpawnFieldObject(mapObjTemplate, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup, x, y); +} + +u8 SpawnSpecialFieldObjectParametrized(u8 a, u8 b, u8 c, s16 d, s16 e, u8 f) +{ + struct MapObjectTemplate mapObjTemplate; + + d -= 7; + e -= 7; + mapObjTemplate.localId = c; + mapObjTemplate.graphicsId = a; + mapObjTemplate.unk2 = 0; + mapObjTemplate.x = d; + mapObjTemplate.y = e; + mapObjTemplate.elevation = f; + mapObjTemplate.movementType = b; + mapObjTemplate.unkA_0 = 0; + mapObjTemplate.unkA_4 = 0; + mapObjTemplate.unkC = 0; + mapObjTemplate.unkE = 0; + return SpawnSpecialFieldObject(&mapObjTemplate); +} + +u8 show_sprite(u8 a, u8 b, u8 c) +{ + struct MapObjectTemplate *r5; + s16 x; + s16 y; + + r5 = GetFieldObjectTemplateByLocalIdAndMap(a, b, c); + if (r5 == NULL) + return 16; + GetFieldObjectMovingCameraOffset(&x, &y); + return SpawnFieldObject(r5, b, c, x, y); +} + +void MakeObjectTemplateFromFieldObjectGraphicsInfo(u16 graphicsId, void (*callback)(struct Sprite *), struct SpriteTemplate *sprTemplate, struct SubspriteTable **subspriteTables) +{ + const struct MapObjectGraphicsInfo *gfxInfo = GetFieldObjectGraphicsInfo(graphicsId); + + sprTemplate->tileTag = gfxInfo->tileTag; + sprTemplate->paletteTag = gfxInfo->paletteTag1; + sprTemplate->oam = gfxInfo->oam; + sprTemplate->anims = gfxInfo->anims; + sprTemplate->images = gfxInfo->images; + sprTemplate->affineAnims = gfxInfo->affineAnims; + sprTemplate->callback = callback; + *subspriteTables = gfxInfo->subspriteTables; +} + +void MakeObjectTemplateFromFieldObjectGraphicsInfoWithCallbackIndex(u16 graphicsId, u16 callbackIndex, struct SpriteTemplate *sprTemplate, struct SubspriteTable **subspriteTables) +{ + MakeObjectTemplateFromFieldObjectGraphicsInfo(graphicsId, gUnknown_0836DA88[callbackIndex], sprTemplate, subspriteTables); +} + +void MakeObjectTemplateFromFieldObjectTemplate(struct MapObjectTemplate *mapObjTemplate, struct SpriteTemplate *sprTemplate, struct SubspriteTable **subspriteTables) +{ + MakeObjectTemplateFromFieldObjectGraphicsInfoWithCallbackIndex(mapObjTemplate->graphicsId, mapObjTemplate->movementType, sprTemplate, subspriteTables); +} + +u8 AddPseudoFieldObject(u16 graphicsId, void (*callback)(struct Sprite *), s16 c, s16 d, u8 subpriority) +{ + struct SpriteTemplate spriteTemplate; + struct SubspriteTable *subspriteTables; + u8 spriteId; + + MakeObjectTemplateFromFieldObjectGraphicsInfo(graphicsId, callback, &spriteTemplate, &subspriteTables); + if (spriteTemplate.paletteTag != 0xFFFF) + sub_805BDF8(spriteTemplate.paletteTag); + spriteId = CreateSprite(&spriteTemplate, c, d, subpriority); + if (spriteId != 64 && subspriteTables != NULL) + { + SetSubspriteTables(&gSprites[spriteId], subspriteTables); + gSprites[spriteId].subspriteMode = 2; + } + return spriteId; +} + +extern void sub_8064970(struct Sprite *); +extern void sub_8060470(); +extern void InitObjectPriorityByZCoord(); + +u8 sub_805B410(u8 a, u8 b, s16 c, s16 d, u8 e, u8 f) +{ + const struct MapObjectGraphicsInfo *gfxInfo; + struct SpriteTemplate spriteTemplate; + struct SubspriteTable *subspriteTables; + u8 spriteId; + + gfxInfo = GetFieldObjectGraphicsInfo(a); + MakeObjectTemplateFromFieldObjectGraphicsInfo(a, sub_8064970, &spriteTemplate, &subspriteTables); +#ifdef NONMATCHING + spriteTemplate.paletteTag = 0xFFFF; +#else + *(u16 *)&spriteTemplate.paletteTag = 0xFFFF; +#endif + c += 7; + d += 7; + sub_8060470(&c, &d, 8, 16); + spriteId = CreateSpriteAtEnd(&spriteTemplate, c, d, 0); + if (spriteId != 64) + { + struct Sprite *sprite = &gSprites[spriteId]; + + sprite->centerToCornerVecX = -(gfxInfo->width >> 1); + sprite->centerToCornerVecY = -(gfxInfo->height >> 1); + sprite->pos1.y += sprite->centerToCornerVecY; + sprite->oam.paletteNum = gfxInfo->paletteSlot; + sprite->coordOffsetEnabled = TRUE; + sprite->data0 = b; + sprite->data1 = e; + if (gfxInfo->paletteSlot == 10) + npc_load_two_palettes__and_record(gfxInfo->paletteTag1, gfxInfo->paletteSlot); + if (subspriteTables != NULL) + { + SetSubspriteTables(sprite, subspriteTables); + sprite->subspriteMode = 2; + } + InitObjectPriorityByZCoord(sprite, e); + SetObjectSubpriorityByZCoord(e, sprite, 1); + StartSpriteAnim(sprite, FieldObjectDirectionToImageAnimId(f)); + } + return spriteId; +} + +void sub_805B55C(s16 a, s16 b) +{ + u8 i; + + if (gMapHeader.events != NULL) + { + s16 r9 = gSaveBlock1.pos.x - 2; + s16 sp8 = gSaveBlock1.pos.x + 17; + s16 r10 = gSaveBlock1.pos.y; + s16 spC = gSaveBlock1.pos.y + 16; + u8 objectCount = gMapHeader.events->mapObjectCount; + + for (i = 0; i < objectCount; i++) + { + struct MapObjectTemplate *template = &gSaveBlock1.mapObjectTemplates[i]; + s16 foo = template->x + 7; + s16 bar = template->y + 7; + + if (r10 <= bar && spC >= bar && r9 <= foo && sp8 >= foo + && !FlagGet(template->flagId)) + SpawnFieldObject(template, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup, a, b); + } + } +} + +void RemoveFieldObjectIfOutsideView(struct MapObject *mapObject); + +void RemoveFieldObjectsOutsideView(void) +{ + u8 i; + u8 j; + + for (i = 0; i < 16; i++) + { + bool8 isActiveLinkPlayer; + + for (j = 0, isActiveLinkPlayer = 0; j < 4; j++) + { + if (gLinkPlayerMapObjects[j].active && i == gLinkPlayerMapObjects[j].mapObjId) + isActiveLinkPlayer = TRUE; + } + if (!isActiveLinkPlayer) + { + struct MapObject *mapObject = &gMapObjects[i]; + + if (mapObject->active && !mapObject->mapobj_bit_16) + RemoveFieldObjectIfOutsideView(mapObject); + } + } +} + +void RemoveFieldObjectIfOutsideView(struct MapObject *mapObject) +{ + s16 r7 = gSaveBlock1.pos.x - 2; + s16 r5 = gSaveBlock1.pos.x + 17; + s16 r4 = gSaveBlock1.pos.y; + s16 r6 = gSaveBlock1.pos.y + 16; + + if (mapObject->coords2.x >= r7 && mapObject->coords2.x <= r5 + && mapObject->coords2.y >= r4 && mapObject->coords2.y <= r6) + return; + if (mapObject->coords1.x >= r7 && mapObject->coords1.x <= r5 + && mapObject->coords1.y >= r4 && mapObject->coords1.y <= r6) + return; + RemoveFieldObject(mapObject); +} + +void sub_805B75C(u8, s16, s16); + +void sub_805B710(u16 a, u16 b) +{ + u8 i; + + ClearPlayerAvatarInfo(); + for (i = 0; i < 16; i++) + { + if (gMapObjects[i].active) + sub_805B75C(i, a, b); + } + sub_805AAB0(); +} + +extern void SetPlayerAvatarFieldObjectIdAndObjectId(u8, u8); +extern void sub_805B914(struct MapObject *); + +void sub_805B75C(u8 a, s16 b, s16 c) +{ + struct SpriteTemplate sp0; + struct SpriteFrameImage sp18; + struct SubspriteTable *subspriteTables; + const struct MapObjectGraphicsInfo *gfxInfo; + struct MapObject *mapObject; + u8 spriteId; + + #define i spriteId + for (i = 0; i < 4; i++) + { + if (gLinkPlayerMapObjects[i].active && a == gLinkPlayerMapObjects[i].mapObjId) + return; + } + #undef i + + mapObject = &gMapObjects[a]; + asm("":::"r5"); + subspriteTables = NULL; + gfxInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId); + sp18.size = gfxInfo->size; + MakeObjectTemplateFromFieldObjectGraphicsInfoWithCallbackIndex(mapObject->graphicsId, mapObject->animPattern, &sp0, &subspriteTables); + sp0.images = &sp18; + *(u16 *)&sp0.paletteTag = 0xFFFF; + if (gfxInfo->paletteSlot == 0) + npc_load_two_palettes__no_record(gfxInfo->paletteTag1, gfxInfo->paletteSlot); + if (gfxInfo->paletteSlot > 9) + npc_load_two_palettes__and_record(gfxInfo->paletteTag1, gfxInfo->paletteSlot); + *(u16 *)&sp0.paletteTag = 0xFFFF; + spriteId = CreateSprite(&sp0, 0, 0, 0); + if (spriteId != 64) + { + struct Sprite *sprite = &gSprites[spriteId]; + + sub_8060388(b + mapObject->coords2.x, c + mapObject->coords2.y, &sprite->pos1.x, &sprite->pos1.y); + sprite->centerToCornerVecX = -(gfxInfo->width >> 1); + sprite->centerToCornerVecY = -(gfxInfo->height >> 1); + sprite->pos1.x += 8; + sprite->pos1.y += 16 + sprite->centerToCornerVecY; + sprite->images = gfxInfo->images; + if (mapObject->animPattern == 11) + { + SetPlayerAvatarFieldObjectIdAndObjectId(a, spriteId); + mapObject->mapobj_unk_1B = sub_8126B54(); + } + if (subspriteTables != NULL) + SetSubspriteTables(sprite, subspriteTables); + sprite->oam.paletteNum = gfxInfo->paletteSlot; + sprite->coordOffsetEnabled = TRUE; + sprite->data0 = a; + mapObject->spriteId = spriteId; + if (!mapObject->mapobj_bit_12 && mapObject->animPattern != 11) + StartSpriteAnim(sprite, FieldObjectDirectionToImageAnimId(mapObject->mapobj_unk_18)); + sub_805B914(mapObject); + SetObjectSubpriorityByZCoord(mapObject->elevation, sprite, 1); + } +} + +void sub_805B914(struct MapObject *mapObject) +{ + mapObject->mapobj_bit_1 = FALSE; + mapObject->mapobj_bit_2 = TRUE; + mapObject->mapobj_bit_22 = FALSE; + mapObject->mapobj_bit_17 = FALSE; + mapObject->mapobj_bit_18 = FALSE; + mapObject->mapobj_bit_19 = FALSE; + mapObject->mapobj_bit_20 = FALSE; + mapObject->mapobj_bit_21 = FALSE; + FieldObjectClearAnim(mapObject); +} + +void SetPlayerAvatarFieldObjectIdAndObjectId(u8 mapObjectId, u8 spriteId) +{ + gPlayerAvatar.mapObjectId = mapObjectId; + gPlayerAvatar.spriteId = spriteId; + gPlayerAvatar.gender = GetPlayerAvatarGenderByGraphicsId(gMapObjects[mapObjectId].graphicsId); + SetPlayerAvatarExtraStateTransition(gMapObjects[mapObjectId].graphicsId, 0x20); +} + +void sub_805B980(struct MapObject *mapObject, u8 graphicsId) +{ + const struct MapObjectGraphicsInfo *gfxInfo; + struct Sprite *sprite; + + gfxInfo = GetFieldObjectGraphicsInfo(graphicsId); + sprite = &gSprites[mapObject->spriteId]; + if (gfxInfo->paletteSlot == 0) + pal_patch_for_npc(gfxInfo->paletteTag1, gfxInfo->paletteSlot); + if (gfxInfo->paletteSlot == 10) + npc_load_two_palettes__and_record(gfxInfo->paletteTag1, gfxInfo->paletteSlot); + sprite->oam.shape = gfxInfo->oam->shape; + sprite->oam.size = gfxInfo->oam->size; + sprite->images = gfxInfo->images; + sprite->anims = gfxInfo->anims; + sprite->subspriteTables = gfxInfo->subspriteTables; + sprite->oam.paletteNum = gfxInfo->paletteSlot; + mapObject->mapobj_bit_12 = gfxInfo->inanimate; + mapObject->graphicsId = graphicsId; + sub_80603CC(mapObject->coords2.x, mapObject->coords2.y, &sprite->pos1.x, &sprite->pos1.y); + sprite->centerToCornerVecX = -(gfxInfo->width >> 1); + sprite->centerToCornerVecY = -(gfxInfo->height >> 1); + sprite->pos1.x += 8; + sprite->pos1.y += 