diff options
Diffstat (limited to 'src/field_map_obj.c')
-rwxr-xr-x | src/field_map_obj.c | 93 |
1 files changed, 86 insertions, 7 deletions
diff --git a/src/field_map_obj.c b/src/field_map_obj.c index ede9b2901..1982affac 100755 --- a/src/field_map_obj.c +++ b/src/field_map_obj.c @@ -13,6 +13,7 @@ #include "rng.h" #include "sprite.h" #include "field_camera.h" +#include "metatile_behavior.h" extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[36]; @@ -3195,7 +3196,7 @@ u8 mss_npc_reset_oampriv3_1_unk2_unk3(struct MapObject *mapObject, struct Sprite return 1; } -extern u8 (*const gUnknown_08375594[])(struct MapObject *, struct Sprite *, u8, u8); +extern u8 (*const gUnknown_08375594[])(struct MapObject *, struct Sprite *, u8, bool8 (*const)(u8)); u8 sub_805F364(struct MapObject *mapObject, struct Sprite *sprite) { @@ -3203,7 +3204,7 @@ u8 sub_805F364(struct MapObject *mapObject, struct Sprite *sprite) { return 0; } - return gUnknown_08375594[player_get_x22()](mapObject, sprite, player_get_direction_upper_nybble(), 0); + return gUnknown_08375594[player_get_x22()](mapObject, sprite, player_get_direction_upper_nybble(), NULL); } u8 sub_805F3C4(struct MapObject *mapObject, struct Sprite *sprite) @@ -3251,12 +3252,90 @@ u8 sub_805F438(struct MapObject *mapObject, struct Sprite *sprite, u8 a2, u8 *a3 } #endif -void FieldObjectCB_TreeDisguise(struct Sprite *sprite); -void FieldObjectCB_MountainDisguise(struct Sprite *sprite); - asm(".section .text_fmocb2_c\n"); -void sub_805F8E0(struct Sprite *sprite); -void FieldObjectCB_Hidden1(struct Sprite *sprite); + +fieldmap_object_cb(sub_805F8E0, sub_805F904, gUnknown_083755C0); + +u8 mss_08062EA4(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (gMapObjects[gPlayerAvatar.mapObjectId].mapobj_unk_1C == 0xFF || gPlayerAvatar.running1 == 2) + { + return 0; + } + return gUnknown_08375594[player_get_x22()](mapObject, sprite, player_get_direction_upper_nybble(), MetatileBehavior_IsPokeGrass); +} + +u8 sub_805F9F8(struct MapObject *, struct Sprite *); + +void FieldObjectCB_TreeDisguise(struct Sprite *sprite) +{ + struct MapObject *mapObject; + mapObject = &gMapObjects[sprite->data0]; + if (mapObject->mapobj_unk_21 == 0 || (mapObject->mapobj_unk_21 == 1 && sprite->data7 == 0)) + { + FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gUnknown_0202FF84[0], (u8 *)&gUnknown_0202FF84[1], (u8 *)&gUnknown_0202FF84[2]); + mapObject->mapobj_unk_1A = FieldEffectStart(0x1c); + mapObject->mapobj_unk_21 = 1; + sprite->data7 ++; + } + meta_step(&gMapObjects[sprite->data0], sprite, sub_805F9F8); +} + +u8 sub_805F9F8(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_reset(mapObject, sprite); + return 0; +} + +void FieldObjectCB_MountainDisguise(struct Sprite *sprite) +{ + struct MapObject *mapObject; + mapObject = &gMapObjects[sprite->data0]; + if (mapObject->mapobj_unk_21 == 0 || (mapObject->mapobj_unk_21 == 1 && sprite->data7 == 0)) + { + FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gUnknown_0202FF84[0], (u8 *)&gUnknown_0202FF84[1], (u8 *)&gUnknown_0202FF84[2]); + mapObject->mapobj_unk_1A = FieldEffectStart(0x1d); + mapObject->mapobj_unk_21 = 1; + sprite->data7 ++; + } + meta_step(&gMapObjects[sprite->data0], sprite, sub_805F9F8); +} + +u8 sub_805FAD8(struct MapObject *mapObject, struct Sprite *sprite); +extern u8 (*const gUnknown_083755CC[])(struct MapObject *, struct Sprite *); + +void FieldObjectCB_Hidden1(struct Sprite *sprite) +{ + if (sprite->data7 == 0) + { + gMapObjects[sprite->data0].mapobj_bit_26 = 1; + sprite->subspriteMode = 2; + sprite->oam.priority = 3; + sprite->data7 ++; + } + meta_step(&gMapObjects[sprite->data0], sprite, sub_805FAD8); +} + +u8 sub_805FAD8(struct MapObject *mapObject, struct Sprite *sprite) +{ + return gUnknown_083755CC[sprite->data1](mapObject, sprite); +} + +u8 sub_805FAF8(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_reset(mapObject, sprite); + return 0; +} + +u8 sub_805FB04(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite)) + { + sprite->data1 = 0; + } + return 0; +} + void sub_805FB20(struct Sprite *sprite); void sub_805FB90(struct Sprite *sprite); void sub_805FC00(struct Sprite *sprite); |