summaryrefslogtreecommitdiff
path: root/src/field_player_avatar.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/field_player_avatar.c')
-rw-r--r--src/field_player_avatar.c30
1 files changed, 15 insertions, 15 deletions
diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c
index 3970cb824..29f20dfa0 100644
--- a/src/field_player_avatar.c
+++ b/src/field_player_avatar.c
@@ -648,14 +648,14 @@ void nullsub_49(struct MapObject *a)
void PlayerAvatarTransition_Normal(struct MapObject *a)
{
- sub_805B980(a, GetPlayerAvatarGraphicsIdByStateId(0));
+ sub_805B980(a, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_NORMAL));
FieldObjectTurn(a, a->placeholder18);
SetPlayerAvatarStateMask(1);
}
void PlayerAvatarTransition_MachBike(struct MapObject *a)
{
- sub_805B980(a, GetPlayerAvatarGraphicsIdByStateId(1));
+ sub_805B980(a, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_MACH_BIKE));
FieldObjectTurn(a, a->placeholder18);
SetPlayerAvatarStateMask(2);
BikeClearState(0, 0);
@@ -663,7 +663,7 @@ void PlayerAvatarTransition_MachBike(struct MapObject *a)
void PlayerAvatarTransition_AcroBike(struct MapObject *a)
{
- sub_805B980(a, GetPlayerAvatarGraphicsIdByStateId(2));
+ sub_805B980(a, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_ACRO_BIKE));
FieldObjectTurn(a, a->placeholder18);
SetPlayerAvatarStateMask(4);
BikeClearState(0, 0);
@@ -674,7 +674,7 @@ void PlayerAvatarTransition_Surfing(struct MapObject *a)
{
u8 unk;
- sub_805B980(a, GetPlayerAvatarGraphicsIdByStateId(3));
+ sub_805B980(a, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_SURFING));
FieldObjectTurn(a, a->placeholder18);
SetPlayerAvatarStateMask(8);
gFieldEffectArguments[0] = a->coords2.x;
@@ -687,7 +687,7 @@ void PlayerAvatarTransition_Surfing(struct MapObject *a)
void PlayerAvatarTransition_Underwater(struct MapObject *a)
{
- sub_805B980(a, GetPlayerAvatarGraphicsIdByStateId(4));
+ sub_805B980(a, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_UNDERWATER));
FieldObjectTurn(a, a->placeholder18);
SetPlayerAvatarStateMask(16);
a->mapobj_unk_1A = sub_8128124(a->spriteId);
@@ -1129,7 +1129,7 @@ void InitPlayerAvatar(s16 x, s16 y, u8 direction, u8 gender)
struct MapObject *mapObject;
playerMapObjTemplate.localId = 0xFF;
- playerMapObjTemplate.graphicsId = GetPlayerAvatarGraphicsIdByStateIdAndGender(0, gender);
+ playerMapObjTemplate.graphicsId = GetPlayerAvatarGraphicsIdByStateIdAndGender(PLAYER_AVATAR_STATE_NORMAL, gender);
playerMapObjTemplate.x = x - 7;
playerMapObjTemplate.y = y - 7;
playerMapObjTemplate.elevation = 0;
@@ -1163,27 +1163,27 @@ void sub_8059B88(u8 a)
void sub_8059BF4(void)
{
- sub_805B980(&gMapObjects[gPlayerAvatar.mapObjectId], GetPlayerAvatarGraphicsIdByStateId(5));
+ sub_805B980(&gMapObjects[gPlayerAvatar.mapObjectId], GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_FIELD_MOVE));
StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], 0);
}
void sub_8059C3C(u8 a)
{
- sub_805B980(&gMapObjects[gPlayerAvatar.mapObjectId], GetPlayerAvatarGraphicsIdByStateId(6));
+ sub_805B980(&gMapObjects[gPlayerAvatar.mapObjectId], GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_FISHING));
StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], sub_805FDE8(a));
}
-void sub_8059C94(u8 a)
+void sub_8059C94(u8 direction)
{
- sub_805B980(&gMapObjects[gPlayerAvatar.mapObjectId], GetPlayerAvatarGraphicsIdByStateId(2));
- StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], sub_805FD98(a));
+ sub_805B980(&gMapObjects[gPlayerAvatar.mapObjectId], GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_ACRO_BIKE));
+ StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], sub_805FD98(direction));
SeekSpriteAnim(&gSprites[gPlayerAvatar.spriteId], 1);
}
-void sub_8059D08(u8 a)
+void sub_8059D08(u8 direction)
{
- sub_805B980(&gMapObjects[gPlayerAvatar.mapObjectId], GetPlayerAvatarGraphicsIdByStateId(7));
- StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], FieldObjectDirectionToImageAnimId(a));
+ sub_805B980(&gMapObjects[gPlayerAvatar.mapObjectId], GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_WATERING));
+ StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], FieldObjectDirectionToImageAnimId(direction));
}
static void sub_8059D60(struct MapObject *a)
@@ -1413,7 +1413,7 @@ static void sub_805A2D0(u8 taskId)
if (FieldObjectClearAnimIfSpecialAnimFinished(playerMapObj))
{
- sub_805B980(playerMapObj, GetPlayerAvatarGraphicsIdByStateId(0));
+ sub_805B980(playerMapObj, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_NORMAL));
FieldObjectSetSpecialAnim(playerMapObj, GetFaceDirectionAnimId(playerMapObj->mapobj_unk_18));
gPlayerAvatar.preventStep = FALSE;
ScriptContext2_Disable();