16 + sprite->centerToCornerVecY; + if (mapObject->mapobj_bit_15) + CameraObjectReset1(); +} + +void unref_sub_805BA80(u8 localId, u8 mapNum, u8 mapGroup, u8 graphicsId) +{ + u8 mapObjectId; + + if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId)) + sub_805B980(&gMapObjects[mapObjectId], graphicsId); +} + +void FieldObjectTurn(struct MapObject *mapObject, u8 direction) +{ + FieldObjectSetDirection(mapObject, direction); + if (!mapObject->mapobj_bit_12) + { + StartSpriteAnim(&gSprites[mapObject->spriteId], FieldObjectDirectionToImageAnimId(mapObject->mapobj_unk_18)); + SeekSpriteAnim(&gSprites[mapObject->spriteId], 0); + } +} + +void FieldObjectTurnByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup, u8 direction) +{ + u8 mapObjectId; + + if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId)) + FieldObjectTurn(&gMapObjects[mapObjectId], direction); +} + +void unref_TurnPlayer(struct PlayerAvatar *player, u8 direction) +{ + FieldObjectTurn(&gMapObjects[player->mapObjectId], direction); +} + +void get_berry_tree_graphics(struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 treeStage; + u8 treeId; + + mapObject->mapobj_bit_13 = TRUE; + sprite->invisible = TRUE; + treeStage = GetStageByBerryTreeId(mapObject->trainerRange_berryTreeId); + if (treeStage != 0) + { + mapObject->mapobj_bit_13 = FALSE; + sprite->invisible = FALSE; + treeId = GetBerryTypeByBerryTreeId(mapObject->trainerRange_berryTreeId) - 1; + treeStage--; + if (treeId > 0x2B) + treeId = 0; + sub_805B980(mapObject, gBerryTreeGraphicsIdTablePointers[treeId][treeStage]); + sprite->images = gBerryTreePicTablePointers[treeId]; + sprite->oam.paletteNum = gBerryTreePaletteSlotTablePointers[treeId][treeStage]; + StartSpriteAnim(sprite, treeStage); + } +} + +const struct MapObjectGraphicsInfo *GetFieldObjectGraphicsInfo(u8 graphicsId) +{ + if (graphicsId > 0xEF) + graphicsId = VarGetFieldObjectGraphicsId(graphicsId + 16); + if (graphicsId > 0xD9) + graphicsId = 5; + return gMapObjectGraphicsInfoPointers[graphicsId]; +} + +void FieldObjectHandleDynamicGraphicsId(struct MapObject *mapObject) +{ + if (mapObject->graphicsId > 0xEF) + mapObject->graphicsId = VarGetFieldObjectGraphicsId(mapObject->graphicsId + 16); +} + +void npc_by_local_id_and_map_set_field_1_bit_x20(u8 localId, u8 mapNum, u8 mapGroup, u8 d) +{ + u8 mapObjectId; + + if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId)) + gMapObjects[mapObjectId].mapobj_bit_13 = d; +} + +void FieldObjectGetLocalIdAndMap(struct MapObject *mapObject, u8 *localId, u8 *mapNum, u8 *mapGroup) +{ + *localId = mapObject->localId; + *mapNum = mapObject->mapNum; + *mapGroup = mapObject->mapGroup; +} + +void sub_805BCC0(s16 x, s16 y) +{ + u8 mapObjectId; + struct MapObject *mapObject; + + mapObjectId = GetFieldObjectIdByXY(x, y); + if (mapObjectId != 16) + { + mapObject = &gMapObjects[mapObjectId]; + mapObject->mapobj_bit_2 = TRUE; + } +} + +void sub_805BCF0(u8 localId, u8 mapNum, u8 mapGroup, u8 subpriority) +{ + u8 mapObjectId; + struct MapObject *mapObject; + struct Sprite *sprite; + + if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId)) + { + mapObject = &gMapObjects[mapObjectId]; + sprite = &gSprites[mapObject->spriteId]; + mapObject->mapobj_bit_26 = TRUE; + sprite->subpriority = subpriority; + } +} + +void sub_805BD48(u8 localId, u8 mapNum, u8 mapGroup) +{ + u8 mapObjectId; + struct MapObject *mapObject; + + if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId)) + { + mapObject = &gMapObjects[mapObjectId]; + mapObject->mapobj_bit_26 = FALSE; + mapObject->mapobj_bit_2 = TRUE; + } +} + +void sub_805BD90(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y) +{ + u8 mapObjectId; + struct Sprite *sprite; + + if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId)) + { + sprite = &gSprites[gMapObjects[mapObjectId].spriteId]; + sprite->pos2.x = x; + sprite->pos2.y = y; + } +} + +void gpu_pal_allocator_reset__manage_upper_four(void) +{ + FreeAllSpritePalettes(); + gReservedSpritePaletteCount = 12; +} + +void sub_805BDF8(u16 tag) +{ + u16 paletteIndex = FindFieldObjectPaletteIndexByTag(tag); + + if (paletteIndex != 0x11FF) //always happens. FindFieldObjectPaletteIndexByTag returns u8 + sub_805BE58(&gUnknown_0837377C[paletteIndex]); +} + +void unref_sub_805BE24(u16 *arr) +{ + u8 i; + + for (i = 0; arr[i] != 0x11FF; i++) + sub_805BDF8(arr[i]); +} + +u8 sub_805BE58(const struct SpritePalette *palette) +{ + if (IndexOfSpritePaletteTag(palette->tag) != 0xFF) + return 0xFF; + else + return LoadSpritePalette(palette); +} + +void pal_patch_for_npc(u16 a, u16 b) +{ + u8 var = b; + u8 paletteIndex = FindFieldObjectPaletteIndexByTag(a); + + LoadPalette(gUnknown_0837377C[paletteIndex].data, var * 16 + 0x100, 0x20); +} + +void pal_patch_for_npc_range(const u16 *arr, u8 b, u8 c) +{ + for (; b < c; arr++, b++) + pal_patch_for_npc(*arr, b); +} + +u8 FindFieldObjectPaletteIndexByTag(u16 tag) +{ + u8 i; + + for (i = 0; gUnknown_0837377C[i].tag != 0x11FF; i++) + { + if (gUnknown_0837377C[i].tag == tag) + return i; + } + return 0xFF; +} + +const u8 gUnknown_0830FD14[] = {1, 1, 6, 7, 8, 9, 6, 7, 8, 9, 11, 11, 0, 0, 0, 0}; + +void npc_load_two_palettes__no_record(u16 a, u8 b) +{ + u8 i; + + pal_patch_for_npc(a, b); + for (i = 0; gUnknown_08373874[i].tag != 0x11FF; i++) + { + if (gUnknown_08373874[i].tag == a) + { + pal_patch_for_npc(gUnknown_08373874[i].data[gUnknown_030005A4], gUnknown_0830FD14[b]); + break; + } + } +} + +void npc_load_two_palettes__and_record(u16 a, u8 b) +{ + u8 i; + + gUnknown_030005A6 = a; + pal_patch_for_npc(a, b); + for (i = 0; gUnknown_083738E4[i].tag != 0x11FF; i++) + { + if (gUnknown_083738E4[i].tag == a) + { + pal_patch_for_npc(gUnknown_083738E4[i].data[gUnknown_030005A4], gUnknown_0830FD14[b]); + break; + } + } +} + +void unref_sub_805C014(struct MapObject *mapObject, s16 x, s16 y) +{ + mapObject->coords3.x = mapObject->coords2.x; + mapObject->coords3.y = mapObject->coords2.y; + mapObject->coords2.x += x; + mapObject->coords2.y += y; +} + +void npc_coords_shift(struct MapObject *mapObject, s16 x, s16 y) +{ + mapObject->coords3.x = mapObject->coords2.x; + mapObject->coords3.y = mapObject->coords2.y; + mapObject->coords2.x = x; + mapObject->coords2.y = y; +} + +void npc_coords_set(struct MapObject *mapObject, s16 x, s16 y) +{ + mapObject->coords3.x = x; + mapObject->coords3.y = y; + mapObject->coords2.x = x; + mapObject->coords2.y = y; +} + +void sub_805C058(struct MapObject *mapObject, s16 x, s16 y) +{ + struct Sprite *sprite = &gSprites[mapObject->spriteId]; + const struct MapObjectGraphicsInfo *gfxInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId); + + npc_coords_set(mapObject, x, y); + sub_80603CC(mapObject->coords2.x, mapObject->coords2.y, &sprite->pos1.x, &sprite->pos1.y); + sprite->centerToCornerVecX = -(gfxInfo->width >> 1); + sprite->centerToCornerVecY = -(gfxInfo->height >> 1); + sprite->pos1.x += 8; + sprite->pos1.y += 16 + sprite->centerToCornerVecY; + sub_805B914(mapObject); + if (mapObject->mapobj_bit_15) + CameraObjectReset1(); +} + +void sub_805C0F8(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y) +{ + u8 mapObjectId; + + if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId)) + { + x += 7; + y += 7; + sub_805C058(&gMapObjects[mapObjectId], x, y); + } +} + +void npc_coords_shift_still(struct MapObject *mapObject) +{ + npc_coords_shift(mapObject, mapObject->coords2.x, mapObject->coords2.y); +} + +void UpdateFieldObjectCoordsForCameraUpdate(void) +{ + u8 i; + s16 deltaX; + s16 deltaY; + +#ifndef NONMATCHING + asm(""::"r"(i)); //makes the compiler store i in r3 +#endif + + if (gUnknown_0202E844.field_0) + { + for (i = 0, deltaX = gUnknown_0202E844.x, deltaY = gUnknown_0202E844.y; i < 16; i++) + { + struct MapObject *mapObject = &gMapObjects[i]; + + if (mapObject->active) + { + mapObject->coords1.x -= deltaX; + mapObject->coords1.y -= deltaY; + mapObject->coords2.x -= deltaX; + mapObject->coords2.y -= deltaY; + mapObject->coords3.x -= deltaX; + mapObject->coords3.y -= deltaY; + } + } + } +} + +bool8 FieldObjectDoesZCoordMatch(struct MapObject *, u8); + +u8 GetFieldObjectIdByXYZ(u16 x, u16 y, u8 z) +{ + u8 i; + + for (i = 0; i < 16; i++) + { + if (gMapObjects[i].active && gMapObjects[i].coords2.x == x && gMapObjects[i].coords2.y == y + && FieldObjectDoesZCoordMatch(&gMapObjects[i], z)) + return i; + } + return 16; +} + +bool8 FieldObjectDoesZCoordMatch(struct MapObject *mapObject, u8 z) +{ + if (mapObject->mapobj_unk_0B_0 != 0 && z != 0 + && mapObject->mapobj_unk_0B_0 != z) + return FALSE; + else + return TRUE; +} + +void UpdateFieldObjectsForCameraUpdate(s16 x, s16 y) +{ + UpdateFieldObjectCoordsForCameraUpdate(); + sub_805B55C(x, y); + RemoveFieldObjectsOutsideView(); +} + +void ObjectCB_CameraObject(struct Sprite *sprite); +const struct SpriteTemplate gSpriteTemplate_830FD24 = +{ + .tileTag = 0, + .paletteTag = 0xFFFF, + .oam = &gDummyOamData, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = ObjectCB_CameraObject, +}; + +u8 AddCameraObject(u8 a) +{ + u8 spriteId = CreateSprite(&gSpriteTemplate_830FD24, 0, 0, 4); + + gSprites[spriteId].invisible = TRUE; + gSprites[spriteId].data0 = a; + return spriteId; +} + +void CameraObject_0(struct Sprite *); +void CameraObject_1(struct Sprite *); +void CameraObject_2(struct Sprite *); + +void ObjectCB_CameraObject(struct Sprite *sprite) +{ + void (*const cameraObjectFuncs[])(struct Sprite *) = + { + CameraObject_0, + CameraObject_1, + CameraObject_2, + }; + + cameraObjectFuncs[sprite->data1](sprite); +} + +void CameraObject_0(struct Sprite *sprite) +{ + sprite->pos1.x = gSprites[sprite->data0].pos1.x; + sprite->pos1.y = gSprites[sprite->data0].pos1.y; + sprite->invisible = TRUE; + sprite->data1 = 1; + CameraObject_1(sprite); +} + +void CameraObject_1(struct Sprite *sprite) +{ + s16 x = gSprites[sprite->data0].pos1.x; + s16 y = gSprites[sprite->data0].pos1.y; + + sprite->data2 = x - sprite->pos1.x; + sprite->data3 = y - sprite->pos1.y; + sprite->pos1.x = x; + sprite->pos1.y = y; +} + +void CameraObject_2(struct Sprite *sprite) +{ + sprite->pos1.x = gSprites[sprite->data0].pos1.x; + sprite->pos1.y = gSprites[sprite->data0].pos1.y; + sprite->data2 = 0; + sprite->data3 = 0; +} + +struct Sprite *FindCameraObject(void) +{ + u8 i; + + for (i = 0; i < 64; i++) + { + if (gSprites[i].inUse && gSprites[i].callback == ObjectCB_CameraObject) + return &gSprites[i]; + } + return NULL; +} + +void CameraObjectReset1(void) +{ + struct Sprite *cameraSprite = FindCameraObject(); + + if (cameraSprite != NULL) + { + cameraSprite->data1 = 0; + cameraSprite->callback(cameraSprite); + } +} + +void CameraObjectSetFollowedObjectId(u8 state) +{ + struct Sprite *cameraSprite = FindCameraObject(); + + if (cameraSprite != NULL) + { + cameraSprite->data0 = state; + CameraObjectReset1(); + } +} + +u8 CameraObjectGetFollowedObjectId(void) +{ + struct Sprite *cameraSprite = FindCameraObject(); + + if (cameraSprite == NULL) + return 64; + else + return cameraSprite->data0; +} + +void CameraObjectReset2(void) +{ + struct Sprite *cameraSprite = FindCameraObject(); + + cameraSprite->data1 = 2; +} + +u8 unref_sub_805C43C(struct Sprite *src, s16 x, s16 y, u8 subpriority) +{ + u8 i; + + for (i = 0; i < 64; i++) + { + if (!gSprites[i].inUse) + { + gSprites[i] = *src; + gSprites[i].pos1.x = x; + gSprites[i].pos1.y = y; + gSprites[i].subpriority = subpriority; + break; + } + } + return i; +} + +u8 obj_unfreeze(struct Sprite *src, s16 x, s16 y, u8 subpriority) +{ + s16 i; + + for (i = 63; i > -1; i--) + { + if (!gSprites[i].inUse) + { + gSprites[i] = *src; + gSprites[i].pos1.x = x; + gSprites[i].pos1.y = y; + gSprites[i].subpriority = subpriority; + return i; + } + } + return 64; +} + +void FieldObjectSetDirection(struct MapObject *mapObject, u8 direction) +{ + mapObject->mapobj_unk_20 = mapObject->mapobj_unk_18; + if (!mapObject->mapobj_bit_9) + { + s8 _direction = direction; //needed for the asm to match + mapObject->mapobj_unk_18 = _direction; + } + mapObject->placeholder18 = direction; +} + +u8 *GetFieldObjectScriptPointerByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup) +{ + struct MapObjectTemplate *template = GetFieldObjectTemplateByLocalIdAndMap(localId, mapNum, mapGroup); + + return template->script; +} + +u8 *GetFieldObjectScriptPointerByFieldObjectId(u8 mapObjectId) +{ + return GetFieldObjectScriptPointerByLocalIdAndMap(gMapObjects[mapObjectId].localId, gMapObjects[mapObjectId].mapNum, gMapObjects[mapObjectId].mapGroup); +} + +u16 GetFieldObjectFlagIdByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup) +{ + struct MapObjectTemplate *template = GetFieldObjectTemplateByLocalIdAndMap(localId, mapNum, mapGroup); + + return template->flagId; +} + +u16 GetFieldObjectFlagIdByFieldObjectId(u8 mapObjectId) +{ + return GetFieldObjectFlagIdByLocalIdAndMap(gMapObjects[mapObjectId].localId, gMapObjects[mapObjectId].mapNum, gMapObjects[mapObjectId].mapGroup); +} + +u8 unref_sub_805C5D0(u8 localId, u8 mapNum, u8 mapGroup) +{ + u8 mapObjectId; + + if (TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId)) + return 0xFF; + else + return gMapObjects[mapObjectId].trainerType; +} + +u8 unref_sub_805C60C(u8 mapObjectId) +{ + return gMapObjects[mapObjectId].trainerType; +} + +u8 unref_sub_805C624(u8 localId, u8 mapNum, u8 mapGroup) +{ + u8 mapObjectId; + + if (TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId)) + return 0xFF; + else + return gMapObjects[mapObjectId].trainerRange_berryTreeId; +} + +u8 FieldObjectGetBerryTreeId(u8 mapObjectId) +{ + return gMapObjects[mapObjectId].trainerRange_berryTreeId; +} + +struct MapObjectTemplate *FindFieldObjectTemplateInArrayByLocalId(u8, struct MapObjectTemplate *, u8); + +struct MapObjectTemplate *GetFieldObjectTemplateByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup) +{ + if (gSaveBlock1.location.mapNum == mapNum && gSaveBlock1.location.mapGroup == mapGroup) + return FindFieldObjectTemplateInArrayByLocalId(localId, gSaveBlock1.mapObjectTemplates, gMapHeader.events->mapObjectCount); + else + { + struct MapHeader *mapHeader = get_mapheader_by_bank_and_number(mapGroup, mapNum); + + return FindFieldObjectTemplateInArrayByLocalId(localId, mapHeader->events->mapObjects, mapHeader->events->mapObjectCount); + } +} + +struct MapObjectTemplate *FindFieldObjectTemplateInArrayByLocalId(u8 localId, struct MapObjectTemplate *templates, u8 count) +{ + u8 i; + + for (i = 0; i < count; i++) + { + if (templates[i].localId == localId) + return &templates[i]; + } + return NULL; +} + +struct MapObjectTemplate *sub_805C700(struct MapObject *mapObject) +{ + s32 i; + + if (mapObject->mapNum != gSaveBlock1.location.mapNum + || mapObject->mapGroup != gSaveBlock1.location.mapGroup) + return NULL; + + for (i = 0; i < 64; i++) + { + if (mapObject->localId == gSaveBlock1.mapObjectTemplates[i].localId) + return &gSaveBlock1.mapObjectTemplates[i]; + } + return NULL; +} + +void sub_805C754(struct MapObject *mapObject) +{ + struct MapObjectTemplate *template = sub_805C700(mapObject); + + if (template != NULL) + { + template->x = mapObject->coords2.x - 7; + template->y = mapObject->coords2.y - 7; + } +} + +void sub_805C774(struct MapObject *mapObject, u8 movementType) +{ + struct MapObjectTemplate *template = sub_805C700(mapObject); + + if (template != NULL) + template->movementType = movementType; +} + +void sub_805C78C(u8 localId, u8 mapNum, u8 mapGroup) +{ + u8 mapObjectId; + + if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId)) + sub_805C754(&gMapObjects[mapObjectId]); +} + +void sub_805C7C4(u8 a) +{ + gpu_pal_allocator_reset__manage_upper_four(); + gUnknown_030005A6 = 0x11FF; + gUnknown_030005A4 = a; + pal_patch_for_npc_range(gUnknown_0837399C[gUnknown_030005A4], 0, 10); +} + +u16 npc_paltag_by_palslot(u8 a) +{ + u8 i; + + if (a < 10) + return gUnknown_0837399C[gUnknown_030005A4][a]; + + for (i = 0; gUnknown_083738E4[i].tag != 0x11FF; i++) + { + if (gUnknown_083738E4[i].tag == gUnknown_030005A6) + { + return gUnknown_083738E4[i].data[gUnknown_030005A4]; + } + } + return 0x11FF; +} + +u32 sub_805C8A8(void); + +void sub_805C884(struct Sprite *sprite) +{ + meta_step(&gMapObjects[sprite->data0], sprite, sub_805C8A8); +} + +u32 sub_805C8A8(void) +{ + return 0; +} + +u32 sub_805C8D0(struct MapObject *, struct Sprite *); + +void sub_805C8AC(struct Sprite *sprite) +{ + meta_step(&gMapObjects[sprite->data0], sprite, sub_805C8D0); +} + +extern u8 (*const gUnknown_08375224[])(); + +u32 sub_805C8D0(struct MapObject *mapObject, struct Sprite *sprite) +{ + return gUnknown_08375224[sprite->data1](mapObject, sprite); +} + +void npc_reset(); + +u8 sub_805C8F0(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_reset(mapObject); + sprite->data1 = 1; + return 1; +} + +extern void FieldObjectSetRegularAnim(); + +u8 sub_805C904(struct MapObject *mapObject, struct Sprite *sprite) +{ + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); + sprite->data1 = 2; + return 1; +} + |